Ejemplo n.º 1
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    def setUp(self):
        """Initial setting up of test fixture, automatically called by TestCase before any other test method is invoked"""
        e = NullEngine()
        # Uncomment to see visualization for debugging etc.
        #e = Engine()
        e.start()
        e.new_scene()
        self.e = e

        r = VTKXMLFileReader()
        r.initialize(get_example_data('pyramid_ug.vtu'))
        e.add_source(r)
        r.point_scalars_name = 'temperature'
        o = Outline()
        e.add_module(o)
        c = Contour()
        e.add_filter(c)
        n = PolyDataNormals()
        e.add_filter(n)
        aa = SetActiveAttribute()
        e.add_filter(aa)
        aa.point_scalars_name = 'pressure'
        s = Surface()
        e.add_module(s)
        self.scene = e.current_scene
        return
Ejemplo n.º 2
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 def generate_data_mayavi(self):
     """Shows how you can generate data using mayavi instead of mlab."""
     from enthought.mayavi.sources.api import ParametricSurface
     from enthought.mayavi.modules.api import Outline, Surface
     e = self.scene.engine
     s = ParametricSurface()
     e.add_source(s)
     e.add_module(Outline())
     e.add_module(Surface())
Ejemplo n.º 3
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def view3d(sgrid):
    from enthought.mayavi.sources.vtk_data_source import VTKDataSource
    from enthought.mayavi.modules.api import Outline, GridPlane

    mayavi.new_scene()
    src = VTKDataSource(data=sgrid)
    mayavi.add_source(src)
    mayavi.add_module(Outline())
    g = GridPlane()
    g.grid_plane.axis = 'x'
    mayavi.add_module(g)
Ejemplo n.º 4
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def offscreen_render(filename, do_volume_rendering):
    # Create the MayaVi offscreen engine and start it.
    e = OffScreenEngine()
    # Starting the engine registers the engine with the registry and
    # notifies others that the engine is ready.
    e.start()

    # Create a new scene.
    win = e.new_scene()

    # Now setup a normal MayaVi pipeline.
    src = VTKXMLFileReader()
    src.initialize(filename)

    e.add_source(src)

    # outline (make it black, enlarge width)
    o = Outline()
    e.add_module(o)
    o.actor.property.color = (0, 0, 0)
    o.actor.property.line_width = 1.5

    if (do_volume_rendering == 0):
        # image plane widgets
        ipwx = ImagePlaneWidget()
        e.add_module(ipwx)

        ipwy = ImagePlaneWidget()
        e.add_module(ipwy)
        ipwy.ipw.plane_orientation = 'y_axes'

        ipwz = ImagePlaneWidget()
        e.add_module(ipwz)
        ipwz.ipw.plane_orientation = 'z_axes'
    else:
        # volume rendering
        volren = Volume()
        e.add_module(volren)

    win.scene.isometric_view()

    # Set the view.
    s = e.current_scene
    cam = s.scene.camera
    #cam.azimuth(45)
    #cam.elevation(15)
    cam.zoom(1.0)
    cam.view_up = [-0.1, 0.89, -0.546]

    # Change the size argument to anything you want.
    win.scene.save(filename + '.jpg', size=(600, 600))
Ejemplo n.º 5
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def main():
    mayavi.new_scene()

    # Read the data:
    r = VTKXMLFileReader()
    filename = sys.argv[1]
    #'implode3d_gpu_d_0000380.vti'
    r.initialize(filename)
    mayavi.add_source(r)

    # Simple outline for the data.
    o = Outline()
    mayavi.add_module(o)

    # load the Volume rendering module
    v = Volume()
    mayavi.add_module(v)
Ejemplo n.º 6
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def main():
    # Create the MayaVi offscreen engine and start it.
    e = OffScreenEngine()
    # Starting the engine registers the engine with the registry and
    # notifies others that the engine is ready.
    e.start()

    # Create a new scene.
    win = e.new_scene()

    # Now setup a normal MayaVi pipeline.
    src = VTKXMLFileReader()
    src.initialize(
        join(get_data_dir(dirname(abspath(__file__))), 'fire_ug.vtu'))
    e.add_source(src)
    e.add_module(Outline())
    e.add_module(ScalarCutPlane())
    e.add_module(Streamline())
    win.scene.isometric_view()
    # Change the size argument to anything you want.
    win.scene.save('offscreen.png', size=(800, 800))
Ejemplo n.º 7
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def main():
    mayavi.new_scene()

    # Read the example data: fire_ug.vtu.
    r = VTKXMLFileReader()
    filename = join(mayavi2.get_data_dir(dirname(abspath(__file__))),
                    'fire_ug.vtu')
    r.initialize(filename)
    mayavi.add_source(r)
    # Set the active point scalars to 'u'.
    r.point_scalars_name = 'u'

