Ejemplo n.º 1
0
class Container(Widget):
    """
	This is the basic container class. It provides space in which child widgets can
	be position via the position attribute. If you want to use the layout engine,
	you have to use derived containers with vertical or horizontal orientation
	(L{VBox} or L{HBox})

	New Attributes
	==============

	  - background_image - Set this to a GuiImage or a resource location (simply a filename).
	    The image will be tiled over the background area.
	  - opaque - Boolean: Whether the background should be drawn at all. Set this to False
	    to make the widget transparent.
	  - spacing - Set the vertical and horizontal spacing between the childs.
	  - uniform_size - Boolean: If true, the free space is distributed in a way that the size of the
	    childrens will be equal (if possible), otherwise the free space will evenly distributed.
	"""

    ATTRIBUTES = Widget.ATTRIBUTES + [
        Attr('background_image'),
        BoolAttr('opaque'),
        UnicodeAttr('layout'),
        PointAttr('spacing'),
        BoolAttr('uniform_size')
    ]

    DEFAULT_BACKGROUND = None
    DEFAULT_OPAQUE = True
    #DEFAULT_MARGINS = 0,0
    #DEFAULT_PADDING = 5
    DEFAULT_SPACING = 0, 0
    DEFAULT_UNIFORM_SIZE = False
    DEFAULT_LAYOUT = 'Absolute'

    def __init__(self,
                 parent=None,
                 name=None,
                 size=None,
                 min_size=None,
                 max_size=None,
                 fixed_size=None,
                 margins=None,
                 padding=None,
                 helptext=None,
                 position=None,
                 style=None,
                 hexpand=None,
                 vexpand=None,
                 font=None,
                 base_color=None,
                 background_color=None,
                 foreground_color=None,
                 selection_color=None,
                 border_color=None,
                 outline_color=None,
                 border_size=None,
                 outline_size=None,
                 position_technique=None,
                 is_focusable=None,
                 comment=None,
                 background_image=None,
                 opaque=None,
                 layout=None,
                 spacing=None,
                 uniform_size=None,
                 _real_widget=None):

        self.real_widget = _real_widget or fifechan.Container()
        self.children = []
        self._background = []
        self._background_image = None
        self.background_image = self.DEFAULT_BACKGROUND

        self.opaque = self.DEFAULT_OPAQUE
        #self.layout = self.DEFAULT_LAYOUT

        super(Container, self).__init__(parent=parent,
                                        name=name,
                                        size=size,
                                        min_size=min_size,
                                        max_size=max_size,
                                        fixed_size=fixed_size,
                                        margins=margins,
                                        padding=padding,
                                        helptext=helptext,
                                        position=position,
                                        style=style,
                                        hexpand=hexpand,
                                        vexpand=vexpand,
                                        font=font,
                                        base_color=base_color,
                                        background_color=background_color,
                                        foreground_color=foreground_color,
                                        selection_color=selection_color,
                                        border_color=border_color,
                                        outline_color=outline_color,
                                        border_size=border_size,
                                        outline_size=outline_size,
                                        position_technique=position_technique,
                                        is_focusable=is_focusable,
                                        comment=comment)

        if opaque is not None: self.opaque = opaque
        if background_image is not None:
            self.background_image = background_image

        if layout is not None: self.layout = layout
        else: self.layout = self.DEFAULT_LAYOUT

        if spacing is not None: self.spacing = spacing
        else: self.spacing = self.DEFAULT_SPACING

        if uniform_size is not None: self.uniform_size = uniform_size
        else: self.uniform_size = self.DEFAULT_UNIFORM_SIZE

    def clone(self, prefix):
        containerClone = Container(
            None, self._createNameWithPrefix(prefix), self.size, self.min_size,
            self.max_size, self.fixed_size, self.margins, self.padding,
            self.helptext, self.position, self.style, self.hexpand,
            self.vexpand, self.font, self.base_color, self.background_color,
            self.foreground_color, self.selection_color, self.border_color,
            self.outline_color, self.border_size, self.outline_size,
            self.position_technique, self.is_focusable, self.comment,
            self.background_image, self.opaque, self.layout, self.spacing,
            self.uniform_size, None)

        containerClone.addChildren(self._cloneChildren(prefix))

        return containerClone

    def addChild(self, widget):
        """
		Adds a child widget to the container.
		
		This makes the childs widgets visible state the same as the containers.
		i.e. if the containter is visible the child will be as well and if the
		container widget is hidden so will the child.  The child however WILL
		be shown when you show the container widget.  If you want the child to 
		be hidden when you show the container widget you must call child.hide().
		"""

        widget.parent = self

        if widget.max_size[0] > self.max_size[0] or widget.max_size[
                1] > self.max_size[1]:
            widget.max_size = self.max_size

        self.children.append(widget)
        self.real_widget.add(widget.real_widget)

        # add all to the manager
        def _add(added_widget):
            if not added_widget._added:
                get_manager().addWidget(added_widget)
            if added_widget._top_added:
                get_manager().removeTopWidget(added_widget)

        widget.deepApply(_add)

    def insertChild(self, widget, position):
        if position > len(self.children) or 0 - position > len(self.children):
            print("insertChild: Warning: Index overflow.", end=' ')
            if position >= 0:
                self.addChild(widget)
            else:
                self.insertChild(widget, 0)
            return

        children = self.children[0:position] + [widget
                                                ] + self.children[position:]
        #assert len(children) == len(self.children) + 1

        for child_to_remove in self.children[:]:
            self.removeChild(child_to_remove)

        for child in children:
            self.addChild(child)

    def insertChildBefore(self, widget, before):
        if before not in self.children:
            raise RuntimeError(
                "Couldn't find widget %s as child of %s - in insertChildBefore"
                % (str(widget), str(before)))
        self.insertChild(widget, self.children.index(before))

    def removeChild(self, widget):
        if not widget in self.children:
            raise RuntimeError("%s does not have %s as direct child widget." %
                               (str(self), str(widget)))

        if widget in self.children:
            self.children.remove(widget)
            self.real_widget.remove(widget.real_widget)

        widget.parent = None

        # remove all from the manager
        def _remove(removed_widget):
            if removed_widget._added:
                get_manager().removeWidget(removed_widget)
            if removed_widget._top_added:
                get_manager().removeTopWidget(removed_widget)

        widget.deepApply(_remove)

    def hideChild(self, child, free=False):
        # remove child from the manager
        if child._added:
            get_manager().removeWidget(child)
        if child._top_added:
            get_manager().removeTopWidget(child)
        # remove childs of the child from the manager
        def _hide(hidden_widget):
            get_manager().removeWidget(hidden_widget)

        child.deepApply(_hide)

        if child.isVisible() or child.isSetVisible():
            # Hide real widget to distribute a widgetHidden event.
            child.real_widget.setVisible(False)

        if free:
            self.removeChild(child)
        self.adaptLayout()
        self.afterHide()

    def showChild(self, child):
        # add child to the manager
        if not child._added:
            get_manager().addWidget(child)
        # add childs of child to the manager
        def _show(shown_widget):
            get_manager().addWidget(shown_widget)

        child.deepApply(_show)

        child.beforeShow()
        if not child.isVisible() or not child.isSetVisible():
            # Show real widget to distribute a widgetShown event.
            child.real_widget.setVisible(True)

        self.adaptLayout()

    def add(self, *widgets):
        print(
            "PyChan: Deprecation warning: Please use 'addChild' or 'addChildren' instead."
        )
        self.addChildren(*widgets)

