Ejemplo n.º 1
0
 def test_receiving_valid_card(self):
     cards = Cards()
     number_of_cards_before_receiving_card = len(cards)
     valid_card = Card(4, "O")
     cards.receive_card(valid_card)
     number_of_cards_after_receiving_card = len(cards)
     assert cards[
         0] == valid_card and number_of_cards_after_receiving_card - number_of_cards_before_receiving_card == 1
Ejemplo n.º 2
0
 def test_receiving_a_non_card_element(self):
     cards = Cards()
     number_of_cards_before_receiving_card = len(cards)
     invalid_card = "string"
     try:
         cards.receive_card(invalid_card)
         has_rised_type_error = False
     except TypeError:
         has_rised_type_error = True
     except Exception:
         has_rised_type_error = False
     number_of_cards_after_receiving_card = len(cards)
     assert has_rised_type_error and number_of_cards_after_receiving_card == number_of_cards_before_receiving_card
Ejemplo n.º 3
0
 def _initialize_hand(self, style=None):
     if not hasattr(self, 'games_detector'):
         self.games_detector = GamesDetector()
     hand = Cards()
     if style == "one_same_number_game_one_ladder":
         hand.receive_card(Card(1, "O"))
         hand.receive_card(Card(1, "B"))
         hand.receive_card(Card(1, "C"))
         hand.receive_card(Card(3, "O"))
         hand.receive_card(Card(4, "O"))
         hand.receive_card(Card(5, "O"))
         hand.receive_card(Card(9, "O"))
     elif style == "two_same_number_game_no_ladder":
         hand.receive_card(Card(1, "O"))
         hand.receive_card(Card(1, "B"))
         hand.receive_card(Card(1, "C"))
         hand.receive_card(Card(3, "E"))
         hand.receive_card(Card(3, "O"))
         hand.receive_card(Card(3, "C"))
         hand.receive_card(Card(9, "O"))
     elif style == "no_same_number_game_one_ladder":
         hand.receive_card(Card(1, "O"))
         hand.receive_card(Card(2, "B"))
         hand.receive_card(Card(4, "C"))
         hand.receive_card(Card(5, "E"))
         hand.receive_card(Card(6, "E"))
         hand.receive_card(Card(7, "E"))
         hand.receive_card(Card(8, "E"))
     elif style == "no_game":
         hand.receive_card(Card(1, "O"))
         hand.receive_card(Card(2, "B"))
         hand.receive_card(Card(4, "C"))
         hand.receive_card(Card(5, "E"))
         hand.receive_card(Card(6, "E"))
         hand.receive_card(Card(10, "E"))
         hand.receive_card(Card(11, "C"))
     return hand