Ejemplo n.º 1
0
    def _codegen_Uni(self, node, const=False):
        for name, vartype, expr, position in node.vars:

            var_ref = self.module.globals.get(name, None)

            if var_ref is not None:
                raise CodegenError(
                    f'Duplicate found in universal symbol table: "{name}"',
                    position)

            if const and expr is None:
                raise CodegenError(
                    f'Constants must have an assignment: "{name}"', position)

            val, final_type = self._codegen_VarDef(expr, vartype)

            if final_type is None:
                final_type = self.vartypes._DEFAULT_TYPE

            str1 = ir.GlobalVariable(self.module, final_type, name)

            if const:
                str1.global_constant = True
            if val is None:
                if final_type.is_obj_ptr():
                    empty_obj = ir.GlobalVariable(self.module,
                                                  final_type.pointee,
                                                  name + '.init')
                    empty_obj.initializer = ir.Constant(
                        final_type.pointee, None)
                    str1.initializer = empty_obj
                else:
                    str1.initializer = ir.Constant(final_type, None)
            else:
                str1.initializer = val
Ejemplo n.º 2
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    def _codegen_VarDef(self, expr, vartype):
        if expr is None:
            val = None
            if vartype is None:
                vartype = self.vartypes._DEFAULT_TYPE
            final_type = vartype
        else:
            val = self._codegen(expr)

            if vartype is None:
                vartype = val.type

            if vartype == ir.types.FunctionType:
                pass
                # instead of conventional codegen, we generate the fp here

            if val.type != vartype:
                raise CodegenError(
                    f'Type declaration and variable assignment type do not match (expected "{vartype.describe()}", got "{val.type.describe()}"',
                    expr.position)
            if val.type.signed != vartype.signed:
                raise CodegenError(
                    f'Type declaration and variable assignment type have signed/unsigned mismatch (expected "{vartype.describe()}", got "{val.type.describe()}")',
                    expr.position)

            final_type = val.type

        return val, final_type
Ejemplo n.º 3
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    def _codegen_Return(self, node):
        '''
        Generates a return from within a function, and 
        sets the `self.func_returncalled` flag
        to notify that a return has been triggered.
        '''

        retval = self._codegen(node.val)
        if self.func_returntype is None:
            raise CodegenError(f'Unknown return declaration error',
                               node.position)

        if retval.type != self.func_returntype:
            raise CodegenError(
                f'In function "{self.func_incontext.public_name}", expected return type "{self.func_returntype.describe()}" but got "{retval.type.describe()}" instead',
                node.val.position)

        self.builder.store(retval, self.func_returnarg)
        self.builder.branch(self.func_returnblock)
        self.func_returncalled = True

        # Check for the presence of a returned object
        # that requires memory tracing
        # if so, add it to the set of functions that returns a trackable object

        to_check = self._extract_operand(retval)

        if to_check.tracked:
            self.gives_alloc.add(self.func_returnblock.parent)
            self.func_returnblock.parent.returns.append(to_check)
Ejemplo n.º 4
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    def _codegen_Var(self, node, local_alloca=False):
        for v in node.vars:

            name = v.name
            v_type = v.vartype
            expr = v.initializer
            position = v.position

            val, v_type = self._codegen_VarDef(expr, v_type)

            var_ref = self.func_symtab.get(name)
            if var_ref is not None:
                raise CodegenError(f'"{name}" already defined in local scope',
                                   position)

            var_ref = self.module.globals.get(name, None)
            if var_ref is not None:
                raise CodegenError(
                    f'"{name}" already defined in universal scope', position)

            var_ref = self._alloca(name, v_type, current_block=local_alloca)

            if val:
                var_ref.heap_alloc = val.heap_alloc
                var_ref.input_arg = val.input_arg

                if var_ref.heap_alloc:
                    var_ref.tracked = True

            self.func_symtab[name] = var_ref

            if expr:

                # if _do_not_allocate is set, we've already preallocated space
                # for the object, so all we have to do is set the name
                # to its existing pointer

                if val.do_not_allocate:
                    self.func_symtab[name] = val
                else:
                    self.builder.store(val, var_ref)

            else:
                if v_type.is_obj_ptr():
                    if not isinstance(v_type.pointee, ir.FunctionType):
                        # allocate the actual object, not just a pointer to it
                        # beacuse it doesn't actually exist yet!
                        obj = self._alloca('obj', v_type.pointee)
                        self.builder.store(obj, var_ref)
Ejemplo n.º 5
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    def _codegen_Assignment(self, lhs, rhs):
        if not isinstance(lhs, Variable):
            raise CodegenError(
                f'Left-hand side of expression is not a variable and cannot be assigned a value at runtime',
                lhs.position)

        ptr = self._codegen_Variable(lhs, noload=True)
        if getattr(ptr, 'global_constant', None):
            raise CodegenError(
                f'Universal constant "{lhs.name}" cannot be reassigned',
                lhs.position)

        is_func = ptr.type.is_func()

        if is_func:
            rhs_name = mangle_call(rhs.name, ptr.type.pointee.pointee.args)
            value = self.module.globals.get(rhs_name)
            if not value:
                raise CodegenError(
                    f'Call to unknown function "{rhs.name}" with signature {[n.describe() for n in ptr.type.pointee.pointee.args]}" (maybe this call signature is not implemented for this function?)',
                    rhs.position)
            if 'varfunc' not in value.decorators:
                raise CodegenError(
                    f'Function "{rhs.name}" must be decorated with "@varfunc" to allow variable assignments',
                    rhs.position)

