Ejemplo n.º 1
0
def action(deviceName, action):
    global detection_mode
    if (deviceName == 'motor'):
        if action == "fwd":
            ctl.forward(1, 1)
        if action == "bwd":
            ctl.backward(1, 1)
        if action == "left":
            ctl.turn_left(30, 30, 1, 1, 1)
        if action == "right":
            ctl.turn_right(30, 30, 1, 1, 1)
        if action == "stop":
            ctl.detach()
        if action == "reset":
            ctl.reset()
        if action == "speed100":
            ctl.speed(100, 100)
        if action == "speed50":
            ctl.speed(50, 50)
        if action == "speed10":
            ctl.speed(10, 10)
    elif (deviceName == 'cam'):
        if action == "up":
            ctl.cam_up()
        if action == "down":
            ctl.cam_down_step()
        if action == "left":
            ctl.cam_left()
        if action == "right":
            ctl.cam_right_step()
        if action == "stop":
            ctl.cam_stop()
        if action == "reset":
            ctl.cam_position_reset()
        if action == "h_patrol":
            ctl.cam_h_patrol()
        if action == "v_patrol":
            ctl.cam_v_patrol()
    elif (deviceName == 'detection'):
        # Toggle detection button
        if action == "toggle":
            detection_mode = not detection_mode
    return '', 204
Ejemplo n.º 2
0
def action(deviceName, action):

    if action == "fwd":
        ctl.forward()
    if action == "bwd":
        ctl.backward()
    if action == "left":
        ctl.turn_left()
    if action == "right":
        ctl.turn_right()
    if action == "stop":
        ctl.detach()
    if action == "reset":
        ctl.reset()
    if action == "speed100":
        ctl.speed(100,100)
    if action == "speed50":
        ctl.speed(50,50)
    if action == "speed10":
        ctl.speed(10,10)
    return '', 204
Ejemplo n.º 3
0
            if FORWARDING:  #moving forward
                if allow_straight:
                    if (TURNR or TURNL):
                        ctl.forward()
                        TURNL = 0
                        TURNR = 0
                elif allow_turn_right:
                    ctl.turn_right()
                    TURNR = 1
                elif allow_turn_left:
                    ctl.turn_left()
                    TURNL = 1
                else:
                    #turn 180 degreens back.
                    ctl.backward()
                    BACKWARDING = 1
                    FORWARDING = 0

            if BACKWARDING:  #moving backward
                if allow_turn_left:
                    ctl.turn_left()
                    ctl.forward()
                    BACKWARDING = 0
                    FORWARDING = 1
                elif allow_turn_right:
                    ctl.turn_right()
                    ctl.forward()
                    BACKWARDING = 0
                    FORWARDING = 1
                else:
Ejemplo n.º 4
0
 
 if FORWARDING:#moving forward
     if allow_straight: #keep forward 
         if (TURNR or TURNL): #change to forward if it was from forward->turn
             ctl.forward(1,1)
             TURNL = 0
             TURNR = 0
     elif allow_turn_right: #turn whenever allowed, right first. After turn, speed at 1,1
         #tl=30,tr=30,t=0.5,al=1,ar=1
         ctl.turn_right(30,30,2,1,1)
         TURNR = 1; 
     elif allow_turn_left: #turn left when allowed. After turn, speed at 1,1
         ctl.turn_left(30,30,2,1,1)
         TURNL = 1
     else:  #was moving forward, not allow straight, right and left. Turn 180 degreens back.
         ctl.backward(1,1)
         BACKWARDING=1
         FORWARDING=0
 
 if BACKWARDING: #moving backward
     if allow_turn_left:
         time.sleep(3) #wait the robot head out of the block
         ctl.turn_left(30,30,2,1,1)
         ctl.forward(1,1)
         BACKWARDING=0
         FORWARDING=1
     elif allow_turn_right:
         time.sleep(3) #wait the robot head out of the block
         ctl.turn_right(30,30,2,1,1)
         ctl.forward(1,1)
         BACKWARDING=0