Ejemplo n.º 1
0
    def __init__(self, *args):
        super(MainUI, self).__init__(*args)
        self.setupUi(self)

        self.cf = Crazyflie(ro_cache=sys.path[0] + "/cflib/cache",
                            rw_cache=sys.path[1] + "/cache")

        cflib.crtp.init_drivers(
            enable_debug_driver=GuiConfig().get("enable_debug_driver"))

        # Create the connection dialogue
        self.connectDialogue = ConnectDialogue()

        # Create and start the Input Reader
        self._statusbar_label = QLabel("Loading device and configuration.")
        self.statusBar().addWidget(self._statusbar_label)

        self.joystickReader = JoystickReader(cf=self.cf)
        self._active_device = ""
        self.configGroup = QActionGroup(self._menu_mappings, exclusive=True)
        self._load_input_data()
        self._update_input
        ConfigManager().conf_needs_reload.add_callback(self._reload_configs)

        # Connections for the Connect Dialogue
        self.connectDialogue.requestConnectionSignal.connect(self.cf.open_link)

        self.connectionDoneSignal.connect(self.connectionDone)
        self.cf.connection_failed.add_callback(
            self.connectionFailedSignal.emit)
        self.connectionFailedSignal.connect(self.connectionFailed)

        self._input_device_error_signal.connect(self.inputDeviceError)
        self.joystickReader.device_error.add_callback(
            self._input_device_error_signal.emit)
        self._input_discovery_signal.connect(self.device_discovery)
        self.joystickReader.device_discovery.add_callback(
            self._input_discovery_signal.emit)

        # Connect UI signals
        self.menuItemConnect.triggered.connect(self.connectButtonClicked)
        self.logConfigAction.triggered.connect(self.doLogConfigDialogue)
        self.connectButton.clicked.connect(self.connectButtonClicked)
        self.quickConnectButton.clicked.connect(self.quickConnect)
        self.menuItemQuickConnect.triggered.connect(self.quickConnect)
        self.menuItemConfInputDevice.triggered.connect(self.configInputDevice)
        self.menuItemExit.triggered.connect(self.closeAppRequest)
        self.batteryUpdatedSignal.connect(self.updateBatteryVoltage)
        self._menuitem_rescandevices.triggered.connect(self._rescan_devices)
        self._menuItem_openconfigfolder.triggered.connect(
            self._open_config_folder)

        self._auto_reconnect_enabled = GuiConfig().get("auto_reconnect")
        self.autoReconnectCheckBox.toggled.connect(
            self._auto_reconnect_changed)
        self.autoReconnectCheckBox.setChecked(
            GuiConfig().get("auto_reconnect"))

        # Do not queue data from the controller output to the Crazyflie wrapper
        # to avoid latency
        #self.joystickReader.sendControlSetpointSignal.connect(
        #                                      self.cf.commander.send_setpoint,
        #                                      Qt.DirectConnection)
        self.joystickReader.input_updated.add_callback(
            self.cf.commander.send_setpoint)

        # Connection callbacks and signal wrappers for UI protection
        self.cf.connected.add_callback(self.connectionDoneSignal.emit)
        self.connectionDoneSignal.connect(self.connectionDone)
        self.cf.disconnected.add_callback(self.disconnectedSignal.emit)
        self.disconnectedSignal.connect(
            lambda linkURI: self.setUIState(UIState.DISCONNECTED, linkURI))
        self.cf.connection_lost.add_callback(self.connectionLostSignal.emit)
        self.connectionLostSignal.connect(self.connectionLost)
        self.cf.connection_requested.add_callback(
            self.connectionInitiatedSignal.emit)
        self.connectionInitiatedSignal.connect(
            lambda linkURI: self.setUIState(UIState.CONNECTING, linkURI))
        self._log_error_signal.connect(self._logging_error)

        # Connect link quality feedback
        self.cf.link_quality_updated.add_callback(self.linkQualitySignal.emit)
        self.linkQualitySignal.connect(
            lambda percentage: self.linkQualityBar.setValue(percentage))

        # Set UI state in disconnected buy default
        self.setUIState(UIState.DISCONNECTED)

        # Parse the log configuration files
        self.logConfigReader = LogConfigReader(self.cf)

        # Add things to helper so tabs can access it
        cfclient.ui.pluginhelper.cf = self.cf
        cfclient.ui.pluginhelper.inputDeviceReader = self.joystickReader
        cfclient.ui.pluginhelper.logConfigReader = self.logConfigReader

        self.logConfigDialogue = LogConfigDialogue(cfclient.ui.pluginhelper)
        self._bootloader_dialog = BootloaderDialog(cfclient.ui.pluginhelper)
        self.menuItemBootloader.triggered.connect(self._bootloader_dialog.show)
        self._about_dialog = AboutDialog(cfclient.ui.pluginhelper)
        self.menuItemAbout.triggered.connect(self._about_dialog.show)
        # Loading toolboxes (A bit of magic for a lot of automatic)
        self.toolboxes = []
        self.toolboxesMenuItem.setMenu(QtGui.QMenu())
        for t_class in cfclient.ui.toolboxes.toolboxes:
            toolbox = t_class(cfclient.ui.pluginhelper)
            dockToolbox = MyDockWidget(toolbox.getName())
            dockToolbox.setWidget(toolbox)
            self.toolboxes += [
                dockToolbox,
            ]

            # Add menu item for the toolbox
            item = QtGui.QAction(toolbox.getName(), self)
            item.setCheckable(True)
            item.triggered.connect(self.toggleToolbox)
            self.toolboxesMenuItem.menu().addAction(item)

            dockToolbox.closed.connect(lambda: self.toggleToolbox(False))

            # Setup some introspection
            item.dockToolbox = dockToolbox
            item.menuItem = item
            dockToolbox.dockToolbox = dockToolbox
            dockToolbox.menuItem = item

        # Load and connect tabs
        self.tabsMenuItem.setMenu(QtGui.QMenu())
        tabItems = {}
        self.loadedTabs = []
        for tabClass in cfclient.ui.tabs.available:
            tab = tabClass(self.tabs, cfclient.ui.pluginhelper)
            item = QtGui.QAction(tab.getMenuName(), self)
            item.setCheckable(True)
            item.toggled.connect(tab.toggleVisibility)
            self.tabsMenuItem.menu().addAction(item)
            tabItems[tab.getTabName()] = item
            self.loadedTabs.append(tab)
            if not tab.enabled:
                item.setEnabled(False)

        # First instantiate all tabs and then open them in the correct order
        try:
            for tName in GuiConfig().get("open_tabs").split(","):
                t = tabItems[tName]
                if (t != None and t.isEnabled()):
                    # Toggle though menu so it's also marked as open there
                    t.toggle()
        except Exception as e:
            logger.warning("Exception while opening tabs [%s]", e)
Ejemplo n.º 2
0
    def __init__(self, *args):
        super(MainUI, self).__init__(*args)
        self.setupUi(self)

        self.cf = Crazyflie(ro_cache=sys.path[0] + "/cflib/cache",
                            rw_cache=sys.path[1] + "/cache")

        cflib.crtp.init_drivers(enable_debug_driver=GuiConfig()
                                                .get("enable_debug_driver"))

        # Create the connection dialogue
        self.connectDialogue = ConnectDialogue()

        # Create and start the Input Reader
        self._statusbar_label = QLabel("Loading device and configuration.")
        self.statusBar().addWidget(self._statusbar_label)

        self.joystickReader = JoystickReader(cf=self.cf)
        self._active_device = ""
        self.configGroup = QActionGroup(self._menu_mappings, exclusive=True)
        self._load_input_data()
        self._update_input
        ConfigManager().conf_needs_reload.add_callback(self._reload_configs)

        # Connections for the Connect Dialogue
        self.connectDialogue.requestConnectionSignal.connect(self.cf.open_link)

        self.connectionDoneSignal.connect(self.connectionDone)
        self.cf.connection_failed.add_callback(self.connectionFailedSignal.emit)
        self.connectionFailedSignal.connect(self.connectionFailed)
        
        
        self._input_device_error_signal.connect(self.inputDeviceError)
        self.joystickReader.device_error.add_callback(
                        self._input_device_error_signal.emit)
        self._input_discovery_signal.connect(self.device_discovery)
        self.joystickReader.device_discovery.add_callback(
                        self._input_discovery_signal.emit)

        # Connect UI signals
        self.menuItemConnect.triggered.connect(self.connectButtonClicked)
        self.logConfigAction.triggered.connect(self.doLogConfigDialogue)
        self.connectButton.clicked.connect(self.connectButtonClicked)
        self.quickConnectButton.clicked.connect(self.quickConnect)
        self.menuItemQuickConnect.triggered.connect(self.quickConnect)
        self.menuItemConfInputDevice.triggered.connect(self.configInputDevice)
        self.menuItemExit.triggered.connect(self.closeAppRequest)
        self.batteryUpdatedSignal.connect(self.updateBatteryVoltage)
        self._menuitem_rescandevices.triggered.connect(self._rescan_devices)
        self._menuItem_openconfigfolder.triggered.connect(self._open_config_folder)
           
        self._auto_reconnect_enabled = GuiConfig().get("auto_reconnect")
        self.autoReconnectCheckBox.toggled.connect(
                                              self._auto_reconnect_changed)
        self.autoReconnectCheckBox.setChecked(GuiConfig().get("auto_reconnect"))
        
        # Do not queue data from the controller output to the Crazyflie wrapper
        # to avoid latency
        #self.joystickReader.sendControlSetpointSignal.connect(
        #                                      self.cf.commander.send_setpoint,
        #                                      Qt.DirectConnection)
        self.joystickReader.input_updated.add_callback(
                                         self.cf.commander.send_setpoint)

        # Connection callbacks and signal wrappers for UI protection
        self.cf.connected.add_callback(
                                              self.connectionDoneSignal.emit)
        self.connectionDoneSignal.connect(self.connectionDone)
        self.cf.disconnected.add_callback(self.disconnectedSignal.emit)
        self.disconnectedSignal.connect(
                        lambda linkURI: self.setUIState(UIState.DISCONNECTED,
                                                        linkURI))
        self.cf.connection_lost.add_callback(self.connectionLostSignal.emit)
        self.connectionLostSignal.connect(self.connectionLost)
        self.cf.connection_requested.add_callback(
                                         self.connectionInitiatedSignal.emit)
        self.connectionInitiatedSignal.connect(
                           lambda linkURI: self.setUIState(UIState.CONNECTING,
                                                           linkURI))
        self._log_error_signal.connect(self._logging_error)

        # Connect link quality feedback
        self.cf.link_quality_updated.add_callback(self.linkQualitySignal.emit)
        self.linkQualitySignal.connect(
                   lambda percentage: self.linkQualityBar.setValue(percentage))

        # Set UI state in disconnected buy default
        self.setUIState(UIState.DISCONNECTED)

        # Parse the log configuration files
        self.logConfigReader = LogConfigReader(self.cf)

        # Add things to helper so tabs can access it
        cfclient.ui.pluginhelper.cf = self.cf
        cfclient.ui.pluginhelper.inputDeviceReader = self.joystickReader
        cfclient.ui.pluginhelper.logConfigReader = self.logConfigReader

        self.logConfigDialogue = LogConfigDialogue(cfclient.ui.pluginhelper)
        self._bootloader_dialog = BootloaderDialog(cfclient.ui.pluginhelper)
        self.menuItemBootloader.triggered.connect(self._bootloader_dialog.show)
        self._about_dialog = AboutDialog(cfclient.ui.pluginhelper)
        self.menuItemAbout.triggered.connect(self._about_dialog.show)
        # Loading toolboxes (A bit of magic for a lot of automatic)
        self.toolboxes = []
        self.toolboxesMenuItem.setMenu(QtGui.QMenu())
        for t_class in cfclient.ui.toolboxes.toolboxes:
            toolbox = t_class(cfclient.ui.pluginhelper)
            dockToolbox = MyDockWidget(toolbox.getName())
            dockToolbox.setWidget(toolbox)
            self.toolboxes += [dockToolbox, ]

            # Add menu item for the toolbox
            item = QtGui.QAction(toolbox.getName(), self)
            item.setCheckable(True)
            item.triggered.connect(self.toggleToolbox)
            self.toolboxesMenuItem.menu().addAction(item)

            dockToolbox.closed.connect(lambda: self.toggleToolbox(False))

            # Setup some introspection
            item.dockToolbox = dockToolbox
            item.menuItem = item
            dockToolbox.dockToolbox = dockToolbox
            dockToolbox.menuItem = item

        # Load and connect tabs
        self.tabsMenuItem.setMenu(QtGui.QMenu())
        tabItems = {}
        self.loadedTabs = []
        for tabClass in cfclient.ui.tabs.available:
            tab = tabClass(self.tabs, cfclient.ui.pluginhelper)
            item = QtGui.QAction(tab.getMenuName(), self)
            item.setCheckable(True)
            item.toggled.connect(tab.toggleVisibility)
            self.tabsMenuItem.menu().addAction(item)
            tabItems[tab.getTabName()] = item
            self.loadedTabs.append(tab)
            if not tab.enabled:
                item.setEnabled(False)

        # First instantiate all tabs and then open them in the correct order
        try:
            for tName in GuiConfig().get("open_tabs").split(","):
                t = tabItems[tName]
                if (t != None and t.isEnabled()):
                    # Toggle though menu so it's also marked as open there
                    t.toggle()
        except Exception as e:
            logger.warning("Exception while opening tabs [%s]", e)
Ejemplo n.º 3
0
class MainUI(QtGui.QMainWindow, main_window_class):

    connectionLostSignal = pyqtSignal(str, str)
    connectionInitiatedSignal = pyqtSignal(str)
    batteryUpdatedSignal = pyqtSignal(int, object, object)
    connectionDoneSignal = pyqtSignal(str)
    connectionFailedSignal = pyqtSignal(str, str)
    disconnectedSignal = pyqtSignal(str)
    linkQualitySignal = pyqtSignal(int)

    _input_device_error_signal = pyqtSignal(str)
    _input_discovery_signal = pyqtSignal(object)
    _log_error_signal = pyqtSignal(object, str)

    def __init__(self, *args):
        super(MainUI, self).__init__(*args)
        self.setupUi(self)

        self.cf = Crazyflie(ro_cache=sys.path[0] + "/cflib/cache",
                            rw_cache=sys.path[1] + "/cache")

        cflib.crtp.init_drivers(
            enable_debug_driver=GuiConfig().get("enable_debug_driver"))

        # Create the connection dialogue
        self.connectDialogue = ConnectDialogue()

        # Create and start the Input Reader
        self._statusbar_label = QLabel("Loading device and configuration.")
        self.statusBar().addWidget(self._statusbar_label)

        self.joystickReader = JoystickReader(cf=self.cf)
        self._active_device = ""
        self.configGroup = QActionGroup(self._menu_mappings, exclusive=True)
        self._load_input_data()
        self._update_input
        ConfigManager().conf_needs_reload.add_callback(self._reload_configs)

        # Connections for the Connect Dialogue
        self.connectDialogue.requestConnectionSignal.connect(self.cf.open_link)

        self.connectionDoneSignal.connect(self.connectionDone)
        self.cf.connection_failed.add_callback(
            self.connectionFailedSignal.emit)
        self.connectionFailedSignal.connect(self.connectionFailed)

        self._input_device_error_signal.connect(self.inputDeviceError)
        self.joystickReader.device_error.add_callback(
            self._input_device_error_signal.emit)
        self._input_discovery_signal.connect(self.device_discovery)
        self.joystickReader.device_discovery.add_callback(
            self._input_discovery_signal.emit)

        # Connect UI signals
        self.menuItemConnect.triggered.connect(self.connectButtonClicked)
        self.logConfigAction.triggered.connect(self.doLogConfigDialogue)
        self.connectButton.clicked.connect(self.connectButtonClicked)
        self.quickConnectButton.clicked.connect(self.quickConnect)
        self.menuItemQuickConnect.triggered.connect(self.quickConnect)
        self.menuItemConfInputDevice.triggered.connect(self.configInputDevice)
        self.menuItemExit.triggered.connect(self.closeAppRequest)
        self.batteryUpdatedSignal.connect(self.updateBatteryVoltage)
        self._menuitem_rescandevices.triggered.connect(self._rescan_devices)
        self._menuItem_openconfigfolder.triggered.connect(
            self._open_config_folder)

        self._auto_reconnect_enabled = GuiConfig().get("auto_reconnect")
        self.autoReconnectCheckBox.toggled.connect(
            self._auto_reconnect_changed)
        self.autoReconnectCheckBox.setChecked(
            GuiConfig().get("auto_reconnect"))

        # Do not queue data from the controller output to the Crazyflie wrapper
        # to avoid latency
        #self.joystickReader.sendControlSetpointSignal.connect(
        #                                      self.cf.commander.send_setpoint,
        #                                      Qt.DirectConnection)
        self.joystickReader.input_updated.add_callback(
            self.cf.commander.send_setpoint)

