Ejemplo n.º 1
0
def create_game(request):
    game_name = request.POST.get('game_name')
    default_x = request.POST.get('default_x')
    default_y = request.POST.get('default_y')
    goal_x = request.POST.get('goal_x')
    goal_y = request.POST.get('goal_y')
    if not Game.get_game_by_game_name(game_name):
        game = Game.create_game(game_name, [], goal_x, goal_y)
        flag = Flag.create_flag(game_name, default_x, default_y)

    return HttpResponse(simplejson.dumps({}), mimetype="application/json")
Ejemplo n.º 2
0
def create_game(request):
    game_name = request.POST.get('game_name')
    default_x = request.POST.get('default_x')
    default_y = request.POST.get('default_y')
    goal_x = request.POST.get('goal_x')
    goal_y = request.POST.get('goal_y')
    if not Game.get_game_by_game_name(game_name):
        game = Game.create_game(game_name, [], goal_x, goal_y)
        flag = Flag.create_flag(game_name, default_x, default_y)

    return HttpResponse(simplejson.dumps({}), mimetype="application/json")
Ejemplo n.º 3
0
def add_player(request, game_name):
    game = Game.get_game_by_game_name(game_name)

    if not game:
        raise Http404

    player_name = request.POST.get('player_name')
    game.add_player_to_game(player_name)

    return HttpResponse(simplejson.dumps({}), mimetype="application/json")
Ejemplo n.º 4
0
def add_player(request, game_name):
    game = Game.get_game_by_game_name(game_name)

    if not game:
        raise Http404

    player_name = request.POST.get('player_name')
    game.add_player_to_game(player_name)

    return HttpResponse(simplejson.dumps({}), mimetype="application/json")
Ejemplo n.º 5
0
def tag_nearest_player(request, player_name):
    player = Player.get_player_by_player_name(player_name)
    game_name = request.POST.get('game_name')
    game = Game.get_game_by_game_name(game_name)

    closest_player = None
    nearest = settings.TAG_RANGE
    for player_to_tag in game.player_list:
        if player_to_tag != player.player_name:
            distance = player.distance_to_player(player_to_tag)
            if distance < nearest:
                nearest = distance
                closest_player = player_to_tag
    if closest_player:
        player.tag_player(closest_player, game)

    return HttpResponse(simplejson.dumps({}), mimetype="application/json")
Ejemplo n.º 6
0
def tag_nearest_player(request, player_name):
    player = Player.get_player_by_player_name(player_name)
    game_name = request.POST.get('game_name')
    game = Game.get_game_by_game_name(game_name)

    closest_player = None
    nearest = settings.TAG_RANGE
    for player_to_tag in game.player_list:
        if player_to_tag != player.player_name:
            distance = player.distance_to_player(player_to_tag)
            if distance < nearest:
                nearest = distance
                closest_player = player_to_tag
    if closest_player:
        player.tag_player(closest_player, game)

    return HttpResponse(simplejson.dumps({}), mimetype="application/json")
Ejemplo n.º 7
0
def get_game(request, game_name):
    game = Game.get_game_by_game_name(game_name)
    flag = Flag.get_flag_by_game_name(game_name)

    if not game or not flag:
        raise Http404

    response_data = {
        'game_name': game.game_name,
        'goal_x': game.goal_x,
        'goal_y': game.goal_y,
        'is_active': game.is_active,
        'players': game.player_list,
        'flag_x': flag.location_x,
        'flag_y': flag.location_y,
        'flag_held_by': flag.held_by
    }
    return HttpResponse(simplejson.dumps(response_data), mimetype="application/json")
Ejemplo n.º 8
0
def get_game(request, game_name):
    game = Game.get_game_by_game_name(game_name)
    flag = Flag.get_flag_by_game_name(game_name)

    if not game or not flag:
        raise Http404

    response_data = {
        'game_name': game.game_name,
        'goal_x': game.goal_x,
        'goal_y': game.goal_y,
        'is_active': game.is_active,
        'players': game.player_list,
        'flag_x': flag.location_x,
        'flag_y': flag.location_y,
        'flag_held_by': flag.held_by
    }
    return HttpResponse(simplejson.dumps(response_data),
                        mimetype="application/json")