            #ptr.decorators = value.decorators
            # XXX: Not possible to trace function decorators across
            # function pointer boundaries
            # One POSSIBLE way to do it would be to have a specialized type
            # that uses the function decorators mangled in the name.
            # That way the pointer could only point to one of a class of
            # function pointers allowed to do so (with bitcasting).
            # But this seems like a lot of work for little payoff.

        else:
            value = self._codegen(rhs)

        if ptr.type.pointee != value.type:
            if getattr(lhs, 'accessor', None):
                error_string = f'Cannot assign value of type "{value.type.describe()}" to element of array "{ptr.pointer.name}" of type "{ptr.type.pointee.describe()}"'
            else:
                error_string = f'Cannot assign value of type "{value.type.describe()}" to variable "{ptr.name}" of type "{ptr.type.pointee.describe()}"',
            raise CodegenError(error_string, rhs.position)

        self.builder.store(value, ptr)

        return value
Ejemplo n.º 6
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 def _check_pointer(self, obj, node):
     '''
     Determines if a given item is a pointer or object.
     '''
     if not isinstance(obj.type, ir.PointerType):
         raise CodegenError('Parameter must be a pointer or object',
                            node.args[0].position)
Ejemplo n.º 7
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 def _codegen_Unary(self, node):
     operand = self._codegen(node.rhs)
     # TODO: no overflow checking yet!
     if node.op in BUILTIN_UNARY_OP:
         if node.op == 'not':
             if isinstance(operand.type, (ir.IntType, ir.DoubleType)):
                 cond_expr = Binary(node.position, '==', node.rhs,
                                    Number(node.position, 0, operand.type))
                 return self._codegen_If(
                     If(
                         node.position,
                         cond_expr,
                         Number(node.position, 1, operand.type),
                         Number(node.position, 0, operand.type),
                     ))
         elif node.op == '-':
             lhs = ir.Constant(operand.type, 0)
             if isinstance(operand.type, ir.IntType):
                 return self.builder.sub(lhs, operand, 'negop')
             elif isinstance(operand.type, ir.DoubleType):
                 return self.builder.fsub(lhs, operand, 'fnegop')
     else:
         func = self.module.globals.get(
             f'unary.{node.op}{mangle_args((operand.type,))}')
         if not func:
             raise CodegenError(
                 f'Undefined unary operator "{node.op}" for "{operand.type.describe()}"',
                 node.position)
         return self.builder.call(func, [operand], 'unop')
Ejemplo n.º 8
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    def _codegen_Continue(self, node):
        # First, determine if we are in a loop context:

        if not self.loop_exit:
            raise CodegenError('"continue" called outside of loop',
                               node.position)

        return self.builder.branch(self.loop_exit[-1][1])
Ejemplo n.º 9
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 def _codegen_Match(self, node):
     cond_item = self._codegen(node.cond_item)
     default = ir.Block(self.builder.function, 'defaultmatch')
     exit = ir.Block(self.builder.function, 'endmatch')
     switch_instr = self.builder.switch(cond_item, default)
     cases = []
     exprs = {}
     values = set()
     for value, expr in node.match_list:
         val_codegen = self._codegen(value)
         if not isinstance(val_codegen, ir.values.Constant):
             raise CodegenError(
                 f'Match parameter must be a constant, not an expression',
                 value.position)
         if val_codegen.type != cond_item.type:
             raise CodegenError(
                 f'Type of match object ("{cond_item.type.describe()}") and match parameter ("{val_codegen.type.describe()}") must be consistent)',
                 value.position)
         if val_codegen.constant in values:
             raise CodegenError(f'Match parameter {value} duplicated',
                                value.position)
         values.add(val_codegen.constant)
         if expr in exprs:
             switch_instr.add_case(val_codegen, exprs[expr])
         else:
             n = ir.Block(self.builder.function, 'match')
             switch_instr.add_case(val_codegen, n)
             exprs[expr] = n
             cases.append([n, expr])
     for block, expr in cases:
         self.builder.function.basic_blocks.append(block)
         self.builder.position_at_start(block)
         result = self._codegen(expr, False)
         #if result and not self.builder.block.is_terminated:
         if not self.builder.block.is_terminated:
             self.builder.branch(exit)
     self.builder.function.basic_blocks.append(default)
     self.builder.position_at_start(default)
     if node.default:
         self._codegen(node.default, False)
     if not self.builder.block.is_terminated:
         self.builder.branch(exit)
     self.builder.function.basic_blocks.append(exit)
     self.builder.position_at_start(exit)
     return cond_item
Ejemplo n.º 10
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 def _get_var(self, node, lhs):
     '''
     Retrieves variable, if any, from a load op.
     Used mainly for += and -= ops.
     '''
     if isinstance(lhs, ir.Constant):
         raise CodegenError(r"Can't assign value to literal",
                            node.lhs.position)
     return self._extract_operand(lhs)
Ejemplo n.º 11
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    def _codegen_ArrayElement(self, node, array):
        '''
        Returns a pointer to the requested element of an array.
        '''

        elements = [self._codegen(n) for n in node.elements]

        accessor = [
            self._i32(0),
            self._i32(1),
        ] + elements

        # First, try to obtain a conventional array accessor element

        try:
            ptr = self.builder.gep(array, accessor, True, f'{array.name}')
        except Exception as e:
            pass
        else:
            return ptr

