Ejemplo n.º 1
0
def list_rooms(ro, data):
    """
    获取大厅房间列表;
    :param ro:
    :param data:
    :return:
    """
    obj = Parser(data)
    page = obj.read_short()
    pagesize = obj.read_short()
    print u"list_rooms:", page, pagesize
    jsonStr = room_list()
    pageId = getattr(ro.user, "pageId", None)
    page_remove_user(ro, pageId)
    page_join_user(ro, page)
    res = Buffer()
    res.write_ushort(1030)
    res.write_short(1)
    res.write_string(jsonStr)
    yield ro.sendData(res.getValue())
Ejemplo n.º 2
0
def enter_room(ro, data):
    """
    加入游戏房间;
    :param ro:
    :param data:
    :return:
    """
    obj = Parser(data)
    roomid = str(obj.read_short())
    tableid = obj.read_ubyte()
    pwd = obj.read_string()
    print u"enter_room:", roomid, tableid, pwd
    if roomid == "-1":
        roomid, tableid, msg = room_find_waiting()
        print u"room_find_waiting>>", roomid, tableid, msg
        if msg:
            res = Buffer()
            res.write_ushort(1032)
            res.write_short(-100)
            res.write_string(msg)
            ro.sendData(res.getValue())
            print u"自动匹配失败"
            return
    room, pos, msg, num = room_join_usr(ro.user, roomid, tableid)
    if not room:
        res = Buffer()
        res.write_ushort(1032)
        res.write_short(-100)
        res.write_string(msg)
        ro.sendData(res.getValue())
        return
    res = Buffer()
    res.write_ushort(1032)
    res.write_short(1)
    res.write_ushort(int(roomid))
    res.write_byte(tableid)
    ro.sendData(res.getValue())
    logging.getLogger("user").info(u"房间[%s]座位[%d]玩家<%s>加入ok" % (roomid, tableid, ro.user.id))

    res = Buffer()
    res.write_ushort(1052)
    res.write_string(ro.user.id)
    res.write_string(ro.user.nick)
    res.write_ushort(ro.user.sex)
    res.write_ushort(int(ro.user.avata))
    res.write_byte(tableid)
    res.write_short(int(roomid))
    res.write_byte(num)
    ddat = res.getValue()
    # 广播新玩家加入房间的消息;
    yield room_cast_msg(room, ddat)
    pageId = getattr(ro.user, "pageId", None)
    ss = page_get_users(pageId)
    for kk in ss:
        print "\t->", kk
        yield ss[kk].sendData(ddat)
    page_remove_user(ro, pageId)
    for i in range(4):
        if i == tableid:
            continue
        user = room_get_user(room, i)
        if not user:
            continue
        res = Buffer()
        res.write_ushort(1052)
        res.write_string(user.id)
        res.write_string(user.nick)
        res.write_ushort(user.sex)
        res.write_ushort(int(user.avata))
        res.write_byte(i)
        ro.sendData(res.getValue())

    @registe_msg_handler(ro, "connectionLost")
    @defer.inlineCallbacks
    def User_disconnected(*args, **kwargs):
        if hasattr(ro.user, "room"):
            room = ro.user.room
            logging.getLogger("room").info("room_disconnected: <%s>room[%s]table[%s]" % (ro.user.id, roomid, tableid))
            if hasattr(ro.user.room, "maj"):
                ro.user.room.maj.game_exit(ro, ro.user.tableid)
                res = Buffer()
                res.write_ushort(1099)
                res.write_string("exit")
                yield room_cast_msg(room, res.getValue())
                for i in range(4):
                    user = room_get_user(room, i)
                    if not user:
                        continue
                    if hasattr(user.room, "maj"):
                        del user.room.maj
                room_exit_usr(ro.user, ro.user.room.id, ro.user.tableid)

            res = Buffer()
            res.write_ushort(1053)
            res.write_string(ro.user.id)
            res.write_string(ro.user.nick)
            res.write_byte(tableid)
            res.write_short(int(roomid))
            ddat = res.getValue()
            # yield room_cast_msg(room,res.getValue())
            pageId = getattr(ro.user, "pageId", None)
            ss = page_get_users(pageId)
            for kk in ss:
                print "\t->", ss[kk].user.id
                yield ss[kk].sendData(ddat)
            page_remove_user(ro, pageId)