Ejemplo n.º 1
0
def test_out_of_bound_offset(spec, state):
    # TODO: Handle this edge case properly
    if not is_full_crosslink(spec, state):
        # skip
        return

    beacon_state = transition_to_valid_shard_slot(spec, state)
    shard = 0
    slot = (
        beacon_state.shard_states[shard].slot +
        spec.SHARD_BLOCK_OFFSETS[spec.MAX_SHARD_BLOCKS_PER_ATTESTATION - 1] +
        1  # out-of-bound
    )
    transition_to(spec, beacon_state, slot)

    shard_state = beacon_state.shard_states[shard]
    signed_shard_block = build_shard_block(spec,
                                           beacon_state,
                                           shard,
                                           slot=beacon_state.slot,
                                           signed=True)

    yield from run_shard_blocks(spec,
                                shard_state,
                                signed_shard_block,
                                beacon_state,
                                valid=False)
Ejemplo n.º 2
0
def test_pending_shard_parent_block(spec, state):
    if not is_full_crosslink(spec, state):
        # skip
        return

    # Block N
    beacon_state = transition_to_valid_shard_slot(spec, state)
    shard = 0
    shard_state = beacon_state.shard_states[shard]
    signed_shard_block_1 = build_shard_block(spec,
                                             beacon_state,
                                             shard,
                                             slot=beacon_state.slot,
                                             signed=True)
    _, _, _, _ = run_shard_blocks(spec, shard_state, signed_shard_block_1,
                                  beacon_state)

    # Block N+1
    next_slot(spec, beacon_state)
    signed_shard_block_2 = build_shard_block(spec,
                                             beacon_state,
                                             shard,
                                             slot=beacon_state.slot,
                                             shard_parent_state=shard_state,
                                             signed=True)

    assert signed_shard_block_2.message.shard_parent_root == shard_state.latest_block_root
    assert signed_shard_block_2.message.slot == signed_shard_block_1.message.slot + 1
    yield from run_shard_blocks(spec, shard_state, signed_shard_block_2,
                                beacon_state)
Ejemplo n.º 3
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def test_invalid_proposer_index(spec, state):
    if not is_full_crosslink(spec, state):
        # skip
        return

    beacon_state = transition_to_valid_shard_slot(spec, state)
    shard = 0
    shard_state = beacon_state.shard_states[shard]
    signed_shard_block = build_shard_block(spec,
                                           beacon_state,
                                           shard,
                                           slot=beacon_state.slot,
                                           signed=True)
    active_validator_indices = spec.get_active_validator_indices(
        beacon_state, spec.get_current_epoch(beacon_state))
    proposer_index = ((spec.get_shard_proposer_index(
        beacon_state, signed_shard_block.message.slot, shard) + 1) %
                      len(active_validator_indices))
    signed_shard_block.message.proposer_index = proposer_index
    sign_shard_block(spec,
                     beacon_state,
                     shard,
                     signed_shard_block,
                     proposer_index=proposer_index)

    yield from run_shard_blocks(spec,
                                shard_state,
                                signed_shard_block,
                                beacon_state,
                                valid=False)
Ejemplo n.º 4
0
def test_invalid_slot(spec, state):
    if not is_full_crosslink(spec, state):
        # skip
        return

    beacon_state = transition_to_valid_shard_slot(spec, state)
    shard = 0
    shard_state = beacon_state.shard_states[shard]
    signed_shard_block = build_shard_block(spec,
                                           beacon_state,
                                           shard,
                                           slot=beacon_state.slot,
                                           signed=True)
    signed_shard_block.message.slot = beacon_state.slot + 1
    proposer_index = spec.get_shard_proposer_index(
        beacon_state, signed_shard_block.message.slot, shard)
    sign_shard_block(spec,
                     beacon_state,
                     shard,
                     signed_shard_block,
                     proposer_index=proposer_index)

    yield from run_shard_blocks(spec,
                                shard_state,
                                signed_shard_block,
                                beacon_state,
                                valid=False)
def test_multiple_offset_slots(spec, state):
    if not is_full_crosslink(spec, state):
        # Skip this test
        return

    yield from run_successful_crosslink_tests(spec,
                                              state,
                                              target_len_offset_slot=2)
def test_no_winning_root(spec, state):
    if not is_full_crosslink(spec, state):
        # Skip this test
        return

    state, shard, target_shard_slot = get_initial_env(spec,
                                                      state,
                                                      target_len_offset_slot=1)
    init_slot = state.slot

    # Create SignedShardBlock at init_slot
    shard_block = build_shard_block(spec,
                                    state,
                                    shard,
                                    slot=init_slot,
                                    body=get_sample_shard_block_body(
                                        spec, is_max=True),
                                    signed=True)