    # Simple outline for the data.
    o = Outline()
    mayavi.add_module(o)

    # Branch the pipeline with a contour -- the outline above is
    # directly attached to the source whereas the contour below is a
    # filter and will branch the flow of data.   An isosurface in the
    # 'u' data attribute is generated and normals generated for it.

    c = Contour()
    mayavi.add_filter(c)
    n = PolyDataNormals()
    mayavi.add_filter(n)

    # Now we want to show the temperature 't' on the surface of the 'u'
    # iso-contour.  This is easily done by using the SetActiveAttribute
    # filter below.

    aa = SetActiveAttribute()
    mayavi.add_filter(aa)
    aa.point_scalars_name = 't'

    # Now view the iso-contours of 't' with a Surface filter.
    s = Surface(enable_contours=True)
    mayavi.add_module(s)
Ejemplo n.º 8
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def main():
    # Create the MayaVi engine and start it.
    e = Engine()
    # Starting the engine registers the engine with the registry and
    # notifies others that the engine is ready.
    e.start()

    # Do this if you need to see the MayaVi tree view UI.
    ev = EngineView(engine=e)
    ui = ev.edit_traits()

    # Create a new scene.
    scene = e.new_scene()
    # Now create a new scene just for kicks.
    scene1 = e.new_scene()

    # Now setup a normal MayaVi pipeline.
    src = VTKXMLFileReader()
    src.initialize(join(get_data_dir(abspath(__file__)), 'fire_ug.vtu'))
    e.add_source(src)
    e.add_module(Outline())
    e.add_module(ScalarCutPlane())
    e.add_module(Streamline())
    return e, ui
Ejemplo n.º 9
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    def do(self):
        """Test for the SetActiveAttribute filter.
        """
        from enthought.mayavi.sources.api import VTKXMLFileReader
        from enthought.mayavi.filters.contour import Contour
        from enthought.mayavi.filters.api import PolyDataNormals
        from enthought.mayavi.filters.set_active_attribute import SetActiveAttribute
        from enthought.mayavi.modules.api import Surface, Outline

        mayavi = script = self.script

        scene = self.new_scene()
        r = VTKXMLFileReader()
        r.initialize(get_example_data('fire_ug.vtu'))
        mayavi.add_source(r)
        r.point_scalars_name = 'u'
        o = Outline()
        mayavi.add_module(o)
        c = Contour()
        mayavi.add_filter(c)
        n = PolyDataNormals()
        mayavi.add_filter(n)
        aa = SetActiveAttribute()
        mayavi.add_filter(aa)
        aa.point_scalars_name = 't'
        s = Surface()
        mayavi.add_module(s)

        scene.scene.isometric_view()
        # Check if things are OK.
        self.check()

        ############################################################
        # Test if saving a visualization and restoring it works.

        # Save visualization.
        f = StringIO()
        f.name = abspath('test.mv2') # We simulate a file.
        mayavi.save_visualization(f)
        f.seek(0) # So we can read this saved data.

        # Remove existing scene.
        engine = mayavi.engine
        engine.close_scene(s)

        # Load visualization
        mayavi.load_visualization(f)
        s = engine.current_scene

        # Now do the check.
        s.scene.isometric_view()
        self.check()

        ############################################################
        # Test if the Mayavi2 visualization can be deep-copied.

        # Pop the source object.
        source = s.children.pop()
        # Add it back to see if that works without error.
        s.children.append(source)
        # Now do the check.
        self.check()

        # Now deepcopy the source and replace the existing one with
        # the copy.  This basically simulates cutting/copying the
        # object from the UI via the right-click menu on the tree
        # view, and pasting the copy back.
        source1 = copy.deepcopy(source)
        s.children[0] = source1
        # Now do the check.
        s.scene.isometric_view()
        self.check()
Ejemplo n.º 10
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    def add_filter(self, filter):
        self._engine.add_module(filter)

    def clear(self):
        self._engine.current_scene.scene.disable_render = True
        self._engine.current_scene.children[:] = []
        self._engine.current_scene.scene.disable_render = False

    #-----------------------------------------------------------------------
    # Private API
    #-----------------------------------------------------------------------

    def __engine_default(self):
        e = Engine()
        e.start()
        e.new_scene(self._scene)
        return e


if __name__ == '__main__':
    from enthought.pyface.api import GUI
    from enthought.mayavi.sources.api import ParametricSurface
    from enthought.mayavi.modules.api import Outline, Surface
    pw = PreviewWindow()
    pw.add_source(ParametricSurface())
    pw.add_module(Outline())
    pw.add_module(Surface())

    pw.edit_traits()
Ejemplo n.º 11
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def plot_slice_mayavi(dat_filename, output_file, hyp_x, hyp_y, hyp_z,
                      search_grid_file_name, max_stack_value):

    base_path = os.getenv('WAVELOC_PATH')
    lib_path = "%s/lib" % base_path

    # grid geometry
    hdr_file = lib_path + os.sep + search_grid_file_name

    # detection
    detection = 50

    # stations
    stations_file = "%s/coord_stations_piton" % lib_path
    sta = StationList()
    sta.read_from_file(stations_file)

