Ejemplo n.º 1
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    def cubes(self) -> Iterable[MeshBuilder]:
        """
        Generates all cubes of the menger sponge as individual MeshBuilder() objects.

        Yields: MeshBuilder()

        """
        faces = self.faces()
        for vertices in self:
            mesh = MeshBuilder()
            mesh.add_mesh(vertices=vertices, faces=faces)
            yield mesh
    def pyramids(self) -> Iterable[MeshBuilder]:
        """
        Generates all pyramids of the sierpinsky pyramid as individual MeshBuilder() objects.

        Yields: MeshBuilder()

        """
        faces = self.faces()
        for vertices in self:
            mesh = MeshBuilder()
            mesh.add_mesh(vertices=vertices, faces=faces)
            yield mesh
Ejemplo n.º 3
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def cube(center: bool = True, matrix: Matrix44 = None) -> MeshBuilder:
    """
    Create a `cube <https://en.wikipedia.org/wiki/Cube>`_ as :class:`~ezdxf.render.MeshBuilder` object.

    Args:
        matrix: transformation matrix as :class:`~ezdxf.math.Matrix44` object
        center: 'mass' center of cube, ``(0, 0, 0)`` if ``True``, else first corner at ``(0, 0, 0)``

    """
    mesh = MeshBuilder()
    vertices = _cube0_vertices if center else _cube_vertices
    vectices = vertices if matrix is None else matrix.transform_vectors(
        vertices)
    mesh.add_mesh(vertices=vectices, faces=cube_faces)
    return mesh
Ejemplo n.º 4
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def cube(center: bool = True, matrix: Matrix44 = None) -> MeshBuilder:
    """
    Create a cube as MeshBuilder() object.

    Args:
        matrix: transformation matrix
        center: 'mass' center of cube in (0, 0, 0) if True, else first corner at (0, 0, 0)

    Returns: MeshBuilder()

    """
    mesh = MeshBuilder()
    vertices = _cube0_vertices if center else _cube_vertices
    vectices = vertices if matrix is None else matrix.transform_vectors(
        vertices)
    mesh.add_mesh(vertices=vectices, faces=cube_faces)
    return mesh