Ejemplo n.º 1
0
    def _send_request(self, method, url, body=None, headers=None, timeout=None):
        p = urlparse(url)
        if p.hostname and p.hostname != self._host \
            or p.scheme == "http" and self._secure \
            or p.scheme == "https" and not self._secure \
            or p.port and p.port != self._port:
            self.fire(NotConnected())
            return

        resource = p.path
        if p.query:
            resource += "?" + p.query
        if headers is None:
            headers = Headers([])
        else:
            headers = Headers([(k, v) for k, v in headers.items()])
        # Clients MUST include Host header in HTTP/1.1 requests (RFC 2616)
        if not headers.has_key("Host"):
            headers["Host"] = self._host \
                + (":" + str(self._port)) if self._port else ""
        command = "%s %s HTTP/1.1" % (method, resource)
        if body is not None:
            headers["Content-Length"] = len(body)
        message = "%s\r\n%s" % (command, headers)
        self._outstanding += 1
        if timeout is not None:
            self._timer = Timer(timeout, SocketError(ETIMEDOUT), self.channel) \
                .register(self)
        self.fire(write(message.encode('utf-8')), self._transport)
        if body is not None:
            self.fire(write(body), self._transport)
Ejemplo n.º 2
0
    def _send_request(self, method, url, body=None, headers={}, timeout=None):
        p = urlparse(url)
        if p.hostname and p.hostname != self._host \
            or p.scheme == "http" and self._secure \
            or p.scheme == "https" and not self._secure \
            or p.port and p.port != self._port:
            self.fire(NotConnected())
            return

        resource = p.path
        if p.query:
            resource += "?" + p.query
        headers = Headers([(k, v) for k, v in list(headers.items())])
        # Clients MUST include Host header in HTTP/1.1 requests (RFC 2616)
        if "Host" not in headers:
            headers["Host"] = self._host \
                + (":" + str(self._port)) if self._port else ""
        command = "%s %s HTTP/1.1" % (method, resource)
        if body is not None:
            headers["Content-Length"] = len(body)
        message = "%s\r\n%s" % (command, headers)
        self._outstanding += 1
        if timeout is not None:
            self._timer = Timer(timeout, SocketError(ETIMEDOUT), self.channel) \
                .register(self)
        self.fire(write(message.encode('utf-8')), self._transport)
        if body is not None:
            self.fire(write(body), self._transport)
Ejemplo n.º 3
0
def test(manager, watcher, webapp, chunksize):
    echo = Echo().register(webapp)
    assert watcher.wait("registered", channel="wsserver")

    f = urlopen(webapp.server.http.base)
    s = f.read()
    assert s == b"Hello World!"

    watcher.clear()

    WebSocketsDispatcher("/websocket").register(webapp)
    assert watcher.wait("registered", channel="web")

    uri = "ws://{0:s}:{1:d}/websocket".format(
        webapp.server.host, webapp.server.port)

    WebSocketClient(uri).register(manager)
    client = Client().register(manager)
    assert watcher.wait("registered", channel="wsclient")
    assert watcher.wait("connected", channel="wsclient")

    assert watcher.wait("connect", channel="wsserver")
    assert len(echo.clients) == 1

    assert watcher.wait("read", channel="ws")
    assert client.response.startswith("Welcome")
    watcher.clear()

    client.fire(write("Hello!"), "ws")
    assert watcher.wait("read", channel="ws")
    assert client.response == "Received: Hello!"

    watcher.clear()

    client.fire(write("World!"), "ws")
    assert watcher.wait("read", channel="ws")
    assert client.response == "Received: World!"

    watcher.clear()

    data = "A" * (chunksize + 1)
    client.fire(write(data), "ws")
    assert watcher.wait("read", channel="ws")
    assert client.response == "Received: %s" % (data,)

    f = urlopen(webapp.server.http.base)
    s = f.read()
    assert s == b"Hello World!"

