def act_init_match(session, name, team_a, team_b, sched_begin, sched_end): match = Match() match.sched_begin = sched_begin match.sched_end = sched_end match.begin = None match.end = None match.name = name match.team_a = team_a match.team_b = team_b session.add(match) session.commit() return match.id
def replay_match(orig_match_id, mult=1.0, initial_wait=0.0): session = Session() # Retrieve the original match and prepare the new event list # (already sorted by SQLAlchemy) orig_match = session.query(Match).filter(Match.id == orig_match_id).one() events = [((min(max(x.timestamp, orig_match.begin), orig_match.end) - orig_match.begin).total_seconds(), x) for x in orig_match.events] ref_time = 0.0 for i in xrange(len(events)): delta = events[i][0] - ref_time ref_time = events[i][0] events[i] = (delta / mult, events[i][1]) # Replicate the original match match = Match() match.sched_begin = datetime.datetime.now() + datetime.timedelta(seconds=0.5 * initial_wait) match.sched_end = match.sched_begin + multiply_timedelta(1.0 / mult, orig_match.sched_end - orig_match.sched_begin) match.name = "Replay of \"%s\"" % (orig_match.name) match.team_a = orig_match.team_a match.team_b = orig_match.team_b session.add(match) # Add the advantage phases phase = AdvantagePhase() phase.match = match phase.start_sec = 0 phase.advantage = 10 session.add(phase) phase = AdvantagePhase() phase.match = match phase.start_sec = 30 * 60 phase.advantage = 5 session.add(phase) phase = AdvantagePhase() phase.match = match phase.start_sec = 60 * 60 phase.advantage = 3 session.add(phase) # Replicate the player_matches for orig_pm in session.query(PlayerMatch).filter(PlayerMatch.match == orig_match): pm = PlayerMatch() pm.match = match pm.player = orig_pm.player pm.team = orig_pm.team session.add(pm) # Flush and commit session.flush() session.commit() # Print match ID and start wait print "> Feeding match with ID %d" % (match.id) print "> Scheduled times: %s -- %s" % (match.sched_begin, match.sched_end) print "> Waiting initial %f seconds..." % (initial_wait) time.sleep(initial_wait) # Set begin match.begin = datetime.datetime.now() print "> Match begins at %s" % (match.begin) session.commit() # Replay events for wait_secs, orig_ev in events: print "> Waiting %f seconds..." % (wait_secs) time.sleep(wait_secs) ev = Event() ev.timestamp = datetime.datetime.now() ev.match = match ev.type = orig_ev.type ev.source = orig_ev.source ev.team = orig_ev.team ev.player_a = orig_ev.player_a ev.player_b = orig_ev.player_b ev.red_team = orig_ev.red_team ev.blue_team = orig_ev.blue_team ev.phase = orig_ev.phase print "> Pushing event of type %s and timestamp %s" % (ev.type, ev.timestamp) session.add(ev) ev.check_type() session.commit() # Set end match.end = datetime.datetime.now() print "> Match ends at %s" % (match.end) session.commit() print "> Finished feeding match with ID %d" % (match.id) print "> Scheduled times were: %s -- %s" % (match.sched_begin, match.sched_end)
def import_from_2012(): old_session = OldSession() session = Session() # Match and teams match = Match() match.name = "24 ore 2012" first_team = session.query(Team).filter(Team.name == "Matematici").one() second_team = session.query(Team).filter(Team.name == "Fisici").one() match.team_a = first_team match.team_b = second_team # Team mapping _team_map = {} old_first_team = old_session.query(OldTeam).filter(OldTeam.name == "Matematici").one() old_second_team = old_session.query(OldTeam).filter(OldTeam.name == "Fisici").one() _team_map[old_first_team.id] = first_team _team_map[old_second_team.id] = second_team team_map = lambda x: _team_map[x.id] # Player mapping _player_map = {} player_matches = [] found_player_id = set() for old_player in old_session.query(OldPlayer).all(): player = Player.get_or_create(session, old_player.fname, old_player.lname, None) _player_map[old_player.id] = player player_match = PlayerMatch() player_match.player = player player_match.match = match player_match.team = team_map(old_player.team) player_matches.append(player_match) player_map = lambda x: _player_map[x.id] # Events events = [] for old_event in old_session.query(OldEvent).order_by(OldEvent.timestamp).all(): if old_event.type == 'sched_begin': match.sched_begin = old_event.timestamp elif old_event.type == 'begin': match.begin = old_event.timestamp elif old_event.type == 'sched_end': match.sched_end = old_event.timestamp elif old_event.type == 'end': match.end = old_event.timestamp else: event = Event() event.match = match event.timestamp = old_event.timestamp event.source = Event.EV_SOURCE_MANUAL event.type = old_event.type if old_event.type in [Event.EV_TYPE_GOAL, Event.EV_TYPE_GOAL_UNDO]: event.team = _team_map[int(old_event.param)] elif old_event.type == Event.EV_TYPE_SWAP: old_red_team_id, old_blue_team_id = map(int, old_event.param.split(',')) event.red_team = _team_map[old_red_team_id] event.blue_team = _team_map[old_blue_team_id] elif old_event.type == Event.EV_TYPE_CHANGE: old_team_id, old_player_a_id, old_player_b_id = map(int, old_event.param.split(',')) event.team = _team_map[old_team_id] event.player_a = _player_map[old_player_a_id] event.player_b = _player_map[old_player_b_id] found_player_id.add(event.player_a.id) found_player_id.add(event.player_b.id) else: assert(False, "Command not supported") events.append(event) session.add(match) for pm in player_matches: if pm.player.id in found_player_id: session.add(pm) for ev in events: session.add(ev) assert(ev.check_type()) session.flush() old_session.rollback() session.commit()