        # Connection callbacks and signal wrappers for UI protection
        self.cf.connected.add_callback(self.connectionDoneSignal.emit)
        self.connectionDoneSignal.connect(self.connectionDone)
        self.cf.disconnected.add_callback(self.disconnectedSignal.emit)
        self.disconnectedSignal.connect(
            lambda linkURI: self.setUIState(UIState.DISCONNECTED, linkURI))
        self.cf.connection_lost.add_callback(self.connectionLostSignal.emit)
        self.connectionLostSignal.connect(self.connectionLost)
        self.cf.connection_requested.add_callback(
            self.connectionInitiatedSignal.emit)
        self.connectionInitiatedSignal.connect(
            lambda linkURI: self.setUIState(UIState.CONNECTING, linkURI))
        self._log_error_signal.connect(self._logging_error)

        # Connect link quality feedback
        self.cf.link_quality_updated.add_callback(self.linkQualitySignal.emit)
        self.linkQualitySignal.connect(
            lambda percentage: self.linkQualityBar.setValue(percentage))

        # Set UI state in disconnected buy default
        self.setUIState(UIState.DISCONNECTED)

        # Parse the log configuration files
        self.logConfigReader = LogConfigReader(self.cf)

        # Add things to helper so tabs can access it
        cfclient.ui.pluginhelper.cf = self.cf
        cfclient.ui.pluginhelper.inputDeviceReader = self.joystickReader
        cfclient.ui.pluginhelper.logConfigReader = self.logConfigReader

        self.logConfigDialogue = LogConfigDialogue(cfclient.ui.pluginhelper)
        self._bootloader_dialog = BootloaderDialog(cfclient.ui.pluginhelper)
        self.menuItemBootloader.triggered.connect(self._bootloader_dialog.show)
        self._about_dialog = AboutDialog(cfclient.ui.pluginhelper)
        self.menuItemAbout.triggered.connect(self._about_dialog.show)
        # Loading toolboxes (A bit of magic for a lot of automatic)
        self.toolboxes = []
        self.toolboxesMenuItem.setMenu(QtGui.QMenu())
        for t_class in cfclient.ui.toolboxes.toolboxes:
            toolbox = t_class(cfclient.ui.pluginhelper)
            dockToolbox = MyDockWidget(toolbox.getName())
            dockToolbox.setWidget(toolbox)
            self.toolboxes += [
                dockToolbox,
            ]

            # Add menu item for the toolbox
            item = QtGui.QAction(toolbox.getName(), self)
            item.setCheckable(True)
            item.triggered.connect(self.toggleToolbox)
            self.toolboxesMenuItem.menu().addAction(item)

            dockToolbox.closed.connect(lambda: self.toggleToolbox(False))

            # Setup some introspection
            item.dockToolbox = dockToolbox
            item.menuItem = item
            dockToolbox.dockToolbox = dockToolbox
            dockToolbox.menuItem = item

        # Load and connect tabs
        self.tabsMenuItem.setMenu(QtGui.QMenu())
        tabItems = {}
        self.loadedTabs = []
        for tabClass in cfclient.ui.tabs.available:
            tab = tabClass(self.tabs, cfclient.ui.pluginhelper)
            item = QtGui.QAction(tab.getMenuName(), self)
            item.setCheckable(True)
            item.toggled.connect(tab.toggleVisibility)
            self.tabsMenuItem.menu().addAction(item)
            tabItems[tab.getTabName()] = item
            self.loadedTabs.append(tab)
            if not tab.enabled:
                item.setEnabled(False)

        # First instantiate all tabs and then open them in the correct order
        try:
            for tName in GuiConfig().get("open_tabs").split(","):
                t = tabItems[tName]
                if (t != None and t.isEnabled()):
                    # Toggle though menu so it's also marked as open there
                    t.toggle()
        except Exception as e:
            logger.warning("Exception while opening tabs [%s]", e)

    def setUIState(self, newState, linkURI=""):
        self.uiState = newState
        if (newState == UIState.DISCONNECTED):
            self.setWindowTitle("Not connected")
            self.menuItemConnect.setText("Connect to Crazyflie")
            self.connectButton.setText("Connect")
            self.menuItemQuickConnect.setEnabled(True)
            self.batteryBar.setValue(3000)
            self.linkQualityBar.setValue(0)
            self.menuItemBootloader.setEnabled(True)
            self.logConfigAction.setEnabled(False)
            if (len(GuiConfig().get("link_uri")) > 0):
                self.quickConnectButton.setEnabled(True)
        if (newState == UIState.CONNECTED):
            s = "Connected on %s" % linkURI
            self.setWindowTitle(s)
            self.menuItemConnect.setText("Disconnect")
            self.connectButton.setText("Disconnect")
            self.logConfigAction.setEnabled(True)
        if (newState == UIState.CONNECTING):
            s = "Connecting to %s ..." % linkURI
            self.setWindowTitle(s)
            self.menuItemConnect.setText("Cancel")
            self.connectButton.setText("Cancel")
            self.quickConnectButton.setEnabled(False)
            self.menuItemBootloader.setEnabled(False)
            self.menuItemQuickConnect.setEnabled(False)

    @pyqtSlot(bool)
    def toggleToolbox(self, display):
        menuItem = self.sender().menuItem
        dockToolbox = self.sender().dockToolbox

        if display and not dockToolbox.isVisible():
            dockToolbox.widget().enable()
            self.addDockWidget(dockToolbox.widget().preferedDockArea(),
                               dockToolbox)
            dockToolbox.show()
        elif not display:
            dockToolbox.widget().disable()
            self.removeDockWidget(dockToolbox)
            dockToolbox.hide()
            menuItem.setChecked(False)

    def _rescan_devices(self):
        self._statusbar_label.setText("No inputdevice connected!")
        self._menu_devices.clear()
        self._active_device = ""
        self.joystickReader.stop_input()
        for c in self._menu_mappings.actions():
            c.setEnabled(False)
        devs = self.joystickReader.getAvailableDevices()
        if (len(devs) > 0):
            self.device_discovery(devs)

    def configInputDevice(self):
        self.inputConfig = InputConfigDialogue(self.joystickReader)
        self.inputConfig.show()

    def _auto_reconnect_changed(self, checked):
        self._auto_reconnect_enabled = checked
        GuiConfig().set("auto_reconnect", checked)
        logger.info("Auto reconnect enabled: %s", checked)

    def doLogConfigDialogue(self):
        self.logConfigDialogue.show()

    def updateBatteryVoltage(self, timestamp, data, logconf):
        self.batteryBar.setValue(int(data["pm.vbat"] * 1000))

    def connectionDone(self, linkURI):
        self.setUIState(UIState.CONNECTED, linkURI)

        GuiConfig().set("link_uri", linkURI)

        lg = LogConfig("Battery", 1000)
        lg.add_variable("pm.vbat", "float")
        self.cf.log.add_config(lg)
        if lg.valid:
            lg.data_received_cb.add_callback(self.batteryUpdatedSignal.emit)
            lg.error_cb.add_callback(self._log_error_signal.emit)
            lg.start()
        else:
            logger.warning("Could not setup loggingblock!")

    def _logging_error(self, log_conf, msg):
        QMessageBox.about(
            self, "Log error", "Error when starting log config"
            " [%s]: %s" % (log_conf.name, msg))

    def connectionLost(self, linkURI, msg):
        if not self._auto_reconnect_enabled:
            if (self.isActiveWindow()):
                warningCaption = "Communication failure"
                error = "Connection lost to %s: %s" % (linkURI, msg)
                QMessageBox.critical(self, warningCaption, error)
                self.setUIState(UIState.DISCONNECTED, linkURI)
        else:
            self.quickConnect()

    def connectionFailed(self, linkURI, error):
        if not self._auto_reconnect_enabled:
            msg = "Failed to connect on %s: %s" % (linkURI, error)
            warningCaption = "Communication failure"
            QMessageBox.critical(self, warningCaption, msg)
            self.setUIState(UIState.DISCONNECTED, linkURI)
        else:
            self.quickConnect()

    def closeEvent(self, event):
        self.hide()
        self.cf.close_link()
        GuiConfig().save_file()

    def connectButtonClicked(self):
        if (self.uiState == UIState.CONNECTED):
            self.cf.close_link()
        elif (self.uiState == UIState.CONNECTING):
            self.cf.close_link()
            self.setUIState(UIState.DISCONNECTED)
        else:
            self.connectDialogue.show()

    def inputDeviceError(self, error):
        self.cf.close_link()
        QMessageBox.critical(self, "Input device error", error)

    def _load_input_data(self):
        self.joystickReader.stop_input()
        # Populate combo box with available input device configurations
        for c in ConfigManager().get_list_of_configs():
            node = QAction(c,
                           self._menu_mappings,
                           checkable=True,
                           enabled=False)
            node.toggled.connect(self._inputconfig_selected)
            self.configGroup.addAction(node)
            self._menu_mappings.addAction(node)

    def _reload_configs(self, newConfigName):
        # remove the old actions from the group and the menu
        for action in self._menu_mappings.actions():
            self.configGroup.removeAction(action)
        self._menu_mappings.clear()

        # reload the conf files, and populate the menu
        self._load_input_data()

        self._update_input(self._active_device, newConfigName)

    def _update_input(self, device="", config=""):
        self.joystickReader.stop_input()
        self._active_config = str(config)
        self._active_device = str(device)

        GuiConfig().set("input_device", self._active_device)
        GuiConfig().get("device_config_mapping")[
            self._active_device] = self._active_config
        self.joystickReader.start_input(self._active_device,
                                        self._active_config)

        # update the checked state of the menu items
        for c in self._menu_mappings.actions():
            c.setEnabled(True)
            if c.text() == self._active_config:
                c.setChecked(True)
        for c in self._menu_devices.actions():
            c.setEnabled(True)
            if c.text() == self._active_device:
                c.setChecked(True)

        # update label
        if device == "" and config == "":
            self._statusbar_label.setText("No input device selected")
        elif config == "":
            self._statusbar_label.setText("Using [%s] - "
                                          "No input config selected" %
                                          (self._active_device))
        else:
            self._statusbar_label.setText(
                "Using [%s] with config [%s]" %
                (self._active_device, self._active_config))

    def _inputdevice_selected(self, checked):
        if (not checked):
            return
        self.joystickReader.stop_input()
        sender = self.sender()
        self._active_device = sender.text()
        device_config_mapping = GuiConfig().get("device_config_mapping")
        if (self._active_device in device_config_mapping.keys()):
            self._current_input_config = device_config_mapping[str(
                self._active_device)]
        else:
            self._current_input_config = self._menu_mappings.actions()[0].text(
            )
        GuiConfig().set("input_device", str(self._active_device))

        for c in self._menu_mappings.actions():
            if (c.text() == self._current_input_config):
                c.setChecked(True)

        self.joystickReader.start_input(str(sender.text()),
                                        self._current_input_config)
        self._statusbar_label.setText(
            "Using [%s] with config [%s]" %
            (self._active_device, self._current_input_config))

    def _inputconfig_selected(self, checked):
        if (not checked):
            return
        self._update_input(self._active_device, self.sender().text())

    def device_discovery(self, devs):
        group = QActionGroup(self._menu_devices, exclusive=True)

        for d in devs:
            node = QAction(d["name"], self._menu_devices, checkable=True)
            node.toggled.connect(self._inputdevice_selected)
            group.addAction(node)
            self._menu_devices.addAction(node)
            if (d["name"] == GuiConfig().get("input_device")):
                self._active_device = d["name"]
        if (len(self._active_device) == 0):
            self._active_device = self._menu_devices.actions()[0].text()

        device_config_mapping = GuiConfig().get("device_config_mapping")
        if (device_config_mapping):
            if (self._active_device in device_config_mapping.keys()):
                self._current_input_config = device_config_mapping[str(
                    self._active_device)]
            else:
                self._current_input_config = self._menu_mappings.actions(
                )[0].text()
        else:
            self._current_input_config = self._menu_mappings.actions()[0].text(
            )

        # Now we know what device to use and what mapping, trigger the events
        # to change the menus and start the input
        for c in self._menu_mappings.actions():
            c.setEnabled(True)
            if (c.text() == self._current_input_config):
                c.setChecked(True)

        for c in self._menu_devices.actions():
            if (c.text() == self._active_device):
                c.setChecked(True)

    def quickConnect(self):
        try:
            self.cf.open_link(GuiConfig().get("link_uri"))
        except KeyError:
            self.cf.open_link("")

    def _open_config_folder(self):
        QDesktopServices.openUrl(
            QUrl("file:///" + QDir.toNativeSeparators(sys.path[1])))

    def closeAppRequest(self):
        self.close()
        sys.exit(0)
Ejemplo n.º 4
0
    def __init__(self, *args):
        super(MainUI, self).__init__(*args)
        self.setupUi(self)
        
        ######################################################
        ### By lxrocks
        ### 'Skinny Progress Bar' tweak for Yosemite
        ### Tweak progress bar - artistic I am not - so pick your own colors !!!
        ### Only apply to Yosemite
        ######################################################
        import platform
        if platform.system() == 'Darwin':
        
            (Version,junk,machine) =  platform.mac_ver()
            logger.info("This is a MAC - checking if we can apply Progress Bar Stylesheet for Yosemite Skinny Bars ")
            yosemite = (10,10,0)
            tVersion = tuple(map(int, (Version.split("."))))
            
            if tVersion >= yosemite:
                logger.info( "Found Yosemite:")
        
                tcss = """
                    QProgressBar {
                    border: 2px solid grey;
                    border-radius: 5px;
                    text-align: center;
                }
                QProgressBar::chunk {
                     background-color: #05B8CC;
                 }
                 """
                self.setStyleSheet(tcss)
                
            else:
                logger.info( "Pre-Yosemite")
        
        ######################################################
        
        self.cf = Crazyflie(ro_cache=sys.path[0] + "/cflib/cache",
                            rw_cache=sys.path[1] + "/cache")

        cflib.crtp.init_drivers(enable_debug_driver=Config()
                                                .get("enable_debug_driver"))

        # Create the connection dialogue
        self.connectDialogue = ConnectDialogue()

        # Create and start the Input Reader
        self._statusbar_label = QLabel("Loading device and configuration.")
        self.statusBar().addWidget(self._statusbar_label)

        self.joystickReader = JoystickReader()
        self._active_device = ""
        self.configGroup = QActionGroup(self._menu_mappings, exclusive=True)
        self._load_input_data()
        ConfigManager().conf_needs_reload.add_callback(self._reload_configs)

        # Connections for the Connect Dialogue
        self.connectDialogue.requestConnectionSignal.connect(self.cf.open_link)

        self.cf.connection_failed.add_callback(self.connectionFailedSignal.emit)
        self.connectionFailedSignal.connect(self._connection_failed)
        
        
        self._input_device_error_signal.connect(self._display_input_device_error)
        self.joystickReader.device_error.add_callback(
                        self._input_device_error_signal.emit)
        self._input_discovery_signal.connect(self.device_discovery)
        self.joystickReader.device_discovery.add_callback(
                        self._input_discovery_signal.emit)

        # Connect UI signals
        self.menuItemConnect.triggered.connect(self._connect)
        self.logConfigAction.triggered.connect(self._show_connect_dialog)
        self.connectButton.clicked.connect(self._connect)
        self.quickConnectButton.clicked.connect(self._quick_connect)
        self.menuItemQuickConnect.triggered.connect(self._quick_connect)
        self.menuItemConfInputDevice.triggered.connect(self._show_input_device_config_dialog)
        self.menuItemExit.triggered.connect(self.closeAppRequest)
        self.batteryUpdatedSignal.connect(self._update_vbatt)
        self._menuitem_rescandevices.triggered.connect(self._rescan_devices)
        self._menuItem_openconfigfolder.triggered.connect(self._open_config_folder)

        self._auto_reconnect_enabled = Config().get("auto_reconnect")
        self.autoReconnectCheckBox.toggled.connect(
                                              self._auto_reconnect_changed)
        self.autoReconnectCheckBox.setChecked(Config().get("auto_reconnect"))
        
        self.joystickReader.input_updated.add_callback(
                                         self.cf.commander.send_setpoint)

        # Connection callbacks and signal wrappers for UI protection
        self.cf.connected.add_callback(self.connectionDoneSignal.emit)
        self.connectionDoneSignal.connect(self._connected)
        self.cf.disconnected.add_callback(self.disconnectedSignal.emit)
        self.disconnectedSignal.connect(
                        lambda linkURI: self._update_ui_state(UIState.DISCONNECTED,
                                                        linkURI))
        self.cf.connection_lost.add_callback(self.connectionLostSignal.emit)
        self.connectionLostSignal.connect(self._connection_lost)
        self.cf.connection_requested.add_callback(
                                         self.connectionInitiatedSignal.emit)
        self.connectionInitiatedSignal.connect(
                           lambda linkURI: self._update_ui_state(UIState.CONNECTING,
                                                           linkURI))
        self._log_error_signal.connect(self._logging_error)

        # Connect link quality feedback
        self.cf.link_quality_updated.add_callback(self.linkQualitySignal.emit)
        self.linkQualitySignal.connect(
                   lambda percentage: self.linkQualityBar.setValue(percentage))

