Ejemplo n.º 1
0
    def load(self):
        '''
        DataFrame:
        id, name, key, population, isSubscriberServer
        ['1','Demo', 'demo', 0, 0,]

        relevant data:
        id, key, population, isSubscriberServer
        ['1', 'key', 'population', 'isSubscriberServer']
        '''
        connection = dataSource.Database().get_connection()
        cursor = connection.cursor()
        try:
            cursor.execute('SELECT * FROM servers;')
            data = cursor.fetchall()
            for result in data:
                # only relevant data is saved
                server = Server(result['id'], result['key'], 0,
                                result['population'],
                                result['isSubscriberServer'])

                self.Datasource.append(server)
        except pymysql.Error as Error:
            self.log.warning('server_data.py - Can\'t load table servers - ')
            self.log.warning(str(Error))
        finally:
            cursor.close()
            connection.close()
Ejemplo n.º 2
0
    def load_in_to_class(self):
        '''
        DataFrame:

        '''
        self.dataSource = []
        connection = dataSource.Database().get_connection()
        cursor = connection.cursor(dictionary=True)
        try:
            cursor.execute('SELECT * FROM players;')
            data = cursor.fetchall()
            for result in data:
                try:
                    # the attributes are the inGame order
                    stats = [result['vitality'], result['wisdom'], result['strength'],
                            result['intelligence'], result['chance'], result['agility']]

                    if result['color1'] == -1:
                        color1 = 'ffffffff'
                    else:
                        color1 = hex(result['color1']).replace("0x","")

                    if result['color2'] == -1:
                        color2 = 'ffffffff'
                    else:
                        color2 = hex(result['color2']).replace("0x","")

                    if result['color3'] == -1:
                        color3 = 'ffffffff'
                    else:
                        color3 = hex(result['color3']).replace("0x","")

                    player = Player(result['id'], result['name'], result['account'], result['group'],
                                    result['sexe'], result['class'], color1, color2,
                                    color3, result['kamas'], result['spellboost'], result['capital'],
                                    result['energy'], result['level'], result['xp'], result['size'],
                                    result['gfx'], result['alignement'], result['honor'], result['deshonor'],
                                    result['alvl'], stats, result['seeFriend'], result['seeAlign'],
                                    result['seeSeller'], result['channel'], result['map'], result['cell'],
                                    result['pdvper'], result['spells'], result['objets'], result['storeObjets'],
                                    result['savepos'], result['zaaps'], result['jobs'], result['mountxpgive'],
                                    result['title'], result['wife'], result['morphMode'], result['emotes'],
                                    result['prison'], result['server'], result['logged'], result['allTitle'],
                                    result['parcho'], result['timeDeblo'], result['noall'],)
                    self.dataSource.append(player)
                except:
                    self.log.warning('player_data.py - player:{} can\'t be loaded'.format(result['id']))
            return self.dataSource
        except Exception as Error:
            self.log.warning('player_data.py - Can\'t load table player')
            self.log.warning(str(Error))
        finally:
            cursor.close()
            connection.close()
Ejemplo n.º 3
0
 def singel_update_data(self, query):
     connection = dataSource.Database().get_connection()
     cursor = connection.cursor()
     try:
         if not query.endswith(';'):
                 query += ";"
         self.cursor.execute(query)
     except pymysql.Error as Error:
         self.log.warning('DAO.py - update_data - Can\'t update the Database\n{}\n{}'.format(str(Error),query))
         cursor.close()
         connection.close()
     finally:
         cursor.close()
         connection.close()
Ejemplo n.º 4
0
 def get_data(self, query):
     connection = dataSource.Database().get_connection()
     cursor = connection.cursor()
     try:
         if not query.endswith(';'):
                 query += ";"
         cursor.execute(query)
         data = cursor.fetchall()
         return data
     except Exception as e:
         self.log.warning('DAO.py - Can\'t load: \n{}\n{}'.format(query,str(e)))
         cursor.close()
         connection.close()
     finally:
         cursor.close()
         connection.close()
Ejemplo n.º 5
0
    def start(self):
        #  ======================================================
        #  start message

        def clear():
            return os.system('cls')

        clear()

        def wel():
            welmsg = [
                58 * '─', '|  0.01  |' + 12 * ' ' +
                'pyCestra -  World Server' + 11 * ' ' + '|', 58 * "─"
            ]
            for x in welmsg:
                print(bcolors.blue + x + bcolors.cend)

        wel()

