Ejemplo n.º 1
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 def test_cube_rotate(self):
     # Create new testing cube face since the value get changed.
     cube_face = Face(face_input=self.face_input, side_length=3)
     # Rotate the face and check if it contains desired value.
     cube_face.rotate_by_angle(angle=90)
     assert np.array_equal(cube_face.get_item_list,
                           [6, 3, 0, 7, 4, 1, 8, 5, 2])
Ejemplo n.º 2
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class TestCubeFace:
    # Setup testing input.
    face_input = [item for item in range(9)]
    cube_face = Face(face_input=face_input, side_length=3)

    def test_cube_face(self):
        assert np.array_equal(self.cube_face.get_item_list, self.face_input)

    def test_cube_row(self):
        # Get rows and check if they contain desired value.
        assert self.cube_face.get_row(row_name="T1")[0] == 0
        assert self.cube_face.get_row(row_name="D1")[0] == 6

    def test_cube_fill_row(self):
        # Create new testing cube face since the value get changed.
        cube_face = Face(face_input=self.face_input, side_length=3)
        cube_face.fill_row(row_name="T1", input_list=[100, 200, 300])
        # Get row and check if it contains desired value.
        assert cube_face.get_row(row_name="T1")[0] == 100

    def test_cube_col(self):
        # Get cols and check if they contain desired value.
        assert self.cube_face.get_col(col_name="R1")[0] == 2
        assert self.cube_face.get_col(col_name="L1")[0] == 0

    def test_cube_fill_col(self):
        # Create new testing cube face since the value get changed.
        cube_face = Face(face_input=self.face_input, side_length=3)
        cube_face.fill_col(col_name="R1", input_list=[100, 200, 300])
        # Get col and check if it contains desired value.
        assert cube_face.get_col(col_name="R1")[0] == 100

    def test_cube_rotate(self):
        # Create new testing cube face since the value get changed.
        cube_face = Face(face_input=self.face_input, side_length=3)
        # Rotate the face and check if it contains desired value.
        cube_face.rotate_by_angle(angle=90)
        assert np.array_equal(cube_face.get_item_list,
                              [6, 3, 0, 7, 4, 1, 8, 5, 2])
Ejemplo n.º 3
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class TestCubeFaceErrorCheck:
    # Setup testing input.
    face_input = [item for item in range(9)]
    cube_face = Face(face_input=face_input, side_length=3)

    def test_init(self):
        try:
            Face(face_input=list("wrong"), side_length=3)
            raise AssertionError("Error message did not raise.")
        except AssertionError as error:
            assert str(error) == WRONG_CUBE_FACE_INPUT

    def test_fill_row(self):
        try:
            self.cube_face.fill_row(row_name="T1", input_list=[1])
            raise AssertionError("Error message did not raise.")
        except AssertionError as error:
            assert str(error) == WRONG_SIDE_LENGTH

        try:
            self.cube_face.fill_row(row_name="abracadabra",
                                    input_list=[1, 2, 3])
            raise AssertionError("Error message did not raise.")
        except AssertionError as error:
            assert str(error) == WRONG_FRAME_INDEX_NAME

    def test_fill_col(self):
        try:
            self.cube_face.fill_col(col_name="R1", input_list=[1])
            raise AssertionError("Error message did not raise.")
        except AssertionError as error:
            assert str(error) == WRONG_SIDE_LENGTH

        try:
            self.cube_face.fill_col(col_name="abracadabra",
                                    input_list=[1, 2, 3])
            raise AssertionError("Error message did not raise.")
        except AssertionError as error:
            assert str(error) == WRONG_FRAME_COLUMN_NAME
Ejemplo n.º 4
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 def test_init(self):
     try:
         Face(face_input=list("wrong"), side_length=3)
         raise AssertionError("Error message did not raise.")
     except AssertionError as error:
         assert str(error) == WRONG_CUBE_FACE_INPUT
Ejemplo n.º 5
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 def test_cube_fill_col(self):
     # Create new testing cube face since the value get changed.
     cube_face = Face(face_input=self.face_input, side_length=3)
     cube_face.fill_col(col_name="R1", input_list=[100, 200, 300])
     # Get col and check if it contains desired value.
     assert cube_face.get_col(col_name="R1")[0] == 100
Ejemplo n.º 6
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class Cube:
    """Create a full cube with desired side length on inputs."""
    def __init__(self, cube_input: list, cube_side_length: int):
        """Initialize entire cube with a list of items.

