Ejemplo n.º 1
0
 def __init__(self,
              name,
              geomap,
              blocksize=64,
              near=40,
              far=200,
              elevation=100):
     GeoMipTerrain.__init__(self, name)
     self.setBorderStitching(True)
     self.setHeightfield(Filename(geomap))
     self.setBlockSize(blocksize)
     self.setNear(near)
     self.setFar(far)
     self.setMinLevel(0)
     #self.setBruteforce(True)
     try:
         self.setFocalPoint(base.camera)
     except:
         pass
     self.root = self.getRoot()
     self.root.setSz(elevation)
     self.generate()
     self.updateSemaphore = threading.Semaphore(0)
     self.updateThread = self.AsyncUpdate(self, self.updateSemaphore)
     self.updateThread.start()
     self.generate()
Ejemplo n.º 2
0
 def __init__(self, socket, handler):
     self.socket = socket
     self.dispatcher = ToontownRPCDispatcher(handler)
     self.socketLock = threading.Lock()
     self.readLock = threading.RLock()
     self.writeLock = threading.RLock()
     self.readBuffer = ''
     self.writeQueue = []
     self.writeSemaphore = threading.Semaphore(0)
     self.writeThread = threading.Thread(target=self.__writeThread)
     self.writeThread.start()