Ejemplo n.º 1
0
    def auto_shot_poker(self):
        pokers = []
        if not self.table.last_shot_poker or self.table.last_shot_seat == self.seat:
            pokers.append(self.hand_pokers[0])
        else:
            pokers = rule.cards_above(self.hand_pokers, self.table.last_shot_poker)

        packet = [Pt.REQ_SHOT_POKER, pokers]
        # IOLoop.current().add_callback(self.to_server, packet)
        IOLoop.current().call_later(2, self.to_server, packet)
Ejemplo n.º 2
0
    def auto_shot_poker(self):
        pokers = []
        if not self.table.last_shot_poker or self.table.last_shot_seat == self.seat:
            pokers.append(self.hand_pokers[0])
        else:
            pokers = rule.cards_above(self.hand_pokers,
                                      self.table.last_shot_poker)

        packet = [Pt.REQ_SHOT_POKER, pokers]
        # IOLoop.current().add_callback(self.to_server, packet)
        IOLoop.current().call_later(2, self.to_server, packet)