Ejemplo n.º 1
0
    def post(self):
        super(AddTeam, self).post()
        manager = self.request.get('manager', "")
        year = ffdb.FFDBSeason.current_season()

        try:
            self.validate_name(manager, self.user)
        except ValueError as e:
            self.error(str(e))
        else:
            # Create a new team object or update an existing one
            team = ff.FFTeam(year,
                             self.user.user_id(),
                             manager=manager,
                             create=True)

            # Look up the team in the data store to make sure it is there
            # before redirecting back to the team page
            if team != None:
                temp_team = None
                while temp_team == None:
                    league = ff.FFLeague(year)
                    temp_team = league.get_team(manager=manager)

            self.redirect('/myteam.html')
Ejemplo n.º 2
0
    def get(self):
        super(GetTeam, self).get()
        manager = self.request.get('manager', None)
        team = ff.FFTeam(year=self.year, manager=manager)

        self.response.headers['Content-Type'] = 'application/json'
        self.response.out.write(json.dumps(team.get_properties()))
Ejemplo n.º 3
0
    def get(self):
        super(EditTeam, self).get(2)

        no_user = self.user == None
        # Allow team creation in week 1 since auction sometimes happens in
        # this week.
        can_create = self.league.current_week() <= 1
        team = None

        self.add_tab(Tab("Substitutions", "subs"))
        self.add_tab(Tab("Change Name", "changename"))

        if not no_user:
            # Try and load the team for this userid. There may not be one if
            # the user who is logged in has not entered one.
            try:
                team = ff.FFTeam(self.year, userid=self.user.user_id())
            except KeyError as e:
                team = None
            else:
                if team != None:
                    team.populate_fixtures()

        self.set_value('no_user', no_user)
        self.set_value('can_create', can_create)
        self.set_value('team', team)
        self.set_title("Edit Team")
        self.render("myteam.html")
Ejemplo n.º 4
0
    def get(self):
        """ Get method called when data is submitted """
        super(RemovePlayer, self).get()
        manager = self.request.get('manager', None)
        squad_num = int(self.request.get('squad_num', None))
        # If undo is set then remove the player completely and refund the price
        # otherwise just move them to ex-players
        undo = int(self.request.get('undo', 0)) != 0

        result = False
        error = ""
        team = ff.FFTeam(self.year, manager=manager)

        # First sanity check this request
        # User must be an administrator
        if not self.admin:
            error = "Error: User must be an administrator"
        elif manager == None or squad_num == None:
            error = "Error: Null value supplied"
        elif team == None:
            error = "Error: No team found for '{}'".format(manager)
        elif squad_num < 0 or squad_num > team.SQUADSIZE:
            error = "Error: Squad number {0} out of range".format(squad_num)
        else:
            # The parameters seem OK so remove the player from the team
            team.remove_player(squad_num, undo)
            result = True

        # Data to return in json format
        output = {
            'result': result,  # Result of this operation
            'error': error
        }  # error string if anything went wrong
        self.response.headers['Content-Type'] = 'application/json'
        self.response.out.write(json.dumps(output))
Ejemplo n.º 5
0
    def get(self):
        """ Get method called when data is submitted """
        super(AddPlayer, self).get()
        player_key = self.request.get('player', None)
        manager = self.request.get('manager', None)
        price = self.request.get('price', None)
        # max_squad_num may be set to a lower value during the auction
        max_squad_num = int(self.request.get('max', ff.FFTeam.SQUADSIZE))

        result = False
        error = ""
        squad_num = -1
        team = ff.FFTeam(self.year, manager=manager)
        player = ff.FFPlayerList(self.year,
                                 player_key=player_key).find_player(player_key)

        # First sanity check this request
        # User must be an administrator
        if not self.admin:
            error = "Error: User must be an administrator"
        elif player_key == None or manager == None or price == None:
            error = "Error: Null value supplied"
        elif not self.is_float(price):
            error = "Error: Price supplied is not a valid number"
        elif team == None:
            error = "Error: No team found for '{}'".format(manager)
        elif player == None:
            error = "Error: No player found for '{}'".format(player_key)
        elif player.manager != None:
            error = "Error: '{}' already belongs to '{}'".format(
                player.name, player.manager)
        else:
            # The parameters seem OK so try adding a player to the team
            try:
                squad_num = team.add_player(player,
                                            float(price),
                                            max_squad_num=max_squad_num)
            except ff.TeamError as e:
                error = "Error: {}".format(str(e))
            else:
                result = True

        # Data to return in json format
        output = {
            'result': result,  # Result of this operation
            'error': error,  # error string if anything went wrong
            'squad_num': squad_num
        }  # squad number if call succeeded
        self.response.headers['Content-Type'] = 'application/json'
        self.response.out.write(json.dumps(output))
Ejemplo n.º 6
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    def get(self):
        super(GetValidSubs, self).get()
        manager = self.request.get('manager', None)
        squad_num = int(self.request.get('squad_num', -1))

        team = ff.FFTeam(self.year, manager=manager)

        valid_values = []
        for i in range(ff.FFTeam.SQUADSIZE):
            if team.can_sub(squad_num, i):
                valid_values.append(i)

        self.response.headers['Content-Type'] = 'application/json'
        self.response.out.write(json.dumps({'valid_values': valid_values}))
Ejemplo n.º 7
0
    def get(self):
        super(ViewTeams, self).get(1)

        manager = self.request.get('manager', None)

        self.set_value('manager', manager)
        self.set_value('team', ff.FFTeam(self.year, manager=manager))

        submenu = OrderedDict()
        for team in self.league:
            # Make sure the manager name is url safe. i.e. no spaces etc.
            submenu[team.manager] = "./teams.html?manager={}".format(
                team.safemgr)

        self.set_value('submenu', submenu)
        self.set_title("Team Sheet")
        self.add_tab(Tab("Team Sheet", "teamsheet"))
        self.add_tab(Tab("Ex-players", "explayers"))
        self.render("teams.html")
Ejemplo n.º 8
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    def post(self):
        super(Sub, self).post()
        manager = self.request.get('manager', "")
        team = ff.FFTeam(self.year, manager=manager)
        sn1 = int(self.request.get('sn1', -1))
        sn2 = int(self.request.get('sn2', -1))

        if team == None:
            self.error("No team found for '{}'", manager)
        elif team.userid != self.user.user_id():
            self.error("Only the owner of this team may update it")
        else:
            try:
                team.swap_players(sn1, sn2)
            except ff.TeamError as e:
                self.error("Error: {}".format(str(e)))
            else:
                #@@@ should loop until datastore update is visible but for now
                # just wait a moment
                sleep(0.5)
                self.redirect('/myteam.html')