Ejemplo n.º 1
0
    def saveFile(self):
        filename = current_project.settings["workingFile"]

        if filename != "":
            self.myMap.save(filename)
            cmd.updateStackAtSave()

            if game_init.regenerateInit():
                self.myMapExplorerWidget.reloadInitFile()
Ejemplo n.º 2
0
    def saveFileAs(self):
        filename, extension = QtWidgets.QFileDialog.getSaveFileName(
            self, 'Save File', os.path.expanduser("~"), 'JSON Game Level (*.map.json)')

        if filename[0] != "":
            if filename[-9:] != '.map.json':
                filename += '.map.json'

            current_project.settings["workingFile"] = filename
            self.myMap.save(current_project.settings["workingFile"])
            cmd.updateStackAtSave()

            if game_init.regenerateInit():
                self.myMapExplorerWidget.reloadInitFile()