def __init__(self):
        """
        Initializes the controller's motor which behaves like an oscillator and creates two connectors.
        """

        Robot.__init__(self)

        # Derive the oscillator id from its name, which is usually s.th. like "module_1"
        self.id = int(self.getName()[-1]) - 1

        # Get access to the motor
        self.motor = self.getMotor('motor')

        # Get access to the connectors
        self.rear_connector = self.getConnector('rear_connector')
        self.front_connector = self.getConnector('front_connector')

        # The configuration of the oscillator is stored in a file which can be changed by a supervisor
        self.config = {}

        try:
            time.sleep(0.5)
            self.load_configuration()

        except:
            self.config = {
                'active': False
            }
Ejemplo n.º 2
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    def __init__(self):
        Robot.__init__(self)
        self.currentlyPlaying = False

        # initialize stuff
        self.findAndEnableDevices()
        self.loadMotionFiles()
        self.printHelp()
Ejemplo n.º 3
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 def __init__(self):
     Robot.__init__(self)
     # initialize stuff
     self.number_of_params = 5
     self.params = [
         'location', 'hand_configuration', 'hand_orientation', 'movement',
         'movement_speed'
     ]
     self.findAndEnableDevices()
    def __init__(self):
        Robot.__init__(self)
        self.currentlyPlaying = False
        self.shouldTurn120Degrees = False
        self.turnsMade = 0

        # initialize stuff
        self.findAndEnableDevices()
        self.loadMotionFiles()
        self.printHelp()
 def __init__(self, noise):
     Robot.__init__(self)
     self.noise = noise
     self.left_wheel = self.getMotor('left wheel motor')
     self.right_wheel = self.getMotor('right wheel motor')
     self.front_slider = self.getMotor('front slider motor')
     self.bottom_slider = self.getMotor('bottom slider motor')
     self.left_wheel.setPosition(float('inf'))
     self.right_wheel.setPosition(float('inf'))
     self.front_slider.setPosition(float('inf'))
     self.bottom_slider.setPosition(float('inf'))
Ejemplo n.º 6
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    def __init__(self):
        Robot.__init__(self)
        self.currentlyPlaying = False

        # initialize stuff
        self.findAndEnableDevices()
        # self.receive_motion_file()

        # to receive messages:
        self.receiver = self.getReceiver('receiver')
        self.receiver.enable(self.timeStep)

        self.printHelp()
Ejemplo n.º 7
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    def __init__(self):
        Robot.__init__(self)
        self.currentlyPlaying = False

        # initialize stuff
        self.findAndEnableDevices()
        self.loadMotionFiles()
        #self.printHelp()

        # ROS
        rospy.init_node('controller', anonymous=True)
        pub = rospy.Publisher('motor', Float64, queue_size=10)
        rospy.Subscriber("spikes", String, self.callback)
 def __init__(self):
   Robot.__init__(self)
 
 
 # You should insert a getDevice-like function in order to get the
 # instance of a device of the robot. Something like:
 #  led = self.getLed('ledname')
 
   print "Program Start"
   # ---------------------------------------------
   # ------------- Robot Start Setup -------------
   # ---------------------------------------------
   def runCommand(self, key):
     self.RHP = self.getServo('RHP')
     
     #self.setPosition(RHP, 45.2)
     
   # ---------------------------------------------
   # ------------- Robot End Setup ---------------
   # ---------------------------------------------
     
     
     # from http://wiki.python.org/moin/UdpCommunication
     UDP_IP="127.0.0.1"
     UDP_PORT=11000
     
     sock = socket.socket( socket.AF_INET, # internet
                           socket.SOCK_DGRAM ) # UDP
     
     sock.bind( (UDP_IP,UDP_PORT) )
     
     # Main loop
     while True:
       print "waiting for UDP"
       rxData, addr = sock.recvfrom( 1024 ) # buffer size is 1024 bytes
       print "received message Length:", len(rxData)
       print "Data 1:", ord(rxData[1])      #print "Data 1:", data;
       