    # Transition state to target shard slot
    transition_to(spec, state, target_shard_slot)

    # Create a shard_transitions that would be included at beacon block `target_shard_slot + 1`
    shard_transitions = get_shard_transitions(spec, state,
                                              {shard: [shard_block]})
    shard_transition = shard_transitions[shard]
    committee_index = get_committee_index_of_shard(spec, state, state.slot,
                                                   shard)
    attestation = get_valid_attestation(
        spec,
        state,
        index=committee_index,
        shard_transition=shard_transition,
        # Decrease attested participants to 1/3 committee
        filter_participant_set=lambda committee: set(
            list(committee)[:len(committee) // 3]),
        signed=True,
        on_time=True,
    )

    next_slot(spec, state)

    _, _, _ = run_attestation_processing(spec, state, attestation)

    _, winning_roots = spec.get_shard_winning_roots(state, [attestation])
    assert len(winning_roots) == 0

    # No winning root, shard_transitions[shard] is empty
    shard_transitions = [spec.ShardTransition()] * spec.MAX_SHARDS
    pre_shard_states = state.shard_states.copy()
    yield from run_shard_transitions_processing(spec, state, shard_transitions,
                                                [attestation])

    for pending_attestation in state.current_epoch_attestations:
        assert bool(pending_attestation.crosslink_success) is False

    assert state.shard_states == pre_shard_states
Ejemplo n.º 7
0
def test_custody_slashing(spec, state):
    # NOTE: this test is only for full crosslink (minimal config), not for mainnet
    if not is_full_crosslink(spec, state):
        # skip
        return

    state = transition_to_valid_shard_slot(spec, state)

    # Build shard block
    shard = 0
    committee_index = get_committee_index_of_shard(spec, state, state.slot,
                                                   shard)
    # Create slashable shard block body
    validator_index = spec.get_beacon_committee(state, state.slot,
                                                committee_index)[0]
    custody_secret = get_custody_secret(spec, state, validator_index)
    slashable_body = get_custody_slashable_test_vector(spec,
                                                       custody_secret,
                                                       length=100,
                                                       slashable=True)
    shard_block = build_shard_block(spec,
                                    state,
                                    shard,
                                    body=slashable_body,
                                    slot=state.slot,
                                    signed=True)
    shard_block_dict: Dict[spec.Shard, Sequence[spec.SignedShardBlock]] = {
        shard: [shard_block]
    }
    shard_transitions = get_shard_transitions(spec, state, shard_block_dict)

    attestation = get_valid_on_time_attestation(
        spec,
        state,
        index=committee_index,
        shard_transition=shard_transitions[shard],
        signed=True,
    )
    block = build_empty_block(spec, state, slot=state.slot + 1)
    block.body.attestations = [attestation]
    block.body.shard_transitions = shard_transitions

    _, _, _ = run_beacon_block(spec, state, block)

    transition_to(
        spec, state, state.slot + spec.SLOTS_PER_EPOCH *
        (spec.EPOCHS_PER_CUSTODY_PERIOD - 1))

    block = build_empty_block(spec, state, slot=state.slot + 1)
    custody_slashing = get_valid_custody_slashing(spec, state, attestation,
                                                  shard_transitions[shard],
                                                  custody_secret,
                                                  slashable_body)
    block.body.custody_slashings = [custody_slashing]

    yield from run_beacon_block(spec, state, block)
def test_wrong_shard_transition_root(spec, state):
    if not is_full_crosslink(spec, state):
        # Skip this test
        return

    state, shard, target_shard_slot = get_initial_env(spec,
                                                      state,
                                                      target_len_offset_slot=1)
    init_slot = state.slot

    # Create SignedShardBlock at init_slot
    shard_block = build_shard_block(spec,
                                    state,
                                    shard,
                                    slot=init_slot,
                                    body=get_sample_shard_block_body(
                                        spec, is_max=True),
                                    signed=True)

    # Transition state to target shard slot
    transition_to(spec, state, target_shard_slot)

    # Create a shard_transitions that would be included at beacon block `target_shard_slot + 1`
    shard_transitions = get_shard_transitions(spec, state,
                                              {shard: [shard_block]})
    shard_transition = shard_transitions[shard]
    wrong_shard_transition = shard_transition.copy()
    wrong_shard_transition.shard_states[
        shard].gasprice = shard_transition.shard_states[shard].gasprice + 1
    committee_index = get_committee_index_of_shard(spec, state, state.slot,
                                                   shard)
    attestation = get_valid_attestation(
        spec,
        state,
        index=committee_index,
        shard_transition=wrong_shard_transition,
        signed=True,
        on_time=True,
    )
    attestations = [attestation]

    next_slot(spec, state)

    run_attestation_processing(spec, state, attestation)

    # Check if winning root != shard_transition.hash_tree_root()
    _, winning_roots = spec.get_shard_winning_roots(state, attestations)
    assert len(winning_roots) == 1
    shard_transition = shard_transitions[shard]
    assert winning_roots[0] != shard_transition.hash_tree_root()

    yield from run_shard_transitions_processing(spec,
                                                state,
                                                shard_transitions,
                                                attestations,
                                                valid=False)
Ejemplo n.º 9
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def test_with_shard_transition_with_custody_challenge_and_response(
        spec, state):
    # NOTE: this test is only for full crosslink (minimal config), not for mainnet
    if not is_full_crosslink(spec, state):
        # skip
        return

    state = transition_to_valid_shard_slot(spec, state)