        # If that fails, assume we're trying to manually index an object

        if not self.allow_unsafe:
            raise CodegenError(
                f'Accessor "{array.name}" into unindexed object requires "unsafe" block',
                node.position)
        try:
            ptr = self.builder.gep(array, [self._i32(0)] + elements, False,
                                   f'{array.name}')
        except AttributeError as e:
            raise CodegenError(
                f'Unindexed accessor for "{array.name}" requires a constant',
                node.position)
        except Exception:
            pass
        else:
            return ptr

        # If that fails, abort

        raise CodegenError(
            f'Invalid array accessor for "{array.name}" (maybe wrong number of dimensions?)',
            node.position)
Ejemplo n.º 12
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    def _codegen_Builtins_c_ref(self, node):
        '''
        Returns a typed pointer to a primitive, like an int.
        '''

        expr = self._get_obj_noload(node)

        if expr.type.is_obj_ptr():
            raise CodegenError(
                f'"{node.args[0].name}" is not a scalar (use c_obj_ref for references to objects instead of scalars)',
                node.args[0].position)

        return expr
Ejemplo n.º 13
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    def _codegen(self, node, check_for_type=True):
        '''
        Node visitor. Dispatches upon node type.
        For AST node of class Foo, calls self._codegen_Foo. Each visitor is
        expected to return a llvmlite.ir.Value.
        '''

        method = '_codegen_' + node.__class__.__name__
        result = getattr(self, method)(node)

        if check_for_type and not hasattr(result, 'type'):
            raise CodegenError(
                f'Expression does not return a value along all code paths, or expression returns an untyped value',
                node.position)

        return result
Ejemplo n.º 14
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 def _varaddr(self, node, report=True):
     '''
     Retrieve the address of a variable indicated by a Variable AST object.
     '''
     if report:
         name = node.name
     else:
         name = node
     v = self.func_symtab.get(name)
     if v is None:
         v = self.module.globals.get(name)
     if v is None:
         if not report:
             return None
         raise CodegenError(f"Undefined variable: {node.name}",
                            node.position)
     return v
Ejemplo n.º 15
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    def _codegen_Builtins_c_deref(self, node):
        '''
        Dereferences a pointer to a primitive, like an int.
        '''

        ptr = self._get_obj_noload(node)
        ptr2 = self.builder.load(ptr)

        if hasattr(ptr2.type, 'pointee'):
            ptr2 = self.builder.load(ptr2)

        if hasattr(ptr2.type, 'pointee'):
            raise CodegenError(
                f'"{node.args[0].name}" is not a reference to a scalar (use c_obj_deref for references to objects instead of scalars)',
                node.args[0].position)

        # XXX: self.builder.load clobbers with core._llvmlite_custom._IntType
        return ptr2
Ejemplo n.º 16
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    def _codegen_Builtins_c_obj_free(self, node):
        '''
        Deallocates memory for an object created with c_obj_alloc.
        '''
        expr = self._get_obj_noload(node)

        if not expr.tracked:
            raise CodegenError(f'{node.args[0].name} is not an allocated object',node.args[0].position)

        # Mark the variable in question as untracked
        expr.tracked = False

        addr = self.builder.load(expr)
        addr2 = self.builder.bitcast(addr, self.vartypes.u_mem.as_pointer()).get_reference()

        call = self._codegen_Call(
            Call(node.position, 'c_free',
                 [Number(node.position, addr2,
            self.vartypes.u_mem.as_pointer())]))        

        # TODO: zero after free, automatically
        
        return call
Ejemplo n.º 17
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    def _codegen_Builtins_convert(self, node):
        '''
        Converts data between primitive value types, such as i8 to i32.
        Checks for signing and bitwidth.
        Conversions from or to pointers are not supported here.
        '''
        convert_from = self._codegen(node.args[0])
        convert_to = self._codegen(node.args[1], False)

        convert_exception = CodegenError(
            f'Converting from type "{convert_from.type.describe()}" to type "{convert_to.describe()}" is not supported',
            node.args[0].position)

        while True:

            # Conversions from/to an object are not allowed

            if convert_from.type.is_obj_ptr() or convert_to.is_obj_ptr():
                explanation = f'\n(Converting from/to object types will be added later.)'
                convert_exception.msg += explanation
                raise convert_exception

            # Convert from/to a pointer is not allowed

            if isinstance(convert_from.type, ir.PointerType) or isinstance(convert_to, ir.PointerType):
                convert_exception.msg += '\n(Converting from or to pointers is not allowed; use "cast" instead)'
                raise convert_exception

            # Convert from float to int is OK, but warn

            if isinstance(convert_from.type, ir.DoubleType):

                if not isinstance(convert_to, ir.IntType):
                    raise convert_exception

                print(
                    CodegenWarning(
                        f'Float to integer conversions ("{convert_from.type.describe()}" to "{convert_to.describe()}") are inherently imprecise',
                        node.args[0].position))

                if convert_from.type.signed:
                    op = self.builder.fptosi
                else:
                    op = self.builder.fptoui
                break

            # Convert from ints

            if isinstance(convert_from.type, ir.IntType):

                # int to float

                if isinstance(convert_to, ir.DoubleType):
                    print(
                        CodegenWarning(
                            f'Integer to float conversions ("{convert_from.type.describe()}" to "{convert_to.describe()}") are inherently imprecise',
                            node.args[0].position))

                    if convert_from.type.signed:
                        op = self.builder.sitofp
                    else:
                        op = self.builder.uitofp
                    break

                # int to int

                if isinstance(convert_to, ir.IntType):