    def getMaxChildrenWidth(self):
        if not self.children: return 0
        w = 0
        for widget in self.children:
            if not widget.real_widget.isVisible(): continue
            w = max(widget.width, w)
        return w

    def getMaxChildrenHeight(self):
        if not self.children: return 0
        h = 0
        for widget in self.children:
            if not widget.real_widget.isVisible(): continue
            h = max(widget.height, h)
        return h

    def deepApply(self, visitorFunc, leaves_first=True, shown_only=False):
        if not shown_only:
            children = self.children
        else:
            children = [w for w in self.children if w.real_widget.isVisible()]

        if leaves_first:
            for child in children:
                child.deepApply(visitorFunc,
                                leaves_first=leaves_first,
                                shown_only=shown_only)
        visitorFunc(self)
        if not leaves_first:
            for child in children:
                child.deepApply(visitorFunc,
                                leaves_first=leaves_first,
                                shown_only=shown_only)

    def beforeShow(self):
        # This is required because beforeShow() is NOT called on nested
        # containers or child widgets.  This ensures that background tiled
        # images are shown properly
        def _resetTilingChildren(widget):
            tilingMethod = getattr(widget, "_resetTiling", None)
            if callable(tilingMethod):
                tilingMethod()

        self.deepApply(_resetTilingChildren)

        self._resetTiling()

    def _resetTiling(self):
        image = self._background_image
        if image is None:
            return

        back_w, back_h = self.width, self.height

        # Now tile the background over the widget
        self._background = []
        icon = fifechan.Icon(image)
        icon.setTiling(True)
        # Skips background rendering
        icon.setOpaque(False)
        icon.setSize(back_w, back_h)
        self._background.append(icon)
        self.real_widget.setBackgroundWidget(icon)

    def setBackgroundImage(self, image):
        #self._background = getattr(self,'_background',None)
        if image is None:
            self._background_image = None
            if len(self._background) > 0:
                self.real_widget.setBackgroundWidget(None)
            self._background = []
            return
        # Background generation is done in _resetTiling

        if not isinstance(image, fife.GuiImage):
            image = get_manager().loadImage(image)
        self._background_image = image

    def getBackgroundImage(self):
        return self._background_image

    background_image = property(getBackgroundImage, setBackgroundImage)

    def _setOpaque(self, opaque):
        self.real_widget.setOpaque(opaque)

    def _getOpaque(self):
        return self.real_widget.isOpaque()

    opaque = property(_getOpaque, _setOpaque)

    def _setVerticalSpacing(self, space):
        self.real_widget.setVerticalSpacing(space)

    def _getVerticalSpacing(self):
        return self.real_widget.getVerticalSpacing()

    vspacing = property(_getVerticalSpacing, _setVerticalSpacing)

    def _setHorizontalSpacing(self, space):
        self.real_widget.setHorizontalSpacing(space)

    def _getHorizontalSpacing(self):
        return self.real_widget.getHorizontalSpacing()

    hspacing = property(_getHorizontalSpacing, _setHorizontalSpacing)

    def _setSpacing(self, space):
        # Shorthand property
        if isinstance(space, tuple):
            self.vspacing = space[0]
            self.hspacing = space[1]
        else:
            self.vspacing = space
            self.hspacing = space

    def _getSpacing(self):
        return (self.vspacing, self.hspacing)

    spacing = property(_getSpacing, _setSpacing)

    def _setLayout(self, layout):
        if layout == 'vertical' or layout == 'Vertical' or layout == 'VERTICAL':
            self.real_widget.setLayout(fifechan.Container.Vertical)
        elif layout == 'horizontal' or layout == 'Horizontal' or layout == 'HORIZONTAL':
            self.real_widget.setLayout(fifechan.Container.Horizontal)
        elif layout == 'circular' or layout == 'Circular' or layout == 'CIRCULAR':
            self.real_widget.setLayout(fifechan.Container.Circular)
        elif layout == 'autosize' or layout == 'AutoSize' or layout == 'AUTOSIZE':
            self.real_widget.setLayout(fifechan.Container.AutoSize)
        else:
            self.real_widget.setLayout(fifechan.Container.Absolute)

    def _getLayout(self):
        if self.real_widget.getLayout() == fifechan.Container.Circular:
            return 'Circular'
        elif self.real_widget.getLayout() == fifechan.Container.Horizontal:
            return 'Horizontal'
        elif self.real_widget.getLayout() == fifechan.Container.Vertical:
            return 'Vertical'
        elif self.real_widget.getLayout() == fifechan.Container.AutoSize:
            return 'AutoSize'
        return 'Absolute'

    layout = property(_getLayout, _setLayout)

    def _setUniformSize(self, uniform):
        self.real_widget.setUniformSize(uniform)

    def _getUniformSize(self):
        return self.real_widget.isUniformSize()

    uniform_size = property(_getUniformSize, _setUniformSize)

    def _cloneChildren(self, prefix):
        """
		Clones each child and return the clones in a list.
		"""
        cloneList = [child.clone(prefix) for child in self.children]

        return cloneList
Ejemplo n.º 2
0
class AnimationIcon(Widget):
    """
	An animation icon.

	New Attributes
	==============

	  - animation: String : The source location of the Animation xml.
	  - scale: Boolean: True if the image should be scaled to widget size, false otherwise.
	  - tile: Boolean: True if the image should be tiled to widget size, false otherwise.
	  - opaque: Boolean: True if the background of the icon should be drawn, false otherwise.
	"""
    ATTRIBUTES = Widget.ATTRIBUTES + [
        Attr('animation'),
        BoolAttr('scale'),
        BoolAttr('tile'),
        BoolAttr('opaque'),
        BoolAttr('repeating'),
        BoolAttr('play')
    ]
    DEFAULT_MARGINS = 0, 0
    DEFAULT_PADDING = 0

    DEFAULT_SCALE = False
    DEFAULT_TILE = False
    DEFAULT_OPAQUE = False
    DEFAULT_REPEATING = True
    DEFAULT_PLAY = True

    def __init__(self,
                 parent=None,
                 name=None,
                 size=None,
                 min_size=None,
                 max_size=None,
                 fixed_size=None,
                 margins=None,
                 padding=None,
                 helptext=None,
                 position=None,
                 style=None,
                 hexpand=None,
                 vexpand=None,
                 font=None,
                 base_color=None,
                 background_color=None,
                 foreground_color=None,
                 selection_color=None,
                 border_color=None,
                 outline_color=None,
                 border_size=None,
                 outline_size=None,
                 position_technique=None,
                 is_focusable=None,
                 comment=None,
                 animation=None,
                 scale=None,
                 tile=None,
                 opaque=None,
                 repeating=None,
                 play=None):

        self.real_widget = fifechan.AnimationIcon()
        self._anim = None

        super(AnimationIcon,
              self).__init__(parent=parent,
                             name=name,
                             size=size,
                             min_size=min_size,
                             max_size=max_size,
                             fixed_size=fixed_size,
                             margins=margins,
                             padding=padding,
                             helptext=helptext,
                             position=position,
                             style=style,
                             hexpand=hexpand,
                             vexpand=vexpand,
                             font=font,
                             base_color=base_color,
                             background_color=background_color,
                             foreground_color=foreground_color,
                             selection_color=selection_color,
                             border_color=border_color,
                             outline_color=outline_color,
                             border_size=border_size,
                             outline_size=outline_size,
                             position_technique=position_technique,
                             is_focusable=is_focusable,
                             comment=comment)