        :param cube_input: A list of any type of inputs.
        :param cube_side_length: The desired side length of the cube.
        """
        # Check length of the input.
        assert cube_side_length > 1, WRONG_CUBE_SIDE_LENGTH
        assert len(cube_input) == cube_side_length**2 * 6, WRONG_CUBE_INPUT

        # Save the cube side length and cube max index.
        self._side_length = cube_side_length
        self._cube_max_index = math.floor(cube_side_length / 2)

        # Split the cube input into six arrays.
        cube_input_list = np.array_split(ary=cube_input, indices_or_sections=6)

        # Assume that we fill the cube in the following order:
        #   - 1. Top face
        #   - 2. Front face
        #   - 3. Right face
        #   - 4. Back face
        #   - 5. Left face
        #   - 6. Down face
        self._top_face = Face(face_input=cube_input_list[0],
                              side_length=cube_side_length)
        self._front_face = Face(face_input=cube_input_list[1],
                                side_length=cube_side_length)
        self._right_face = Face(face_input=cube_input_list[2],
                                side_length=cube_side_length)
        self._back_face = Face(face_input=cube_input_list[3],
                               side_length=cube_side_length)
        self._left_face = Face(face_input=cube_input_list[4],
                               side_length=cube_side_length)
        self._down_face = Face(face_input=cube_input_list[5],
                               side_length=cube_side_length)

    @property
    def content(self) -> list:
        """Return all items in the cube as a list."""
        return \
            self._top_face.get_item_list + self._front_face.get_item_list + \
            self._right_face.get_item_list + self._back_face.get_item_list + \
            self._left_face.get_item_list + self._down_face.get_item_list

    def shift_content(self):
        """Shift the cube binary representation to right by one item."""
        # Obtain the shifted content by padding the last bit to the first.
        shifted_content = [self.content[-1]] + self.content[:-1]
        # Re-Init the class with new content.
        self.__init__(cube_input=shifted_content,
                      cube_side_length=self._side_length)

    def shift_content_back(self):
        """Shift the cube binary representation to left by one item."""
        # Obtain the shifted content by padding the first bit to the last.
        shifted_content = self.content[1:] + [self.content[0]]
        # Re-Init the class with new content.
        self.__init__(cube_input=shifted_content,
                      cube_side_length=self._side_length)

    def _shift_t(self, index: int):
        """Shift the top layer with the index clockwise by 90 degrees.

        :param index: The layer selected for the move.
        """
        # If the most outer layer was selected, rotate the corresponding face.
        if index == self._cube_max_index:
            self._top_face.rotate_by_angle(angle=90)

        # Save temp row.
        temp_row = self._left_face.get_row(row_name=f"T{index}").values

        # back -> right -> front -> left -> back
        self._left_face.fill_row(
            row_name=f"T{index}",
            input_list=self._front_face.get_row(row_name=f"T{index}").values)
        self._front_face.fill_row(
            row_name=f"T{index}",
            input_list=self._right_face.get_row(row_name=f"T{index}").values)
        self._right_face.fill_row(
            row_name=f"T{index}",
            input_list=self._back_face.get_row(row_name=f"T{index}").values)
        self._back_face.fill_row(row_name=f"T{index}", input_list=temp_row)

    def _shift_d(self, index: int):
        """Shift the down layer with the index clockwise by 90 degrees.

        :param index: The layer selected for the move.
        """
        # If the most outer layer was selected, rotate the corresponding face.
        if index == self._cube_max_index:
            self._down_face.rotate_by_angle(angle=90)

        # Save temp row.
        temp_row = self._left_face.get_row(row_name=f"D{index}").values

        # back -> left -> front -> right -> back
        self._left_face.fill_row(
            row_name=f"D{index}",
            input_list=self._back_face.get_row(row_name=f"D{index}").values)
        self._back_face.fill_row(
            row_name=f"D{index}",
            input_list=self._right_face.get_row(row_name=f"D{index}").values)
        self._right_face.fill_row(
            row_name=f"D{index}",
            input_list=self._front_face.get_row(row_name=f"D{index}").values)
        self._front_face.fill_row(row_name=f"D{index}", input_list=temp_row)

    def _shift_f(self, index: int):
        """Shift the front layer with the index clockwise by 90 degrees.

        :param index: The layer selected for the move.
        """
        # If the most outer layer was selected, rotate the corresponding face.
        if index == self._cube_max_index:
            self._front_face.rotate_by_angle(angle=90)

        # Save temp row.
        temp_row = self._top_face.get_row(row_name=f"D{index}").values

        # top -> right -> down -> left -> top
        self._top_face.fill_row(row_name=f"D{index}",
                                input_list=self._left_face.get_col(
                                    col_name=f"R{index}").values[::-1])
        self._left_face.fill_col(
            col_name=f"R{index}",
            input_list=self._down_face.get_row(row_name=f"T{index}").values)
        self._down_face.fill_row(row_name=f"T{index}",
                                 input_list=self._right_face.get_col(
                                     col_name=f"L{index}").values[::-1])
        self._right_face.fill_col(col_name=f"L{index}", input_list=temp_row)

    def _shift_b(self, index: int):
        """Shift the back layer with the index clockwise by 90 degrees.