                    # Don't allow mixing signed/unsigned

                    if convert_from.type.signed and not convert_to.signed:
                        raise CodegenError(
                            f'Signed type "{convert_from.type.describe()}" cannot be converted to unsigned type "{convert_to.describe()}"',
                            node.args[0].position)

                    # Don't allow converting to a smaller bitwidth

                    if convert_from.type.width > convert_to.width:
                        raise CodegenError(
                            f'Type "{convert_from.type.describe()}" cannot be converted to type "{convert_to.describe()}" without possible truncation',
                            node.args[0].position)

                    # otherwise, extend bitwidth to convert

                    if convert_from.type.signed:
                        op = self.builder.sext
                    else:
                        op = self.builder.zext
                    break

            raise convert_exception

        result = op(convert_from, convert_to)
        result.type = convert_to
        return result
Ejemplo n.º 18
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    def _codegen_Call(self, node, obj_method=False):
        if not obj_method:
            if node.name in Dunders:
                return self._codegen_dunder_methods(node)
            if node.name in Builtins:
                return getattr(self, '_codegen_Builtins_' + node.name)(node)

        call_args = []
        possible_opt_args_funcs = set()

        # The reason for the peculiar construction below
        # is to first process a blank argument list, so
        # we can match calls to functions that have
        # all optional arguments

        for arg in node.args + [None]:
            _ = mangle_types(node.name, call_args)
            if _ in self.opt_args_funcs:
                possible_opt_args_funcs.add(self.opt_args_funcs[_])
            if arg:
                call_args.append(self._codegen(arg))

        if obj_method:
            c = call_args[0]
            try:
                c1 = c.type.pointee.name
            except:
                c1 = c.type
            node.name = f'{c1}.__{node.name}__'

        if not possible_opt_args_funcs:
            mangled_name = mangle_types(node.name, call_args)
            callee_func = self.module.globals.get(mangled_name, None)

        else:
            try:
                match = False
                for f1 in possible_opt_args_funcs:
                    if len(call_args) > len(f1.args):
                        continue
                    match = True
                    for function_arg, call_arg in zip(f1.args, call_args):
                        if function_arg.type != call_arg.type:
                            match = False
                            break
                if not match:
                    raise TypeError
            except TypeError:
                raise ParseError(
                    f'argument types do not match possible argument signature for optional-argument function "{f1.public_name}"',
                    node.position)
            else:
                callee_func = f1
                for n in range(len(call_args), len(f1.args)):
                    call_args.append(f1.args[n].default_value)

        # Determine if this is a function pointer

        try:

            # if we don't yet have a reference,
            # since this might be a function pointer,
            # attempt to obtain one from the variable list

            if not callee_func:
                callee_func = self._varaddr(node.name, False)

            if callee_func.type.is_func():
                # retrieve actual function pointer from the variable ref
                func_to_check = callee_func.type.pointee.pointee
                final_call = self.builder.load(callee_func)
                ftype = func_to_check

                final_call.decorators = []
                #final_call.decorators = callee_func.decorators

                # It's not possible to trace decorators across
                # function pointers

            else:
                # this is a regular old function, not a function pointer
                func_to_check = callee_func
                final_call = callee_func
                ftype = getattr(func_to_check, 'ftype', None)

        except Exception:
            raise CodegenError(
                f'Call to unknown function "{node.name}" with signature "{[n.type.describe() for n in call_args]}" (maybe this call signature is not implemented for this function?)',
                node.position)

        if not ftype.var_arg:
            if len(func_to_check.args) != len(call_args):
                raise CodegenError(
                    f'Call argument length mismatch for "{node.name}" (expected {len(callee_func.args)}, got {len(node.args)})',
                    node.position)
        else:
            if len(call_args) < len(func_to_check.args):
                raise CodegenError(
                    f'Call argument length mismatch for "{node.name}" (expected at least {len(callee_func.args)}, got {len(node.args)})',
                    node.position)

        nomod = 'nomod' in final_call.decorators

        for x, n in enumerate(zip(call_args, func_to_check.args)):
            type0 = n[0].type

            # in some cases, such as with a function pointer,
            # the argument is not an Argument but a core.vartypes instance
            # so this check is necessary

            if type(n[1]) == ir.values.Argument:
                type1 = n[1].type
            else:
                type1 = n[1]

            if type0 != type1:
                raise CodegenError(
                    f'Call argument type mismatch for "{node.name}" (position {x}: expected {type1.describe()}, got {type0.describe()})',
                    node.args[x].position)

            # if this is a traced object, and we give it away,
            # then we can't delete it in this scope anymore
            # because we no longer have ownership of it

            if not nomod:
                to_check = self._extract_operand(n[0])
                if to_check.heap_alloc:
                    to_check.tracked = False

        call_to_return = self.builder.call(final_call, call_args, 'calltmp')

        # Check for the presence of an object returned from the call
        # that requires memory tracing

        if callee_func in self.gives_alloc:
            call_to_return.heap_alloc = True
            call_to_return.tracked = True

        # FIXME: There ought to be a better way to assign this

        if callee_func.tracked == True:
            call_to_return.heap_alloc = True
            call_to_return.tracked = True

        if 'unsafe_req' in final_call.decorators and not self.allow_unsafe:
            raise CodegenError(
                f'Function "{node.name}" is decorated with "@unsafe_req" and requires an "unsafe" block"',
                node.position)