        # set provided attributes or defaults
        if scale is not None: self.scale = scale
        else: self.scale = self.DEFAULT_SCALE

        if tile is not None: self.tile = tile
        else: self.tile = self.DEFAULT_TILE

        if opaque is not None: self.opaque = opaque
        else: self.opaque = self.DEFAULT_OPAQUE

        # for the case that animation can not be found, e.g. invalid path
        # the AnimationIcon is removed from the manager
        try:
            self.animation = animation
        except Exception:
            get_manager().removeWidget(self)
            raise

        if repeating is not None: self.repeating = repeating
        else: self.repeating = self.DEFAULT_REPEATING

        if play is not None: self.play = play
        else: self.play = self.DEFAULT_PLAY

        #if the size parameter is specified set it (again) to override
        #the icons size. That works only without layouting.
        if size is not None: self.size = size

    def clone(self, prefix):
        iconClone = AnimationIcon(
            None, self._createNameWithPrefix(prefix), self.size, self.min_size,
            self.max_size, self.fixed_size, self.margins, self.padding,
            self.helptext, self.position, self.style, self.hexpand,
            self.vexpand, self.font, self.base_color, self.background_color,
            self.foreground_color, self.selection_color, self.border_color,
            self.outline_color, self.border_size, self.outline_size,
            self.position_technique, self.is_focusable, self.comment,
            self.animation, self.scale, self.tile, self.opaque, self.repeating,
            self.play)

        return iconClone

    def _setAnimation(self, anim):
        if anim is not None:
            if isinstance(anim, fife.Animation):
                self._anim = anim
            else:
                if anim is not "":
                    # use xml loader
                    self._anim = loadXMLAnimation(get_manager().hook.engine,
                                                  anim)
            self.real_widget.setAnimation(self._anim)

    def _getAnimation(self):
        return self._anim

    animation = property(_getAnimation, _setAnimation)

    def _setScaling(self, val):
        self.real_widget.setScaling(val)

    def _getScaling(self):
        return self.real_widget.isScaling()

    scale = property(_getScaling, _setScaling)

    def _setTiling(self, val):
        self.real_widget.setTiling(val)

    def _getTiling(self):
        return self.real_widget.isTiling()

    tile = property(_getTiling, _setTiling)

    def _setOpaque(self, val):
        self.real_widget.setOpaque(val)

    def _getOpaque(self):
        return self.real_widget.isOpaque()

    opaque = property(_getOpaque, _setOpaque)

    def _setRepeating(self, repeat):
        self.real_widget.setRepeating(repeat)

    def _getRepeating(self):
        return self.real_widget.isRepeating()

    repeating = property(_getRepeating, _setRepeating)

    def startPlaying(self):
        self.real_widget.play()

    def isPlaying(self):
        return self.real_widget.isPlaying()

    def pausePlaying(self):
        self.real_widget.pause()

    def stopPlaying(self):
        self.real_widget.stop()

    def _setPlaying(self, play):
        if play is True: self.startPlaying()
        else: self.stopPlaying()

    def _getPlaying(self):
        return self.isPlaying()

    play = property(_getPlaying, _setPlaying)
Ejemplo n.º 3
0
class TextBox(Widget):
    """
	An editable B{multiline} text edit widget.

	New Attributes
	==============

	  - text: The text in the TextBox.
	  - filename: A write-only attribute - assigning a filename will cause the widget to load it's text from it.

	Data
	====
	The text can be read and set via L{distributeData} and L{collectData}.
	"""

    ATTRIBUTES = Widget.ATTRIBUTES + [UnicodeAttr('text'), Attr('filename')]
    DEFAULT_HEXPAND = True
    DEFAULT_VEXPAND = True
    DEFAULT_MARGINS = 0, 0
    DEFAULT_PADDING = 0
    DEFAULT_TEXT = u""
    DEFAULT_FILENAME = ""

    def __init__(self,
                 parent=None,
                 name=None,
                 size=None,
                 min_size=None,
                 max_size=None,
                 fixed_size=None,
                 margins=None,
                 padding=None,
                 helptext=None,
                 position=None,
                 style=None,
                 hexpand=None,
                 vexpand=None,
                 font=None,
                 base_color=None,
                 background_color=None,
                 foreground_color=None,
                 selection_color=None,
                 border_color=None,
                 outline_color=None,
                 border_size=None,
                 outline_size=None,
                 position_technique=None,
                 is_focusable=None,
                 comment=None,
                 text=None,
                 filename=None):

        self.real_widget = fifechan.TextBox()
        self.text = text or self.DEFAULT_TEXT
        self.filename = filename or self.DEFAULT_FILENAME
        super(TextBox, self).__init__(parent=parent,
                                      name=name,
                                      size=size,
                                      min_size=min_size,
                                      max_size=max_size,
                                      fixed_size=fixed_size,
                                      margins=margins,
                                      padding=padding,
                                      helptext=helptext,
                                      position=position,
                                      style=style,
                                      hexpand=hexpand,
                                      vexpand=vexpand,
                                      font=font,
                                      base_color=base_color,
                                      background_color=background_color,
                                      foreground_color=foreground_color,
                                      selection_color=selection_color,
                                      border_color=border_color,
                                      outline_color=outline_color,
                                      border_size=border_size,
                                      outline_size=outline_size,
                                      position_technique=position_technique,
                                      is_focusable=is_focusable,
                                      comment=comment)

        # Prepare Data collection framework
        self.accepts_data = True
        self.accepts_initial_data = True  # Make sense in a way ...
        self._realSetInitialData = self._setText
        self._realSetData = self._setText
        self._realGetData = self._getText

    def clone(self, prefix):
        textboxClone = TextBox(
            None, self._createNameWithPrefix(prefix), self.size, self.min_size,
            self.max_size, self.fixed_size, self.margins, self.padding,
            self.helptext, self.position, self.style, self.hexpand,
            self.vexpand, self.font, self.base_color, self.background_color,
            self.foreground_color, self.selection_color, self.border_color,
            self.outline_color, self.border_size, self.outline_size,
            self.position_technique, self.is_focusable, self.comment,
            self.text, self.filename)
        return textboxClone

    def _getFileName(self):
        return self._filename

    def _loadFromFile(self, filename):
        self._filename = filename
        if not filename: return
        try:
            try:
                self.text = str(open(filename).read(), "utf8")
            except TypeError:
                self.text = open(filename).read()
        except Exception as e:
            self.text = str(e)

    filename = property(_getFileName, _loadFromFile)

    def _getText(self):
        return gui2text(self.real_widget.getText())

    def _setText(self, text):
        self.real_widget.setText(text2gui(text))

    text = property(_getText, _setText)

    def _setOpaque(self, opaque):
        self.real_widget.setOpaque(opaque)

    def _getOpaque(self):
        return self.real_widget.isOpaque()

    opaque = property(_getOpaque, _setOpaque)
Ejemplo n.º 4
0
class Widget(object):
    """
	This is the common widget base class, which provides most of the wrapping
	functionality.

	Attributes
	==========

	Widgets are manipulated (mostly) through attributes - and these can all be set by XML attributes.
	Derived widgets will have other attributes. Please see their B{New Attributes} sections. The types of the
	attributes are pretty straightforward, but note that Position and Color attribute types will also accept
	C{fife.Point} and C{fife.Color} values.