        # Set UI state in disconnected buy default
        self._update_ui_state(UIState.DISCONNECTED)

        # Parse the log configuration files
        self.logConfigReader = LogConfigReader(self.cf)

        self._current_input_config = None
        self._active_config = None
        self._active_config = None

        self.inputConfig = None

        # Add things to helper so tabs can access it
        cfclient.ui.pluginhelper.cf = self.cf
        cfclient.ui.pluginhelper.inputDeviceReader = self.joystickReader
        cfclient.ui.pluginhelper.logConfigReader = self.logConfigReader

        self.logConfigDialogue = LogConfigDialogue(cfclient.ui.pluginhelper)
        self._bootloader_dialog = BootloaderDialog(cfclient.ui.pluginhelper)
        self._cf2config_dialog = Cf2ConfigDialog(cfclient.ui.pluginhelper)
        self._cf1config_dialog = Cf1ConfigDialog(cfclient.ui.pluginhelper)
        self.menuItemBootloader.triggered.connect(self._bootloader_dialog.show)
        self._about_dialog = AboutDialog(cfclient.ui.pluginhelper)
        self.menuItemAbout.triggered.connect(self._about_dialog.show)
        self._menu_cf2_config.triggered.connect(self._cf2config_dialog.show)
        self._menu_cf1_config.triggered.connect(self._cf1config_dialog.show)

        # Loading toolboxes (A bit of magic for a lot of automatic)
        self.toolboxes = []
        self.toolboxesMenuItem.setMenu(QtGui.QMenu())
        for t_class in cfclient.ui.toolboxes.toolboxes:
            toolbox = t_class(cfclient.ui.pluginhelper)
            dockToolbox = MyDockWidget(toolbox.getName())
            dockToolbox.setWidget(toolbox)
            self.toolboxes += [dockToolbox, ]

            # Add menu item for the toolbox
            item = QtGui.QAction(toolbox.getName(), self)
            item.setCheckable(True)
            item.triggered.connect(self.toggleToolbox)
            self.toolboxesMenuItem.menu().addAction(item)

            dockToolbox.closed.connect(lambda: self.toggleToolbox(False))

            # Setup some introspection
            item.dockToolbox = dockToolbox
            item.menuItem = item
            dockToolbox.dockToolbox = dockToolbox
            dockToolbox.menuItem = item

        # Load and connect tabs
        self.tabsMenuItem.setMenu(QtGui.QMenu())
        tabItems = {}
        self.loadedTabs = []
        for tabClass in cfclient.ui.tabs.available:
            tab = tabClass(self.tabs, cfclient.ui.pluginhelper)
            item = QtGui.QAction(tab.getMenuName(), self)
            item.setCheckable(True)
            item.toggled.connect(tab.toggleVisibility)
            self.tabsMenuItem.menu().addAction(item)
            tabItems[tab.getTabName()] = item
            self.loadedTabs.append(tab)
            if not tab.enabled:
                item.setEnabled(False)

        # First instantiate all tabs and then open them in the correct order
        try:
            for tName in Config().get("open_tabs").split(","):
                t = tabItems[tName]
                if (t != None and t.isEnabled()):
                    # Toggle though menu so it's also marked as open there
                    t.toggle()
        except Exception as e:
            logger.warning("Exception while opening tabs [{}]".format(e))

        # Check which Input muxes are available
        self._mux_group = QActionGroup(self._menu_mux, exclusive=True)
        for m in self.joystickReader.available_mux():
            node = QAction(m,
                           self._menu_mux,
                           checkable=True,
                           enabled=True)
            node.toggled.connect(self._mux_selected)
            self._mux_group.addAction(node)
            self._menu_mux.addAction(node)
        # TODO: Temporary
        self._input_dev_stack = []
        self._menu_mux.actions()[0].setChecked(True)

        if Config().get("enable_input_muxing"):
            self._menu_mux.setEnabled(True)
        else:
            logger.info("Input device muxing disabled in config")

        self._mapping_support = True
Ejemplo n.º 5
0
class MainUI(QtGui.QMainWindow, main_window_class):

    connectionLostSignal = pyqtSignal(str, str)
    connectionInitiatedSignal = pyqtSignal(str)
    batteryUpdatedSignal = pyqtSignal(int, object, object)
    connectionDoneSignal = pyqtSignal(str)
    connectionFailedSignal = pyqtSignal(str, str)
    disconnectedSignal = pyqtSignal(str)
    linkQualitySignal = pyqtSignal(int)

    _input_device_error_signal = pyqtSignal(str)
    _input_discovery_signal = pyqtSignal(object)
    _log_error_signal = pyqtSignal(object, str)

    def __init__(self, *args):
        super(MainUI, self).__init__(*args)
        self.setupUi(self)

        self.cf = Crazyflie(ro_cache=sys.path[0] + "/cflib/cache",
                            rw_cache=sys.path[1] + "/cache")

        cflib.crtp.init_drivers(enable_debug_driver=GuiConfig()
                                                .get("enable_debug_driver"))

        # Create the connection dialogue
        self.connectDialogue = ConnectDialogue()

        # Create and start the Input Reader
        self._statusbar_label = QLabel("Loading device and configuration.")
        self.statusBar().addWidget(self._statusbar_label)

        self.joystickReader = JoystickReader(cf=self.cf)
        self._active_device = ""
        self.configGroup = QActionGroup(self._menu_mappings, exclusive=True)
        self._load_input_data()
        self._update_input
        ConfigManager().conf_needs_reload.add_callback(self._reload_configs)

        # Connections for the Connect Dialogue
        self.connectDialogue.requestConnectionSignal.connect(self.cf.open_link)

        self.connectionDoneSignal.connect(self.connectionDone)
        self.cf.connection_failed.add_callback(self.connectionFailedSignal.emit)
        self.connectionFailedSignal.connect(self.connectionFailed)
        
        
        self._input_device_error_signal.connect(self.inputDeviceError)
        self.joystickReader.device_error.add_callback(
                        self._input_device_error_signal.emit)
        self._input_discovery_signal.connect(self.device_discovery)
        self.joystickReader.device_discovery.add_callback(
                        self._input_discovery_signal.emit)

        # Connect UI signals
        self.menuItemConnect.triggered.connect(self.connectButtonClicked)
        self.logConfigAction.triggered.connect(self.doLogConfigDialogue)
        self.connectButton.clicked.connect(self.connectButtonClicked)
        self.quickConnectButton.clicked.connect(self.quickConnect)
        self.menuItemQuickConnect.triggered.connect(self.quickConnect)
        self.menuItemConfInputDevice.triggered.connect(self.configInputDevice)
        self.menuItemExit.triggered.connect(self.closeAppRequest)
        self.batteryUpdatedSignal.connect(self.updateBatteryVoltage)
        self._menuitem_rescandevices.triggered.connect(self._rescan_devices)
        self._menuItem_openconfigfolder.triggered.connect(self._open_config_folder)
           
        self._auto_reconnect_enabled = GuiConfig().get("auto_reconnect")
        self.autoReconnectCheckBox.toggled.connect(
                                              self._auto_reconnect_changed)
        self.autoReconnectCheckBox.setChecked(GuiConfig().get("auto_reconnect"))
        
        # Do not queue data from the controller output to the Crazyflie wrapper
        # to avoid latency
        #self.joystickReader.sendControlSetpointSignal.connect(
        #                                      self.cf.commander.send_setpoint,
        #                                      Qt.DirectConnection)
        self.joystickReader.input_updated.add_callback(
                                         self.cf.commander.send_setpoint)

        # Connection callbacks and signal wrappers for UI protection
        self.cf.connected.add_callback(
                                              self.connectionDoneSignal.emit)
        self.connectionDoneSignal.connect(self.connectionDone)
        self.cf.disconnected.add_callback(self.disconnectedSignal.emit)
        self.disconnectedSignal.connect(
                        lambda linkURI: self.setUIState(UIState.DISCONNECTED,
                                                        linkURI))
        self.cf.connection_lost.add_callback(self.connectionLostSignal.emit)
        self.connectionLostSignal.connect(self.connectionLost)
        self.cf.connection_requested.add_callback(
                                         self.connectionInitiatedSignal.emit)
        self.connectionInitiatedSignal.connect(
                           lambda linkURI: self.setUIState(UIState.CONNECTING,
                                                           linkURI))
        self._log_error_signal.connect(self._logging_error)

        # Connect link quality feedback
        self.cf.link_quality_updated.add_callback(self.linkQualitySignal.emit)
        self.linkQualitySignal.connect(
                   lambda percentage: self.linkQualityBar.setValue(percentage))

        # Set UI state in disconnected buy default
        self.setUIState(UIState.DISCONNECTED)

        # Parse the log configuration files
        self.logConfigReader = LogConfigReader(self.cf)

        # Add things to helper so tabs can access it
        cfclient.ui.pluginhelper.cf = self.cf
        cfclient.ui.pluginhelper.inputDeviceReader = self.joystickReader
        cfclient.ui.pluginhelper.logConfigReader = self.logConfigReader

        self.logConfigDialogue = LogConfigDialogue(cfclient.ui.pluginhelper)
        self._bootloader_dialog = BootloaderDialog(cfclient.ui.pluginhelper)
        self.menuItemBootloader.triggered.connect(self._bootloader_dialog.show)
        self._about_dialog = AboutDialog(cfclient.ui.pluginhelper)
        self.menuItemAbout.triggered.connect(self._about_dialog.show)
        # Loading toolboxes (A bit of magic for a lot of automatic)
        self.toolboxes = []
        self.toolboxesMenuItem.setMenu(QtGui.QMenu())
        for t_class in cfclient.ui.toolboxes.toolboxes:
            toolbox = t_class(cfclient.ui.pluginhelper)
            dockToolbox = MyDockWidget(toolbox.getName())
            dockToolbox.setWidget(toolbox)
            self.toolboxes += [dockToolbox, ]

            # Add menu item for the toolbox
            item = QtGui.QAction(toolbox.getName(), self)
            item.setCheckable(True)
            item.triggered.connect(self.toggleToolbox)
            self.toolboxesMenuItem.menu().addAction(item)

            dockToolbox.closed.connect(lambda: self.toggleToolbox(False))

            # Setup some introspection
            item.dockToolbox = dockToolbox
            item.menuItem = item
            dockToolbox.dockToolbox = dockToolbox
            dockToolbox.menuItem = item

        # Load and connect tabs
        self.tabsMenuItem.setMenu(QtGui.QMenu())
        tabItems = {}
        self.loadedTabs = []
        for tabClass in cfclient.ui.tabs.available:
            tab = tabClass(self.tabs, cfclient.ui.pluginhelper)
            item = QtGui.QAction(tab.getMenuName(), self)
            item.setCheckable(True)
            item.toggled.connect(tab.toggleVisibility)
            self.tabsMenuItem.menu().addAction(item)
            tabItems[tab.getTabName()] = item
            self.loadedTabs.append(tab)
            if not tab.enabled:
                item.setEnabled(False)

        # First instantiate all tabs and then open them in the correct order
        try:
            for tName in GuiConfig().get("open_tabs").split(","):
                t = tabItems[tName]
                if (t != None and t.isEnabled()):
                    # Toggle though menu so it's also marked as open there
                    t.toggle()
        except Exception as e:
            logger.warning("Exception while opening tabs [%s]", e)

    def setUIState(self, newState, linkURI=""):
        self.uiState = newState
        if (newState == UIState.DISCONNECTED):
            self.setWindowTitle("Not connected")
            self.menuItemConnect.setText("Connect to Crazyflie")
            self.connectButton.setText("Connect")
            self.menuItemQuickConnect.setEnabled(True)
            self.batteryBar.setValue(3000)
            self.linkQualityBar.setValue(0)
            self.menuItemBootloader.setEnabled(True)
            self.logConfigAction.setEnabled(False)
            if (len(GuiConfig().get("link_uri")) > 0):
                self.quickConnectButton.setEnabled(True)
        if (newState == UIState.CONNECTED):
            s = "Connected on %s" % linkURI
            self.setWindowTitle(s)
            self.menuItemConnect.setText("Disconnect")
            self.connectButton.setText("Disconnect")
            self.logConfigAction.setEnabled(True)
        if (newState == UIState.CONNECTING):
            s = "Connecting to %s ..." % linkURI
            self.setWindowTitle(s)
            self.menuItemConnect.setText("Cancel")
            self.connectButton.setText("Cancel")
            self.quickConnectButton.setEnabled(False)
            self.menuItemBootloader.setEnabled(False)
            self.menuItemQuickConnect.setEnabled(False)

    @pyqtSlot(bool)
    def toggleToolbox(self, display):
        menuItem = self.sender().menuItem
        dockToolbox = self.sender().dockToolbox

        if display and not dockToolbox.isVisible():
            dockToolbox.widget().enable()
            self.addDockWidget(dockToolbox.widget().preferedDockArea(),
                               dockToolbox)
            dockToolbox.show()
        elif not display:
            dockToolbox.widget().disable()
            self.removeDockWidget(dockToolbox)
            dockToolbox.hide()
            menuItem.setChecked(False)

    def _rescan_devices(self):
        self._statusbar_label.setText("No inputdevice connected!")
        self._menu_devices.clear()
        self._active_device = ""
        self.joystickReader.stop_input()
        for c in self._menu_mappings.actions():
            c.setEnabled(False)
        devs = self.joystickReader.getAvailableDevices()
        if (len(devs) > 0):
            self.device_discovery(devs)

    def configInputDevice(self):
        self.inputConfig = InputConfigDialogue(self.joystickReader)
        self.inputConfig.show()
        
    def _auto_reconnect_changed(self, checked):
        self._auto_reconnect_enabled = checked 
        GuiConfig().set("auto_reconnect", checked)
        logger.info("Auto reconnect enabled: %s", checked)     

    def doLogConfigDialogue(self):
        self.logConfigDialogue.show()

    def updateBatteryVoltage(self, timestamp, data, logconf):
        self.batteryBar.setValue(int(data["pm.vbat"] * 1000))
        cfclient.ui.pluginhelper.inputDeviceReader.inputdevice.setBatteryData(int(data["pm.vbat"] * 1000))


    def connectionDone(self, linkURI):
        self.setUIState(UIState.CONNECTED, linkURI)

        GuiConfig().set("link_uri", linkURI)

        lg = LogConfig("Battery", 1000)
        lg.add_variable("pm.vbat", "float")
        self.cf.log.add_config(lg)
        if lg.valid:
            lg.data_received_cb.add_callback(self.batteryUpdatedSignal.emit)
            lg.error_cb.add_callback(self._log_error_signal.emit)
            lg.start()
        else:
            logger.warning("Could not setup loggingblock!")

    def _logging_error(self, log_conf, msg):
        QMessageBox.about(self, "Log error", "Error when starting log config"
                " [%s]: %s" % (log_conf.name, msg))

    def connectionLost(self, linkURI, msg):
        if not self._auto_reconnect_enabled:
            if (self.isActiveWindow()):
                warningCaption = "Communication failure"
                error = "Connection lost to %s: %s" % (linkURI, msg)
                QMessageBox.critical(self, warningCaption, error)
                self.setUIState(UIState.DISCONNECTED, linkURI)
        else:
            self.quickConnect()

    def connectionFailed(self, linkURI, error):
        if not self._auto_reconnect_enabled:
            msg = "Failed to connect on %s: %s" % (linkURI, error)
            warningCaption = "Communication failure"
            QMessageBox.critical(self, warningCaption, msg)
            self.setUIState(UIState.DISCONNECTED, linkURI)
        else:
            self.quickConnect()

    def closeEvent(self, event):
        self.hide()
        self.cf.close_link()
        GuiConfig().save_file()

    def connectButtonClicked(self):
        if (self.uiState == UIState.CONNECTED):
            self.cf.close_link()
        elif (self.uiState == UIState.CONNECTING):
            self.cf.close_link()
            self.setUIState(UIState.DISCONNECTED)
        else:
            self.connectDialogue.show()

    def inputDeviceError(self, error):
        self.cf.close_link()
        QMessageBox.critical(self, "Input device error", error)

    def _load_input_data(self):
        self.joystickReader.stop_input()
        # Populate combo box with available input device configurations
        for c in ConfigManager().get_list_of_configs():
            node = QAction(c,
                           self._menu_mappings,
                           checkable=True,
                           enabled=False)
            node.toggled.connect(self._inputconfig_selected)
            self.configGroup.addAction(node)
            self._menu_mappings.addAction(node)

    def _reload_configs(self, newConfigName):
        # remove the old actions from the group and the menu
        for action in self._menu_mappings.actions():
            self.configGroup.removeAction(action)
        self._menu_mappings.clear()

        # reload the conf files, and populate the menu
        self._load_input_data()

        self._update_input(self._active_device, newConfigName)

    def _update_input(self, device="", config=""):
        self.joystickReader.stop_input()
        self._active_config = str(config)
        self._active_device = str(device)

        GuiConfig().set("input_device", self._active_device)
        GuiConfig().get(
                     "device_config_mapping"
                     )[self._active_device] = self._active_config
        self.joystickReader.start_input(self._active_device,
                                       self._active_config)

        # update the checked state of the menu items
        for c in self._menu_mappings.actions():
            c.setEnabled(True)
            if c.text() == self._active_config:
                c.setChecked(True)
        for c in self._menu_devices.actions():
            c.setEnabled(True)
            if c.text() == self._active_device:
                c.setChecked(True)