        # if callee_func.do_not_allocate == True:
        #     call_to_return.do_not_allocate = True

        # if 'nomod' in callee_func.decorators:
        #     call_to_return.tracked=False

        return call_to_return
Ejemplo n.º 19
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    def _codegen_Variable(self, node, noload=False):

        current_node = node
        previous_node = None

        # At the bottom of each iteration of the loop,
        # we should return a DIRECT pointer to an object

        while True:

            if previous_node is None and isinstance(current_node, Variable):
                if isinstance(getattr(current_node, 'child', None), (Call, )):
                    previous_node = current_node
                    current_node = current_node.child
                    continue

                latest = self._varaddr(current_node)
                current_load = not latest.type.is_obj_ptr()

            elif isinstance(current_node, ArrayAccessor):
                # eventually this will be coded as a call
                # to __index__ method of the element in question

                if latest.type.is_obj_ptr():
                    # objects are passed by reference
                    array_element = latest
                else:
                    if not isinstance(latest, ir.instructions.LoadInstr):
                        # if the array object is not yet loaded,
                        # then we need to allocate and sore ptr
                        array_element = self.builder.alloca(latest.type)
                        self.builder.store(latest, array_element)
                    else:
                        # otherwise, just point to the existing allocation
                        array_element = self._varaddr(previous_node)

                latest = self._codegen_ArrayElement(current_node,
                                                    array_element)
                current_load = not latest.type.is_obj_ptr()

            elif isinstance(current_node, Call):
                # eventually, when we have function pointers,
                # we'll need to have a pattern here similar to how
                # we handle ArrayAccessors above
                # e.g., encoded as __call__

                latest = self._codegen_Call(current_node)
                current_load = False
                # TODO: why is a call the exception?

            elif isinstance(current_node, Variable):
                try:
                    oo = latest.type.pointee
                except AttributeError:
                    raise CodegenError(f'Not a pointer or object',
                                       current_node.position)

                _latest_vid = oo.v_id
                _cls = self.class_symtab[_latest_vid]
                _pos = _cls.v_types[current_node.name]['pos']

                # for some reason we can't use i64 gep here

                index = [self._i32(0), self._i32(_pos)]

                latest = self.builder.gep(
                    latest, index, True,
                    previous_node.name + '.' + current_node.name)

                current_load = not latest.type.is_obj_ptr()

            # pathological case
            else:
                raise CodegenError(f'Unknown variable instance',
                                   current_node.position)

            child = getattr(current_node, 'child', None)
            if child is None:
                break

            if current_load:
                latest = self.builder.load(latest, node.name + '.accessor')

            previous_node = current_node
            current_node = child

        if noload is True:
            return latest

        if current_load:
            return self.builder.load(latest, node.name)
        else:
            return latest
Ejemplo n.º 20
0
    def _codegen_Function(self, node):

        # Reset the symbol table. Prototype generation will pre-populate it with
        # function arguments.
        self.func_symtab = {}

        # Create the function skeleton from the prototype.
        func = self._codegen(node.proto, False)

        # Create the entry BB in the function and set a new builder to it.
        bb_entry = func.append_basic_block('entry')
        self.builder = ir.IRBuilder(bb_entry)

        self.func_incontext = func
        self.func_returncalled = False
        self.func_returntype = func.return_value.type
        self.func_returnblock = func.append_basic_block('exit')
        self.func_returnarg = self._alloca('%_return', self.func_returntype)

        # Add all arguments to the symbol table and create their allocas
        for _, arg in enumerate(func.args):
            if arg.type.is_obj_ptr():
                alloca = arg
            else:
                alloca = self._alloca(arg.name, arg.type)
                self.builder.store(arg, alloca)

            # We don't shadow existing variables names, ever
            assert not self.func_symtab.get(
                arg.name) and "arg name redefined: " + arg.name

            self.func_symtab[arg.name] = alloca

            alloca.input_arg = _
            alloca.tracked = False

        # Generate code for the body
        retval = self._codegen(node.body, False)

        if retval is None and self.func_returncalled is True:
            # we don't need to check for a final returned value,
            # because it's implied that there's an early return
            pass
        else:
            if not hasattr(retval, 'type'):
                raise CodegenError(
                    f'Function "{node.proto.name}" has a return value of type "{func.return_value.type.describe()}" but no concluding expression with an explicit return type was supplied',
                    node.position)

            if retval is None and func.return_value.type is not None:
                raise CodegenError(
                    f'Function "{node.proto.name}" has a return value of type "{func.return_value.type.describe()}" but no expression with an explicit return type was supplied',
                    node.position)

            if func.return_value.type != retval.type:
                if node.proto.name.startswith(_ANONYMOUS):
                    func.return_value.type = retval.type
                    self.func_returnarg = self._alloca('%_return', retval.type)
                else:
                    raise CodegenError(
                        f'Prototype for function "{node.proto.name}" has return type "{func.return_value.type.describe()}", but returns "{retval.type.describe()}" instead (maybe an implicit return?)',
                        node.proto.position)

            self.builder.store(retval, self.func_returnarg)
            self.builder.branch(self.func_returnblock)

        self.builder = ir.IRBuilder(self.func_returnblock)

        # Check for the presence of a returned object
        # that requires memory tracing
        # if so, add it to the set of functions that returns a trackable object

        to_check = retval

        if retval:
            to_check = self._extract_operand(retval)
            if to_check.tracked:
                self.gives_alloc.add(self.func_returnblock.parent)
                self.func_returnblock.parent.returns.append(to_check)

        # Determine which variables need to be automatically disposed

        if to_check:
            self._codegen_autodispose(reversed(list(self.func_symtab.items())),
                                      to_check)

        self.builder.ret(self.builder.load(self.func_returnarg))

        self.func_incontext = None
        self.func_returntype = None
        self.func_returnarg = None
        self.func_returnblock = None
        self.func_returncalled = None
Ejemplo n.º 21
0
    def _codegen_Prototype(self, node):
        funcname = node.name