    assert len(echo.clients) == 1

    client.fire(close(), "ws")
    assert watcher.wait("disconnect", channel="wsserver")
    assert len(echo.clients) == 0

    client.unregister()
    assert watcher.wait("unregistered")
Ejemplo n.º 4
0
def test(manager, watcher, webapp):
    echo = Echo().register(webapp)
    assert watcher.wait("registered", channel="wsserver")

    f = urlopen(webapp.server.http.base)
    s = f.read()
    assert s == b"Hello World!"

    watcher.clear()

    WebSocketsDispatcher("/websocket").register(webapp)
    assert watcher.wait("registered", channel="web")

    uri = "ws://{0:s}:{1:d}/websocket".format(webapp.server.host,
                                              webapp.server.port)

    WebSocketClient(uri).register(manager)
    client = Client().register(manager)
    assert watcher.wait("registered", channel="wsclient")
    assert watcher.wait("connected", channel="wsclient")

    assert watcher.wait("connect", channel="wsserver")
    assert len(echo.clients) == 1

    assert watcher.wait("read", channel="ws")
    assert client.response.startswith("Welcome")
    watcher.clear()

    client.fire(write("Hello!"), "ws")
    assert watcher.wait("read", channel="ws")
    assert client.response == "Received: Hello!"

    for size in (BUFSIZE, BUFSIZE + 1, BUFSZIE * 2):
        data = "A" * (size + 1)
        client.fire(write(data), "ws")
        assert watcher.wait("read", channel="ws")
        assert client.response == "Received: %s" % (data, )

    f = urlopen(webapp.server.http.base)
    s = f.read()
    assert s == b"Hello World!"

    assert len(echo.clients) == 1

    client.fire(close(), "ws")
    assert watcher.wait("disconnect", channel="wsserver")
    assert len(echo.clients) == 0

    client.unregister()
    assert watcher.wait("unregistered")
Ejemplo n.º 5
0
	def _do_code_servkey(self, message):
		plainsymkey = Random.get_random_bytes(RANDBYTELEN)
		self.symkey = SHA256.new(str(plainsymkey).encode()).digest()
		pubkey = RSA.importKey(message)
		self.pubkey = PKCS1_OAEP.new(pubkey)
		ciphertext = self.pubkey.encrypt(self.symkey)
		self.fire(sockets.write(B_SYMKEY+ciphertext))
Ejemplo n.º 6
0
def test_unix(tmpfile, Poller):
    m = Manager() + Poller()

    server = Server() + UNIXServer(tmpfile)
    client = Client() + UNIXClient()

    server.register(m)
    client.register(m)

    m.start()

    try:
        assert pytest.wait_for(server, "ready")
        assert pytest.wait_for(client, "ready")

        client.fire(connect(tmpfile))
        assert pytest.wait_for(client, "connected")
        assert pytest.wait_for(server, "connected")
        assert pytest.wait_for(client, "data", b"Ready")

        client.fire(write(b"foo"))
        assert pytest.wait_for(server, "data", b"foo")

        client.fire(close())
        assert pytest.wait_for(client, "disconnected")
        assert pytest.wait_for(server, "disconnected")

        server.fire(close())
        assert pytest.wait_for(server, "closed")
    finally:
        m.stop()
Ejemplo n.º 7
0
def test_unix(tmpdir, Poller):
    m = Manager() + Poller()

    sockpath = tmpdir.ensure("test.sock")
    filename = str(sockpath)

    server = Server() + UNIXServer(filename)
    client = Client() + UNIXClient()

    server.register(m)
    client.register(m)

    m.start()

    try:
        assert pytest.wait_for(server, "ready")
        assert pytest.wait_for(client, "ready")

        client.fire(connect(filename))
        assert pytest.wait_for(client, "connected")
        assert pytest.wait_for(server, "connected")
        assert pytest.wait_for(client, "data", b"Ready")

        client.fire(write(b"foo"))
        assert pytest.wait_for(server, "data", b"foo")

        client.fire(close())
        assert pytest.wait_for(client, "disconnected")
        assert pytest.wait_for(server, "disconnected")

