Ejemplo n.º 1
0
    def test_single_game_overall_stats(self):
        stats = count_buys.DeckBuyStats()
        count_buys.accum_buy_stats([self.outpost_game], stats)

        # Harem bought by both players
        cstats = stats[dominioncards.Harem]
        self.assertEquals(cstats.available.freq, 2)
        self.assertEquals(cstats.any_gained.freq, 2)

        # Salvager only bought by winner
        cstats = stats[dominioncards.Salvager]
        self.assertEquals(cstats.available.freq, 2)
        self.assertEquals(cstats.any_gained.freq, 1)

        # Potion only bought by loser
        cstats = stats[dominioncards.Potion]
        self.assertEquals(cstats.available.freq, 2)
        self.assertEquals(cstats.any_gained.freq, 1)

        # Outpost only bought by loser
        cstats = stats[dominioncards.Outpost]
        self.assertEquals(cstats.available.freq, 2)
        self.assertEquals(cstats.any_gained.freq, 1)

        # Workshop not bought by either player
        cstats = stats[dominioncards.Workshop]
        self.assertEquals(cstats.available.freq, 2)
        self.assertEquals(cstats.any_gained.freq, 0)

        # Chapel not present in this game
        cstats = stats[dominioncards.Chapel]
        self.assertEquals(cstats.available.freq, 0)
        self.assertEquals(cstats.any_gained.freq, 0)
Ejemplo n.º 2
0
    def test_single_game_overall_stats(self):
        stats = count_buys.DeckBuyStats()
        count_buys.accum_buy_stats([self.outpost_game], stats)

        # Harem bought by both players
        cstats = stats[dominioncards.Harem]
        self.assertEquals(cstats.available.freq, 2)
        self.assertEquals(cstats.any_gained.freq, 2)

        # Salvager only bought by winner
        cstats = stats[dominioncards.Salvager]
        self.assertEquals(cstats.available.freq, 2)
        self.assertEquals(cstats.any_gained.freq, 1)

        # Potion only bought by loser
        cstats = stats[dominioncards.Potion]
        self.assertEquals(cstats.available.freq, 2)
        self.assertEquals(cstats.any_gained.freq, 1)

        # Outpost only bought by loser
        cstats = stats[dominioncards.Outpost]
        self.assertEquals(cstats.available.freq, 2)
        self.assertEquals(cstats.any_gained.freq, 1)

        # Workshop not bought by either player
        cstats = stats[dominioncards.Workshop]
        self.assertEquals(cstats.available.freq, 2)
        self.assertEquals(cstats.any_gained.freq, 0)

        # Chapel not present in this game
        cstats = stats[dominioncards.Chapel]
        self.assertEquals(cstats.available.freq, 0)
        self.assertEquals(cstats.any_gained.freq, 0)
Ejemplo n.º 3
0
    def test_single_game_winner_stats(self):
        stats = count_buys.DeckBuyStats()
        targ_name = 'moop'
        match_name = lambda g, name: name_merger.norm_name(name) == targ_name
        count_buys.accum_buy_stats([self.outpost_game], stats, match_name)
        count_buys.add_effectiveness(stats, stats)

        # Harem bought by both players
        cstats = stats[dominioncards.Harem]
        self.assertEquals(cstats.available.freq, 1)
        self.assertEquals(cstats.any_gained.freq, 1)
        self.assertEquals(cstats.effect_with().freq, 1)
        self.assertEquals(cstats.effect_without().freq, 0)
        self.assertEquals(cstats.effectiveness_gain.freq, 1)

        # Salvager only bought by winner
        cstats = stats[dominioncards.Salvager]
        self.assertEquals(cstats.available.freq, 1)
        self.assertEquals(cstats.any_gained.freq, 1)
        self.assertEquals(cstats.effect_with().freq, 1)
        self.assertEquals(cstats.effect_without().freq, 0)
        self.assertEquals(cstats.effectiveness_gain.freq, 1)

        # Potion only bought by loser
        cstats = stats[dominioncards.Potion]
        self.assertEquals(cstats.available.freq, 1)
        self.assertEquals(cstats.any_gained.freq, 0)
        self.assertEquals(cstats.effect_with().freq, 0)
        self.assertEquals(cstats.effect_without().freq, 1)
        self.assertEquals(cstats.effectiveness_gain.freq, 0)

        # Outpost only bought by loser
        cstats = stats[dominioncards.Outpost]
        self.assertEquals(cstats.available.freq, 1)
        self.assertEquals(cstats.any_gained.freq, 0)
        self.assertEquals(cstats.effect_with().freq, 0)
        self.assertEquals(cstats.effect_without().freq, 1)
        self.assertEquals(cstats.effectiveness_gain.freq, 0)

        # Workshop not bought by either player
        cstats = stats[dominioncards.Workshop]
        self.assertEquals(cstats.available.freq, 1)
        self.assertEquals(cstats.any_gained.freq, 0)
        self.assertEquals(cstats.effect_with().freq, 0)
        self.assertEquals(cstats.effect_without().freq, 1)
        self.assertEquals(cstats.effectiveness_gain.freq, 0)

