Ejemplo n.º 1
0
 def test_homebrew_spells(self):
     char = Character()
     class MySpell(spells.Spell):
         name="my spell!"
     char.set_attrs(spells=(MySpell,))
     self.assertIsInstance(char.spells[0], spells.Spell)
     self.assertEqual(char.spells[0].name, "my spell!")
Ejemplo n.º 2
0
 def test_homebrew_infusions(self):
     char = Character(classes="artificer")
     class MyInfusion(infusions.Infusion):
         name="my infusion!"
     # Pass an already created infusion class
     char.set_attrs(infusions=(MyInfusion,))
     self.assertIsInstance(char.infusions[0], infusions.Infusion)
     self.assertEqual(char.infusions[0].name, "my infusion!")
     # Pass a previously undefined infusion
     char = Character(classes="artificer")
     char.set_attrs(infusions=("spam_infusion",))
     self.assertIsInstance(char.infusions[0], infusions.Infusion)
     self.assertEqual(char.infusions[0].name, "Spam Infusion")
Ejemplo n.º 3
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 def test_set_attrs(self):
     char = Character()
     char.set_attrs(name='Inara')
     self.assertEqual(char.name, 'Inara')
     # Check that the weapons get loaded as objects not string
     char.set_attrs(weapons=['shortsword'])
     self.assertEqual(len(char.weapons), 1)
     self.assertTrue(isinstance(char.weapons[0], Shortsword))
     # Check that armor and shield gets set_attrs
     char.set_attrs(armor='light leather armor', shield='shield')
     self.assertFalse(isinstance(char.armor, str))
     self.assertFalse(isinstance(char.shield, str))
     # Check that race gets set to an object
     char.set_attrs(race='high elf')
     self.assertIsInstance(char.race, race.HighElf)
Ejemplo n.º 4
0
 def test_set_attrs(self):
     char = Character()
     char.set_attrs(name="Inara")
     self.assertEqual(char.name, "Inara")
     # Check that the weapons get loaded as objects not string
     char.set_attrs(weapons=["shortsword"])
     self.assertEqual(len(char.weapons), 1)
     self.assertTrue(isinstance(char.weapons[0], Shortsword))
     # Check that armor and shield gets set_attrs
     char.set_attrs(armor="leather armor", shield="shield")
     self.assertFalse(isinstance(char.armor, str))
     self.assertFalse(isinstance(char.shield, str))
     # Check that race gets set to an object
     char.set_attrs(race="high elf")
     self.assertIsInstance(char.race, race.HighElf)
     # Check inspiration works
     char.set_attrs(inspiration=True)
     self.assertTrue(char.inspiration)
     char.set_attrs(inspiration=False)
     self.assertFalse(char.inspiration)