    # build shard block
    shard = 0
    committee_index = get_committee_index_of_shard(spec, state, state.slot,
                                                   shard)
    body = get_sample_shard_block_body(spec)
    shard_block = build_shard_block(spec,
                                    state,
                                    shard,
                                    body=body,
                                    slot=state.slot,
                                    signed=True)
    shard_block_dict: Dict[spec.Shard, Sequence[spec.SignedShardBlock]] = {
        shard: [shard_block]
    }
    shard_transitions = get_shard_transitions(spec, state, shard_block_dict)
    attestation = get_valid_on_time_attestation(
        spec,
        state,
        index=committee_index,
        shard_transition=shard_transitions[shard],
        signed=True,
    )

    block = build_empty_block(spec, state, slot=state.slot + 1)
    block.body.attestations = [attestation]
    block.body.shard_transitions = shard_transitions

    # CustodyChunkChallenge operation
    challenge = get_valid_chunk_challenge(spec, state, attestation,
                                          shard_transitions[shard])
    block.body.chunk_challenges = [challenge]
    # CustodyChunkResponse operation
    chunk_challenge_index = state.custody_chunk_challenge_index
    custody_response = get_valid_custody_chunk_response(
        spec,
        state,
        challenge,
        chunk_challenge_index,
        block_length_or_custody_data=body)
    block.body.chunk_challenge_responses = [custody_response]

    yield from run_beacon_block(spec, state, block)
Ejemplo n.º 10
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def test_valid_shard_block(spec, state):
    if not is_full_crosslink(spec, state):
        # skip
        return

    beacon_state = transition_to_valid_shard_slot(spec, state)
    shard = 0
    shard_state = beacon_state.shard_states[shard]
    signed_shard_block = build_shard_block(spec,
                                           beacon_state,
                                           shard,
                                           slot=beacon_state.slot,
                                           signed=True)

    yield from run_shard_blocks(spec, shard_state, signed_shard_block,
                                beacon_state)
Ejemplo n.º 11
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def test_process_beacon_block_with_empty_proposal_transition(spec, state):
    # NOTE: this test is only for full crosslink (minimal config), not for mainnet
    if not is_full_crosslink(spec, state):
        # skip
        return

    state = transition_to_valid_shard_slot(spec, state)

    target_len_offset_slot = 1
    committee_index = spec.CommitteeIndex(0)
    shard = spec.compute_shard_from_committee_index(
        state, committee_index, state.slot + target_len_offset_slot - 1)
    assert state.shard_states[shard].slot == state.slot - 1

    yield from run_beacon_block_with_shard_blocks(spec, state,
                                                  target_len_offset_slot,
                                                  committee_index, shard)
Ejemplo n.º 12
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def test_max_offset(spec, state):
    if not is_full_crosslink(spec, state):
        # skip
        return

    beacon_state = transition_to_valid_shard_slot(spec, state)
    shard = 0
    slot = beacon_state.shard_states[shard].slot + spec.SHARD_BLOCK_OFFSETS[
        spec.MAX_SHARD_BLOCKS_PER_ATTESTATION - 1]
    transition_to(spec, beacon_state, slot)

    shard_state = beacon_state.shard_states[shard]
    signed_shard_block = build_shard_block(spec,
                                           beacon_state,
                                           shard,
                                           slot=beacon_state.slot,
                                           signed=True)

    yield from run_shard_blocks(spec, shard_state, signed_shard_block,
                                beacon_state)
Ejemplo n.º 13
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def test_invalid_shard_parent_root(spec, state):
    if not is_full_crosslink(spec, state):
        # skip
        return

    beacon_state = transition_to_valid_shard_slot(spec, state)
    shard = 0
    shard_state = beacon_state.shard_states[shard]
    signed_shard_block = build_shard_block(spec,
                                           beacon_state,
                                           shard,
                                           slot=beacon_state.slot,
                                           signed=True)
    signed_shard_block.message.shard_parent_root = b'\x12' * 32
    sign_shard_block(spec, beacon_state, shard, signed_shard_block)

    yield from run_shard_blocks(spec,
                                shard_state,
                                signed_shard_block,
                                beacon_state,
                                valid=False)
Ejemplo n.º 14
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def test_invalid_offset(spec, state):
    if not is_full_crosslink(spec, state):
        # skip
        return

    beacon_state = transition_to_valid_shard_slot(spec, state)
    # 4 is not in `SHARD_BLOCK_OFFSETS`
    shard = 0
    slot = beacon_state.shard_states[shard].slot + 4
    assert slot not in spec.SHARD_BLOCK_OFFSETS
    transition_to(spec, beacon_state, slot)

    shard_state = beacon_state.shard_states[shard]
    signed_shard_block = build_shard_block(spec,
                                           beacon_state,
                                           shard,
                                           slot=beacon_state.slot,
                                           signed=True)

    yield from run_shard_blocks(spec,
                                shard_state,
                                signed_shard_block,
                                beacon_state,
                                valid=False)