        # update label
        if device == "" and config == "":
            self._statusbar_label.setText("No input device selected")
        elif config == "":
            self._statusbar_label.setText("Using [%s] - "
                                          "No input config selected" %
                                          (self._active_device))
        else:
            self._statusbar_label.setText("Using [%s] with config [%s]" %
                                          (self._active_device,
                                           self._active_config))

    def _inputdevice_selected(self, checked):
        if (not checked):
            return
        self.joystickReader.stop_input()
        sender = self.sender()
        self._active_device = sender.text()
        device_config_mapping = GuiConfig().get("device_config_mapping")
        if (self._active_device in device_config_mapping.keys()):
            self._current_input_config = device_config_mapping[
                str(self._active_device)]
        else:
            self._current_input_config = self._menu_mappings.actions()[0].text()
        GuiConfig().set("input_device", str(self._active_device))

        for c in self._menu_mappings.actions():
            if (c.text() == self._current_input_config):
                c.setChecked(True)

        self.joystickReader.start_input(str(sender.text()),
                                        self._current_input_config)
        self._statusbar_label.setText("Using [%s] with config [%s]" % (
                                      self._active_device,
                                      self._current_input_config))

    def _inputconfig_selected(self, checked):
        if (not checked):
            return
        self._update_input(self._active_device, self.sender().text())

    def device_discovery(self, devs):
        group = QActionGroup(self._menu_devices, exclusive=True)

        for d in devs:
            node = QAction(d["name"], self._menu_devices, checkable=True)
            node.toggled.connect(self._inputdevice_selected)
            group.addAction(node)
            self._menu_devices.addAction(node)
            if (d["name"] == GuiConfig().get("input_device")):
                self._active_device = d["name"]
        if (len(self._active_device) == 0):
            self._active_device = self._menu_devices.actions()[0].text()

        device_config_mapping = GuiConfig().get("device_config_mapping")
        if (device_config_mapping):
            if (self._active_device in device_config_mapping.keys()):
                self._current_input_config = device_config_mapping[
                    str(self._active_device)]
            else:
                self._current_input_config = self._menu_mappings.actions()[0].text()
        else:
            self._current_input_config = self._menu_mappings.actions()[0].text()

        # Now we know what device to use and what mapping, trigger the events
        # to change the menus and start the input
        for c in self._menu_mappings.actions():
            c.setEnabled(True)
            if (c.text() == self._current_input_config):
                c.setChecked(True)

        for c in self._menu_devices.actions():
            if (c.text() == self._active_device):
                c.setChecked(True)

    def quickConnect(self):
        try:
            self.cf.open_link(GuiConfig().get("link_uri"))
        except KeyError:
            self.cf.open_link("")

    def _open_config_folder(self):
        QDesktopServices.openUrl(QUrl("file:///" + QDir.toNativeSeparators(sys.path[1])))

    def closeAppRequest(self):
        self.close()
        sys.exit(0)
Ejemplo n.º 6
0
class MainUI(QtGui.QMainWindow, main_window_class):

    connectionLostSignal = pyqtSignal(str, str)
    connectionInitiatedSignal = pyqtSignal(str)
    batteryUpdatedSignal = pyqtSignal(int, object, object)
    connectionDoneSignal = pyqtSignal(str)
    connectionFailedSignal = pyqtSignal(str, str)
    disconnectedSignal = pyqtSignal(str)
    linkQualitySignal = pyqtSignal(int)

    _input_device_error_signal = pyqtSignal(str)
    _input_discovery_signal = pyqtSignal(object)
    _log_error_signal = pyqtSignal(object, str)

    def __init__(self, *args):
        super(MainUI, self).__init__(*args)
        self.setupUi(self)
        
        ######################################################
        ### By lxrocks
        ### 'Skinny Progress Bar' tweak for Yosemite
        ### Tweak progress bar - artistic I am not - so pick your own colors !!!
        ### Only apply to Yosemite
        ######################################################
        import platform
        if platform.system() == 'Darwin':
        
            (Version,junk,machine) =  platform.mac_ver()
            logger.info("This is a MAC - checking if we can apply Progress Bar Stylesheet for Yosemite Skinny Bars ")
            yosemite = (10,10,0)
            tVersion = tuple(map(int, (Version.split("."))))
            
            if tVersion >= yosemite:
                logger.info( "Found Yosemite:")
        
                tcss = """
                    QProgressBar {
                    border: 2px solid grey;
                    border-radius: 5px;
                    text-align: center;
                }
                QProgressBar::chunk {
                     background-color: #05B8CC;
                 }
                 """
                self.setStyleSheet(tcss)
                
            else:
                logger.info( "Pre-Yosemite")
        
        ######################################################
        
        self.cf = Crazyflie(ro_cache=sys.path[0] + "/cflib/cache",
                            rw_cache=sys.path[1] + "/cache")

        cflib.crtp.init_drivers(enable_debug_driver=Config()
                                                .get("enable_debug_driver"))

        # Create the connection dialogue
        self.connectDialogue = ConnectDialogue()

        # Create and start the Input Reader
        self._statusbar_label = QLabel("Loading device and configuration.")
        self.statusBar().addWidget(self._statusbar_label)

        self.joystickReader = JoystickReader()
        self._active_device = ""
        self.configGroup = QActionGroup(self._menu_mappings, exclusive=True)
        self._load_input_data()
        ConfigManager().conf_needs_reload.add_callback(self._reload_configs)

        # Connections for the Connect Dialogue
        self.connectDialogue.requestConnectionSignal.connect(self.cf.open_link)

        self.cf.connection_failed.add_callback(self.connectionFailedSignal.emit)
        self.connectionFailedSignal.connect(self._connection_failed)
        
        
        self._input_device_error_signal.connect(self._display_input_device_error)
        self.joystickReader.device_error.add_callback(
                        self._input_device_error_signal.emit)
        self._input_discovery_signal.connect(self.device_discovery)
        self.joystickReader.device_discovery.add_callback(
                        self._input_discovery_signal.emit)

        # Connect UI signals
        self.menuItemConnect.triggered.connect(self._connect)
        self.logConfigAction.triggered.connect(self._show_connect_dialog)
        self.connectButton.clicked.connect(self._connect)
        self.quickConnectButton.clicked.connect(self._quick_connect)
        self.menuItemQuickConnect.triggered.connect(self._quick_connect)
        self.menuItemConfInputDevice.triggered.connect(self._show_input_device_config_dialog)
        self.menuItemExit.triggered.connect(self.closeAppRequest)
        self.batteryUpdatedSignal.connect(self._update_vbatt)
        self._menuitem_rescandevices.triggered.connect(self._rescan_devices)
        self._menuItem_openconfigfolder.triggered.connect(self._open_config_folder)

        self._auto_reconnect_enabled = Config().get("auto_reconnect")
        self.autoReconnectCheckBox.toggled.connect(
                                              self._auto_reconnect_changed)
        self.autoReconnectCheckBox.setChecked(Config().get("auto_reconnect"))
        
        self.joystickReader.input_updated.add_callback(
                                         self.cf.commander.send_setpoint)

        # Connection callbacks and signal wrappers for UI protection
        self.cf.connected.add_callback(self.connectionDoneSignal.emit)
        self.connectionDoneSignal.connect(self._connected)
        self.cf.disconnected.add_callback(self.disconnectedSignal.emit)
        self.disconnectedSignal.connect(
                        lambda linkURI: self._update_ui_state(UIState.DISCONNECTED,
                                                        linkURI))
        self.cf.connection_lost.add_callback(self.connectionLostSignal.emit)
        self.connectionLostSignal.connect(self._connection_lost)
        self.cf.connection_requested.add_callback(
                                         self.connectionInitiatedSignal.emit)
        self.connectionInitiatedSignal.connect(
                           lambda linkURI: self._update_ui_state(UIState.CONNECTING,
                                                           linkURI))
        self._log_error_signal.connect(self._logging_error)

        # Connect link quality feedback
        self.cf.link_quality_updated.add_callback(self.linkQualitySignal.emit)
        self.linkQualitySignal.connect(
                   lambda percentage: self.linkQualityBar.setValue(percentage))

        # Set UI state in disconnected buy default
        self._update_ui_state(UIState.DISCONNECTED)

        # Parse the log configuration files
        self.logConfigReader = LogConfigReader(self.cf)

        self._current_input_config = None
        self._active_config = None
        self._active_config = None

        self.inputConfig = None

        # Add things to helper so tabs can access it
        cfclient.ui.pluginhelper.cf = self.cf
        cfclient.ui.pluginhelper.inputDeviceReader = self.joystickReader
        cfclient.ui.pluginhelper.logConfigReader = self.logConfigReader

        self.logConfigDialogue = LogConfigDialogue(cfclient.ui.pluginhelper)
        self._bootloader_dialog = BootloaderDialog(cfclient.ui.pluginhelper)
        self._cf2config_dialog = Cf2ConfigDialog(cfclient.ui.pluginhelper)
        self._cf1config_dialog = Cf1ConfigDialog(cfclient.ui.pluginhelper)
        self.menuItemBootloader.triggered.connect(self._bootloader_dialog.show)
        self._about_dialog = AboutDialog(cfclient.ui.pluginhelper)
        self.menuItemAbout.triggered.connect(self._about_dialog.show)
        self._menu_cf2_config.triggered.connect(self._cf2config_dialog.show)
        self._menu_cf1_config.triggered.connect(self._cf1config_dialog.show)

        # Loading toolboxes (A bit of magic for a lot of automatic)
        self.toolboxes = []
        self.toolboxesMenuItem.setMenu(QtGui.QMenu())
        for t_class in cfclient.ui.toolboxes.toolboxes:
            toolbox = t_class(cfclient.ui.pluginhelper)
            dockToolbox = MyDockWidget(toolbox.getName())
            dockToolbox.setWidget(toolbox)
            self.toolboxes += [dockToolbox, ]

            # Add menu item for the toolbox
            item = QtGui.QAction(toolbox.getName(), self)
            item.setCheckable(True)
            item.triggered.connect(self.toggleToolbox)
            self.toolboxesMenuItem.menu().addAction(item)

            dockToolbox.closed.connect(lambda: self.toggleToolbox(False))

            # Setup some introspection
            item.dockToolbox = dockToolbox
            item.menuItem = item
            dockToolbox.dockToolbox = dockToolbox
            dockToolbox.menuItem = item

        # Load and connect tabs
        self.tabsMenuItem.setMenu(QtGui.QMenu())
        tabItems = {}
        self.loadedTabs = []
        for tabClass in cfclient.ui.tabs.available:
            tab = tabClass(self.tabs, cfclient.ui.pluginhelper)
            item = QtGui.QAction(tab.getMenuName(), self)
            item.setCheckable(True)
            item.toggled.connect(tab.toggleVisibility)
            self.tabsMenuItem.menu().addAction(item)
            tabItems[tab.getTabName()] = item
            self.loadedTabs.append(tab)
            if not tab.enabled:
                item.setEnabled(False)

        # First instantiate all tabs and then open them in the correct order
        try:
            for tName in Config().get("open_tabs").split(","):
                t = tabItems[tName]
                if (t != None and t.isEnabled()):
                    # Toggle though menu so it's also marked as open there
                    t.toggle()
        except Exception as e:
            logger.warning("Exception while opening tabs [{}]".format(e))

        # Check which Input muxes are available
        self._mux_group = QActionGroup(self._menu_mux, exclusive=True)
        for m in self.joystickReader.available_mux():
            node = QAction(m,
                           self._menu_mux,
                           checkable=True,
                           enabled=True)
            node.toggled.connect(self._mux_selected)
            self._mux_group.addAction(node)
            self._menu_mux.addAction(node)
        # TODO: Temporary
        self._input_dev_stack = []
        self._menu_mux.actions()[0].setChecked(True)

        if Config().get("enable_input_muxing"):
            self._menu_mux.setEnabled(True)
        else:
            logger.info("Input device muxing disabled in config")

        self._mapping_support = True

    def _update_ui_state(self, newState, linkURI=""):
        self.uiState = newState
        if newState == UIState.DISCONNECTED:
            self.setWindowTitle("Not connected")
            self.menuItemConnect.setText("Connect to Crazyflie")
            self.connectButton.setText("Connect")
            self.menuItemQuickConnect.setEnabled(True)
            self.batteryBar.setValue(3000)
            self._menu_cf2_config.setEnabled(False)
            self._menu_cf1_config.setEnabled(True)
            self.linkQualityBar.setValue(0)
            self.menuItemBootloader.setEnabled(True)
            self.logConfigAction.setEnabled(False)
            if len(Config().get("link_uri")) > 0:
                self.quickConnectButton.setEnabled(True)
        if newState == UIState.CONNECTED:
            s = "Connected on %s" % linkURI
            self.setWindowTitle(s)
            self.menuItemConnect.setText("Disconnect")
            self.connectButton.setText("Disconnect")
            self.logConfigAction.setEnabled(True)
            # Find out if there's an I2C EEPROM, otherwise don't show the
            # dialog.
            if len(self.cf.mem.get_mems(MemoryElement.TYPE_I2C)) > 0:
                self._menu_cf2_config.setEnabled(True)
            self._menu_cf1_config.setEnabled(False)
        if newState == UIState.CONNECTING:
            s = "Connecting to {} ...".format(linkURI)
            self.setWindowTitle(s)
            self.menuItemConnect.setText("Cancel")
            self.connectButton.setText("Cancel")
            self.quickConnectButton.setEnabled(False)
            self.menuItemBootloader.setEnabled(False)
            self.menuItemQuickConnect.setEnabled(False)

    @pyqtSlot(bool)
    def toggleToolbox(self, display):
        menuItem = self.sender().menuItem
        dockToolbox = self.sender().dockToolbox

        if display and not dockToolbox.isVisible():
            dockToolbox.widget().enable()
            self.addDockWidget(dockToolbox.widget().preferedDockArea(),
                               dockToolbox)
            dockToolbox.show()
        elif not display:
            dockToolbox.widget().disable()
            self.removeDockWidget(dockToolbox)
            dockToolbox.hide()
            menuItem.setChecked(False)

    def _rescan_devices(self):
        self._statusbar_label.setText("No inputdevice connected!")
        self._menu_devices.clear()
        self._active_device = ""
        self.joystickReader.stop_input()
        for c in self._menu_mappings.actions():
            c.setEnabled(False)
        devs = self.joystickReader.available_devices()
        if (len(devs) > 0):
            self.device_discovery(devs)

    def _show_input_device_config_dialog(self):
        self.inputConfig = InputConfigDialogue(self.joystickReader)
        self.inputConfig.show()
        
    def _auto_reconnect_changed(self, checked):
        self._auto_reconnect_enabled = checked 
        Config().set("auto_reconnect", checked)
        logger.info("Auto reconnect enabled: {}".format(checked))

    def _show_connect_dialog(self):
        self.logConfigDialogue.show()

    def _update_vbatt(self, timestamp, data, logconf):
        self.batteryBar.setValue(int(data["pm.vbat"] * 1000))

    def _connected(self, linkURI):
        self._update_ui_state(UIState.CONNECTED, linkURI)

        Config().set("link_uri", str(linkURI))

        lg = LogConfig("Battery", 1000)
        lg.add_variable("pm.vbat", "float")
        try:
            self.cf.log.add_config(lg)
            lg.data_received_cb.add_callback(self.batteryUpdatedSignal.emit)
            lg.error_cb.add_callback(self._log_error_signal.emit)
            lg.start()
        except KeyError as e:
            logger.warning(str(e))

    def _logging_error(self, log_conf, msg):
        QMessageBox.about(self, "Log error", "Error when starting log config"
                " [{}]: {}".format(log_conf.name, msg))

    def _connection_lost(self, linkURI, msg):
        if not self._auto_reconnect_enabled:
            if self.isActiveWindow():
                warningCaption = "Communication failure"
                error = "Connection lost to {}: {}".format(linkURI, msg)
                QMessageBox.critical(self, warningCaption, error)
                self._update_ui_state(UIState.DISCONNECTED, linkURI)
        else:
            self._quick_connect()

    def _connection_failed(self, linkURI, error):
        if not self._auto_reconnect_enabled:
            msg = "Failed to connect on {}: {}".format(linkURI, error)
            warningCaption = "Communication failure"
            QMessageBox.critical(self, warningCaption, msg)
            self._update_ui_state(UIState.DISCONNECTED, linkURI)
        else:
            self._quick_connect()

    def closeEvent(self, event):
        self.hide()
        self.cf.close_link()
        Config().save_file()

    def _connect(self):
        if self.uiState == UIState.CONNECTED:
            self.cf.close_link()
        elif self.uiState == UIState.CONNECTING:
            self.cf.close_link()
            self._update_ui_state(UIState.DISCONNECTED)
        else:
            self.connectDialogue.show()

    def _display_input_device_error(self, error):
        self.cf.close_link()
        QMessageBox.critical(self, "Input device error", error)

    def _load_input_data(self):
        self.joystickReader.stop_input()
        # Populate combo box with available input device configurations
        for c in ConfigManager().get_list_of_configs():
            node = QAction(c,
                           self._menu_mappings,
                           checkable=True,
                           enabled=False)
            node.toggled.connect(self._inputconfig_selected)
            self.configGroup.addAction(node)
            self._menu_mappings.addAction(node)

    def _reload_configs(self, newConfigName):
        # remove the old actions from the group and the menu
        for action in self._menu_mappings.actions():
            self.configGroup.removeAction(action)
        self._menu_mappings.clear()