       N = ord(rxData[2])   # message length
       Nn = len(rxData)  # received message length
       NN = Nn - N       # difference between received length and message length (should be 4)
       #Servo.setPosition("RHP",20)
       #for i in range(0,N)
       #  Servo.setPosition("RHP",20)
         
       self.RHP.setPosition(25.2)
Ejemplo n.º 9
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  def __init__(self):
    Robot.__init__(self)

    #timestep info
    self.timeStep = 40
    self.f = finfo(float) 

    #Choose Humanoid Robot
    self.bot = Nao(self, self.timeStep)
  
    #Keep track of starting and stopping of walk cycle
    self.idle = True
    self.stepStop = True
    self.stepStart = True
    self.stepCount = 0
    self.stepSign = -1 # -1 for right support, +1 for left support

    self.tStep = 0.5
    self.upPhase = 0.3
    self.downPhase = 0.8
    
    self.t0 = self.getTime()
    self.t = 0
    self.dt = 0
    self.tPhase = 0.
    self.phShift = 0.
    self.key = 0

    # define the motion which is currently playing
    self.currentlyPlaying = None
    self.start()  
   
  
    #Print Menu
    self.bot.printHelp()
    self.walkForward()

    while not self.key:
      self.key = self.keyboardGetKey()      
      self.bot.update()
      self.simulationStep()   
Ejemplo n.º 10
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  def __init__(self):
    Robot.__init__(self)

    #timestep info
    self.timeStep = 40
    self.f = finfo(float) 

    #Choose Humanoid Robot
    self.bot = Nao(self, self.timeStep)
  
    #Keep track of starting and stopping of walk cycle
    self.idle = True
    self.stepStop = True
    self.stepStart = True
    self.stepCount = 0
    self.stepSign = -1 # -1 for right support, +1 for left support

    self.tStep = 0.5
    self.upPhase = 0.3
    self.downPhase = 0.8
    
    self.t0 = self.getTime()
    self.t = 0
    self.dt = 0
    self.tPhase = 0.
    self.phShift = 0.
    self.key = 0

    # define the motion which is currently playing
    self.currentlyPlaying = None
    self.start()  
   
  
    #Print Menu
    self.bot.printHelp()
    self.walkForward()

    while not self.key:
      self.key = self.keyboardGetKey()      
      self.bot.update()
      self.simulationStep()   
    def __init__(self):
        Robot.__init__(self)

        self.tick = 0

        self.parse_args()

        # initialize stuff
        self.findAndEnableDevices()

        if self.args.camera:
            # initialize top image sender
            w = self.cameraTop.getWidth()
            h = self.cameraTop.getHeight()
            self.topImageServer = ImageServer(self.args.tcam_addr, w, h,
                                              CamIndex.TOP)

            # initialize bottom image sender
            w = self.cameraBottom.getWidth()
            h = self.cameraBottom.getHeight()
            self.bottomImageServer = ImageServer(self.args.bcam_addr, w, h,
                                                 CamIndex.BOTTOM)
Ejemplo n.º 12
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    def __init__(self):

        # initialise the underlying Robot
        Robot.__init__(self)

        # get the world's timestep and initialise the sensors
        self.timestep = int(self.getBasicTimeStep())

        # variables that help the robot work
        self.pos = np.zeros(3)
        self.vel = np.zeros(3)
        self.angle = 0  # angle to x axis
        self.angvel = 0
        self.forward = np.zeros(
            3)  # unit vector in the direction we are facing
        self.posHist = np.zeros(
            (10, 3))  # stores last 10 positions of robot - maybe unneccesary
        self.distances = np.zeros(
            (10,
             2))  # last 10 distances, 10 rows of [leftDistance, rightDistance]
        self.clawAngle = 0.0
        self.simTime = self.timestep
        self.scheduleTuples = []
        self.behaviour = lambda: None
        self.greenLevel = 0.0
        self.redLevel = 0.0
        self.boxFirstEdgeTime = None
        self.receivedData = np.array([])
        self.otherRobot = np.array([[0, 0], [0, 0], [0, 0]])
        self.otherRobotPos = np.array([0, 0, 0])
        self.pointsSearched = 0  # number of points in the grid that we have spun around completely and cleared
        self.directionCleared = np.array(
            [1, 0, 0]
        )  # direction that we have cleared up to on the current point - starting from 1, 0, 0
        self.ourColourBoxes = []
        self.otherColourBoxes = []
        self.othersPoints = 0
        self.reverseTime = 0
        self.objectAvoider = 0
        self.angleSearchSum = 0

