Ejemplo n.º 1
0
    def GetPlatform(returnName=False):
        """Returns the platform that XBMC returns as it's host:

        Keyword Arguments:
        returnName : boolean - If true a string value is returned

        Returns:
        A string representing the host OS:
        * linux   - Normal Linux
        * Xbox    - Native Xbox
        * OS X    - Apple OS
        * Windows - Windows OS
        * unknown - in case it's undetermined

        """

        if not EnvController.__CurrentPlatform:
            # let's cache the current environment as the call to the xbmc library is very slow.
            platform = Environments.Unknown
            # it's in the .\xbmc\GUIInfoManager.cpp
            if xbmc.getCondVisibility("system.platform.linux"):
                platform = Environments.Linux
            elif xbmc.getCondVisibility("system.platform.xbox"):
                platform = Environments.Xbox
            elif xbmc.getCondVisibility("system.platform.windows"):
                platform = Environments.Windows
            elif xbmc.getCondVisibility("system.platform.ios"):
                platform = Environments.IOS
            elif xbmc.getCondVisibility("system.platform.atv2"):
                platform = Environments.ATV2
            elif xbmc.getCondVisibility("system.platform.tvos"):
                platform = Environments.TVOS
            elif xbmc.getCondVisibility("system.platform.osx"):
                platform = Environments.OSX
            elif xbmc.getCondVisibility("system.platform.android"):
                platform = Environments.Android

            EnvController.__CurrentPlatform = platform
            Logger.Info("Current platform determined to be: %s",
                        Environments.Name(EnvController.__CurrentPlatform))

        if returnName:
            return Environments.Name(EnvController.__CurrentPlatform)
        else:
            return EnvController.__CurrentPlatform
Ejemplo n.º 2
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    def __ValidateChannelInfo(self, channelInfo, platform):
        """ Checks if the value is valid for the current environment, if it is enabled and so on.

        @param channelInfo: The channel info meta data to check
        @param platform:    The platform to validate against

        @rtype : Boolean indicating the channel is valid. It might still be disabled from the settings.

        """

        if not channelInfo.guid:
            Logger.Error("Not loading: %s -> No guid present", channelInfo)
            return False

        if channelInfo in self.__allChannels:
            existingChannel = self.__allChannels[self.__allChannels.index(channelInfo)]
            Logger.Error("Not loading: %s -> a channel with the same guid already exist:\n%s.",
                         channelInfo, existingChannel)
            return False

        # store all the channels except the out of date and duplicate ones, we might need them somewhere
        self.__allChannels.append(channelInfo)

        if not channelInfo.compatiblePlatforms & platform == platform:
            Logger.Warning("Not loading: %s -> platform '%s' is not compatible", channelInfo,
                           Environments.Name(platform))
            return False

        # now it is a valid channel for this platform.
        self.__validChannels.append(channelInfo)

        if not (AddonSettings.ShowChannel(channelInfo) and AddonSettings.ShowChannelWithLanguage(
                channelInfo.language)):
            Logger.Warning("Not loading: %s -> Channel was disabled from settings.", channelInfo)
            return True

        Logger.Debug("Loading: %s", channelInfo)

        # add to channelPath list
        self.__enabledChannels.append(channelInfo)
        return True
Ejemplo n.º 3
0
    def GetChannels(self, includeDisabled=False, **kwargs):
        # type: (object) -> list
        """ Retrieves all enabled channels within Retrospect.

        If updated channels are found, the those channels are indexed and the
        channel index is rebuild.

        @type kwargs: here for backward compatibility

        @return: a list of ChannelInfo objects of enabled channels.

        """

        sw = StopWatch("ChannelIndex.GetChannels Importer", Logger.Instance())
        Logger.Info("Fetching all enabled channels.")

        self.__enabledChannels = []
        self.__allChannels = []
        self.__validChannels = []

        # What platform are we
        platform = envcontroller.EnvController.GetPlatform()

        channelsUpdated = False
        for channelSet in self.__channelIndex[self.__CHANNEL_INDEX_CHANNEL_KEY]:
            channelSet = self.__channelIndex[self.__CHANNEL_INDEX_CHANNEL_KEY][channelSet]
            channelSetInfoPath = channelSet[self.__CHANNEL_INDEX_CHANNEL_INFO_KEY]
            channelSetVersion = channelSet[self.__CHANNEL_INDEX_CHANNEL_VERSION_KEY]

            # Check if file exists. If not, rebuild index
            if not os.path.isfile(channelSetInfoPath) and not self.__reindexed:
                Logger.Warning("Missing channelSet file: %s.", channelSetInfoPath)
                self.__RebuildIndex()
                return self.GetChannels()

            channelInfos = ChannelInfo.FromJson(channelSetInfoPath, channelSetVersion)

            # Check if the channel was updated
            if self.__IsChannelSetUpdated(channelInfos[0]):
                # let's see if the index has already been updated this section, of not, do it and
                # restart the ChannelRetrieval.
                if not self.__reindexed:
                    # rebuild and restart
                    Logger.Warning("Re-index channel index due to channelSet update: %s.", channelSetInfoPath)
                    self.__RebuildIndex()
                    return self.GetChannels()
                else:
                    Logger.Warning("Found updated channelSet: %s.", channelSetInfoPath)

                if not channelsUpdated:
                    # this was the first update found (otherwise channelsUpdated was True) show a message:
                    title = LanguageHelper.GetLocalizedString(LanguageHelper.InitChannelTitle)
                    text = LanguageHelper.GetLocalizedString(LanguageHelper.InitChannelText)
                    XbmcWrapper.ShowNotification(title, text, displayTime=15000, logger=Logger.Instance())
                channelsUpdated |= True

                # Initialise the channelset.
                self.__InitialiseChannelSet(channelInfos[0])

                # And perform all first actions for the included channels in the set
                for channelInfo in channelInfos:
                    self.__InitialiseChannel(channelInfo)

            # Check the channel validity
            for channelInfo in channelInfos:
                if not self.__ChannelIsCorrect(channelInfo):
                    continue
                self.__allChannels.append(channelInfo)

                # valid channel for this platform ?
                if not channelInfo.compatiblePlatforms & platform == platform:
                    Logger.Warning("Not loading: %s -> platform '%s' is not compatible.",
                                   channelInfo, Environments.Name(platform))
                    continue
                self.__validChannels.append(channelInfo)

                # was the channel disabled?
                if not (AddonSettings.ShowChannel(
                        channelInfo) and AddonSettings.ShowChannelWithLanguage(
                        channelInfo.language)):
                    Logger.Warning("Not loading: %s -> Channel was disabled from settings.",
                                   channelInfo)
                    continue
                self.__enabledChannels.append(channelInfo)

                Logger.Debug("Loading: %s", channelInfo)

        if channelsUpdated:
            Logger.Info("New or updated channels found. Updating add-on configuration for all channels and user agent.")
            AddonSettings.UpdateAddOnSettingsWithChannels(self.__validChannels, Config)
            AddonSettings.UpdateUserAgent()
        else:
            Logger.Debug("No channel changes found. Skipping add-on configuration for channels.")
            # TODO: perhaps we should check that the settings.xml is correct and not broken?

        self.__enabledChannels.sort()
        Logger.Info("Fetch a total of %d channels of which %d are enabled.",
                    len(self.__allChannels),
                    len(self.__enabledChannels))

        sw.Stop()
        if includeDisabled:
            return self.__validChannels
        return self.__enabledChannels