    # create the object to contain the stations
    pd = tvtk.PolyData()
    pd.points = [[s.x / 1000.0, s.y / 1000.0, -s.elev / 1000.0]
                 for s in sta.stations.values()]

    # create the object to contain the stations
    try:
        pd_hyp = tvtk.PolyData()
        pd_hyp.points = [[hyp_x, hyp_y, hyp_z]]
    except TypeError:
        pass

    # read the dat file
    print dat_filename
    data = QDGrid()
    data.read_NLL_hdr_file(hdr_file)
    data.buf = numpy.fromfile(dat_filename, dtype=numpy.int16)
    max_ib = numpy.argmax(data.buf)
    print max_ib
    max_val = data.buf[max_ib]
    ix, iy, iz = data.get_ix_iy_iz(max_ib)
    #data.buf=numpy.array(data.buf, dtype=numpy.float)
    data.buf.shape = (data.nx, data.ny, data.nz)

    # 'mayavi' is always defined on the interpreter.
    e = OffScreenEngine()
    #e = Engine()
    e.start()
    win = e.new_scene(magnification=1)
    e.current_scene.scene.off_screen_rendering = True
    win.scene.isometric_view()

    # Make the data and add it to the pipeline.
    src = ArraySource(transpose_input_array=True)
    src.scalar_data = data.buf
    src.spacing = (data.dx, data.dy, -data.dz)
    src.origin = (data.x_orig, data.y_orig, -data.z_orig)
    e.add_source(src)

    # Visualize the data.
    o = Outline()
    e.add_module(o)

    lut = e.scenes[0].children[0].children[0].scalar_lut_manager
    lut.data_range = [-1, max_stack_value]
    lut.show_legend = True
    lut.data_name = 'Stack'

    # Create one ContourGridPlane normal to the 'x' axis.
    cgp = ContourGridPlane()
    e.add_module(cgp)
    # Set the position to the middle of the data.
    if max_val > detection:
        cgp.grid_plane.position = ix
    else:
        cgp.grid_plane.position = data.nx / 2
    cgp.contour.filled_contours = True
    cgp.actor.property.opacity = 0.6
    output = cgp.grid_plane.outputs[0]
    x_data = numpy.array(output.point_data.scalars.to_array())

    # Another with filled contours normal to 'y' axis.
    cgp = ContourGridPlane()
    e.add_module(cgp)
    # Set the axis and position to the middle of the data.
    cgp.grid_plane.axis = 'y'
    if max_val > detection:
        cgp.grid_plane.position = iy
    else:
        cgp.grid_plane.position = data.ny / 2
    cgp.contour.filled_contours = True
    cgp.actor.property.opacity = 0.6
    output = cgp.grid_plane.outputs[0]
    y_data = numpy.array(output.point_data.scalars.to_array())

    # Another with filled contours normal to 'z' axis.
    cgp = ContourGridPlane()
    e.add_module(cgp)
    # Set the axis and position to the middle of the data.
    cgp.grid_plane.axis = 'z'
    if max_val > detection:
        cgp.grid_plane.position = iz
    else:
        cgp.grid_plane.position = data.nz / 2
    cgp.contour.filled_contours = True
    cgp.actor.property.opacity = 0.6
    output = cgp.grid_plane.outputs[0]
    z_data = numpy.array(output.point_data.scalars.to_array())

    a = Axes()
    e.add_module(a)

    d = VTKDataSource()
    d.data = pd
    e.add_source(d)

    g = Glyph()
    e.add_module(g)
    g.glyph.glyph_source.glyph_source = g.glyph.glyph_source.glyph_list[4]
    g.glyph.glyph_source.glyph_source.radius = 0.1

    d = VTKDataSource()
    d.data = pd_hyp
    e.add_source(d)

    g = Glyph()
    e.add_module(g)
    g.glyph.glyph_source.glyph_source = g.glyph.glyph_source.glyph_list[4]
    g.glyph.glyph_source.glyph_source.radius = 0.5
    g.actor.property.color = (0.0, 0.0, 0.0)

    #view(azimuth=-60,elevation=60,distance=120)
    win.scene.save(output_file, size=(800, 800))

    e.stop()
    del win
    del e

    return (x_data, y_data, z_data)