        # Robot dependant variables
        if sys.argv[1] == "red":

            self.colour = Colour.RED
            self.home = redCentre

        elif sys.argv[1] == "green":

            self.colour = Colour.GREEN
            self.home = greenCentre

        # x, y and z coords for convenience
        self.x, self.y, self.z = self.pos

        # some functions to help set wheel speeds
        self.stop = lambda: self.setWheelSpeeds(0.0, 0.0)
        self.spin = lambda: self.setWheelSpeeds(1.5, 3.0)

        # function to get distance sensor readings
        self.getDistance = lambda: distanceFromReading(
            np.array([
                self.leftDistanceSensor.getValue(),
                self.rightDistanceSensor.getValue()
            ]))

        # initialise the sensors and enter the main loop
        self.initialiseSensors()
        self.mainLoop()
Ejemplo n.º 13
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    def __init__(self):
        Robot.__init__(self)
        # define the motion which is currently playing
        self.currentlyPlaying = None
        self.key = 0
        self.timeStep = 40
        self.joints = []

        self.findAndEnableDevices()

        self.f = finfo(float)
        ###AshGavs edit
        self.fsr = self.getFsr()
        self.idle = True
        self.stepStop = True
        self.stepStart = True
        self.stepCount = 0
        self.stepSign = -1  # -1 for right support, +1 for left support

        self.tStep = 0.5
        self.upPhase = 0.3
        self.downPhase = 0.8

        # Nao details:
        self.bodyHeight = 0.28
        self.dHeight = 0.00
        self.tZmp = 0.17
        self.stepHeight = 0.025
        self.bodyRoll = 0 * pi / 180
        self.bodyTilt = 0 * pi / 180

        self.supportX = 0.015
        self.supportY = 0

        self.velCurrent = array([0., 0., 0.0])
        self.velCommand = array([0., 0., 0.])
        #self.setVelocity(array([1., 0, 0.]))
        self.velMax = 0.06
        self.velScale = array([1., 2.5, .15])
        self.velChange = 0.25

        self.velOdometry = array([0., 0., 0.])
        self.odometry = array([0., 0., 0.])
        self.odometryScale = 0.99

        #   self.footX = 0
        self.footX = -self.supportX
        self.footY = 0.0525
        self.uLeft0 = array([self.footX, self.footY, 0.])
        self.uLeft = self.uLeft0
        self.uLeft1 = self.uLeft
        self.uLeft2 = self.uLeft

        self.uRight0 = array([self.footX, -self.footY, 0.])
        self.uRight = self.uRight0
        self.uRight1 = self.uRight
        self.uRight2 = self.uRight

        self.uBody = array([0., 0., 0.])
        self.uBody1 = self.uBody
        self.uBody2 = self.uBody

        self.qLegs = zeros((12, 1), float)
        self.legsIndex = range(6, 18)  #[6:18] #changed 7 to 6
        self.qLegsIndexStart = 6
        self.qLegsIndexStop = 18
        self.hsupT = array([.8, .8, .8, .8, .6, .6])
        self.hardnessSupport = self.hsupT.transpose()
        self.hswingT = array([.8, .6, .6, .6, .2, .2])
        self.hardnessSwing = self.hswingT.transpose()
        self.qArms = zeros((8, 1), float)
        self.qArmsT = array([120, 15, -90, -60, 120, -15, 90, 60])
        self.qArmsT2 = self.qArmsT.transpose()
        self.qArms0 = (pi / 180) * self.qArmsT2
        print "self.qArms0: "
        print self.qArms0
        self.armsIndex1Start = 0
        self.armsIndex1Stop = 3

        self.armsIndex2Start = 13
        self.armsIndex2Stop = 15

        self.hardnessArms = ones((8, 1), float) * .2

        #self.setJointName("LAnklePitch", "RAnklePitch", -.2)
        #self.setJointName("LHipPitch", "RHipPitch", -.2)
        #self.setJointName("LKneePitch", "RKneePitch", -.2)
        #self.setJointName("LHipPitch", "RHipPitch", -.3)
        #self.setJointName("LHipRoll", "RHipRoll", -.2)

        self.t0 = self.getTime()
        self.tPhase = 0.
        self.phShift = 0.

