Ejemplo n.º 1
0
Archivo: escene.py Proyecto: kishxn/edd
    def __messageFilter(self, message):

        if message.matches(EController.kMessageNodeAdded):

            handle, name = message.getData()

            if not name:
                name = None

            if handle.IsContainer:
                newNode = EPoint(handle)
            else:
                newNode = ENode(handle)

            newNode.setPos(self.__kDummy.scenePos())

            self.addItem(newNode, name)

            self.__kSelected.Item = newNode

        if message.matches(EController.kMessageNodeRemoved):
            self.removeItem(self.__nodes[message.getData()])
            self.__nodes.pop(message.getData(), None)
            return

        if message.matches(EController.kMessageConnectionMade):

            if not len(message.getData()):
                return

            dataOne = self.__getDataFromId(message.getData()[0])
            dataTwo = self.__getDataFromId(message.getData()[1])

            if dataOne and dataTwo:
                if any([isinstance(dataOne[ENode.kGuiAttributeParent], EPoint),
                        isinstance(dataTwo[ENode.kGuiAttributeParent], EPoint)]):

                    conn = EEdge(dataOne, dataTwo, message.getData()[2], True)

                    dataOne[ENode.kGuiAttributeParent].togglePlug(message.getData()[0])
                    dataTwo[ENode.kGuiAttributeParent].togglePlug(message.getData()[1])

                else:
                    conn = EEdge(dataOne, dataTwo, message.getData()[2])

                self.__connections[conn.Id] = conn
                self.addItem(conn)

            return

        if message.matches(EGraphHandle.kMessageConnectionBroke):
            if message.getData() in self.__connections.keys():

                connHead = self.__connections[message.getData()].Head#[ENode.kGuiAttributeId]
                connTail = self.__connections[message.getData()].Tail#[ENode.kGuiAttributeId]

                self.removeItem(self.__connections[message.getData()])

                self.__connections.pop(message.getData(), None)

                self.update()
            return
Ejemplo n.º 2
0
    def __messageFilter(self, message):

        if message.matches(EController.kMessageNodeAdded):

            handle, name = message.getData()

            if handle.IsContainer:
                newNode = EPoint(handle)
            else:
                newNode = ENode(handle)

            newNode.setPos(self.__kDummy.scenePos())
            newNode.Name = self.__updateNamespace(name)

            self.addItem(newNode)

            self.__kSelected.Item = newNode

        if message.matches(EController.kMessageNodeRemoved):

            self.__kSelected.Item = None
            self.onSelectionChanged.emit(type("EData", (EObject,), {'nodeName': '', 'nodeProperties': []}))

            node = self.__nodes[message.getData()]

            self.removeItem(node)
            self.__nodes.pop(message.getData(), None)

            return

        if message.matches(EController.kMessageConnectionMade):

            if not len(message.getData()):
                return

            dataOne = self.__getDataFromId(message.getData()[0])
            dataTwo = self.__getDataFromId(message.getData()[1])

            if dataOne and dataTwo:
                if any([isinstance(dataOne[ENode.kGuiAttributeParent], EPoint),
                        isinstance(dataTwo[ENode.kGuiAttributeParent], EPoint)]):

                    conn = EEdge(dataOne, dataTwo, message.getData()[2], True)
                    conn.Tail[ENode.kGuiAttributeParent].togglePlug(conn.Tail[ENode.kGuiAttributeId])

                else:
                    conn = EEdge(dataOne, dataTwo, message.getData()[2])

                self.__connections[conn.Id] = conn
                self.addItem(conn)

            return

        if message.matches(EController.kMessageConnectionBroke):
            if message.getData() in self.__connections.keys():

                connTail = self.__connections[message.getData()].Tail

                if isinstance(connTail[ENode.kGuiAttributeParent], EPoint):
                    connTail[ENode.kGuiAttributeParent].togglePlug(connTail[ENode.kGuiAttributeId])

                self.removeItem(self.__connections[message.getData()])

                self.__connections.pop(message.getData(), None)

                self.update()
            return