        #  ======================================================
        #  connection test

        self.log.info('Connection Test...')
        database = dataSource.Database()
        if database.get_connection():
            self.log.info('Connection Successfully')
        else:
            self.log.warning('Connection ERROR')
            sys.exit(0)

        #  ======================================================
        #  world class test
        world = World()
        world.createWorld()
        #  ======================================================
        #  exchange client test

        exchangeTransferList = []
        exClient = ExchangeClient()
        exClient.initialize(self.config.get_exchange_ip(),
                            self.config.get_exchange_port(),
                            exchangeTransferList)

        self.log.debug('Game Server Start')
        GameServer().initialize(self.config.get_world_ip(),
                                self.config.get_world_port(),
                                exchangeTransferList, world)
Ejemplo n.º 6
0
    def load(self):
            '''
            DataFrame:

            '''
            connection = dataSource.Database().get_connection()
            cursor = connection.cursor(dictionary=True)
            try:
                cursor.execute('SELECT * FROM accounts;')
                data = cursor.fetchall()
                for row in data:
                    self.Datasource.append(row)
            except Exception as Error:
                self.log.warning(' account_data.py - Can\'t load table accounts')
                self.log.warning(str(Error))
            finally:
                cursor.close()
                connection.close()
Ejemplo n.º 7
0
    def load_in_to_class(self):
        '''
        DataFrame:

        '''
        self.dataSource = {}
        connection = dataSource.Database().get_connection()
        cursor = connection.cursor(dictionary=True)
        try:
            cursor.execute('SELECT * FROM maps;')
            data = cursor.fetchall()
            for result in data:
                try:
                    mapData = Map(
                        result['id'],
                        result['date'],
                        result['width'],
                        result['heigth'],
                        result['key'],
                        result['places'],
                        result['mapData'],
                        result['cells'],
                        result['monsters'],
                        result['mappos'],
                        result['numgroup'],
                        result['fixSize'],
                        result['minSize'],
                        result['maxSize'],
                        result['cases'],
                        result['forbidden'],
                    )
                    self.dataSource[result['id']] = mapData
                except Exception as Error:
                    self.log.warning(
                        'maps_data.py - maps:{} can\'t be loaded'.format(
                            str(result['id'])))
                    self.log.warning(Error)
        except Exception as Error:
            self.log.warning('map_data.py - Can\'t load table accounts')
            self.log.warning(str(Error))
        finally:
            cursor.close()
            connection.close()
Ejemplo n.º 8
0
 def __init__(self):
     self.log = Logging()
     self.connection = dataSource.Database().get_connection()
     self.cursor = self.connection.cursor()
Ejemplo n.º 9
0
def main():
    #  ======================================================
    #  start message

    log = Logging()
    console = Console()
    console.clear()

    def wel():
        welmsg = [
            58 * '─', '|  0.01  |' + 12 * ' ' + 'pyCestra - Logon Server' +
            12 * ' ' + '|', 58 * "─"
        ]
        for x in welmsg:
            print(bcolors.blue + x + bcolors.cend)

    wel()

    # ======================================================
    # preload data

    config = Config()
    config.initialize()

    log.info('Connection Test...')
    database = dataSource.Database()
    if database.get_connection():
        log.info('Connection Successfully')
    else:
        log.warning('Connection ERROR')
        sys.exit(0)

    hostList = dataSource.ServerData()
    hostList.load()
    hostList = hostList.get_server_data()
    log.info('ServerData were loaded')

    accountData = dataSource.AccountData()
    accountData.load()
    accountDataDic = accountData.get_account_data()
    log.info('AccountData were loaded')

    ipbans = dataSource.IpBans().load()
    log.info('IP Bans were loaded')

    dataSource.DatabaseUpdateService().start(accountDataDic,
                                             config.get_update_time())

    # ======================================================
    # socket tests

    print(58 * '-')

    game_client_dic = {}

    LoginServer(config.get_login_ip(), config.get_login_port(),
                game_client_dic, accountDataDic, hostList, ipbans)

    ExchangeServer().start(config.get_exchange_ip(),
                           config.get_exchange_port(), hostList)

    while True:
        time.sleep(15)
        if game_client_dic:
            log.warning('---- game_client_dic ----')
            for x in game_client_dic:
                log.warning(str(x))
            log.warning('-------------------------')