        self.start()
        self.printHelp()

        #Move Left
        self.setVelocity([0.0, 0.03, 0.0])

        while not self.key:
            self.key = self.keyboardGetKey()
            self.update()
            self.simulationStep()
Ejemplo n.º 14
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 def __init__(self):
     Robot.__init__(self)
     self.findAndEnableDevices()
Ejemplo n.º 15
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  def __init__(self):
    Robot.__init__(self)
    # define the motion which is currently playing
    self.currentlyPlaying = None
    self.key = 0
    self.timeStep = 40
    self.joints = []

    self.findAndEnableDevices()
    
    self.f = finfo(float) 
    ###AshGavs edit
    self.fsr = self.getFsr()
    self.idle = True
    self.stepStop = True
    self.stepStart = True
    self.stepCount = 0
    self.stepSign = -1 # -1 for right support, +1 for left support

    self.tStep = 0.5
    self.upPhase = 0.3
    self.downPhase = 0.8

    # Nao details:
    self.bodyHeight = 0.28
    self.dHeight = 0.00
    self.tZmp = 0.17
    self.stepHeight = 0.025
    self.bodyRoll = 0*pi/180
    self.bodyTilt = 0*pi/180

    self.supportX = 0.015
    self.supportY = 0

    self.velCurrent = array([0., 0., 0.0]) 
    self.velCommand = array([0., 0., 0.]) 
    #self.setVelocity(array([1., 0, 0.]))
    self.velMax = 0.06
    self.velScale = array([1., 2.5, .15])
    self.velChange = 0.25

    self.velOdometry = array([0., 0., 0.])
    self.odometry = array([0., 0., 0.])
    self.odometryScale = 0.99

    #   self.footX = 0
    self.footX = -self.supportX
    self.footY = 0.0525
    self.uLeft0 = array([self.footX, self.footY, 0.])
    self.uLeft = self.uLeft0
    self.uLeft1 = self.uLeft
    self.uLeft2 = self.uLeft

    self.uRight0 = array([self.footX, -self.footY, 0.])
    self.uRight = self.uRight0
    self.uRight1 = self.uRight
    self.uRight2 = self.uRight

    self.uBody = array([0., 0., 0.])
    self.uBody1 = self.uBody
    self.uBody2 = self.uBody

    self.qLegs = zeros((12,1),float)
    self.legsIndex = range(6,18)#[6:18] #changed 7 to 6
    self.qLegsIndexStart = 6
    self.qLegsIndexStop = 18
    self.hsupT = array([.8, .8, .8, .8, .6, .6])
    self.hardnessSupport = self.hsupT.transpose()
    self.hswingT = array([.8, .6, .6, .6, .2, .2])
    self.hardnessSwing = self.hswingT.transpose()
    self.qArms = zeros((8,1),float)
    self.qArmsT = array([120, 15, -90, -60, 120, -15, 90, 60])
    self.qArmsT2 = self.qArmsT.transpose() 
    self.qArms0 = (pi/180)*self.qArmsT2
    print "self.qArms0: "
    print self.qArms0
    self.armsIndex1Start = 0
    self.armsIndex1Stop = 3
    
    self.armsIndex2Start = 13 
    self.armsIndex2Stop = 15
  
    self.hardnessArms = ones((8,1),float)*.2

    #self.setJointName("LAnklePitch", "RAnklePitch", -.2)
    #self.setJointName("LHipPitch", "RHipPitch", -.2)
    #self.setJointName("LKneePitch", "RKneePitch", -.2)
    #self.setJointName("LHipPitch", "RHipPitch", -.3)
    #self.setJointName("LHipRoll", "RHipRoll", -.2)

    self.t0 = self.getTime() 
    self.tPhase = 0.
    self.phShift = 0.
    
    self.start()  
    self.printHelp()
    
    #Move Left
    self.setVelocity([0.0, 0.03, 0.0]) 
   
    while not self.key:
      self.key = self.keyboardGetKey()      
      self.update()
      self.simulationStep()