        # Create a function type

        vartypes = []
        vartypes_with_defaults = []

        append_to = vartypes

        for x in node.argnames:
            s = x.vartype
            if x.initializer is not None:
                append_to = vartypes_with_defaults
            append_to.append(s)

        # TODO: it isn't yet possible to have an implicitly
        # typed function that just uses the return type of the body
        # we might be able to do this by way of a special call
        # to this function
        # note that Extern functions MUST be typed

        if node.vartype is None:
            node.vartype = self.vartypes._DEFAULT_TYPE

        functype = ir.FunctionType(node.vartype,
                                   vartypes + vartypes_with_defaults)

        public_name = funcname

        opt_args = None

        linkage = None

        # TODO: identify anonymous functions with a property
        # not by way of their nomenclature

        if node.extern is False and not funcname.startswith(
                '_ANONYMOUS.') and funcname != 'main':
            linkage = 'private'
            if len(vartypes) > 0:
                funcname = public_name + mangle_args(vartypes)
            else:
                funcname = public_name + '@'

            required_args = funcname

            if len(vartypes_with_defaults) > 0:
                opt_args = mangle_optional_args(vartypes_with_defaults)
                funcname += opt_args

        # If a function with this name already exists in the module...
        if funcname in self.module.globals:

            # We only allow the case in which a declaration exists and now the
            # function is defined (or redeclared) with the same number of args.

            func = existing_func = self.module.globals[funcname]

            if not isinstance(existing_func, ir.Function):
                raise CodegenError(
                    f'Function/universal name collision {funcname}',
                    node.position)

            # If we're redefining a forward declaration,
            # erase the existing function body

            if not existing_func.is_declaration:
                existing_func.blocks = []

            if len(existing_func.function_type.args) != len(functype.args):
                raise CodegenError(
                    f'Redefinition of function "{public_name}" with different number of arguments',
                    node.position)
        else:
            # Otherwise create a new function

            func = ir.Function(self.module, functype, funcname)

            # Name the arguments
            for i, arg in enumerate(func.args):
                arg.name = node.argnames[i].name

        if opt_args is not None:
            self.opt_args_funcs[required_args] = func

        # Set defaults (if any)

        for x, n in enumerate(node.argnames):
            if n.initializer is not None:
                func.args[x].default_value = self._codegen(
                    n.initializer, False)

        if node.varargs:
            func.ftype.var_arg = True

        func.public_name = public_name

        func.returns = []

        ##############################################################
        # Set LLVM function attributes
        ##############################################################

        # First, extract a copy of the function decorators
        # and use that to set up other attributes

        decorators = [n.name for n in self.func_decorators]

        varfunc = 'varfunc' in decorators

        for a, b in decorator_collisions:
            if a in decorators and b in decorators:
                raise CodegenError(
                    f'Function cannot be decorated with both "@{a}" and "@{b}"',
                    node.position)

        # Calling convention.
        # This is the default with no varargs

        if node.varargs is None:
            if not node.extern:
                func.calling_convention = 'fastcc'

        # Linkage.
        # Default is 'private' if it's not extern, an anonymous function, or main

        if linkage:
            func.linkage = linkage

        # Address is not relevant by default
        func.unnamed_addr = True

        # Enable optnone for main() or anything
        # designated as a target for a function pointer.
        if funcname == 'main' or varfunc:
            func.attributes.add('optnone')
            func.attributes.add('noinline')

        # Inlining. Operator functions are inlined by default.

        if (
                # function is manually inlined
            ('inline' in decorators) or
                # function is an operator, not @varfunc,
                # and not @noinline
            (node.isoperator and not varfunc and 'noinline' not in decorators
             )):
            func.attributes.add('alwaysinline')

        # function is @noinline
        # or function is @varfunc
        if 'noinline' in decorators:
            func.attributes.add('noinline')

        # End inlining.

        # External calls, by default, no recursion
        if node.extern:
            func.attributes.add('norecurse')
            func.linkage = 'dllimport'

        # By default, no lazy binding
        func.attributes.add('nonlazybind')

        # By default, no stack unwinding
        func.attributes.add('nounwind')

        func.decorators = decorators

        return func
Ejemplo n.º 22
0
    def _codegen_Builtins_cast(self, node):
        '''
        Cast one data type as another, such as a pointer to a u64,
        or an i8 to a u32.
        Ignores signing.
        Will truncate bitwidths.
        '''

        cast_from = self._codegen(node.args[0])
        cast_to = self._codegen(node.args[1], False)

        cast_exception = CodegenError(
            f'Casting from type "{cast_from.type.describe()}" to type "{cast_to.describe()}" is not supported',
            node.args[0].position)

        while True:

            # If we're casting FROM a pointer...

            if isinstance(cast_from.type, ir.PointerType):

                # it can't be an object pointer (for now)
                if cast_from.type.is_obj_ptr():
                    #if cast_from.type.v_id != 'ptr_str':
                    raise cast_exception

                # but it can be cast to another pointer
                # as long as it's not an object
                if isinstance(cast_to, ir.PointerType):
                    if cast_to.is_obj_ptr():
                        raise cast_exception
                    op = self.builder.bitcast
                    break

                # and it can't be anything other than an int
                if not isinstance(cast_to, ir.IntType):
                    raise cast_exception