        :param index: The layer selected for the move.
        """
        # If the most outer layer was selected, rotate the corresponding face.
        if index == self._cube_max_index:
            self._back_face.rotate_by_angle(angle=90)

        # Save temp row.
        temp_row = self._top_face.get_row(row_name=f"T{index}").values

        # top -> left -> down -> right -> top
        self._top_face.fill_row(
            row_name=f"T{index}",
            input_list=self._right_face.get_col(col_name=f"R{index}").values)
        self._right_face.fill_col(col_name=f"R{index}",
                                  input_list=self._down_face.get_row(
                                      row_name=f"D{index}").values[::-1])
        self._down_face.fill_row(
            row_name=f"D{index}",
            input_list=self._left_face.get_col(col_name=f"L{index}").values)
        self._left_face.fill_col(col_name=f"L{index}",
                                 input_list=temp_row[::-1])

    def _shift_r(self, index: int):
        """Shift the right layer with the index clockwise by 90 degrees.

        :param index: The layer selected for the move.
        """
        # If the most outer layer was selected, rotate the corresponding face.
        if index == self._cube_max_index:
            self._right_face.rotate_by_angle(angle=90)

        # Save temp column.
        temp_col = self._front_face.get_col(col_name=f"R{index}").values

        # top -> back -> down -> front -> top
        self._front_face.fill_col(
            col_name=f"R{index}",
            input_list=self._down_face.get_col(col_name=f"R{index}").values)
        self._down_face.fill_col(col_name=f"R{index}",
                                 input_list=self._back_face.get_col(
                                     col_name=f"L{index}").values[::-1])
        self._back_face.fill_col(col_name=f"L{index}",
                                 input_list=self._top_face.get_col(
                                     col_name=f"R{index}").values[::-1])
        self._top_face.fill_col(col_name=f"R{index}", input_list=temp_col)

    def _shift_l(self, index: int):
        """Shift the left layer with the index clockwise by 90 degrees.

        :param index: The layer selected for the move.
        """
        # If the most outer layer was selected, rotate the corresponding face.
        if index == self._cube_max_index:
            self._left_face.rotate_by_angle(angle=90)

        # Save temp column.
        temp_col = self._front_face.get_col(col_name=f"L{index}").values

        # top -> front -> down -> back -> top
        self._front_face.fill_col(
            col_name=f"L{index}",
            input_list=self._top_face.get_col(col_name=f"L{index}").values)
        self._top_face.fill_col(col_name=f"L{index}",
                                input_list=self._back_face.get_col(
                                    col_name=f"R{index}").values[::-1])
        self._back_face.fill_col(col_name=f"R{index}",
                                 input_list=self._down_face.get_col(
                                     col_name=f"L{index}").values[::-1])
        self._down_face.fill_col(col_name=f"L{index}", input_list=temp_col)

    def shift(self, key: Key):
        """Shift the cube with a move in certain amount of angle.

        :param key: A named tuple that holds information for one shift.
        """
        # Calculate the number of movements.
        number_of_movements = int(key.angle / 90)
        # Perform moves based on the inputs.
        if key.move == CubeMove.left.value:
            for _ in range(number_of_movements):
                self._shift_l(index=key.index)

        elif key.move == CubeMove.right.value:
            for _ in range(number_of_movements):
                self._shift_r(index=key.index)

        elif key.move == CubeMove.top.value:
            for _ in range(number_of_movements):
                self._shift_t(index=key.index)

        elif key.move == CubeMove.down.value:
            for _ in range(number_of_movements):
                self._shift_d(index=key.index)

        elif key.move == CubeMove.back.value:
            for _ in range(number_of_movements):
                self._shift_b(index=key.index)

        elif key.move == CubeMove.front.value:
            for _ in range(number_of_movements):
                self._shift_f(index=key.index)

        # If the input movement was not defined.
        else:
            raise ValueError(WRONG_CUBE_MOVE)
Ejemplo n.º 7
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    def __init__(self, cube_input: list, cube_side_length: int):
        """Initialize entire cube with a list of items.

        :param cube_input: A list of any type of inputs.
        :param cube_side_length: The desired side length of the cube.
        """
        # Check length of the input.
        assert cube_side_length > 1, WRONG_CUBE_SIDE_LENGTH
        assert len(cube_input) == cube_side_length**2 * 6, WRONG_CUBE_INPUT

        # Save the cube side length and cube max index.
        self._side_length = cube_side_length
        self._cube_max_index = math.floor(cube_side_length / 2)

        # Split the cube input into six arrays.
        cube_input_list = np.array_split(ary=cube_input, indices_or_sections=6)

        # Assume that we fill the cube in the following order:
        #   - 1. Top face
        #   - 2. Front face
        #   - 3. Right face
        #   - 4. Back face
        #   - 5. Left face
        #   - 6. Down face
        self._top_face = Face(face_input=cube_input_list[0],
                              side_length=cube_side_length)
        self._front_face = Face(face_input=cube_input_list[1],
                                side_length=cube_side_length)
        self._right_face = Face(face_input=cube_input_list[2],
                                side_length=cube_side_length)
        self._back_face = Face(face_input=cube_input_list[3],
                               side_length=cube_side_length)
        self._left_face = Face(face_input=cube_input_list[4],
                               side_length=cube_side_length)
        self._down_face = Face(face_input=cube_input_list[5],
                               side_length=cube_side_length)