        # reload the conf files, and populate the menu
        self._load_input_data()

        self._update_input(self._active_device, newConfigName)

    def _update_input(self, device="", config=""):
        self._active_config = str(config)
        self._active_device = str(device)

        Config().set("input_device", str(self._active_device))

        # update the checked state of the menu items
        for c in self._menu_mappings.actions():
            c.setEnabled(True)
            if c.text() == self._active_config:
                c.setChecked(True)
        for c in self._menu_devices.actions():
            c.setEnabled(True)
            if c.text() == self._active_device:
                c.setChecked(True)
        # update label
        if device == "" and config == "":
            self._statusbar_label.setText("No input device selected")
        elif config == "":
            self._statusbar_label.setText("Using [{}] - "
                                          "No input config selected".format
                                          (self._active_device))
        else:
            self._statusbar_label.setText("Using [{}] with config [{}]".format
                                          (self._active_device,
                                           self._active_config))

    def _mux_selected(self, checked):
        if not checked:
            return

        selected_mux_name = str(self.sender().text())
        self.joystickReader.set_mux(name=selected_mux_name)

        logger.debug("Selected mux supports {} devices".format(self.joystickReader.get_mux_supported_dev_count()))
        self._adjust_nbr_of_selected_devices()

    def _get_saved_device_mapping(self, device_name):
        """Return the saved mapping for a given device"""
        config = None
        device_config_mapping = Config().get("device_config_mapping")
        if device_name in device_config_mapping.keys():
            config = device_config_mapping[device_name]

        logging.debug("For [{}] we recommend [{}]".format(device_name, config))
        return config


    def _update_input_device_footer(self, device_name=None, mapping_name=None):
        """Update the footer in the bottom of the UI with status for the
        input device and its mapping"""
        if not device_name and not mapping_name:
            self._statusbar_label.setText("No input device selected")
        elif self._mapping_support and not mapping_name:
            self._statusbar_label.setText("Using [{}] - "
                                          "No input config selected".format(
                                            device_name))
        elif not self._mapping_support:
            self._statusbar_label.setText("Using [{}]".format(device_name))
        else:
            self._statusbar_label.setText("Using [{}] with config [{}]".format(
                                            device_name, mapping_name))

    def _adjust_nbr_of_selected_devices(self):
        nbr_of_selected = len(self._input_dev_stack)
        nbr_of_supported = self.joystickReader.get_mux_supported_dev_count()
        while len(self._input_dev_stack) > nbr_of_supported:
            to_close = self._input_dev_stack.pop(0)
            # Close and de-select it in the UI
            self.joystickReader.stop_input(to_close)
            for c in self._menu_devices.actions():
                if c.text() == to_close:
                        c.setChecked(False)

    def _inputdevice_selected(self, checked):
        """Called when a new input device has been selected from the menu"""
        if not checked:
            return

        self._input_dev_stack.append(self.sender().text())

        selected_device_name = str(self.sender().text())
        self._active_device = selected_device_name

        # Save the device as "last used device"
        Config().set("input_device", str(selected_device_name))

        # Read preferred config used for this controller from config,
        # if found then select this config in the menu

        self._mapping_support = self.joystickReader.start_input(selected_device_name)
        self._adjust_nbr_of_selected_devices()

        if self.joystickReader.get_mux_supported_dev_count() == 1:
            preferred_config = self.joystickReader.get_saved_device_mapping(selected_device_name)
            if preferred_config:
                for c in self._menu_mappings.actions():
                    if c.text() == preferred_config:
                        c.setChecked(True)

    def _inputconfig_selected(self, checked):
        """Called when a new configuration has been selected from the menu"""
        if not checked:
            return
        selected_mapping = str(self.sender().text())
        self.joystickReader.set_input_map(self._active_device, selected_mapping)
        self._update_input_device_footer(self._active_device, selected_mapping)

    def device_discovery(self, devs):
        group = QActionGroup(self._menu_devices, exclusive=False)

        for d in devs:
            node = QAction(d.name, self._menu_devices, checkable=True)
            node.toggled.connect(self._inputdevice_selected)
            group.addAction(node)
            self._menu_devices.addAction(node)
            if d.name == Config().get("input_device"):
                self._active_device = d.name
        if len(self._active_device) == 0:
            self._active_device = str(self._menu_devices.actions()[0].text())

        device_config_mapping = Config().get("device_config_mapping")
        if device_config_mapping:
            if self._active_device in device_config_mapping.keys():
                self._current_input_config = device_config_mapping[
                    self._active_device]
            else:
                self._current_input_config = self._menu_mappings.actions()[0]\
                    .text()
        else:
            self._current_input_config = self._menu_mappings.actions()[0].text()

        # Now we know what device to use and what mapping, trigger the events
        # to change the menus and start the input
        for c in self._menu_devices.actions():
            if c.text() == self._active_device:
                c.setChecked(True)

        for c in self._menu_mappings.actions():
            c.setEnabled(True)
            if c.text() == self._current_input_config:
                c.setChecked(True)

    def _quick_connect(self):
        try:
            self.cf.open_link(Config().get("link_uri"))
        except KeyError:
            self.cf.open_link("")

    def _open_config_folder(self):
        QDesktopServices.openUrl(QUrl("file:///" +
                                      QDir.toNativeSeparators(sys.path[1])))

    def closeAppRequest(self):
        self.close()
        sys.exit(0)
Ejemplo n.º 7
0
class MainUI(QtGui.QMainWindow, main_window_class):

    connectionLostSignal = pyqtSignal(str, str)
    connectionInitiatedSignal = pyqtSignal(str)
    batteryUpdatedSignal = pyqtSignal(int, object, object)
    connectionDoneSignal = pyqtSignal(str)
    connectionFailedSignal = pyqtSignal(str, str)
    disconnectedSignal = pyqtSignal(str)
    linkQualitySignal = pyqtSignal(int)

    _input_device_error_signal = pyqtSignal(str)
    _input_discovery_signal = pyqtSignal(object)
    _log_error_signal = pyqtSignal(object, str)

    def __init__(self, *args):
        super(MainUI, self).__init__(*args)
        self.setupUi(self)

        ######################################################
        ### By lxrocks
        ### 'Skinny Progress Bar' tweak for Yosemite
        ### Tweak progress bar - artistic I am not - so pick your own colors !!!
        ### Only apply to Yosemite
        ######################################################
        import platform
        if platform.system() == 'Darwin':

            (Version, junk, machine) = platform.mac_ver()
            logger.info(
                "This is a MAC - checking if we can apply Progress Bar Stylesheet for Yosemite Skinny Bars "
            )
            yosemite = (10, 10, 0)
            tVersion = tuple(map(int, (Version.split("."))))

            if tVersion >= yosemite:
                logger.info("Found Yosemite:")

                tcss = """
                    QProgressBar {
                    border: 2px solid grey;
                    border-radius: 5px;
                    text-align: center;
                }
                QProgressBar::chunk {
                     background-color: #05B8CC;
                 }
                 """
                self.setStyleSheet(tcss)

            else:
                logger.info("Pre-Yosemite")

        ######################################################

        self.cf = Crazyflie(ro_cache=sys.path[0] + "/cflib/cache",
                            rw_cache=sys.path[1] + "/cache")

        cflib.crtp.init_drivers(
            enable_debug_driver=Config().get("enable_debug_driver"))

        zmq_params = ZMQParamAccess(self.cf)
        zmq_params.start()

        zmq_leds = ZMQLEDDriver(self.cf)
        zmq_leds.start()

        # Create the connection dialogue
        self.connectDialogue = ConnectDialogue()

        # Create and start the Input Reader
        self._statusbar_label = QLabel("No input-device found, insert one to"
                                       " fly.")
        self.statusBar().addWidget(self._statusbar_label)

        self.joystickReader = JoystickReader()
        self._active_device = ""
        #self.configGroup = QActionGroup(self._menu_mappings, exclusive=True)

        self._mux_group = QActionGroup(self._menu_inputdevice, exclusive=True)

        # TODO: Need to reload configs
        #ConfigManager().conf_needs_reload.add_callback(self._reload_configs)

        # Connections for the Connect Dialogue
        self.connectDialogue.requestConnectionSignal.connect(self.cf.open_link)

        self.cf.connection_failed.add_callback(
            self.connectionFailedSignal.emit)
        self.connectionFailedSignal.connect(self._connection_failed)

        self._input_device_error_signal.connect(
            self._display_input_device_error)
        self.joystickReader.device_error.add_callback(
            self._input_device_error_signal.emit)
        self._input_discovery_signal.connect(self.device_discovery)
        self.joystickReader.device_discovery.add_callback(
            self._input_discovery_signal.emit)

        # Connect UI signals
        self.menuItemConnect.triggered.connect(self._connect)
        self.logConfigAction.triggered.connect(self._show_connect_dialog)
        self.connectButton.clicked.connect(self._connect)
        self.quickConnectButton.clicked.connect(self._quick_connect)
        self.menuItemQuickConnect.triggered.connect(self._quick_connect)
        self.menuItemConfInputDevice.triggered.connect(
            self._show_input_device_config_dialog)
        self.menuItemExit.triggered.connect(self.closeAppRequest)
        self.batteryUpdatedSignal.connect(self._update_vbatt)
        self._menuitem_rescandevices.triggered.connect(self._rescan_devices)
        self._menuItem_openconfigfolder.triggered.connect(
            self._open_config_folder)

        self._auto_reconnect_enabled = Config().get("auto_reconnect")
        self.autoReconnectCheckBox.toggled.connect(
            self._auto_reconnect_changed)
        self.autoReconnectCheckBox.setChecked(Config().get("auto_reconnect"))

        self.joystickReader.input_updated.add_callback(
            self.cf.commander.send_setpoint)

        # Connection callbacks and signal wrappers for UI protection
        self.cf.connected.add_callback(self.connectionDoneSignal.emit)
        self.connectionDoneSignal.connect(self._connected)
        self.cf.disconnected.add_callback(self.disconnectedSignal.emit)
        self.disconnectedSignal.connect(lambda linkURI: self._update_ui_state(
            UIState.DISCONNECTED, linkURI))
        self.cf.connection_lost.add_callback(self.connectionLostSignal.emit)
        self.connectionLostSignal.connect(self._connection_lost)
        self.cf.connection_requested.add_callback(
            self.connectionInitiatedSignal.emit)
        self.connectionInitiatedSignal.connect(
            lambda linkURI: self._update_ui_state(UIState.CONNECTING, linkURI))
        self._log_error_signal.connect(self._logging_error)

        # Connect link quality feedback
        self.cf.link_quality_updated.add_callback(self.linkQualitySignal.emit)
        self.linkQualitySignal.connect(
            lambda percentage: self.linkQualityBar.setValue(percentage))

        # Set UI state in disconnected buy default
        self._update_ui_state(UIState.DISCONNECTED)

        # Parse the log configuration files
        self.logConfigReader = LogConfigReader(self.cf)

        self._current_input_config = None
        self._active_config = None
        self._active_config = None

        self.inputConfig = None

        # Add things to helper so tabs can access it
        cfclient.ui.pluginhelper.cf = self.cf
        cfclient.ui.pluginhelper.inputDeviceReader = self.joystickReader
        cfclient.ui.pluginhelper.logConfigReader = self.logConfigReader

        self.logConfigDialogue = LogConfigDialogue(cfclient.ui.pluginhelper)
        self._bootloader_dialog = BootloaderDialog(cfclient.ui.pluginhelper)
        self._cf2config_dialog = Cf2ConfigDialog(cfclient.ui.pluginhelper)
        self._cf1config_dialog = Cf1ConfigDialog(cfclient.ui.pluginhelper)
        self.menuItemBootloader.triggered.connect(self._bootloader_dialog.show)
        self._about_dialog = AboutDialog(cfclient.ui.pluginhelper)
        self.menuItemAbout.triggered.connect(self._about_dialog.show)
        self._menu_cf2_config.triggered.connect(self._cf2config_dialog.show)
        self._menu_cf1_config.triggered.connect(self._cf1config_dialog.show)

        # Loading toolboxes (A bit of magic for a lot of automatic)
        self.toolboxes = []
        self.toolboxesMenuItem.setMenu(QtGui.QMenu())
        for t_class in cfclient.ui.toolboxes.toolboxes:
            toolbox = t_class(cfclient.ui.pluginhelper)
            dockToolbox = MyDockWidget(toolbox.getName())
            dockToolbox.setWidget(toolbox)
            self.toolboxes += [
                dockToolbox,
            ]

            # Add menu item for the toolbox
            item = QtGui.QAction(toolbox.getName(), self)
            item.setCheckable(True)
            item.triggered.connect(self.toggleToolbox)
            self.toolboxesMenuItem.menu().addAction(item)

            dockToolbox.closed.connect(lambda: self.toggleToolbox(False))

            # Setup some introspection
            item.dockToolbox = dockToolbox
            item.menuItem = item
            dockToolbox.dockToolbox = dockToolbox
            dockToolbox.menuItem = item

        # Load and connect tabs
        self.tabsMenuItem.setMenu(QtGui.QMenu())
        tabItems = {}
        self.loadedTabs = []
        for tabClass in cfclient.ui.tabs.available:
            tab = tabClass(self.tabs, cfclient.ui.pluginhelper)
            item = QtGui.QAction(tab.getMenuName(), self)
            item.setCheckable(True)
            item.toggled.connect(tab.toggleVisibility)
            self.tabsMenuItem.menu().addAction(item)
            tabItems[tab.getTabName()] = item
            self.loadedTabs.append(tab)
            if not tab.enabled:
                item.setEnabled(False)

        # First instantiate all tabs and then open them in the correct order
        try:
            for tName in Config().get("open_tabs").split(","):
                t = tabItems[tName]
                if (t != None and t.isEnabled()):
                    # Toggle though menu so it's also marked as open there
                    t.toggle()
        except Exception as e:
            logger.warning("Exception while opening tabs [{}]".format(e))

        # References to all the device sub-menus in the "Input device" menu
        self._all_role_menus = ()
        # Used to filter what new devices to add default mapping to
        self._available_devices = ()
        # Keep track of mux nodes so we can enable according to how many
        # devices we have
        self._all_mux_nodes = ()

        # Check which Input muxes are available
        self._mux_group = QActionGroup(self._menu_inputdevice, exclusive=True)
        for m in self.joystickReader.available_mux():
            node = QAction(m.name,
                           self._menu_inputdevice,
                           checkable=True,
                           enabled=False)
            node.toggled.connect(self._mux_selected)
            self._mux_group.addAction(node)
            self._menu_inputdevice.addAction(node)
            self._all_mux_nodes += (node, )
            mux_subnodes = ()
            for name in m.supported_roles():
                sub_node = QMenu("    {}".format(name),
                                 self._menu_inputdevice,
                                 enabled=False)
                self._menu_inputdevice.addMenu(sub_node)
                mux_subnodes += (sub_node, )
                self._all_role_menus += ({
                    "muxmenu": node,
                    "rolemenu": sub_node
                }, )
            node.setData((m, mux_subnodes))

        self._mapping_support = True

    def _update_ui_state(self, newState, linkURI=""):
        self.uiState = newState
        if newState == UIState.DISCONNECTED:
            self.setWindowTitle("Not connected")
            self.menuItemConnect.setText("Connect to Crazyflie")
            self.connectButton.setText("Connect")
            self.menuItemQuickConnect.setEnabled(True)
            self.batteryBar.setValue(3000)
            self._menu_cf2_config.setEnabled(False)
            self._menu_cf1_config.setEnabled(True)
            self.linkQualityBar.setValue(0)
            self.menuItemBootloader.setEnabled(True)
            self.logConfigAction.setEnabled(False)
            if len(Config().get("link_uri")) > 0:
                self.quickConnectButton.setEnabled(True)
        if newState == UIState.CONNECTED:
            s = "Connected on %s" % linkURI
            self.setWindowTitle(s)
            self.menuItemConnect.setText("Disconnect")
            self.connectButton.setText("Disconnect")
            self.logConfigAction.setEnabled(True)
            # Find out if there's an I2C EEPROM, otherwise don't show the
            # dialog.
            if len(self.cf.mem.get_mems(MemoryElement.TYPE_I2C)) > 0:
                self._menu_cf2_config.setEnabled(True)
            self._menu_cf1_config.setEnabled(False)
        if newState == UIState.CONNECTING:
            s = "Connecting to {} ...".format(linkURI)
            self.setWindowTitle(s)
            self.menuItemConnect.setText("Cancel")
            self.connectButton.setText("Cancel")
            self.quickConnectButton.setEnabled(False)
            self.menuItemBootloader.setEnabled(False)
            self.menuItemQuickConnect.setEnabled(False)

