Ejemplo n.º 1
0
    def testPopCard(self):
        d = Deck()
        card = d.pop_card()

        self.assertEqual(12, card.rank)
        self.assertEqual(3, card.suit)
        self.assertEqual(51, len(d.cards))
Ejemplo n.º 2
0
    def testAddCard(self):
        d = Deck()
        card = d.pop_card()
        self.assertEqual(51, len(d.cards))

        d.add_card(card)
        self.assertEqual(52, len(d.cards))
Ejemplo n.º 3
0
class Blackjack:
	def __init__(self,h,n=5,b=1):
		self.Stat = Stats()
		self.number_of_decks = n
		self.house = h
		self.players = []
		self.deck = Deck(self.number_of_decks)
		self.minimum_bet = b
		self.deck.shuffle()

	def throw_all_hands(self):
		for a in self.players:
			a.throw_hand()
			a.clear_bet()
		self.house.throw_hand()

	def add_player(self,p):
		self.players.append(p)

	def remove_player(self,p):
		[a for a in self.players if a.name == p]

	def play(self,silent=False):
		#Check if house is bankrupt
		if (self.house.money <= 0):
			print "House is bankrupt"
			return True

		print "*** Game started ***"
		all_players_lost = self.play_round(silent)
		print "cards left %d" %	(self.deck.cards_left())
		print "*** Game End ***\n"

		return all_players_lost

	def pop_card(self):
		#All cards are used create an new deck of cards
		if self.deck.cards_left() == 0:
			self.deck = Deck(self.number_of_decks)
			self.deck.shuffle()

		return self.deck.pop_card()

	def start_deal(self,silent):
		#Has all player money left
		for a in self.players:
			if a.money <= 0:
				print "%s lost all money" % (a.name)
				self.players.remove(a)

		#Check if all players busted
		if (len(self.players) == 0):
			print "House has won!"
			return True

		#Players gets their first cards
		for a in self.players:
			c = self.pop_card()
			a.place_bet(self.minimum_bet)
			a.take_card(c)
			if not silent:
				print "%s hand %d=[%s]" % (a.name,a.sum_hand(),a.get_hand())

		#House gets it's first card
		c = self.pop_card()
		self.house.take_card(c)
		if not silent:
			print "House hand %d" % (c.value)

		#Let players know what card house got
		for a in self.players:
			a.add_house_card(c)

		#House gets it's second card but is not
		#showed to players.
		c = self.pop_card()
		self.house.take_card(c)

		return False

	def play_round(self,silent):

		all_players_lost = self.start_deal(silent)

		#Now players can decide if they should
		#have more cards or stop
		for a in self.players:
			while a.more_cards():
				c = self.pop_card()
				a.take_card(c)
				if not silent:
					print "%s hand %d=[%s]" % (a.name,a.sum_hand(),a.get_hand())

		#House turn to pick cards
		while self.house.more_cards():
			self.house.take_card( self.pop_card())

		#Track all stats
		self.Stat.collect_data(self.house,self.players)

		#Round is over throw the cards holding
		#and clear all bets.
		self.throw_all_hands()

		return all_players_lost

	def show_results(self):
		print "not implemented yet"