                # and it has to be the same bitwidth
                if self.vartypes._pointer_bitwidth != cast_to.width:
                    raise cast_exception

                op = self.builder.ptrtoint
                break

            # If we're casting TO a pointer ...

            if isinstance(cast_to, ir.PointerType):

                # it can't be from anything other than an int
                if not isinstance(cast_from.type, ir.IntType):
                    raise cast_exception

                # and it has to be the same bitwidth
                if cast_from.type.width != self.pointer_bitwidth:
                    raise cast_exception

                op = self.builder.inttoptr
                break

            # If we're casting non-pointers of the same bitwidth,
            # just use bitcast

            if cast_from.type.width == cast_to.width:
                op = self.builder.bitcast
                break

            # If we're going from a smaller to a larger bitwidth,
            # we need to use the right instruction

            if cast_from.type.width < cast_to.width:
                if isinstance(cast_from.type, ir.IntType):
                    if isinstance(cast_to, ir.IntType):
                        op = self.builder.zext
                        break
                    if isinstance(cast_to, ir.DoubleType):
                        if cast_from.type.signed:
                            op = self.builder.sitofp
                            break
                        else:
                            op = self.builder.uitofp
                            break
            else:
                op = self.builder.trunc
                break
                #cast_exception.msg += ' (data would be truncated)'
                #raise cast_exception

            raise cast_exception

        result = op(cast_from, cast_to)
        result.type = cast_to
        return result
Ejemplo n.º 23
0
    def _codegen_Binary(self, node):
        # Assignment is handled specially because it doesn't follow the general
        # recipe of binary ops.

        if node.op == '=':
            return self._codegen_Assignment(node.lhs, node.rhs)

        lhs = self._codegen(node.lhs)
        rhs = self._codegen(node.rhs)

        if lhs.type != rhs.type:
            raise CodegenError(
                f'"{lhs.type.describe()}" ({node.lhs.name}) and "{rhs.type.describe()}" ({node.rhs.name}) are incompatible types for operation',
                node.position)
        else:
            vartype = lhs.type
            v_type = getattr(lhs.type, 'v_type', None)

        try:
            # For non-primitive types we need to look up the property

            if v_type is not None:
                if v_type == Str:
                    raise NotImplementedError

            # TODO: no overflow checking!
            # we have to add that when we have exceptions, etc.
            # with fcmp_ordered this is assuming we are strictly comparing
            # float to float in all cases.

            # Integer operations

            if isinstance(vartype, ir.IntType):

                if lhs.type.signed:
                    signed_op = self.builder.icmp_signed
                else:
                    signed_op = self.builder.icmp_unsigned

                if node.op == '+':
                    return self.builder.add(lhs, rhs, 'addop')
                elif node.op == '+=':
                    operand = self._get_var(node, lhs)
                    value = self.builder.add(lhs, rhs, 'addop')
                    self.builder.store(value, operand)
                    return value
                elif node.op == '-=':
                    operand = self._get_var(node, lhs)
                    value = self.builder.sub(lhs, rhs, 'addop')
                    self.builder.store(value, operand)
                    return value
                elif node.op == '-':
                    return self.builder.sub(lhs, rhs, 'subop')
                elif node.op == '*':
                    return self.builder.mul(lhs, rhs, 'multop')
                elif node.op == '<':
                    x = signed_op('<', lhs, rhs, 'ltop')
                    x.type = VarTypes.bool
                    return x
                elif node.op == '>':
                    x = signed_op('>', lhs, rhs, 'gtop')
                    x.type = VarTypes.bool
                    return x
                elif node.op == '>=':
                    x = signed_op('>=', lhs, rhs, 'gteqop')
                    x.type = VarTypes.bool
                    return x
                elif node.op == '<=':
                    x = signed_op('<=', lhs, rhs, 'lteqop')
                    x.type = VarTypes.bool
                    return x
                elif node.op == '==':
                    x = signed_op('==', lhs, rhs, 'eqop')
                    x.type = VarTypes.bool
                    return x
                elif node.op == '!=':
                    x = signed_op('!=', lhs, rhs, 'neqop')
                    x.type = VarTypes.bool
                    return x
                elif node.op == '/':
                    if int(getattr(rhs, 'constant', 1)) == 0:
                        raise CodegenError('Integer division by zero',
                                           node.rhs.position)
                    return self.builder.sdiv(lhs, rhs, 'divop')
                elif node.op == 'and':
                    x = self.builder.and_(lhs, rhs, 'andop')  # pylint: disable=E1111
                    x.type = VarTypes.bool
                    return x
                elif node.op == 'or':
                    x = self.builder.or_(lhs, rhs, 'orop')  # pylint: disable=E1111
                    x.type = VarTypes.bool
                    return x
                else:
                    return self._codegen_methodcall(node, lhs, rhs)