    @pyqtSlot(bool)
    def toggleToolbox(self, display):
        menuItem = self.sender().menuItem
        dockToolbox = self.sender().dockToolbox

        if display and not dockToolbox.isVisible():
            dockToolbox.widget().enable()
            self.addDockWidget(dockToolbox.widget().preferedDockArea(),
                               dockToolbox)
            dockToolbox.show()
        elif not display:
            dockToolbox.widget().disable()
            self.removeDockWidget(dockToolbox)
            dockToolbox.hide()
            menuItem.setChecked(False)

    def _rescan_devices(self):
        self._statusbar_label.setText("No inputdevice connected!")
        self._menu_devices.clear()
        self._active_device = ""
        self.joystickReader.stop_input()

        #for c in self._menu_mappings.actions():
        #    c.setEnabled(False)
        #devs = self.joystickReader.available_devices()
        #if (len(devs) > 0):
        #    self.device_discovery(devs)

    def _show_input_device_config_dialog(self):
        self.inputConfig = InputConfigDialogue(self.joystickReader)
        self.inputConfig.show()

    def _auto_reconnect_changed(self, checked):
        self._auto_reconnect_enabled = checked
        Config().set("auto_reconnect", checked)
        logger.info("Auto reconnect enabled: {}".format(checked))

    def _show_connect_dialog(self):
        self.logConfigDialogue.show()

    def _update_vbatt(self, timestamp, data, logconf):
        self.batteryBar.setValue(int(data["pm.vbat"] * 1000))

    def _connected(self, linkURI):
        self._update_ui_state(UIState.CONNECTED, linkURI)

        Config().set("link_uri", str(linkURI))

        lg = LogConfig("Battery", 1000)
        lg.add_variable("pm.vbat", "float")
        try:
            self.cf.log.add_config(lg)
            lg.data_received_cb.add_callback(self.batteryUpdatedSignal.emit)
            lg.error_cb.add_callback(self._log_error_signal.emit)
            lg.start()
        except KeyError as e:
            logger.warning(str(e))

        mem = self.cf.mem.get_mems(MemoryElement.TYPE_DRIVER_LED)[0]
        mem.write_data(self._led_write_done)

        #self._led_write_test = 0

        #mem.leds[self._led_write_test] = [10, 20, 30]
        #mem.write_data(self._led_write_done)

    def _led_write_done(self, mem, addr):
        logger.info("LED write done callback")
        #self._led_write_test += 1
        #mem.leds[self._led_write_test] = [10, 20, 30]
        #mem.write_data(self._led_write_done)

    def _logging_error(self, log_conf, msg):
        QMessageBox.about(
            self, "Log error", "Error when starting log config"
            " [{}]: {}".format(log_conf.name, msg))

    def _connection_lost(self, linkURI, msg):
        if not self._auto_reconnect_enabled:
            if self.isActiveWindow():
                warningCaption = "Communication failure"
                error = "Connection lost to {}: {}".format(linkURI, msg)
                QMessageBox.critical(self, warningCaption, error)
                self._update_ui_state(UIState.DISCONNECTED, linkURI)
        else:
            self._quick_connect()

    def _connection_failed(self, linkURI, error):
        if not self._auto_reconnect_enabled:
            msg = "Failed to connect on {}: {}".format(linkURI, error)
            warningCaption = "Communication failure"
            QMessageBox.critical(self, warningCaption, msg)
            self._update_ui_state(UIState.DISCONNECTED, linkURI)
        else:
            self._quick_connect()

    def closeEvent(self, event):
        self.hide()
        self.cf.close_link()
        Config().save_file()

    def _connect(self):
        if self.uiState == UIState.CONNECTED:
            self.cf.close_link()
        elif self.uiState == UIState.CONNECTING:
            self.cf.close_link()
            self._update_ui_state(UIState.DISCONNECTED)
        else:
            self.connectDialogue.show()

    def _display_input_device_error(self, error):
        self.cf.close_link()
        QMessageBox.critical(self, "Input device error", error)

    def _mux_selected(self, checked):
        """Called when a new mux is selected. The menu item contains a
        reference to the raw mux object as well as to the associated device
        sub-nodes"""
        if not checked:
            (mux, sub_nodes) = self.sender().data().toPyObject()
            for s in sub_nodes:
                s.setEnabled(False)
        else:
            (mux, sub_nodes) = self.sender().data().toPyObject()
            for s in sub_nodes:
                s.setEnabled(True)
            self.joystickReader.set_mux(mux=mux)

            # Go though the tree and select devices/mapping that was
            # selected before it was disabled.
            for role_node in sub_nodes:
                for dev_node in role_node.children():
                    if type(dev_node) is QAction and dev_node.isChecked():
                        dev_node.toggled.emit(True)

            self._update_input_device_footer()

    def _get_dev_status(self, device):
        msg = "{}".format(device.name)
        if device.supports_mapping:
            map_name = "N/A"
            if device.input_map:
                map_name = device.input_map_name
            msg += " ({})".format(map_name)
        return msg

    def _update_input_device_footer(self):
        """Update the footer in the bottom of the UI with status for the
        input device and its mapping"""

        msg = ""

        if len(self.joystickReader.available_devices()) > 0:
            mux = self.joystickReader._selected_mux
            msg = "Using {} mux with ".format(mux.name)
            for key in mux._devs.keys()[:-1]:
                if mux._devs[key]:
                    msg += "{}, ".format(self._get_dev_status(mux._devs[key]))
                else:
                    msg += "N/A, "
            # Last item
            key = mux._devs.keys()[-1]
            if mux._devs[key]:
                msg += "{}".format(self._get_dev_status(mux._devs[key]))
            else:
                msg += "N/A"
        else:
            msg = "No input device found"
        self._statusbar_label.setText(msg)

    def _inputdevice_selected(self, checked):
        """Called when a new input device has been selected from the menu. The
        data in the menu object is the associated map menu (directly under the
        item in the menu) and the raw device"""
        (map_menu, device, mux_menu) = self.sender().data().toPyObject()
        if not checked:
            if map_menu:
                map_menu.setEnabled(False)
            # Do not close the device, since we don't know exactly
            # how many devices the mux can have open. When selecting a
            # new mux the old one will take care of this.
        else:
            if map_menu:
                map_menu.setEnabled(True)

            (mux, sub_nodes) = mux_menu.data().toPyObject()
            for role_node in sub_nodes:
                for dev_node in role_node.children():
                    if type(dev_node) is QAction and dev_node.isChecked():
                        if device.id == dev_node.data().toPyObject()[1].id \
                                and dev_node is not self.sender():
                            dev_node.setChecked(False)

            role_in_mux = str(self.sender().parent().title()).strip()
            logger.info("Role of {} is {}".format(device.name, role_in_mux))

            Config().set("input_device", str(device.name))

            self._mapping_support = self.joystickReader.start_input(
                device.name, role_in_mux)
        self._update_input_device_footer()

    def _inputconfig_selected(self, checked):
        """Called when a new configuration has been selected from the menu. The
        data in the menu object is a referance to the device QAction in parent
        menu. This contains a referance to the raw device."""
        if not checked:
            return

        selected_mapping = str(self.sender().text())
        device = self.sender().data().toPyObject().data().toPyObject()[1]
        self.joystickReader.set_input_map(device.name, selected_mapping)
        self._update_input_device_footer()

    def device_discovery(self, devs):
        """Called when new devices have been added"""
        for menu in self._all_role_menus:
            role_menu = menu["rolemenu"]
            mux_menu = menu["muxmenu"]
            dev_group = QActionGroup(role_menu, exclusive=True)
            for d in devs:
                dev_node = QAction(d.name,
                                   role_menu,
                                   checkable=True,
                                   enabled=True)
                role_menu.addAction(dev_node)
                dev_group.addAction(dev_node)
                dev_node.toggled.connect(self._inputdevice_selected)

                map_node = None
                if d.supports_mapping:
                    map_node = QMenu("    Input map", role_menu, enabled=False)
                    map_group = QActionGroup(role_menu, exclusive=True)
                    # Connect device node to map node for easy
                    # enabling/disabling when selection changes and device
                    # to easily enable it
                    dev_node.setData((map_node, d))
                    for c in ConfigManager().get_list_of_configs():
                        node = QAction(c,
                                       map_node,
                                       checkable=True,
                                       enabled=True)
                        node.toggled.connect(self._inputconfig_selected)
                        map_node.addAction(node)
                        # Connect all the map nodes back to the device
                        # action node where we can access the raw device
                        node.setData(dev_node)
                        map_group.addAction(node)
                        # If this device hasn't been found before, then
                        # select the default mapping for it.
                        if d not in self._available_devices:
                            last_map = Config().get("device_config_mapping")
                            if last_map.has_key(
                                    d.name) and last_map[d.name] == c:
                                node.setChecked(True)
                    role_menu.addMenu(map_node)
                dev_node.setData((map_node, d, mux_menu))

        # Update the list of what devices we found
        # to avoid selecting default mapping for all devices when
        # a new one is inserted
        self._available_devices = ()
        for d in devs:
            self._available_devices += (d, )

        # Only enable MUX nodes if we have enough devies to cover
        # the roles
        for mux_node in self._all_mux_nodes:
            (mux, sub_nodes) = mux_node.data().toPyObject()
            if len(mux.supported_roles()) <= len(self._available_devices):
                mux_node.setEnabled(True)

        # TODO: Currently only supports selecting default mux
        if self._all_mux_nodes[0].isEnabled():
            self._all_mux_nodes[0].setChecked(True)

        # If the previous length of the available devies was 0, then select
        # the default on. If that's not available then select the first
        # on in the list.
        # TODO: This will only work for the "Normal" mux so this will be
        #       selected by default
        if Config().get("input_device") in [d.name for d in devs]:
            for dev_menu in self._all_role_menus[0]["rolemenu"].actions():
                if dev_menu.text() == Config().get("input_device"):
                    dev_menu.setChecked(True)
        else:
            # Select the first device in the first mux (will always be "Normal"
            # mux)
            self._all_role_menus[0]["rolemenu"].actions()[0].setChecked(True)
            logger.info("Select first device")

        self._update_input_device_footer()

    def _quick_connect(self):
        try:
            self.cf.open_link(Config().get("link_uri"))
        except KeyError:
            self.cf.open_link("")

    def _open_config_folder(self):
        QDesktopServices.openUrl(
            QUrl("file:///" + QDir.toNativeSeparators(sys.path[1])))

    def closeAppRequest(self):
        self.close()
        sys.exit(0)
    def __init__(self, *args):
        super(MainUI, self).__init__(*args)
        self.setupUi(self) 

        self.cfg = Config()
        self.cf = Crazyflie(ro_cache=sys.path[0]+"/cflib/cache",
                            rw_cache=sys.path[1]+"/cache")

        cflib.crtp.init_drivers()

        # Create the connection dialogue
        self.connectDialogue = ConnectDialogue()

        # Create and start the Input Reader
        self._statusbar_label = QLabel("No inputdevice connected!")
        self.statusBar().addWidget(self._statusbar_label)
        self.joystickReader = JoystickReader()
        # Populate combo box with available input device configurations
        group = QActionGroup(self._menu_mappings, exclusive=True)
        for c in self.joystickReader.getListOfConfigs():
            node = QAction(c, self._menu_mappings, checkable=True, 
                           enabled=False)
            node.toggled.connect(self._inputconfig_selected)
            group.addAction(node)
            self._menu_mappings.addAction(node)
        self.joystickReader.start()
        self._current_input_config = ""
        self._current_input_device = ""

        # Connections for the Connect Dialogue
        self.connectDialogue.requestConnectionSignal.connect(self.cf.open_link)

        self.connectionDoneSignal.connect(self.connectionDone)
        self.cf.connectionFailed.add_callback(self.connectionFailedSignal.emit)
        self.connectionFailedSignal.connect(self.connectionFailed)
        self.joystickReader.inputDeviceErrorSignal.connect(self.inputDeviceError)
        self.joystickReader.discovery_signal.connect(self.device_discovery)    
        # Connect UI signals
        self.menuItemConnect.triggered.connect(self.connectButtonClicked)
        self.logConfigAction.triggered.connect(self.doLogConfigDialogue)
        self.connectButton.clicked.connect(self.connectButtonClicked)
        self.quickConnectButton.clicked.connect(self.quickConnect)
        self.menuItemQuickConnect.triggered.connect(self.quickConnect)
        self.menuItemConfInputDevice.triggered.connect(self.configInputDevice)
        self.menuItemExit.triggered.connect(self.closeAppRequest)
        self.batteryUpdatedSignal.connect(self.updateBatteryVoltage)                    
        self._menuitem_rescandevices.triggered.connect(self._rescan_devices)
        
        # Do not queue data from the controller output to the Crazyflie wrapper to avoid latency
        self.joystickReader.sendControlSetpointSignal.connect(self.cf.commander.send_setpoint, Qt.DirectConnection)

        # Connection callbacks and signal wrappers for UI protection
        self.cf.connectSetupFinished.add_callback(self.connectionDoneSignal.emit)
        self.connectionDoneSignal.connect(self.connectionDone)
        self.cf.disconnected.add_callback(self.disconnectedSignal.emit)
        self.disconnectedSignal.connect(lambda linkURI: self.setUIState(UIState.DISCONNECTED, linkURI))
        self.cf.connectionLost.add_callback(self.connectionLostSignal.emit)
        self.connectionLostSignal.connect(self.connectionLost)
        self.cf.connectionInitiated.add_callback(self.connectionInitiatedSignal.emit)
        self.connectionInitiatedSignal.connect(lambda linkURI: self.setUIState(UIState.CONNECTING, linkURI))

        # Connect link quality feedback
        self.cf.linkQuality.add_callback(self.linkQualitySignal.emit)
        self.linkQualitySignal.connect(lambda percentage: self.linkQualityBar.setValue(percentage))

        # Set UI state in disconnected buy default
        self.setUIState(UIState.DISCONNECTED)

        # Parse the log configuration files
        self.logConfigReader = LogConfigReader()
        self.logConfigReader.readConfigFiles()

        # Add things to helper so tabs can access it
        cfclient.ui.pluginhelper.cf = self.cf
        cfclient.ui.pluginhelper.inputDeviceReader = self.joystickReader
        cfclient.ui.pluginhelper.logConfigReader = self.logConfigReader
        
        self.logConfigDialogue = LogConfigDialogue(cfclient.ui.pluginhelper)
        self._bootloader_dialog = BootloaderDialog(cfclient.ui.pluginhelper)
        self.menuItemBootloader.triggered.connect(self._bootloader_dialog.show)
        self._about_dialog = AboutDialog(cfclient.ui.pluginhelper)
        self.menuItemAbout.triggered.connect(self._about_dialog.show)
        #Loading toolboxes (A bit of magic for a lot of automatic)
        self.toolboxes = []
        self.toolboxesMenuItem.setMenu(QtGui.QMenu())
        for t_class in cfclient.ui.toolboxes.toolboxes:
            toolbox = t_class(cfclient.ui.pluginhelper)
            dockToolbox = MyDockWidget(toolbox.getName())
            dockToolbox.setWidget(toolbox)
            self.toolboxes += [dockToolbox, ]
            
            #Add menu item for the toolbox
            item = QtGui.QAction(toolbox.getName(), self)
            item.setCheckable(True)
            item.triggered.connect(self.toggleToolbox)
            self.toolboxesMenuItem.menu().addAction(item)
            
            dockToolbox.closed.connect(lambda :self.toggleToolbox(False))
            
            #Setup some introspection
            item.dockToolbox = dockToolbox
            item.menuItem = item
            dockToolbox.dockToolbox = dockToolbox
            dockToolbox.menuItem = item

        # Load and connect tabs
        self.tabsMenuItem.setMenu(QtGui.QMenu())
        tmpTabList = {}
        for newTab in cfclient.ui.tabs.available:
            t = newTab(self.tabs, cfclient.ui.pluginhelper)
            item = QtGui.QAction(t.getMenuName(), self)
            item.setCheckable(True)
            item.toggled.connect(t.toggleVisibility)
            self.tabsMenuItem.menu().addAction(item)
            tmpTabList[t.getTabName()] = item
            # TODO: Fix this dirty hack!
            # Without this the signal never arrives is t.toggleVisibility when
            # clicked in menu ?!
            t.fakeIt()
        # First instantiate all the tabs and then open them in the correct order
        try:
            for tName in Config().get("open_tabs").split(","):
                t = tmpTabList[tName]
                if (t != None):
                    t.toggle() # Toggle though menu so it's also marked as open there
        except Exception as e:
            logger.warning("Exception while opening tabs [%s]", e)
class MainUI(QtGui.QMainWindow, main_window_class):

    connectionLostSignal = pyqtSignal(str, str)
    connectionInitiatedSignal = pyqtSignal(str)
    batteryUpdatedSignal = pyqtSignal(object)
    connectionDoneSignal = pyqtSignal(str)
    connectionFailedSignal = pyqtSignal(str, str)
    disconnectedSignal = pyqtSignal(str)
    linkQualitySignal = pyqtSignal(int)

    def __init__(self, *args):
        super(MainUI, self).__init__(*args)
        self.setupUi(self) 

        self.cfg = Config()
        self.cf = Crazyflie(ro_cache=sys.path[0]+"/cflib/cache",
                            rw_cache=sys.path[1]+"/cache")

        cflib.crtp.init_drivers()

