Ejemplo n.º 1
0
 def func():
     from client.ui.soundmgr import SoundManager
     SoundManager.mute()
     gevent.sleep(0.3)
     sss.switch()
     gevent.sleep(0.3)
     Executive.connect_server(('127.0.0.1', 9999), ui_message)
     gevent.sleep(0.3)
     Executive.auth('Proton1', 'abcde')
     gevent.sleep(0.3)
     Executive.quick_start_game()
     gevent.sleep(0.3)
     Executive.get_ready()
Ejemplo n.º 2
0
 def func():
     from client.ui.soundmgr import SoundManager
     SoundManager.mute()
     gevent.sleep(0.3)
     ui_schedule(sss.switch)
     gevent.sleep(0.3)
     Executive.call('connect_server', ui_message, ('127.0.0.1', 9999), ui_message)
     gevent.sleep(0.3)
     Executive.call('auth', ui_message, ['Proton1', 'abcde'])
     gevent.sleep(0.3)
     Executive.call('quick_start_game', ui_message, 'THBattle')
     gevent.sleep(0.3)
     Executive.call('get_ready', ui_message, [])
Ejemplo n.º 3
0
 def func():
     from client.ui.soundmgr import SoundManager
     SoundManager.mute()
     gevent.sleep(0.3)
     sss.switch()
     gevent.sleep(0.3)
     Executive.connect_server(('127.0.0.1', 9999), ui_message)
     gevent.sleep(0.3)
     Executive.auth('Proton1', 'abcde')
     gevent.sleep(0.3)
     Executive.quick_start_game()
     gevent.sleep(0.3)
     Executive.get_ready()
Ejemplo n.º 4
0
 def func():
     from client.ui.soundmgr import SoundManager
     SoundManager.mute()
     gevent.sleep(0.3)
     ui_schedule(sss.switch)
     gevent.sleep(0.3)
     Executive.call('connect_server', ui_message,
                    ('127.0.0.1', 9999), ui_message)
     gevent.sleep(0.3)
     Executive.call('auth', ui_message, ['Proton1', 'abcde'])
     gevent.sleep(0.3)
     Executive.call('quick_start_game', ui_message, 'THBattle')
     gevent.sleep(0.3)
     Executive.call('get_ready', ui_message, [])
Ejemplo n.º 5
0
 def func():
     from client.ui.soundmgr import SoundManager
     SoundManager.mute()
     gevent.sleep(0.3)
     sss.switch()
     gevent.sleep(0.3)
     Executive.connect_server(('127.0.0.1', 9999), ui_message)
     gevent.sleep(0.3)
     Executive.auth(options.fastjoin, 'feisuzhu')
     gevent.sleep(0.3)
     Executive.quick_start_game()
     gevent.sleep(0.3)
     Executive.use_ingame_item('imperial-id:boss')
     gevent.sleep(0.3)
     Executive.get_ready()
Ejemplo n.º 6
0
        def func():
            from client.ui.soundmgr import SoundManager

            SoundManager.mute()
            gevent.sleep(0.3)
            sss.switch()
            gevent.sleep(0.3)
            Executive.connect_server(("127.0.0.1", 9999), ui_message)
            gevent.sleep(0.3)
            Executive.auth(options.fastjoin, "feisuzhu")
            gevent.sleep(0.3)
            Executive.quick_start_game()
            gevent.sleep(0.3)
            Executive.use_ingame_item("imperial-id:boss")
            gevent.sleep(0.3)
            Executive.get_ready()
Ejemplo n.º 7
0
def vol(val):
    if val == 'on':
        val = 100
    elif val == 'off':
        val = 0
    elif val.isdigit():
        val = min(int(val), 100)
        val = max(val, 0)
    else:
        return registered_commands['?']('vol')

    if not val:
        SoundManager.mute()
        return u'已静音。'
    else:
        SoundManager.unmute()
        SoundManager.set_volume(val / 100.0)
        return u'音量已设置为 %d' % val
Ejemplo n.º 8
0
 def on_click():
     mute.delete()
     SoundManager.mute()
Ejemplo n.º 9
0
 def on_click():
     mute.delete()
     SoundManager.mute()