            # floating-point operations

            elif isinstance(vartype, (ir.DoubleType, ir.FloatType)):

                if node.op == '+':
                    return self.builder.fadd(lhs, rhs, 'faddop')
                elif node.op == '+=':
                    operand = self._get_var(node, lhs)
                    value = self.builder.fadd(lhs, rhs, 'faddop')
                    self.builder.store(value, operand)
                    return value
                elif node.op == '-=':
                    operand = self._get_var(node, lhs)
                    value = self.builder.fsub(lhs, rhs, 'fsubop')
                    self.builder.store(value, operand)
                    return value
                elif node.op == '-':
                    return self.builder.fsub(lhs, rhs, 'fsubop')
                elif node.op == '*':
                    return self.builder.fmul(lhs, rhs, 'fmultop')
                elif node.op == '/':
                    return self.builder.fdiv(lhs, rhs, 'fdivop')
                elif node.op == '<':
                    cmp = self.builder.fcmp_ordered('<', lhs, rhs, 'fltop')
                    return self.builder.uitofp(cmp, vartype, 'fltoptodouble')
                elif node.op == '>':
                    cmp = self.builder.fcmp_ordered('>', lhs, rhs, 'fgtop')
                    return self.builder.uitofp(cmp, vartype, 'flgoptodouble')
                elif node.op == '>=':
                    cmp = self.builder.fcmp_ordered('>=', lhs, rhs, 'fgeqop')
                    return self.builder.uitofp(cmp, vartype, 'fgeqopdouble')
                elif node.op == '<=':
                    cmp = self.builder.fcmp_ordered('<=', lhs, rhs, 'fleqop')
                    return self.builder.uitofp(cmp, vartype, 'fleqopdouble')
                elif node.op == '==':
                    x = self.builder.fcmp_ordered('==', lhs, rhs, 'feqop')
                    x.type = VarTypes.bool
                    return x
                elif node.op == '!=':
                    x = self.builder.fcmp_ordered('!=', lhs, rhs, 'fneqop')
                    x.type = VarTypes.bool
                    return x
                elif node.op in ('and', 'or'):
                    raise CodegenError(
                        'Operator not supported for "float" or "double" types',
                        node.lhs.position)
                else:
                    return self._codegen_methodcall(node, lhs, rhs)

            # Pointer equality

            elif isinstance(vartype, ir.PointerType):
                # TODO: use vartype.is_obj_ptr() to determine
                # if this is a complex object that needs to invoke
                # its __eq__ method, but this is fine for now
                signed_op = self.builder.icmp_unsigned
                if isinstance(rhs.type, ir.PointerType):
                    if node.op == '==':
                        x = signed_op('==', lhs, rhs, 'eqptrop')
                        x.type = VarTypes.bool
                        return x

            else:
                return self._codegen_methodcall(node, lhs, rhs)

        except NotImplementedError:
            raise CodegenError(
                f'Unknown binary operator {node.op} for {vartype}',
                node.position)
Ejemplo n.º 24
0
    def _codegen_If(self, node, codegen_when=False):
        # Emit comparison value

        cond_val = self._codegen(node.cond_expr)

        if_type = cond_val.type

        cond = ('!=', cond_val, ir.Constant(if_type, 0), 'notnull')

        if isinstance(if_type, (ir.FloatType, ir.DoubleType)):
            cmp_instr = self.builder.fcmp_unordered(*cond)
        elif isinstance(if_type, SignedInt):
            cmp_instr = self.builder.icmp_signed(*cond)
        else:
            cmp_instr = self.builder.icmp_unsigned(*cond)

        # Create basic blocks to express the control flow
        then_bb = ir.Block(self.builder.function, 'then')
        else_bb = ir.Block(self.builder.function, 'else')
        merge_bb = ir.Block(self.builder.function, 'endif')

        # branch to either then_bb or else_bb depending on cmp
        # if no else, then go straight to merge
        if node.else_expr is None:
            self.builder.cbranch(cmp_instr, then_bb, merge_bb)
        else:
            self.builder.cbranch(cmp_instr, then_bb, else_bb)

        # Emit the 'then' part
        self.builder.function.basic_blocks.append(then_bb)
        self.builder.position_at_start(then_bb)

        self.breaks = False

        then_val = self._codegen(node.then_expr, False)
        #if then_val or not self.builder.block.is_terminated:
        if not self.builder.block.is_terminated:
            self.builder.branch(merge_bb)

        # Emission of then_val could have generated a new basic block
        # (and thus modified the current basic block).
        # To properly set up the PHI, remember which block the 'then' part ends in.
        then_bb = self.builder.block

        # Emit the 'else' part, if needed

        if node.else_expr is None:
            codegen_when = True
            else_val = None
            self.builder.function.basic_blocks.append(else_bb)
            self.builder.position_at_start(else_bb)
            self.builder.branch(merge_bb)
            else_bb = self.builder.block
        else:
            self.builder.function.basic_blocks.append(else_bb)
            self.builder.position_at_start(else_bb)
            else_val = self._codegen(node.else_expr)
            if not self.builder.block.is_terminated:
                self.builder.branch(merge_bb)
            else_bb = self.builder.block

        # check for an early return,
        # prune unneeded phi operations

        self.builder.function.basic_blocks.append(merge_bb)
        self.builder.position_at_start(merge_bb)

        # the problem:
        # an if/elif still expects a value returned
        # we can't mix when/if in the same compound statement

        if codegen_when:
            return cond_val

        if then_val is None and else_val is None:
            # returns are present in each branch
            return
        elif not else_val:
            # return present in 1st branch only
            return then_val.type
        elif not then_val:
            # return present in 2nd branch only
            return else_val.type
        # otherwise no returns in any branch

        # make sure then/else are in agreement
        # so we're returning consistent types

        if then_val.type != else_val.type:
            raise CodegenError(
                f'"then/else" expression return types must be the same ("{then_val.type.describe()}" does not match "{else_val.type.describe()}"',
                node.position)

        phi = self.builder.phi(then_val.type, 'ifval')
        phi.add_incoming(then_val, then_bb)
        phi.add_incoming(else_val, else_bb)
        return phi
Ejemplo n.º 25
0
 def _if_unsafe(self, node):
     if not self.allow_unsafe:
         raise CodegenError('Operation must be enclosed in an "unsafe" block', node.position)