	  - name: String: The identification of the widget, most useful if it is unique within a given widget hiarachy.
	  This is used to find widgets by L{mapEvents},L{distributeInitialData},L{distributeData} and L{collectData}.
	  - position: Position: The position relative to the parent widget - or on screen, if this is the root widget.
	  - size: Position: The real size of the widget (including border and margins). Usually you do not need to set this.
	  A notable exception is the L{ScrollArea}.
	  - min_size: Position: The minimal size this widget is allowed to have. This is enforced through the accessor methods
	  of the actual size attribute.
	  - max_size: Position: The maximal size this widget is allowed to have. This is enforced through the accessor methods
	  of the actual size attribute.
	  - margins: Integer list: The margin clears an area around an element (outside the border) and is completely transparent.
	  - padding: Integer list: The padding clears an area around the content (inside the border) of the element.
	  - base_color: Color
	  - background_color: Color
	  - foreground_color: Color
	  - selection_color: Color
	  - border_color: Color
	  - outline_color: Color
	  - font: String: This should identify a font that was loaded via L{loadFonts} before.
	  - helptext: Unicode: Text which can be used for e.g. tooltips.
	  - comment: Unicode: Additional text stored by the widget.  Not used by PyChan directly. Can be used by the client for additional info about the widget.
	  - border_size: Integer: The size of the border in pixels.
	  - position_technique: This can be either "automatic" or "explicit" - only L{Window} has this set to "automatic" which
	  results in new windows being centered on screen (for now).
	  If it is set to "explicit" the position attribute will not be touched.
	  - vexpand: Bool: True. Proportion to expand this widget vertically.
	  - hexpand: Bool: True. Proportion to expand this widget horizontally.

	Convenience Attributes
	======================

	These attributes are convenience/shorthand versions of above mentioned attributes and assignment will reflect
	the associated attributes values. E.g. the following is equivalent::
	   # Set X position, leave Y alone
	   widget.x = 10
	   # Same here
	   posi = widget.position
	   widget.position = (10, posi[1])

	Here they are.

	   - x: Integer: The horizontal part of the position attribute.
	   - y: Integer: The vertical part of the position attribute.
	   - width: Integer: The horizontal part of the size attribute.
	   - height: Integer: The vertical part of the size attribute.

	"""

    ATTRIBUTES = [
        Attr('name'),
        PointAttr('position'),
        PointAttr('min_size'),
        PointAttr('size'),
        PointAttr('max_size'),
        PointAttr('fixed_size'),
        IntListAttr('margins'),
        IntListAttr('padding'),
        ColorAttr('base_color'),
        ColorAttr('background_color'),
        ColorAttr('foreground_color'),
        ColorAttr('selection_color'),
        ColorAttr('border_color'),
        ColorAttr('outline_color'),
        Attr('style'),
        Attr('font'),
        IntAttr('border_size'),
        IntAttr('outline_size'),
        Attr('position_technique'),
        BoolAttr('vexpand'),
        BoolAttr('hexpand'),
        UnicodeAttr('helptext'),
        BoolAttr('is_focusable'),
        UnicodeAttr('comment')
    ]

    DEFAULT_NAME = '__unnamed__'
    DEFAULT_HEXPAND = False
    DEFAULT_VEXPAND = False
    DEFAULT_MAX_SIZE = 500000, 500000
    DEFAULT_SIZE = -1, -1
    DEFAULT_MIN_SIZE = 0, 0
    DEFAULT_MARGINS = 0, 0
    DEFAULT_PADDING = 0
    DEFAULT_HELPTEXT = u""
    DEFAULT_POSITION = 0, 0
    DEFAULT_FONT = "default"
    DEFAULT_BORDER_SIZE = 0
    DEFAULT_OUTLINE_SIZE = 0
    DEFAULT_POSITION_TECHNIQUE = "explicit"
    DEFAULT_COMMENT = u""

    HIDE_SHOW_ERROR = """\
		You can only show/hide the top widget of a hierachy.
		Use 'addChild' or 'removeChild' to add/remove labels for example.
		"""

    def __init__(self,
                 parent=None,
                 name=None,
                 size=None,
                 min_size=None,
                 max_size=None,
                 fixed_size=None,
                 margins=None,
                 padding=None,
                 helptext=None,
                 position=None,
                 style=None,
                 hexpand=None,
                 vexpand=None,
                 font=None,
                 base_color=None,
                 background_color=None,
                 foreground_color=None,
                 selection_color=None,
                 border_color=None,
                 outline_color=None,
                 border_size=None,
                 outline_size=None,
                 position_technique=None,
                 is_focusable=None,
                 comment=None):

        # Make sure the real_widget has been created
        assert (hasattr(self, 'real_widget'))

        self.event_mapper = events.EventMapper(self)

        # Flag to indicate if the Widget is added to the Manager
        self._added = False
        # Flag to indicate if the Widget is added to
        # the top Widget list of the Manager
        self._top_added = False
        # Only needed for tabs
        self.tab = None

        # Data distribution & retrieval settings
        self.accepts_data = False
        self.accepts_initial_data = False

        #set all defaults
        if get_manager().compat_layout:
            self.hexpand, self.vexpand = 0, 0
        else:
            self.hexpand = self.DEFAULT_HEXPAND
            self.vexpand = self.DEFAULT_VEXPAND

        self.name = self.DEFAULT_NAME
        self.has_name = False
        self.position = self.DEFAULT_POSITION
        self.position_technique = self.DEFAULT_POSITION_TECHNIQUE
        self.font = self.DEFAULT_FONT
        self.min_size = self.DEFAULT_MIN_SIZE
        self.max_size = self.DEFAULT_MAX_SIZE
        self.size = self.DEFAULT_SIZE
        self.margins = self.DEFAULT_MARGINS
        self.padding = self.DEFAULT_PADDING
        self.border_size = self.DEFAULT_BORDER_SIZE
        self.outline_size = self.DEFAULT_OUTLINE_SIZE
        self.helptext = self.DEFAULT_HELPTEXT
        self.comment = self.DEFAULT_COMMENT
        self._usedPrefixes = []

        # Parent attribute makes sure we only have one parent,
        # that tests self.__parent - so make sure we have the attr here.
        self.__parent = None
        self.parent = parent

        # Inherit and apply style
        if style is None and parent:
            style = parent.style
        self.style = style or "default"

        # override everything style has set
        if vexpand is not None: self.vexpand = vexpand
        if hexpand is not None: self.hexpand = hexpand
        if name is not None:
            self.name = name
            self.has_name = True

        if position is not None: self.position = position
        if position_technique is not None:
            self.position_technique = position_technique
        if font is not None: self.font = font

        # only set this if it's provided
        if is_focusable is not None: self.is_focusable = is_focusable

        if min_size is not None: self.min_size = min_size
        if max_size is not None: self.max_size = max_size
        if size is not None: self.size = size
        if fixed_size is not None: self.fixed_size = fixed_size
        if margins is not None: self.margins = margins
        if padding is not None: self.padding = padding
        if border_size is not None: self.border_size = border_size
        if outline_size is not None: self.outline_size = outline_size

        if helptext is not None: self.helptext = helptext
        if comment is not None: self.comment = comment

        # these are set in the default style
        if base_color is not None: self.base_color = base_color
        if background_color is not None:
            self.background_color = background_color
        if foreground_color is not None:
            self.foreground_color = foreground_color
        if selection_color is not None: self.selection_color = selection_color
        if border_color is not None: self.border_color = border_color
        if outline_color is not None: self.outline_color = outline_color
        # add this widget to the manager
        get_manager().addWidget(self)

    def clone(self, prefix):
        """
		Clones this widget.
		