        # Chapel not present in this game
        cstats = stats[dominioncards.Chapel]
        self.assertEquals(cstats.available.freq, 0)
        self.assertEquals(cstats.any_gained.freq, 0)
        self.assertEquals(cstats.effect_with().freq, 0)
        self.assertEquals(cstats.effect_without().freq, 0)
Ejemplo n.º 4
0
    def test_single_game_winner_stats(self):
        stats = count_buys.DeckBuyStats()
        targ_name = 'moop'
        match_name = lambda g, name: name_merger.norm_name(name) == targ_name
        count_buys.accum_buy_stats([self.outpost_game], stats, match_name)
        count_buys.add_effectiveness(stats, stats)

        # Harem bought by both players
        cstats = stats[dominioncards.Harem]
        self.assertEquals(cstats.available.freq, 1)
        self.assertEquals(cstats.any_gained.freq, 1)
        self.assertEquals(cstats.effect_with().freq, 1)
        self.assertEquals(cstats.effect_without().freq, 0)
        self.assertEquals(cstats.effectiveness_gain.freq, 1)

        # Salvager only bought by winner
        cstats = stats[dominioncards.Salvager]
        self.assertEquals(cstats.available.freq, 1)
        self.assertEquals(cstats.any_gained.freq, 1)
        self.assertEquals(cstats.effect_with().freq, 1)
        self.assertEquals(cstats.effect_without().freq, 0)
        self.assertEquals(cstats.effectiveness_gain.freq, 1)

        # Potion only bought by loser
        cstats = stats[dominioncards.Potion]
        self.assertEquals(cstats.available.freq, 1)
        self.assertEquals(cstats.any_gained.freq, 0)
        self.assertEquals(cstats.effect_with().freq, 0)
        self.assertEquals(cstats.effect_without().freq, 1)
        self.assertEquals(cstats.effectiveness_gain.freq, 0)

        # Outpost only bought by loser
        cstats = stats[dominioncards.Outpost]
        self.assertEquals(cstats.available.freq, 1)
        self.assertEquals(cstats.any_gained.freq, 0)
        self.assertEquals(cstats.effect_with().freq, 0)
        self.assertEquals(cstats.effect_without().freq, 1)
        self.assertEquals(cstats.effectiveness_gain.freq, 0)

        # Workshop not bought by either player
        cstats = stats[dominioncards.Workshop]
        self.assertEquals(cstats.available.freq, 1)
        self.assertEquals(cstats.any_gained.freq, 0)
        self.assertEquals(cstats.effect_with().freq, 0)
        self.assertEquals(cstats.effect_without().freq, 1)
        self.assertEquals(cstats.effectiveness_gain.freq, 0)

        # Chapel not present in this game
        cstats = stats[dominioncards.Chapel]
        self.assertEquals(cstats.available.freq, 0)
        self.assertEquals(cstats.any_gained.freq, 0)
        self.assertEquals(cstats.effect_with().freq, 0)
        self.assertEquals(cstats.effect_without().freq, 0)
Ejemplo n.º 5
0
    def GET(self):
        import count_buys
        web.header("Content-Type", "text/html; charset=utf-8")  
        query_dict = dict(urlparse.parse_qsl(web.ctx.env['QUERY_STRING']))

        db = utils.get_mongo_database()
        stats = count_buys.DeckBuyStats()
        utils.read_object_from_db(stats, db.buys, '')
        player_buy_summary = None

        if 'player' in query_dict:
            targ_name = norm_name(query_dict['player'])
            games = map(game.Game, list(db.games.find({'players': targ_name})))
            player_buy_summary = count_buys.DeckBuyStats()
            match_name = lambda g, name: norm_name(name) == targ_name
            count_buys.accum_buy_stats(games, player_buy_summary, match_name)
            count_buys.add_effectiveness(player_buy_summary, stats)

        render = web.template.render('', globals={'round': round})
        return render.buy_template(stats, player_buy_summary)
Ejemplo n.º 6
0
    def GET(self):
        import count_buys
        web.header("Content-Type", "text/html; charset=utf-8")
        query_dict = dict(urlparse.parse_qsl(web.ctx.env['QUERY_STRING']))

        db = utils.get_mongo_database()
        stats = count_buys.DeckBuyStats()
        utils.read_object_from_db(stats, db.buys, '')
        player_buy_summary = None

        if 'player' in query_dict:
            targ_name = NormName(query_dict['player'])
            games = map(game.Game, list(db.games.find({'players': targ_name})))
            player_buy_summary = count_buys.DeckBuyStats()
            match_name = lambda g, name: NormName(name) == targ_name
            count_buys.accum_buy_stats(games, player_buy_summary, match_name)
            count_buys.add_effectiveness(player_buy_summary, stats)

        render = web.template.render('', globals={'round': round})
        return render.buy_template(stats, player_buy_summary)