Ejemplo n.º 1
0
 def reset(self):
     """ resets the maze and chooses a random goal (up or down). """
     Maze.reset(self)
     
     self.goUp = choice([True, False])
     self.goUp = True
     if self.goUp:
         self.goal = (3, self.length + 1)
     else:
         self.goal = (1, self.length + 1)
Ejemplo n.º 2
0
 def reset(self):
     Maze.reset(self)
     self.state = array([self.perseus[0] * self.mazeTable.shape[0] + self.perseus[1]])