def setUpClass(self): # Override to use Manhattan MANHATTAN_BASE_DIR = "%s/data/cities/manhattan" % settings.BASE_DIR BaseCorporation.BASE_CORPORATION_DIR = BaseCorporation.BASE_CORPORATION_TEMPLATE % MANHATTAN_BASE_DIR BaseCorporation.build_dict() self.g = Game() self.g.save()
def tearDownClass(self): BaseCorporation.BASE_CORPORATION_DIR = BaseCorporation.BASE_CORPORATION_TEMPLATE % settings.CITY_BASE_DIR BaseCorporation.build_dict() self.g.delete()