Ejemplo n.º 1
0
def start_game():
    board = [[EMPTY for _ in range(BOARD_SIZE)] for _ in range(BOARD_SIZE)]

    actor = X

    winner = None
    while has_zero(board) and not winner:
        (row, column) = make_turn(actor)

        if is_occupied(board, row, column):
            board[row - 1][column - 1] = actor
            actor = X if actor == O else O
        else:
            (row, column) = make_turn(actor)

        display_board(board)

        winner = get_winner(board)

    display_result(winner)

    if is_game_on():
        start_game()
    else:
        print('Game over')
Ejemplo n.º 2
0
def show_next_hand(*args):
    """ Create the card list use Deck().deal and display_cardlist them"""
    global twentyfive_cards
    # disable show_next and enable show_best
    show_best25_hand_button["state"] = "normal"
    show_next_hand_button["state"] = "disabled"
    six_hands = Deck(6, 25, 3).deal()
    a = six_hands[0]
    twentyfive_cards = (sorted(a, key =rank_sort, reverse=True))
    window.title("Play Pyramid Poker")
    w.delete("all")   # clear out last hand
    display_board(w, X_GAP, Y_GAP, X_OFFSET, Y_OFFSET)

    show_twentyfive_cards()
    rank_button["state"] = "disabled"

    # clear out player, best and diff scores for previous hand
    x = 10 * X_GAP + 6
    y = 3 * Y_GAP + 15
    display_points_clear(x, y) # best hand points
Ejemplo n.º 3
0
def run_game():
    # Player one is Xs
    # Player two is Os
    # initialize moves array
    moves = []
    [moves.append('') for x in range(0,9)]
    count = 0
    player_flip = True
    while count < 40: # eventually, run until a return condition is met
        if player_flip:
            index = int(input('Player 1, what is your move? '))
            if index not in range(0,9):
                print('Input must be a digit between 0-8')
                continue
            if (moves[index] == ''):
                moves[index] = 'X'
            else: 
                print('A move has already been played here.')
                continue
        else:
            index = random.randint(0,8)
            print("\n")
            if index not in range(0,9):
                continue
            if (moves[index] == ''):
                moves[index] = 'O'
            else: 
                continue
    # check to see if game is over
        if winner(moves, 'X'):
            display_board.display_board(moves)
            print('Congrats Player 1! You win!')
            return True
        elif winner(moves, 'O'):
            display_board.display_board(moves)
            print('You lost: the bullies are going to take your lunch for the next year. Get better at Tic Tac Toe. Start over to cultivate another garden')
            return False
        if '' not in moves:
            display_board.display_board(moves)
            print('The game finished with no winner... Try harder next time.')
            return True
        player_flip = not player_flip
        count+=1 # to prevent infinite loop while testing
        display_board.display_board(moves)
    return
# run_game()
Ejemplo n.º 4
0
@author: mahes
"""
from display_board import display_board, player_input, place_marker, win_check, choose_first, full_board_check, player_choice, replay
print('Welcome to Tic Tac Toe Game')

while True:
    theBoard = [' '] * 10
    player1_marker, player2_marker = player_input()
    turn = choose_first()

    game_on = True
    print(turn + ' will play first')
    while game_on:
        if turn == 'Player 1':

            display_board(theBoard)
            print('Player 1 turn')
            position = player_choice(theBoard)
            place_marker(theBoard, player1_marker, position)

            if win_check(theBoard, player1_marker):
                display_board(theBoard)
                print('Congratulations! Player 1 is won')
                game_on = False
            else:
                if full_board_check(theBoard):
                    display_board(theBoard)
                    print('Oops! The Game is draw')
                    break
                else:
                    turn = 'Player 2'
Ejemplo n.º 5
0
def main():           # if __name__ == "__main__"

    positions_available = [' '] * 10

    describe()

    sample()

    play_game = input('Are you ready to play? Enter Yes or No. : ')
    if play_game.lower().startswith('y'):
        game = True
    else:
        game = False
        print("See ya next time!")
        exit(0)

# if not play_game.lower().startwith("y"):
#   exit(0)

    turn = player_turn() # rintu: invoke first_turn()
    print(turn +" has been selected by the system to go first.\n")
    player1_marker, player2_marker = marker()


    while game:

        if turn == 'Player 1':

            print("Player 1, Its your turn to input the index position.")
            player1_index = input_validification(positions_available)

            positions_available[player1_index]= player1_marker

            display_board(positions_available)

            if not spaces(positions_available):
                print("The match has been a draw match.\n")
                if replay():
                    positions_available = [' '] * 10
                    continue
                else:
                    print("Thank you for playiing the game")
                    break

            if check_for_win(positions_available,player1_marker):
                display_board(positions_available)
                print("Congratulations, Payer 1 you won the game!\nThank you for playing.")
                if replay():
                    positions_available = [' '] * 10
                    continue
                else:
                    print("Thank you for playiing the game")
                game = False

            else:
                turn = 'Player 2'


        if turn == 'Player 2':

            print("Player 2, Its your turn to input the index position.")
            player2_index = input_validification(positions_available)

            positions_available[player2_index] = player2_marker

            display_board(positions_available)


            if not spaces(positions_available):
                print(spaces(positions_available))
                print("The match has been a draw match.\n")
                if replay():
                    positions_available = [' '] * 10
                    continue
                else:
                    print("Thank you for playiing the game")
                    break

            if check_for_win(positions_available,player2_marker):
                display_board(positions_available)
                print("Congratulations, Player 2 you won the game!\nThank you for playing.")
                if replay():
                    positions_available = [' '] * 10
                    continue
                else:
                    print("Thank you for playiing the game")
                game = False

            else:
                turn = 'Player 1'
Ejemplo n.º 6
0
    player1_marker, player2_marker = player_input()
    turn = choose_first()

    print(turn + ' will go first. ')

    play_game = input('Ready to play? \'y\' or \'n\' ')
    if play_game == 'y':
        game_on = True
    else:
        game_on = False

    while game_on:

        if turn == "Player 1":
            # show the board
            display_board(the_board)
            # choose the position
            position = player_choice(the_board, turn)
            # place the marker on that postion and display the board
            place_marker(the_board, player1_marker, position)
            #check if they won
            if win_check(the_board, player1_marker):
                display_board(the_board)
                print('Player 1 HAS WON')
                game_on = False
            else:
                if full_board_check(the_board):
                    display_board(the_board)
                    print('GAME DRAW')
                    game_on = False
                else:
Ejemplo n.º 7
0
def place_marker(board, marker, position):
    board[position] = marker
    display_board(board)
    print('hello')