        # Create the connection dialogue
        self.connectDialogue = ConnectDialogue()

        # Create and start the Input Reader
        self._statusbar_label = QLabel("No inputdevice connected!")
        self.statusBar().addWidget(self._statusbar_label)
        self.joystickReader = JoystickReader()
        # Populate combo box with available input device configurations
        group = QActionGroup(self._menu_mappings, exclusive=True)
        for c in self.joystickReader.getListOfConfigs():
            node = QAction(c, self._menu_mappings, checkable=True, 
                           enabled=False)
            node.toggled.connect(self._inputconfig_selected)
            group.addAction(node)
            self._menu_mappings.addAction(node)
        self.joystickReader.start()
        self._current_input_config = ""
        self._current_input_device = ""

        # Connections for the Connect Dialogue
        self.connectDialogue.requestConnectionSignal.connect(self.cf.open_link)

        self.connectionDoneSignal.connect(self.connectionDone)
        self.cf.connectionFailed.add_callback(self.connectionFailedSignal.emit)
        self.connectionFailedSignal.connect(self.connectionFailed)
        self.joystickReader.inputDeviceErrorSignal.connect(self.inputDeviceError)
        self.joystickReader.discovery_signal.connect(self.device_discovery)    
        # Connect UI signals
        self.menuItemConnect.triggered.connect(self.connectButtonClicked)
        self.logConfigAction.triggered.connect(self.doLogConfigDialogue)
        self.connectButton.clicked.connect(self.connectButtonClicked)
        self.quickConnectButton.clicked.connect(self.quickConnect)
        self.menuItemQuickConnect.triggered.connect(self.quickConnect)
        self.menuItemConfInputDevice.triggered.connect(self.configInputDevice)
        self.menuItemExit.triggered.connect(self.closeAppRequest)
        self.batteryUpdatedSignal.connect(self.updateBatteryVoltage)                    
        self._menuitem_rescandevices.triggered.connect(self._rescan_devices)
        
        # Do not queue data from the controller output to the Crazyflie wrapper to avoid latency
        self.joystickReader.sendControlSetpointSignal.connect(self.cf.commander.send_setpoint, Qt.DirectConnection)

        # Connection callbacks and signal wrappers for UI protection
        self.cf.connectSetupFinished.add_callback(self.connectionDoneSignal.emit)
        self.connectionDoneSignal.connect(self.connectionDone)
        self.cf.disconnected.add_callback(self.disconnectedSignal.emit)
        self.disconnectedSignal.connect(lambda linkURI: self.setUIState(UIState.DISCONNECTED, linkURI))
        self.cf.connectionLost.add_callback(self.connectionLostSignal.emit)
        self.connectionLostSignal.connect(self.connectionLost)
        self.cf.connectionInitiated.add_callback(self.connectionInitiatedSignal.emit)
        self.connectionInitiatedSignal.connect(lambda linkURI: self.setUIState(UIState.CONNECTING, linkURI))

        # Connect link quality feedback
        self.cf.linkQuality.add_callback(self.linkQualitySignal.emit)
        self.linkQualitySignal.connect(lambda percentage: self.linkQualityBar.setValue(percentage))

        # Set UI state in disconnected buy default
        self.setUIState(UIState.DISCONNECTED)

        # Parse the log configuration files
        self.logConfigReader = LogConfigReader()
        self.logConfigReader.readConfigFiles()

        # Add things to helper so tabs can access it
        cfclient.ui.pluginhelper.cf = self.cf
        cfclient.ui.pluginhelper.inputDeviceReader = self.joystickReader
        cfclient.ui.pluginhelper.logConfigReader = self.logConfigReader
        
        self.logConfigDialogue = LogConfigDialogue(cfclient.ui.pluginhelper)
        self._bootloader_dialog = BootloaderDialog(cfclient.ui.pluginhelper)
        self.menuItemBootloader.triggered.connect(self._bootloader_dialog.show)
        self._about_dialog = AboutDialog(cfclient.ui.pluginhelper)
        self.menuItemAbout.triggered.connect(self._about_dialog.show)
        #Loading toolboxes (A bit of magic for a lot of automatic)
        self.toolboxes = []
        self.toolboxesMenuItem.setMenu(QtGui.QMenu())
        for t_class in cfclient.ui.toolboxes.toolboxes:
            toolbox = t_class(cfclient.ui.pluginhelper)
            dockToolbox = MyDockWidget(toolbox.getName())
            dockToolbox.setWidget(toolbox)
            self.toolboxes += [dockToolbox, ]
            
            #Add menu item for the toolbox
            item = QtGui.QAction(toolbox.getName(), self)
            item.setCheckable(True)
            item.triggered.connect(self.toggleToolbox)
            self.toolboxesMenuItem.menu().addAction(item)
            
            dockToolbox.closed.connect(lambda :self.toggleToolbox(False))
            
            #Setup some introspection
            item.dockToolbox = dockToolbox
            item.menuItem = item
            dockToolbox.dockToolbox = dockToolbox
            dockToolbox.menuItem = item

        # Load and connect tabs
        self.tabsMenuItem.setMenu(QtGui.QMenu())
        tmpTabList = {}
        for newTab in cfclient.ui.tabs.available:
            t = newTab(self.tabs, cfclient.ui.pluginhelper)
            item = QtGui.QAction(t.getMenuName(), self)
            item.setCheckable(True)
            item.toggled.connect(t.toggleVisibility)
            self.tabsMenuItem.menu().addAction(item)
            tmpTabList[t.getTabName()] = item
            # TODO: Fix this dirty hack!
            # Without this the signal never arrives is t.toggleVisibility when
            # clicked in menu ?!
            t.fakeIt()
        # First instantiate all the tabs and then open them in the correct order
        try:
            for tName in Config().get("open_tabs").split(","):
                t = tmpTabList[tName]
                if (t != None):
                    t.toggle() # Toggle though menu so it's also marked as open there
        except Exception as e:
            logger.warning("Exception while opening tabs [%s]", e)

    def setUIState(self, newState, linkURI=""):
        self.uiState = newState
        if (newState == UIState.DISCONNECTED):
            self.setWindowTitle("Not connected")
            self.menuItemConnect.setText("Connect to Crazyflie")
            self.connectButton.setText("Connect")
            self.menuItemQuickConnect.setEnabled(True)
            self.batteryBar.setValue(3000)
            self.linkQualityBar.setValue(0)
            self.menuItemBootloader.setEnabled(True)
            self.logConfigAction.setEnabled(False)
            if (len(Config().get("link_uri")) > 0):
                self.quickConnectButton.setEnabled(True)
        if (newState == UIState.CONNECTED):
            s = "Connected on %s" % linkURI
            self.setWindowTitle(s)
            self.menuItemConnect.setText("Disconnect")
            self.connectButton.setText("Disconnect")
            self.logConfigAction.setEnabled(True)
        if (newState == UIState.CONNECTING):
            s = "Connecting to %s" % linkURI
            self.setWindowTitle(s)
            self.menuItemConnect.setText("Cancel")
            self.connectButton.setText("Cancel")
            self.quickConnectButton.setEnabled(False)
            self.menuItemBootloader.setEnabled(False)
            self.menuItemQuickConnect.setEnabled(False)
    
    @pyqtSlot(bool)
    def toggleToolbox(self, display):
        menuItem = self.sender().menuItem
        dockToolbox = self.sender().dockToolbox
    
        if display and not dockToolbox.isVisible():
            dockToolbox.widget().enable()
            self.addDockWidget(dockToolbox.widget().preferedDockArea(), dockToolbox)
            dockToolbox.show()
        elif not display:
            dockToolbox.widget().disable()
            self.removeDockWidget(dockToolbox)
            dockToolbox.hide()
            menuItem.setChecked(False)
    
    def _rescan_devices(self):
        self._statusbar_label.setText("No inputdevice connected!")
        self._menu_devices.clear()
        self._current_input_device = ""
        for c in self._menu_mappings.actions():
            c.setEnabled(False)
        devs = self.joystickReader.getAvailableDevices()
        if (len(devs) > 0):
            self.device_discovery(devs)

    def configInputDevice(self):
        self.inputConfig = InputConfigDialogue(self.joystickReader)
        self.inputConfig.show()

    def doLogConfigDialogue(self):
        self.logConfigDialogue.show()

    def updateBatteryVoltage(self, data):
        self.batteryBar.setValue(int(data["pm.vbat"] * 1000))

    def connectionDone(self, linkURI):
        self.setUIState(UIState.CONNECTED, linkURI)

        Config().set("link_uri", linkURI)

        lg = LogConfig ("Battery", 1000)
        lg.addVariable(LogVariable("pm.vbat", "float"))
        self.log = self.cf.log.create_log_packet(lg)
        if (self.log != None):
            self.log.dataReceived.add_callback(self.batteryUpdatedSignal.emit)
            self.log.error.add_callback(self.loggingError)
            self.log.start()
        else:
            logger.warning("Could not setup loggingblock!")

    def loggingError(self, error):
        logger.warn("logging error %s", error)

    def connectionLost(self, linkURI, msg):
        if (self.isActiveWindow()):
            warningCaption = "Communication failure"
            error = "Connection lost to %s: %s" % (linkURI, msg)
            QMessageBox.critical(self,warningCaption, error)
        self.setUIState(UIState.DISCONNECTED, linkURI)   

    def connectionFailed(self, linkURI, error):
        msg =  "Failed to connect on %s: %s" % (linkURI, error)
        warningCaption = "Communication failure"
        QMessageBox.critical(self,warningCaption, msg)
        self.setUIState(UIState.DISCONNECTED, linkURI)

    def closeEvent(self, event):
        self.hide()
        self.cf.close_link()
        Config().save_file()

    def connectButtonClicked(self):
        if (self.uiState == UIState.CONNECTED):
            self.cf.close_link()
        elif (self.uiState == UIState.CONNECTING):
            self.cf.close_link()
            self.setUIState(UIState.DISCONNECTED)
        else:
            self.connectDialogue.show()

    def inputDeviceError(self, error):
        self.cf.close_link()
        QMessageBox.critical(self,"Input device error", error)      

    def _inputdevice_selected(self, checked):
        if (not checked):
            return
        self.joystickReader.stopInput()
        sender = self.sender()
        self._current_input_device = sender.text()
        device_config_mapping = Config().get("device_config_mapping")
        if (self._current_input_device in device_config_mapping.keys()):
            self._current_input_config = device_config_mapping[
                str(self._current_input_device)]
        else:
            self._current_input_config = self._menu_mappings.actions()[0].text()
        Config().set("input_device", str(self._current_input_device))
        
        for c in self._menu_mappings.actions():
            if (c.text() == self._current_input_config):
                c.setChecked(True)

        self.joystickReader.startInput(str(sender.text()),
                                       self._current_input_config)
        self._statusbar_label.setText("Using [%s] with config [%s]" % (
                                      self._current_input_device,
                                      self._current_input_config))

    def _inputconfig_selected(self, checked):
        if (not checked):
            return
        sender = self.sender()
        self._current_input_config = sender.text()
        Config().get("device_config_mapping")[str(self._current_input_device)] = str(self._current_input_config)
        self.joystickReader.startInput(str(self._current_input_device),
                                       self._current_input_config)
        self._statusbar_label.setText("Using [%s] with config [%s]" % (
                                      self._current_input_device,
                                      self._current_input_config))

    def device_discovery(self, devs):
        group = QActionGroup(self._menu_devices, exclusive=True)
        
        for d in devs:
            node = QAction(d["name"], self._menu_devices, checkable=True)
            node.toggled.connect(self._inputdevice_selected)
            group.addAction(node)
            self._menu_devices.addAction(node)
            if (d["name"] == Config().get("input_device")):
                self._current_input_device = d["name"]
        if (len(self._current_input_device) == 0):
            self._current_input_device = self._menu_devices.actions()[0].text()

        device_config_mapping = Config().get("device_config_mapping")
        if (device_config_mapping):
            if (self._current_input_device in device_config_mapping.keys()):
                self._current_input_config = device_config_mapping[
                    str(self._current_input_device)]
            else:
                self._current_input_config = self._menu_mappings.actions()[0].text()
        else:
            self._current_input_config = self._menu_mappings.actions()[0].text()

        # Now we know what device to use and what mapping, trigger the events to
        # change the menus and start the input
        for c in self._menu_mappings.actions():
            c.setEnabled(True)
            if (c.text() == self._current_input_config):
                c.setChecked(True)
        
        for c in self._menu_devices.actions():
            if (c.text() == self._current_input_device):
                c.setChecked(True)

    def quickConnect(self):
        try:
            self.cf.open_link(Config().get("link_uri"))
        except KeyError:
            self.cf.open_link("")    

    def closeAppRequest(self):
        self.close()
        app.exit(0);
Ejemplo n.º 10
0
class MainUI(QtGui.QMainWindow, main_window_class):

    connectionLostSignal = pyqtSignal(str, str)
    connectionInitiatedSignal = pyqtSignal(str)
    batteryUpdatedSignal = pyqtSignal(int, object, object)
    connectionDoneSignal = pyqtSignal(str)
    connectionFailedSignal = pyqtSignal(str, str)
    disconnectedSignal = pyqtSignal(str)
    linkQualitySignal = pyqtSignal(int)

    _input_device_error_signal = pyqtSignal(str)
    _input_discovery_signal = pyqtSignal(object)
    _log_error_signal = pyqtSignal(object, str)

    def __init__(self, *args):
        super(MainUI, self).__init__(*args)
        self.setupUi(self)
        
        ######################################################
        ### By lxrocks
        ### 'Skinny Progress Bar' tweak for Yosemite
        ### Tweak progress bar - artistic I am not - so pick your own colors !!!
        ### Only apply to Yosemite
        ######################################################
        import platform
        if platform.system() == 'Darwin':
        
            (Version,junk,machine) =  platform.mac_ver()
            logger.info("This is a MAC - checking if we can apply Progress Bar Stylesheet for Yosemite Skinny Bars ")
            yosemite = (10,10,0)
            tVersion = tuple(map(int, (Version.split("."))))
            
            if tVersion >= yosemite:
                logger.info( "Found Yosemite:")
        
                tcss = """
                    QProgressBar {
                    border: 2px solid grey;
                    border-radius: 5px;
                    text-align: center;
                }
                QProgressBar::chunk {
                     background-color: #05B8CC;
                 }
                 """
                self.setStyleSheet(tcss)
                
            else:
                logger.info( "Pre-Yosemite")
        
        ######################################################
        
        self.cf = Crazyflie(ro_cache=sys.path[0] + "/cflib/cache",
                            rw_cache=sys.path[1] + "/cache")

        cflib.crtp.init_drivers(enable_debug_driver=Config()
                                                .get("enable_debug_driver"))

        zmq_params = ZMQParamAccess(self.cf)
        zmq_params.start()

        zmq_leds = ZMQLEDDriver(self.cf)
        zmq_leds.start()

        # Create the connection dialogue
        self.connectDialogue = ConnectDialogue()

        # Create and start the Input Reader
        self._statusbar_label = QLabel("No input-device found, insert one to"
                                       " fly.")
        self.statusBar().addWidget(self._statusbar_label)

        self.joystickReader = JoystickReader()
        self._active_device = ""
        #self.configGroup = QActionGroup(self._menu_mappings, exclusive=True)

        self._mux_group = QActionGroup(self._menu_inputdevice, exclusive=True)

        # TODO: Need to reload configs
        #ConfigManager().conf_needs_reload.add_callback(self._reload_configs)

        # Connections for the Connect Dialogue
        self.connectDialogue.requestConnectionSignal.connect(self.cf.open_link)

        self.cf.connection_failed.add_callback(self.connectionFailedSignal.emit)
        self.connectionFailedSignal.connect(self._connection_failed)
        
        
        self._input_device_error_signal.connect(self._display_input_device_error)
        self.joystickReader.device_error.add_callback(
                        self._input_device_error_signal.emit)
        self._input_discovery_signal.connect(self.device_discovery)
        self.joystickReader.device_discovery.add_callback(
                        self._input_discovery_signal.emit)

        # Connect UI signals
        self.menuItemConnect.triggered.connect(self._connect)
        self.logConfigAction.triggered.connect(self._show_connect_dialog)
        self.connectButton.clicked.connect(self._connect)
        self.quickConnectButton.clicked.connect(self._quick_connect)
        self.menuItemQuickConnect.triggered.connect(self._quick_connect)
        self.menuItemConfInputDevice.triggered.connect(self._show_input_device_config_dialog)
        self.menuItemExit.triggered.connect(self.closeAppRequest)
        self.batteryUpdatedSignal.connect(self._update_vbatt)
        self._menuitem_rescandevices.triggered.connect(self._rescan_devices)
        self._menuItem_openconfigfolder.triggered.connect(self._open_config_folder)

        self._auto_reconnect_enabled = Config().get("auto_reconnect")
        self.autoReconnectCheckBox.toggled.connect(
                                              self._auto_reconnect_changed)
        self.autoReconnectCheckBox.setChecked(Config().get("auto_reconnect"))
        
        self.joystickReader.input_updated.add_callback(
                                         self.cf.commander.send_setpoint)