		Concrete widgets should implement this one, if not, an exception should
		be raised.
		
		Prefix is used to create the name of the cloned widget.
		"""
        raise RuntimeError("No implementation of clone method for %s" %
                           self.__class__)

    def execute(self, bind, focus=None):
        """
		Execute a dialog synchronously.

		As argument a dictionary mapping widget names to return values
		is expected. Events from these widgets will cause this function
		to return with the associated return value.

		This function will not return until such an event occurs.
		The widget will be shown before execution and hidden afterwards.
		You can only execute root widgets.

		@param focus: name of child widget which should have focus. Defaults to main widget.

		Note: This feature is not tested well, and the API will probably
		change. Otherwise have fun::
		  # Okay this a very condensed example :-)
		  return pychan.loadXML("contents/gui/dialog.xml").execute({ 'okButton' : True, 'closeButton' : False })

		"""
        if not get_manager().can_execute:
            raise RuntimeError("Synchronous execution is not set up!")
        if self.__parent:
            raise RuntimeError("You can only 'execute' root widgets, not %s!" %
                               str(self))

        for name, returnValue in list(bind.items()):

            def _quitThisDialog(returnValue=returnValue):
                get_manager().breakFromMainLoop(returnValue)
                self.hide()

            self.findChild(name=name).capture(_quitThisDialog,
                                              group_name="__execute__")
        self.show()
        if focus and self.findChild(name=focus):
            self.findChild(name=focus).is_focusable = True
            self.findChild(name=focus).requestFocus()
        else:
            self.is_focusable = True
            self.requestFocus()
        return get_manager().mainLoop()

    def requestFocus(self):
        """
		Requests focus.  
		
		The widget must be focusable in order for this to work.  See 
		the is_focusable property.
		
		"""
        if self.isVisible():
            self.real_widget.requestFocus()

    def isModalFocusable(self):
        """
		Checks if a widget is modal focusable.
		True if no other widget has modal focus, false otherwise.
		"""
        return self.real_widget.isModalFocusable()

    def isModalFocused(self):
        """
		Checks if the widget or it's parent has modal focus.
		"""
        return self.real_widget.isModalFocused()

    def requestModalFocus(self):
        """
		Requests modal focus.
		When a widget has modal focus, only that widget and it's children may recieve input.
		
		The widget must be modal focusable in order for this to work. Therefore,
		no other widget should has modal focus.
		
		"""
        if self.isVisible():
            if self.isModalFocusable():
                self.real_widget.requestModalFocus()

    def releaseModalFocus(self):
        """
		Releases modal focus.
		"""
        if self.isModalFocused():
            self.real_widget.releaseModalFocus()

    def isModalMouseInputFocusable(self):
        """
		Checks if a widget is modal mouse input focusable.
		True if no other widget has modal mouse input focus, false otherwise.
		"""
        return self.real_widget.isModalMouseInputFocusable()

    def isModalMouseInputFocused(self):
        """
		Checks if the widget or it's parent has modal mouse input focus.
		"""
        return self.real_widget.isModalMouseInputFocused()

    def requestModalMouseInputFocus(self):
        """
		Requests modal mouse input focus.
		When a widget has modal input focus that widget will be the only widget
		receiving input even if the input occurs outside of the widget and
		no matter what the input is.
		
		The widget must be modal mouse input focusable in order for this to work.
		Therefore, no other widget should has modal input focus.
		
		"""
        if self.isVisible():
            if self.isModalMouseInputFocusable():
                self.real_widget.requestModalMouseInputFocus()

    def releaseModalMouseInputFocus(self):
        """
		Releases modal mouse input focus.
		"""
        if self.isModalMouseInputFocused():
            self.real_widget.releaseModalMouseInputFocus()

    def match(self, **kwargs):
        """
		Matches the widget against a list of key-value pairs.
		Only if all keys are attributes and their value is the same it returns True.
		"""
        for k, v in list(kwargs.items()):
            if v != getattr(self, k, None):
                return False
        return True

    def capture(self, callback, event_name="action", group_name="default"):
        """
		Add a callback to be executed when the widget event occurs on this widget.

		The callback must be either a callable or None.
		The old event handler (if any) will be overridden by the callback.
		If None is given, the event will be disabled. You can query L{isCaptured}
		wether this widgets events are currently captured.

		It might be useful to check out L{tools.callbackWithArguments}.

		@param callback: Event callback - may accept keyword arguments event and widget.
		@param event_name: The event to capture - may be one of L{events.EVENTS} and defaults to "action"
		@param group_name: Event group.

		Event groups are used to have different B{channels} which don't interfere with each other.
		For derived widgets that need to capture events it's advised to use the group_name 'widget'.
		The 'default' group is used by default, and should be reserved for the application programmers.
		"""
        self.event_mapper.capture(event_name, callback, group_name)

    def isCaptured(self):
        """
		Check whether this widgets events are captured
		(a callback is installed) or not.
		"""
        return bool(self.event_mapper.getCapturedEvents())

    def show(self):
        """
		Show the widget and all contained widgets.
		"""
        # add this widget to the manager
        if not self._added:
            get_manager().addWidget(self)
        if self.parent is None and not self._top_added:
            get_manager().addTopWidget(self)
        # add childs of this widget to the manager
        def _show(shown_widget):
            get_manager().addWidget(shown_widget)

        self.deepApply(_show)

        if self.isVisible() and self.isSetVisible():
            self.beforeShow()
            self.adaptLayout()
            if self.parent is None:
                get_manager().placeWidget(self, self.position_technique)
            return

        self.beforeShow()
        # Show real widget to distribute a widgetShown event.
        self.real_widget.setVisible(True)
        self.adaptLayout()
        if self.parent is None:
            get_manager().placeWidget(self, self.position_technique)

    def hide(self, free=False):
        """
		Hide the widget and all contained widgets.
		"""
        # remove this widget from the manager
        if self._added:
            get_manager().removeWidget(self)
        if self.parent is None and self._top_added:
            get_manager().removeTopWidget(self)
        # remove childs of this widget from the manager
        def _hide(hidden_widget):
            get_manager().removeWidget(hidden_widget)

        self.deepApply(_hide)

        if not self.isVisible() and not self.isSetVisible():
            self.adaptLayout()
            self.afterHide()
            return

        # Hide real widget to distribute a widgetHidden event.
        self.real_widget.setVisible(False)

        if free:
            if self.parent:
                self.parent.removeChild(self)
            self.removeAllChildren()

        self.adaptLayout()
        self.afterHide()

    def isVisible(self):
        """
		Check whether the widget is currently shown,
		either directly or as part of a container widget.
		"""
        return self.real_widget.isVisible()

    def isSetVisible(self):
        """
		Check the real widget visible flag.
		It checks not if the widget is currently shown!
		This is needed e.g. if the parent is already hidden
		but we want to hide the child too.
		"""
        return self.real_widget.isSetVisible()

    def adaptLayout(self, recurse=True):
        """
		Execute the Layout engine. Automatically called by L{show}.
		In case you want to relayout a visible widget.
		This function will automatically perform the layout adaption
		from the top-most layouted widget.

		To make this clear consider this arrangement::
			VBox 1
				- Container
			VBox 2
				- HBox
					- Label

		If you call adaptLayout on the Label the layout from the VBox 2
		will get recalculated, while the VBox 1 stays untouched.

