Ejemplo n.º 1
0
 def _handleInput(self):
     for event in pygame.event.get():
         if event.type == QUIT:
             sys.exit(0)
         elif event.type == KEYDOWN:
             if event.key == K_m:
                 GameData.toggleMusic()
         elif event.type == MOUSEBUTTONDOWN:
             if event.button == LEFT_MOUSE and self.selectedButton():
                 GameData.playSound(CLICK_SFX)
         self.handleEvent(event)