        # Connection callbacks and signal wrappers for UI protection
        self.cf.connected.add_callback(self.connectionDoneSignal.emit)
        self.connectionDoneSignal.connect(self._connected)
        self.cf.disconnected.add_callback(self.disconnectedSignal.emit)
        self.disconnectedSignal.connect(
                        lambda linkURI: self._update_ui_state(UIState.DISCONNECTED,
                                                        linkURI))
        self.cf.connection_lost.add_callback(self.connectionLostSignal.emit)
        self.connectionLostSignal.connect(self._connection_lost)
        self.cf.connection_requested.add_callback(
                                         self.connectionInitiatedSignal.emit)
        self.connectionInitiatedSignal.connect(
                           lambda linkURI: self._update_ui_state(UIState.CONNECTING,
                                                           linkURI))
        self._log_error_signal.connect(self._logging_error)

        # Connect link quality feedback
        self.cf.link_quality_updated.add_callback(self.linkQualitySignal.emit)
        self.linkQualitySignal.connect(
                   lambda percentage: self.linkQualityBar.setValue(percentage))

        # Set UI state in disconnected buy default
        self._update_ui_state(UIState.DISCONNECTED)

        # Parse the log configuration files
        self.logConfigReader = LogConfigReader(self.cf)

        self._current_input_config = None
        self._active_config = None
        self._active_config = None

        self.inputConfig = None

        # Add things to helper so tabs can access it
        cfclient.ui.pluginhelper.cf = self.cf
        cfclient.ui.pluginhelper.inputDeviceReader = self.joystickReader
        cfclient.ui.pluginhelper.logConfigReader = self.logConfigReader

        self.logConfigDialogue = LogConfigDialogue(cfclient.ui.pluginhelper)
        self._bootloader_dialog = BootloaderDialog(cfclient.ui.pluginhelper)
        self._cf2config_dialog = Cf2ConfigDialog(cfclient.ui.pluginhelper)
        self._cf1config_dialog = Cf1ConfigDialog(cfclient.ui.pluginhelper)
        self.menuItemBootloader.triggered.connect(self._bootloader_dialog.show)
        self._about_dialog = AboutDialog(cfclient.ui.pluginhelper)
        self.menuItemAbout.triggered.connect(self._about_dialog.show)
        self._menu_cf2_config.triggered.connect(self._cf2config_dialog.show)
        self._menu_cf1_config.triggered.connect(self._cf1config_dialog.show)

        # Loading toolboxes (A bit of magic for a lot of automatic)
        self.toolboxes = []
        self.toolboxesMenuItem.setMenu(QtGui.QMenu())
        for t_class in cfclient.ui.toolboxes.toolboxes:
            toolbox = t_class(cfclient.ui.pluginhelper)
            dockToolbox = MyDockWidget(toolbox.getName())
            dockToolbox.setWidget(toolbox)
            self.toolboxes += [dockToolbox, ]

            # Add menu item for the toolbox
            item = QtGui.QAction(toolbox.getName(), self)
            item.setCheckable(True)
            item.triggered.connect(self.toggleToolbox)
            self.toolboxesMenuItem.menu().addAction(item)

            dockToolbox.closed.connect(lambda: self.toggleToolbox(False))

            # Setup some introspection
            item.dockToolbox = dockToolbox
            item.menuItem = item
            dockToolbox.dockToolbox = dockToolbox
            dockToolbox.menuItem = item

        # Load and connect tabs
        self.tabsMenuItem.setMenu(QtGui.QMenu())
        tabItems = {}
        self.loadedTabs = []
        for tabClass in cfclient.ui.tabs.available:
            tab = tabClass(self.tabs, cfclient.ui.pluginhelper)
            item = QtGui.QAction(tab.getMenuName(), self)
            item.setCheckable(True)
            item.toggled.connect(tab.toggleVisibility)
            self.tabsMenuItem.menu().addAction(item)
            tabItems[tab.getTabName()] = item
            self.loadedTabs.append(tab)
            if not tab.enabled:
                item.setEnabled(False)

        # First instantiate all tabs and then open them in the correct order
        try:
            for tName in Config().get("open_tabs").split(","):
                t = tabItems[tName]
                if (t != None and t.isEnabled()):
                    # Toggle though menu so it's also marked as open there
                    t.toggle()
        except Exception as e:
            logger.warning("Exception while opening tabs [{}]".format(e))

        # References to all the device sub-menus in the "Input device" menu
        self._all_role_menus = ()
        # Used to filter what new devices to add default mapping to
        self._available_devices = ()
        # Keep track of mux nodes so we can enable according to how many
        # devices we have
        self._all_mux_nodes = ()

        # Check which Input muxes are available
        self._mux_group = QActionGroup(self._menu_inputdevice, exclusive=True)
        for m in self.joystickReader.available_mux():
            node = QAction(m.name,
                           self._menu_inputdevice,
                           checkable=True,
                           enabled=False)
            node.toggled.connect(self._mux_selected)
            self._mux_group.addAction(node)
            self._menu_inputdevice.addAction(node)
            self._all_mux_nodes += (node, )
            mux_subnodes = ()
            for name in m.supported_roles():
                sub_node = QMenu("    {}".format(name),
                                   self._menu_inputdevice,
                                   enabled=False)
                self._menu_inputdevice.addMenu(sub_node)
                mux_subnodes += (sub_node, )
                self._all_role_menus += ({"muxmenu": node,
                                          "rolemenu": sub_node}, )
            node.setData((m, mux_subnodes))

        self._mapping_support = True

    def _update_ui_state(self, newState, linkURI=""):
        self.uiState = newState
        if newState == UIState.DISCONNECTED:
            self.setWindowTitle("Not connected")
            self.menuItemConnect.setText("Connect to Crazyflie")
            self.connectButton.setText("Connect")
            self.menuItemQuickConnect.setEnabled(True)
            self.batteryBar.setValue(3000)
            self._menu_cf2_config.setEnabled(False)
            self._menu_cf1_config.setEnabled(True)
            self.linkQualityBar.setValue(0)
            self.menuItemBootloader.setEnabled(True)
            self.logConfigAction.setEnabled(False)
            if len(Config().get("link_uri")) > 0:
                self.quickConnectButton.setEnabled(True)
        if newState == UIState.CONNECTED:
            s = "Connected on %s" % linkURI
            self.setWindowTitle(s)
            self.menuItemConnect.setText("Disconnect")
            self.connectButton.setText("Disconnect")
            self.logConfigAction.setEnabled(True)
            # Find out if there's an I2C EEPROM, otherwise don't show the
            # dialog.
            if len(self.cf.mem.get_mems(MemoryElement.TYPE_I2C)) > 0:
                self._menu_cf2_config.setEnabled(True)
            self._menu_cf1_config.setEnabled(False)
        if newState == UIState.CONNECTING:
            s = "Connecting to {} ...".format(linkURI)
            self.setWindowTitle(s)
            self.menuItemConnect.setText("Cancel")
            self.connectButton.setText("Cancel")
            self.quickConnectButton.setEnabled(False)
            self.menuItemBootloader.setEnabled(False)
            self.menuItemQuickConnect.setEnabled(False)

    @pyqtSlot(bool)
    def toggleToolbox(self, display):
        menuItem = self.sender().menuItem
        dockToolbox = self.sender().dockToolbox

        if display and not dockToolbox.isVisible():
            dockToolbox.widget().enable()
            self.addDockWidget(dockToolbox.widget().preferedDockArea(),
                               dockToolbox)
            dockToolbox.show()
        elif not display:
            dockToolbox.widget().disable()
            self.removeDockWidget(dockToolbox)
            dockToolbox.hide()
            menuItem.setChecked(False)

    def _rescan_devices(self):
        self._statusbar_label.setText("No inputdevice connected!")
        self._menu_devices.clear()
        self._active_device = ""
        self.joystickReader.stop_input()

        #for c in self._menu_mappings.actions():
        #    c.setEnabled(False)
        #devs = self.joystickReader.available_devices()
        #if (len(devs) > 0):
        #    self.device_discovery(devs)

    def _show_input_device_config_dialog(self):
        self.inputConfig = InputConfigDialogue(self.joystickReader)
        self.inputConfig.show()
        
    def _auto_reconnect_changed(self, checked):
        self._auto_reconnect_enabled = checked 
        Config().set("auto_reconnect", checked)
        logger.info("Auto reconnect enabled: {}".format(checked))

    def _show_connect_dialog(self):
        self.logConfigDialogue.show()

    def _update_vbatt(self, timestamp, data, logconf):
        self.batteryBar.setValue(int(data["pm.vbat"] * 1000))

    def _connected(self, linkURI):
        self._update_ui_state(UIState.CONNECTED, linkURI)

        Config().set("link_uri", str(linkURI))

        lg = LogConfig("Battery", 1000)
        lg.add_variable("pm.vbat", "float")
        try:
            self.cf.log.add_config(lg)
            lg.data_received_cb.add_callback(self.batteryUpdatedSignal.emit)
            lg.error_cb.add_callback(self._log_error_signal.emit)
            lg.start()
        except KeyError as e:
            logger.warning(str(e))

        mem = self.cf.mem.get_mems(MemoryElement.TYPE_DRIVER_LED)[0]
        mem.write_data(self._led_write_done)

        #self._led_write_test = 0

        #mem.leds[self._led_write_test] = [10, 20, 30]
        #mem.write_data(self._led_write_done)

    def _led_write_done(self, mem, addr):
        logger.info("LED write done callback")
        #self._led_write_test += 1
        #mem.leds[self._led_write_test] = [10, 20, 30]
        #mem.write_data(self._led_write_done)

    def _logging_error(self, log_conf, msg):
        QMessageBox.about(self, "Log error", "Error when starting log config"
                " [{}]: {}".format(log_conf.name, msg))

    def _connection_lost(self, linkURI, msg):
        if not self._auto_reconnect_enabled:
            if self.isActiveWindow():
                warningCaption = "Communication failure"
                error = "Connection lost to {}: {}".format(linkURI, msg)
                QMessageBox.critical(self, warningCaption, error)
                self._update_ui_state(UIState.DISCONNECTED, linkURI)
        else:
            self._quick_connect()

    def _connection_failed(self, linkURI, error):
        if not self._auto_reconnect_enabled:
            msg = "Failed to connect on {}: {}".format(linkURI, error)
            warningCaption = "Communication failure"
            QMessageBox.critical(self, warningCaption, msg)
            self._update_ui_state(UIState.DISCONNECTED, linkURI)
        else:
            self._quick_connect()

    def closeEvent(self, event):
        self.hide()
        self.cf.close_link()
        Config().save_file()

    def _connect(self):
        if self.uiState == UIState.CONNECTED:
            self.cf.close_link()
        elif self.uiState == UIState.CONNECTING:
            self.cf.close_link()
            self._update_ui_state(UIState.DISCONNECTED)
        else:
            self.connectDialogue.show()

    def _display_input_device_error(self, error):
        self.cf.close_link()
        QMessageBox.critical(self, "Input device error", error)

    def _mux_selected(self, checked):
        """Called when a new mux is selected. The menu item contains a
        reference to the raw mux object as well as to the associated device
        sub-nodes"""
        if not checked:
            (mux, sub_nodes) = self.sender().data().toPyObject()
            for s in sub_nodes:
                s.setEnabled(False)
        else:
            (mux, sub_nodes) = self.sender().data().toPyObject()
            for s in sub_nodes:
                s.setEnabled(True)
            self.joystickReader.set_mux(mux=mux)

            # Go though the tree and select devices/mapping that was
            # selected before it was disabled.
            for role_node in sub_nodes:
                for dev_node in role_node.children():
                    if type(dev_node) is QAction and dev_node.isChecked():
                        dev_node.toggled.emit(True)

            self._update_input_device_footer()

    def _get_dev_status(self, device):
        msg = "{}".format(device.name)
        if device.supports_mapping:
            map_name = "N/A"
            if device.input_map:
                map_name = device.input_map_name
            msg += " ({})".format(map_name)
        return msg

    def _update_input_device_footer(self):
        """Update the footer in the bottom of the UI with status for the
        input device and its mapping"""

        msg = ""

        if len(self.joystickReader.available_devices()) > 0:
            mux = self.joystickReader._selected_mux
            msg = "Using {} mux with ".format(mux.name)
            for key in mux._devs.keys()[:-1]:
                if mux._devs[key]:
                    msg += "{}, ".format(self._get_dev_status(mux._devs[key]))
                else:
                    msg += "N/A, "
            # Last item
            key = mux._devs.keys()[-1]
            if mux._devs[key]:
                msg += "{}".format(self._get_dev_status(mux._devs[key]))
            else:
                msg += "N/A"
        else:
            msg = "No input device found"
        self._statusbar_label.setText(msg)

    def _inputdevice_selected(self, checked):
        """Called when a new input device has been selected from the menu. The
        data in the menu object is the associated map menu (directly under the
        item in the menu) and the raw device"""
        (map_menu, device, mux_menu) = self.sender().data().toPyObject()
        if not checked:
            if map_menu:
                map_menu.setEnabled(False)
            # Do not close the device, since we don't know exactly
            # how many devices the mux can have open. When selecting a
            # new mux the old one will take care of this.
        else:
            if map_menu:
                map_menu.setEnabled(True)

            (mux, sub_nodes) = mux_menu.data().toPyObject()
            for role_node in sub_nodes:
                for dev_node in role_node.children():
                    if type(dev_node) is QAction and dev_node.isChecked():
                        if device.id == dev_node.data().toPyObject()[1].id \
                                and dev_node is not self.sender():
                            dev_node.setChecked(False)

            role_in_mux = str(self.sender().parent().title()).strip()
            logger.info("Role of {} is {}".format(device.name,
                                                  role_in_mux))

            Config().set("input_device", str(device.name))

            self._mapping_support = self.joystickReader.start_input(device.name,
                                                                    role_in_mux)
        self._update_input_device_footer()

    def _inputconfig_selected(self, checked):
        """Called when a new configuration has been selected from the menu. The
        data in the menu object is a referance to the device QAction in parent
        menu. This contains a referance to the raw device."""
        if not checked:
            return

        selected_mapping = str(self.sender().text())
        device = self.sender().data().toPyObject().data().toPyObject()[1]
        self.joystickReader.set_input_map(device.name, selected_mapping)
        self._update_input_device_footer()

    def device_discovery(self, devs):
        """Called when new devices have been added"""
        for menu in self._all_role_menus:
            role_menu = menu["rolemenu"]
            mux_menu = menu["muxmenu"]
            dev_group = QActionGroup(role_menu, exclusive=True)
            for d in devs:
                dev_node = QAction(d.name, role_menu, checkable=True,
                                   enabled=True)
                role_menu.addAction(dev_node)
                dev_group.addAction(dev_node)
                dev_node.toggled.connect(self._inputdevice_selected)

                map_node = None
                if d.supports_mapping:
                    map_node = QMenu("    Input map", role_menu, enabled=False)
                    map_group = QActionGroup(role_menu, exclusive=True)
                    # Connect device node to map node for easy
                    # enabling/disabling when selection changes and device
                    # to easily enable it
                    dev_node.setData((map_node, d))
                    for c in ConfigManager().get_list_of_configs():
                        node = QAction(c, map_node, checkable=True,
                                       enabled=True)
                        node.toggled.connect(self._inputconfig_selected)
                        map_node.addAction(node)
                        # Connect all the map nodes back to the device
                        # action node where we can access the raw device
                        node.setData(dev_node)
                        map_group.addAction(node)
                        # If this device hasn't been found before, then
                        # select the default mapping for it.
                        if d not in self._available_devices:
                            last_map = Config().get("device_config_mapping")
                            if last_map.has_key(d.name) and last_map[d.name] == c:
                                node.setChecked(True)
                    role_menu.addMenu(map_node)
                dev_node.setData((map_node, d, mux_menu))

        # Update the list of what devices we found
        # to avoid selecting default mapping for all devices when
        # a new one is inserted
        self._available_devices = ()
        for d in devs:
            self._available_devices += (d, )

        # Only enable MUX nodes if we have enough devies to cover
        # the roles
        for mux_node in self._all_mux_nodes:
            (mux, sub_nodes) = mux_node.data().toPyObject()
            if len(mux.supported_roles()) <= len(self._available_devices):
                mux_node.setEnabled(True)

        # TODO: Currently only supports selecting default mux
        if self._all_mux_nodes[0].isEnabled():
            self._all_mux_nodes[0].setChecked(True)

        # If the previous length of the available devies was 0, then select
        # the default on. If that's not available then select the first
        # on in the list.
        # TODO: This will only work for the "Normal" mux so this will be
        #       selected by default
        if Config().get("input_device") in [d.name for d in devs]:
            for dev_menu in self._all_role_menus[0]["rolemenu"].actions():
                if dev_menu.text() == Config().get("input_device"):
                    dev_menu.setChecked(True)
        else:
            # Select the first device in the first mux (will always be "Normal"
            # mux)
            self._all_role_menus[0]["rolemenu"].actions()[0].setChecked(True)
            logger.info("Select first device")

        self._update_input_device_footer()

    def _quick_connect(self):
        try:
            self.cf.open_link(Config().get("link_uri"))
        except KeyError:
            self.cf.open_link("")

    def _open_config_folder(self):
        QDesktopServices.openUrl(QUrl("file:///" +
                                      QDir.toNativeSeparators(sys.path[1])))

    def closeAppRequest(self):
        self.close()
        sys.exit(0)