		@param recurse: Pass False here to force the layout to start from
		this widget.
		"""
        self.real_widget.adaptLayout(recurse)

    def beforeShow(self):
        """
		This method is called just before the widget is shown.
		You can override this in derived widgets to add finalization
		behaviour.
		
		NOTE:
			- if your widget is a container, you have to call
			  _resetTiling(), as you will loose this call by using
			  your override method
		"""

    def afterHide(self):
        """
		This method is called just before the widget is hidden.
		You can override this in derived widgets to add finalization
		behaviour.
		"""

    def findChildren(self, **kwargs):
        """
		Find all contained child widgets by attribute values.

		Usage::
		  closeButtons = root_widget.findChildren(name='close')
		  buttons = root_widget.findChildren(__class__=pychan.widgets.Button)
		"""

        children = []

        def _childCollector(widget):
            if widget.match(**kwargs):
                children.append(widget)

        self.deepApply(_childCollector)
        return children

    def getNamedChildren(self, include_unnamed=False):
        """
		Create a dictionary of child widgets with the keys being
		their name. This will contain only Widgets which have
		a name different from "__unnamed__" (which is the default).
		
		@param include_unnamed: Defaults to false. If this is true unnamed widgets are added, too.
		
		The values are lists of widgets, so not only unique names
		are handled correctly.

		Usage::
			children = widget.getNamedChildren()
			for widget in children.get("info",[])
				print widget.name , " == info"
		"""
        children = {}
        if include_unnamed:

            def _childCollector(widget):
                children.setdefault(widget._name, []).append(widget)
        else:

            def _childCollector(widget):
                if widget.has_name:
                    children.setdefault(widget._name, []).append(widget)

        self.deepApply(_childCollector)
        return children

    def findChild(self, **kwargs):
        """ Find the first contained child widgets by attribute values.

		Usage::
		  closeButton = root_widget.findChild(name='close')
		"""
        if list(kwargs.keys()) == ["name"]:
            return self.findChildByName(kwargs["name"])

        children = self.findChildren(**kwargs)
        if children:
            return children[0]
        return None

    def findChildByName(self, name):
        """
		Find first contained child widget by its name.

		Note that this is the fast version of findChild(name="...")
		and that you don't have to call this explicitly, it is used
		if possible.
		"""
        result = []

        def _childCollector(widget):
            if widget._name == name:
                result.append(widget)
                raise StopTreeWalking

        try:
            self.deepApply(_childCollector)
        except StopTreeWalking:
            return result[0]
        return None

    def addChild(self, widget):
        """
		This function adds a widget as child widget and is only implemented
		in container widgets.

		You'll need to call L{adaptLayout} if the container is already shown,
		to adapt the layout to the new widget. This doesn't happen
		automatically.
		"""
        raise RuntimeError(
            "Trying to add a widget to %s, which doesn't allow this." %
            repr(self))

    def insertChild(self, widget, position):
        """
		This function inserts a widget a given index in the child list.
		
		See L{addChild} and L{insertChildBefore} 
		"""
        raise RuntimeError(
            "Trying to insert a widget to %s, which doesn't allow this." %
            repr(self))

    def insertChildBefore(self, widget, before):
        """
		Inserts a child widget before a given widget. If the widget isn't found,
		the widget is appended to the children list.
		
		See L{addChild} and L{insertChild} 
		"""
        raise RuntimeError(
            "Trying to insert a widget to %s, which doesn't allow this." %
            repr(self))

    def addChildren(self, *widgets):
        """
		Add multiple widgets as children.
		Only implemented for container widgets. See also L{addChild}

		Usage::
			container.addChildren( widget1, widget2, ... )
			# or you can use this on a list
			container.addChildren( [widget1,widget2,...] )
		"""
        if len(widgets) == 1 and not isinstance(widgets[0], Widget):
            widgets = widgets[0]
        for widget in widgets:
            self.addChild(widget)

    def removeChild(self, widget):
        """
		This function removes a direct child widget and is only implemented
		in container widgets.

		You'll need to call L{adaptLayout} if the container is already shown,
		to adapt the layout to the removed widget. This doesn't happen
		automatically.
		"""
        raise RuntimeError(
            "Trying to remove a widget from %s, which is not a container widget."
            % repr(self))

    def removeChildren(self, *widgets):
        """
		Remove a list of direct child widgets.
		All widgets have to be direct child widgets.
		To 'clear' a container take a look at L{removeAllChildren}.
		See also L{removeChild}.

		Usage::
			container.removeChildren( widget1, widget2, ... )
			# or you can use this on a list
			container.removeChildren( [widget1,widget2,...] )
		"""
        if len(widgets) == 1 and not isinstance(widgets[0], Widget):
            widgets = widgets[0]
        for widget in widgets:
            self.removeChild(widget)

    def removeAllChildren(self):
        """
		This function will remove all direct child widgets.
		This will work even for non-container widgets.
		"""
        children = self.findChildren(parent=self)
        for widget in children:
            self.removeChild(widget)

    def mapEvents(self, eventMap, ignoreMissing=False):
        """
		Convenience function to map widget events to functions
		in a batch.

		Subsequent calls of mapEvents will merge events with different
		widget names and override the previously set callback.
		You can also pass C{None} instead of a callback, which will
		disable the event completely.

		@param eventMap: A dictionary with widget/event names as keys and callbacks as values.
		@param ignoreMissing: Normally this method raises a RuntimeError, when a widget
		can not be found - this behaviour can be overriden by passing True here.

		The keys in the dictionary are parsed as C{"widgetName/eventName"} with the slash
		separating the two. If no slash is found the eventName is assumed to be "action".

		Additionally you can supply a group name or channel C{"widgetName/eventName/groupName"}.
		Event handlers from one group are not overridden by handlers from another group.
		The default group name is C{"default"}.

		Example::
			guiElement.mapEvents({
				"button" : guiElement.hide,
				"button/mouseEntered" : toggleButtonColorGreen,
				"button/mouseExited" :  toggleButtonColorBlue,
			})

		"""
        children = self.getNamedChildren(include_unnamed=True)
        for descr, func in list(eventMap.items()):
            name, event_name, group_name = events.splitEventDescriptor(descr)
            #print name, event_name, group_name
            widgets = children.get(name, [])
            if widgets:
                for widget in widgets:
                    widget.capture(func,
                                   event_name=event_name,
                                   group_name=group_name)
            elif not ignoreMissing:
                raise RuntimeError("No widget with the name: %s" % name)

    def setInitialData(self, data):
        """
		Set the initial data on a widget, what this means depends on the Widget.
		In case the widget does not accept initial data, a L{RuntimeError} is thrown.
		"""
        if not self.accepts_initial_data:
            raise RuntimeError(
                "Trying to set data on a widget that does not accept initial data. Widget: %s Data: %s "
                % (repr(self), repr(data)))
        self._realSetInitialData(data)

    def setData(self, data):
        """
		Set the user-mutable data on a widget, what this means depends on the Widget.
		In case the widget does not accept data, a L{RuntimeError} is thrown.
		This is inverse to L{getData}.
		"""
        if not self.accepts_data:
            raise RuntimeError(
                "Trying to set data on a widget that does not accept data.")
        self._realSetData(data)

    def getData(self):
        """
		Get the user-mutable data of a widget, what this means depends on the Widget.
		In case the widget does not have user mutable data, a L{RuntimeError} is thrown.
		This is inverse to L{setData}.
		"""
        if not self.accepts_data:
            raise RuntimeError(
                "Trying to retrieve data from a widget that does not accept data."
            )
        return self._realGetData()

    def distributeInitialData(self, initialDataMap):
        """
		Distribute B{initial} (not mutable by the user) data from a dictionary over the widgets in the hierachy
		using the keys as names and the values as the data (which is set via L{setInitialData}).
		If more than one widget matches - the data is set on ALL matching widgets.
		By default a missing widget is just ignored.