        server.fire(close())
        assert pytest.wait_for(server, "closed")
    finally:
        m.stop()
        os.remove(filename)
Ejemplo n.º 8
0
	def _do_code_chalng(self, message):
		self.waiting = True
		self.challenger = decrypt_AES(self.symkey, message)
		print("{} is challenging you!\nAccept or deny?".format(self.challenger))
		response = None
		while not response:
			r = input("> ").lower()
			if r in self.chalng_replies['accept']:
				response = 'accept' 
			elif r in self.chalng_replies['deny']:
				response = 'deny'
			else:
				print("Invalid input. Accept or deny?")
		ciphertext = encrypt_AES(self.symkey, (self.username+','+self.challenger).encode())
		self.first_listen_input = True
		if response == 'accept':
			self.fire(sockets.write(B_CHALNGACCEPT+ciphertext))
			#self.fire(GameSessionInit(challenger))
		elif response == 'deny':
			self.fire(sockets.write(B_CHALNGDENY+ciphertext))
			self.challenger = None
			self.waiting = False
			self.fire(Listen())
Ejemplo n.º 9
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	def NewUser(self):
		while True:
			username = input("> ")
			if username in self.reserved:
				print("Username contains a reserved word. Try again.")
			elif not re.match('^[\w-]+$', username):
				print("Username may only contain alphanumeric characters. Try again.")
			elif len(username) > MAXNAMELEN:
				print("Name too long. Try again.")
			else:
				self.username = username
				ciphertext = encrypt_AES(self.symkey, self.username.encode())
				self.fire(sockets.write(B_NEWUSER+ciphertext))
				break
Ejemplo n.º 10
0
	def GameSession(self, opponent):
		user_input = None
		while not user_input:
			if self.first_game_input:
				self.first_game_input = False
				user_input = read_game_input('['+self.username+']: ', self.my_turn)
			else:
				user_input = read_game_input('', self.my_turn)
		if self.my_turn:
			self.my_turn = False
		time_input_received = str(round(time.time(), 3)).encode()
		time_len = str(len(time_input_received)).encode()
		if user_input == ' ':
			message = B_GAMESLAP+encrypt_AES(self.symkey, time_input_received)
		elif user_input == 'n':
			message = B_GAMENEXT+encrypt_AES(self.symkey, time_input_received)
		elif user_input == 'q':
			message = B_GAMEQUIT+encrypt_AES(self.symkey, str(self.gameid).encode())
			self.fire(GameSessionEnd())
		else:
			print("Invalid user input for game session: '{}'".format(user_input), file=sys.stderr)
		self.fire(sockets.write(message))
Ejemplo n.º 11
0
 def read(self, sock, data):
     self.fire(write(sock, "Received: " + data))
Ejemplo n.º 12
0
 def connect(self, sock, host, port):
     self.clients.append(sock)
     print("WebSocket Client Connected:", host, port)
     self.fire(write(sock, "Welcome {0:s}:{1:d}".format(host, port)))
Ejemplo n.º 13
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	def Challenge(self, to_challenge):
		self.challenged = to_challenge
		print("Challenging {}...".format(to_challenge))
		ciphertext = encrypt_AES(self.symkey, to_challenge.encode())
		self.fire(sockets.write(B_CHALNG+ciphertext))
Ejemplo n.º 14
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 def read(self, sock, data):
     self.fire(write(sock, "Received: " + data))
Ejemplo n.º 15
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 def connect(self, sock, host, port):
     self.clients.append(sock)
     print("WebSocket Client Connected:", host, port)
     self.fire(write(sock, "Welcome {0:s}:{1:d}".format(host, port)))
Ejemplo n.º 16
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 def send_json(self, msg, receiver = None):
     msg = simplejson.dumps(msg)
     for s in [receiver] if receiver else self.knownSockets:
         self.fireEvent(write(s, msg))
Ejemplo n.º 17
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	def _do_cmd_list(self):
		self.fire(sockets.write(B_USERLIST))
		self.waiting = True