Ejemplo n.º 1
0
def send_input(n, action):
    s = control.nexus().comm.get_com("grids")

    int_a = int(action)
    response = None

    if int_a != 2:
        s.go(str(n))
    elif int_a == 2:
        response = s.retrieve_data_for_highlight(str(int(n)))

    s.kill()
    grids.wait_for_death(settings.LEGION_TITLE)

    if int_a == 0:
        Playback([(["mouse", "left", "click"], 0.0)]).execute()
    elif int_a == 1:
        Playback([(["mouse", "right", "click"], 0.0)]).execute()
    elif int_a == 2:
        x1 = response["l"] + 2
        x2 = response["r"]
        y = response["y"]

        win32api.SetCursorPos((x1, y))
        win32api.mouse_event(win32con.MOUSEEVENTF_LEFTDOWN, 0, 0)
        win32api.SetCursorPos((x2, y))
        time.sleep(0.1)
        win32api.mouse_event(win32con.MOUSEEVENTF_LEFTUP, 0, 0)
Ejemplo n.º 2
0
def select_text(nexus):
    global x1, y1, x2, y2
    x2, y2 = win32api.GetCursorPos()
    s = nexus.comm.get_com("grids")
    s.kill()
    grids.wait_for_death(settings.DOUGLAS_TITLE)
    drag_from_to(x1,y1,x2,y2)
Ejemplo n.º 3
0
def send_input_select(pre1, color1, n1, pre2, color2, n2, nexus):
    s = nexus.comm.get_com("grids")
    s.move_mouse(int(pre1), int(color1), int(n1))
    _x1, _y1 = win32api.GetCursorPos()
    s.move_mouse(int(pre2), int(color2), int(n2))
    _x2, _y2 = win32api.GetCursorPos()
    s.kill()
    grids.wait_for_death(settings.DOUGLAS_TITLE)
    drag_from_to(_x1,_y1,_x2,_y2)
Ejemplo n.º 4
0
def send_input_select(x1, y1, x2, y2, nexus):
    s = nexus.comm.get_com("grids")
    s.move_mouse(int(x1), int(y1))
    _x1, _y1 = win32api.GetCursorPos()
    s.move_mouse(int(x2), int(y2))
    _x2, _y2 = win32api.GetCursorPos()
    s.kill()
    grids.wait_for_death(settings.DOUGLAS_TITLE)
    drag_from_to(_x1, _y1, _x2, _y2)
Ejemplo n.º 5
0
def move_mouse(n, s, action):
    sudoku = control.nexus().comm.get_com("grids")

    sudoku.move_mouse(int(n), int(s))

    # Close the grid window
    sudoku.kill()
    grids.wait_for_death(settings.SUDOKU_TITLE)
    time.sleep(0.1)

    perform_mouse_action(int(action))
Ejemplo n.º 6
0
def send_input(x, y, action, nexus):
    s = nexus.comm.get_com("grids")
    s.move_mouse(int(x), int(y))
    int_a = int(action)
    if (int_a == 0) | (int_a == 1):
        s.kill()
        grids.wait_for_death(settings.DOUGLAS_TITLE)
    if int_a == 0:
        Mouse("left").execute()
    elif int_a == 1:
        Mouse("right").execute()
Ejemplo n.º 7
0
def send_input(pre, color, n, action, nexus):
    s = nexus.comm.get_com("grids")
    s.move_mouse(int(pre), int(color), int(n))
    int_a = int(action)
    if (int_a == 0) | (int_a == 1) | (int_a == -1):
        s.kill()
        grids.wait_for_death(settings.DOUGLAS_TITLE)
        time.sleep(0.1)
    if int_a == 0:
        Mouse("left").execute()
    elif int_a == 1:
        Mouse("right").execute()
Ejemplo n.º 8
0
def drag_mouse(n0, s0, n, s, action):
    sudoku = control.nexus().comm.get_com("grids")
    x, y = sudoku.get_mouse_pos(int(n), int(s))

    # If dragging from a different location, move there first
    if int(n0) > 0:
        sudoku.move_mouse(int(n0), int(s0))

    sudoku.kill()
    grids.wait_for_death(settings.SUDOKU_TITLE)
    time.sleep(0.1)

    # Hold down click, move to drag destination, and release click
    win32api.mouse_event(win32con.MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0)
    time.sleep(0.1)
    win32api.SetCursorPos((int(x), int(y)))
    time.sleep(0.1)
    win32api.mouse_event(win32con.MOUSEEVENTF_LEFTUP, 0, 0, 0, 0)
    time.sleep(0.3)

    perform_mouse_action(int(action))
Ejemplo n.º 9
0
def drag_highlight(n1, n2):
    s = control.nexus().comm.get_com("grids")

    response1 = s.retrieve_data_for_highlight(str(int(n1)))
    response2 = s.retrieve_data_for_highlight(str(int(n2)))

    s.kill()
    grids.wait_for_death(settings.LEGION_TITLE)

    x11 = response1["l"] + 2
    x12 = response1["r"]
    y1 = response1["y"]
    x21 = response2["l"] + 2
    x22 = response2["r"]
    y2 = response2["y"]

    win32api.SetCursorPos((x11, y1))
    win32api.mouse_event(win32con.MOUSEEVENTF_LEFTDOWN, 0, 0)
    win32api.SetCursorPos((x22, y2))
    time.sleep(0.1)
    win32api.mouse_event(win32con.MOUSEEVENTF_LEFTUP, 0, 0)