		Use it like this::
		  guiElement.distributeInitialData({
		       'myTextField' : 'Hello World!',
		       'myListBox' : ["1","2","3"]
		  })

		"""
        children = self.getNamedChildren(include_unnamed=True)
        for name, data in list(initialDataMap.items()):
            widgetList = children.get(name, [])
            for widget in widgetList:
                widget.setInitialData(data)

    def distributeData(self, dataMap):
        """
		Distribute data from a dictionary over the widgets in the hierachy
		using the keys as names and the values as the data (which is set via L{setData}).
		This will only accept unique matches.

		Use it like this::
		  guiElement.distributeData({
		       'myTextField' : 'Hello World!',
		       'myListBox' : ["1","2","3"]
		  })

		"""
        children = self.getNamedChildren(include_unnamed=True)
        for name, data in list(dataMap.items()):
            widgetList = children.get(name, [])
            if len(widgetList) != 1:
                if get_manager().debug:
                    self.listNamedWidgets()
                raise RuntimeError(
                    "DistributeData can only handle widgets with unique names."
                )
            widgetList[0].setData(data)

    def collectDataAsDict(self, widgetNames):
        """
		Collect data from a widget hierachy by names into a dictionary.
		This can only handle UNIQUE widget names (in the hierachy)
		and will raise a RuntimeError if the number of matching widgets
		is not equal to one.

		Usage::
		  data = guiElement.collectDataAsDict(['myTextField','myListBox'])
		  print "You entered:",data['myTextField']," and selected ",data['myListBox']

		"""
        children = self.getNamedChildren(include_unnamed=True)
        dataMap = {}
        for name in widgetNames:
            widgetList = children.get(name, [])
            if len(widgetList) != 1:
                if get_manager().debug:
                    self.listNamedWidgets()
                raise RuntimeError(
                    "CollectData can only handle widgets with unique names.")

            dataMap[name] = widgetList[0].getData()
        return dataMap

    def collectData(self, *widgetNames):
        """
		Collect data from a widget hierachy by names.
		This can only handle UNIQUE widget names (in the hierachy)
		and will raise a RuntimeError if the number of matching widgets
		is not equal to one.

		This function takes an arbitrary number of widget names and
		returns a list of the collected data in the same order.

		In case only one argument is given, it will return just the
		data, with out putting it into a list.

		Usage::
		  # Multiple element extraction:
		  text, selected = guiElement.collectData('myTextField','myListBox')
		  print "You entered:",text," and selected item nr",selected
		  # Single elements are handled gracefully, too:
		  test = guiElement.collectData('testElement')

		"""
        children = self.getNamedChildren(include_unnamed=True)
        dataList = []
        for name in widgetNames:
            widgetList = children.get(name, [])
            if len(widgetList) != 1:
                if get_manager().debug:
                    self.listNamedWidgets()
                raise RuntimeError(
                    "CollectData can only handle widgets with unique names.")
            dataList.append(widgetList[0].getData())
        if len(dataList) == 1:
            return dataList[0]
        return dataList

    def listNamedWidgets(self):
        """
		This function will print a list of all currently named child-widgets
		to the standard output. This is useful for debugging purposes.
		"""
        def _printNamedWidget(widget):
            if widget.name != Widget.DEFAULT_NAME:
                print(widget.name.ljust(20),
                      repr(widget).ljust(50), repr(widget.__parent))

        print("Named child widgets of ", repr(self))
        print("name".ljust(20), "widget".ljust(50), "parent")
        self.deepApply(_printNamedWidget)

    def stylize(self, style, **kwargs):
        """
		Recursively apply a style to all widgets.
		"""
        def _restyle(widget):
            get_manager().stylize(widget, style, **kwargs)

        self.deepApply(_restyle)

    def resizeToContent(self, recurse=True):
        """
		Try to shrink the widget, so that it fits closely around its content.
		Do not call directly.
		"""
        self.real_widget.resizeToContent(recurse)

    def expandContent(self, recurse=True):
        """
		Try to expand any spacer in the widget within the current size.
		Do not call directly.
		"""
        self.real_widget.expandContent(recurse)

    def _recursiveResizeToContent(self):
        """
		Recursively call L{resizeToContent}. Uses L{deepApply}.
		Do not call directly.
		"""
        self.real_widget.resizeToContent(True)

    def _recursiveExpandContent(self):
        """
		Recursively call L{expandContent}. Uses L{deepApply}.
		Do not call directly.
		"""
        self.real_widget.expandContent(True)

    def deepApply(self, visitorFunc, leaves_first=True, shown_only=False):
        """
		Recursively apply a callable to all contained widgets and then the widget itself.
		"""
        visitorFunc(self)

    def getAbsolutePos(self):
        """
		Get absolute position on screen
		"""
        absX = self.x
        absY = self.y
        parent = self.parent
        while parent is not None:
            absX += parent.x
            absY += parent.y
            parent = parent.parent
        return (absX, absY)

    def sizeChanged(self):
        pass

    def __str__(self):
        return "%s(name='%s')" % (self.__class__.__name__, self.name)

    def __repr__(self):
        return "<%s(name='%s') at %x>" % (self.__class__.__name__, self.name,
                                          id(self))

    def _setSize(self, size):
        if isinstance(size, fife.Point):
            self.width, self.height = size.x, size.y
        else:
            self.width, self.height = size

    def _getSize(self):
        return self.width, self.height

    def _setPosition(self, size):
        if isinstance(size, fife.Point):
            self.x, self.y = size.x, size.y
        else:
            self.x, self.y = size

    def _getPosition(self):
        return self.x, self.y

    def _setX(self, x):
        self.real_widget.setX(x)

    def _getX(self):
        return self.real_widget.getX()

    def _setY(self, y):
        self.real_widget.setY(y)

    def _getY(self):
        return self.real_widget.getY()

    def _setWidth(self, w):
        old_width = self.width
        self.real_widget.setWidth(w)
        w = self.real_widget.getWidth()
        if w != old_width:
            self.sizeChanged()

    def _getWidth(self):
        return self.real_widget.getWidth()

    def _setHeight(self, h):
        old_height = self.height
        self.real_widget.setHeight(h)
        h = self.real_widget.getHeight()
        if h != old_height:
            self.sizeChanged()

    def _getHeight(self):
        return self.real_widget.getHeight()

    def _getMinWidth(self):
        return self.min_size[0]

    def _getMaxWidth(self):
        return self.max_size[0]

    def _getMinHeight(self):
        return self.min_size[1]

    def _getMaxHeight(self):
        return self.max_size[1]

    def _setMinWidth(self, w):
        self.min_size = w, self.min_size[1]

    def _setMaxWidth(self, w):
        self.max_size = w, self.max_size[1]

    def _setMinHeight(self, h):
        self.min_size = self.min_size[0], h

    def _setMaxHeight(self, h):
        self.max_size = self.max_size[0], h

    def _setMinSize(self, size):
        self.real_widget.setMinSize(fifechan.Size(size[0], size[1]))

    def _getMinSize(self):
        size = self.real_widget.getMinSize()
        return (size.getWidth(), size.getHeight())

    def _setMaxSize(self, size):
        self.real_widget.setMaxSize(fifechan.Size(size[0], size[1]))

    def _getMaxSize(self):
        size = self.real_widget.getMaxSize()
        return (size.getWidth(), size.getHeight())

    def _setFixedSize(self, size):
        self.real_widget.setFixedSize(fifechan.Size(size[0], size[1]))

    def _getFixedSize(self):
        size = self.real_widget.getFixedSize()
        return (size.getWidth(), size.getHeight())

    def isFixedSize(self):
        return self.real_widget.isFixedSize()

    def _setFont(self, font):
        self._font = font
        self.real_font = get_manager().getFont(font)
        self.real_widget.setFont(self.real_font)

    def _getFont(self):
        return self._font

    def _getOutlineSize(self):
        return self.real_widget.getOutlineSize()

    def _setOutlineSize(self, size):
        self.real_widget.setOutlineSize(size)

    def _getBorderSize(self):
        return self.real_widget.getBorderSize()

    def _setBorderSize(self, size):
        self.real_widget.setBorderSize(size)

    def _setMargins(self, margin):
        # Shorthand property
        if isinstance(margin, tuple) or isinstance(margin, list):
            if len(margin) == 4:
                # 0=top, 1=right, 2=bottom, 3=left
                self.real_widget.setMarginTop(margin[0])
                self.real_widget.setMarginRight(margin[1])
                self.real_widget.setMarginBottom(margin[2])
                self.real_widget.setMarginLeft(margin[3])
            elif len(margin) == 3:
                # 0=top, 1=right, 2=bottom, 1=left
                self.real_widget.setMarginTop(margin[0])
                self.real_widget.setMarginRight(margin[1])
                self.real_widget.setMarginBottom(margin[2])
                self.real_widget.setMarginLeft(margin[1])
            elif len(margin) == 2:
                # 0=top, 1=right, 0=bottom, 1=left
                self.real_widget.setMarginTop(margin[0])
                self.real_widget.setMarginRight(margin[1])
                self.real_widget.setMarginBottom(margin[0])
                self.real_widget.setMarginLeft(margin[1])
            elif len(margin) == 1:
                # 0=top, 0=right, 0=bottom, 0=left
                self.real_widget.setMargin(margin[0])
        else:
            self.real_widget.setMargin(margin)

    def _getMargins(self):
        return (self.real_widget.getMarginTop(),
                self.real_widget.getMarginRight(),
                self.real_widget.getMarginBottom(),
                self.real_widget.getMarginLeft())

    def _setPadding(self, padding):
        # Shorthand property
        if isinstance(padding, tuple) or isinstance(padding, list):
            if len(padding) == 4:
                # 0=top, 1=right, 2=bottom, 3=left
                self.real_widget.setPaddingTop(padding[0])
                self.real_widget.setPaddingRight(padding[1])
                self.real_widget.setPaddingBottom(padding[2])
                self.real_widget.setPaddingLeft(padding[3])
            elif len(padding) == 3:
                # 0=top, 1=right, 2=bottom, 1=left
                self.real_widget.setPaddingTop(padding[0])
                self.real_widget.setPaddingRight(padding[1])
                self.real_widget.setPaddingBottom(padding[2])
                self.real_widget.setPaddingLeft(padding[1])
            elif len(padding) == 2:
                # 0=top, 1=right, 0=bottom, 1=left
                self.real_widget.setPaddingTop(padding[0])
                self.real_widget.setPaddingRight(padding[1])
                self.real_widget.setPaddingBottom(padding[0])
                self.real_widget.setPaddingLeft(padding[1])
            elif len(padding) == 1:
                # 0=top, 0=right, 0=bottom, 0=left
                self.real_widget.setPadding(padding[0])
        else:
            self.real_widget.setPadding(padding)

    def _getPadding(self):
        return (self.real_widget.getPaddingTop(),
                self.real_widget.getPaddingRight(),
                self.real_widget.getPaddingBottom(),
                self.real_widget.getPaddingLeft())

    base_color = ColorProperty("BaseColor")
    background_color = ColorProperty("BackgroundColor")
    foreground_color = ColorProperty("ForegroundColor")
    selection_color = ColorProperty("SelectionColor")
    outline_color = ColorProperty("OutlineColor")
    border_color = ColorProperty("BorderColor")

    def _getStyle(self):
        return self._style

    def _setStyle(self, style):
        self._style = style
        get_manager().stylize(self, style)

    style = property(_getStyle, _setStyle)

    def _getParent(self):
        if self.__parent is not None:
            return self.__parent()
        return None

    def _setParent(self, parent):
        if parent and not issubclass(type(parent), Widget):
            raise RuntimeError("Parent must be subclass of the Widget type.")

        if self.__parent is not None and self.__parent() is not parent:
            if self.__parent() is not None and parent is not None:
                print("Widget containment fumble:", self, self.__parent,
                      parent)
                self.__parent().removeChild(self)
        if parent is not None:
            self.__parent = weakref.ref(parent)
        else:
            self.__parent = None

    parent = property(_getParent, _setParent)

    def _setName(self, name):
        self._name = name
        if name != Widget.DEFAULT_NAME:
            self.has_name = True

    def _getName(self):
        # __str__ relies on self.name
        return getattr(self, '_name', '__no_name_yet__')

    name = property(_getName, _setName)

    def _setFocusable(self, b):
        self.real_widget.setFocusable(b)

    def _isFocusable(self):
        return self.real_widget.isFocusable()

    def _setHExpand(self, expand):
        self.real_widget.setHorizontalExpand(expand)

    def _isHExpand(self):
        return self.real_widget.isHorizontalExpand()

    def _setVExpand(self, expand):
        self.real_widget.setVerticalExpand(expand)

    def _isVExpand(self):
        return self.real_widget.isVerticalExpand()

    def _createNameWithPrefix(self, prefix):

        if not isinstance(prefix, str):
            raise RuntimeError("Widget names should be prefixed with a string")

        if prefix in self._usedPrefixes:
            raise RuntimeError("Widget %s already cloned with prefix %s" %
                               (self.name, prefix))

        if len(prefix) == 0:
            raise RuntimeError(
                "New widget name cannot be created with an empty prefix")

        self._usedPrefixes.append(prefix)

        return prefix + self.name

    x = property(_getX, _setX)
    y = property(_getY, _setY)
    width = property(_getWidth, _setWidth)
    height = property(_getHeight, _setHeight)
    min_width = property(_getMinWidth, _setMinWidth)
    min_height = property(_getMinHeight, _setMinHeight)
    max_width = property(_getMaxWidth, _setMaxWidth)
    max_height = property(_getMaxHeight, _setMaxHeight)
    size = property(_getSize, _setSize)
    min_size = property(_getMinSize, _setMinSize)
    max_size = property(_getMaxSize, _setMaxSize)
    fixed_size = property(_getFixedSize, _setFixedSize)
    position = property(_getPosition, _setPosition)
    font = property(_getFont, _setFont)
    outline_size = property(_getOutlineSize, _setOutlineSize)
    border_size = property(_getBorderSize, _setBorderSize)
    is_focusable = property(_isFocusable, _setFocusable)
    margins = property(_getMargins, _setMargins)
    padding = property(_getPadding, _setPadding)
    is_focusable = property(_isFocusable, _setFocusable)
    hexpand = property(_isHExpand, _setHExpand)
    vexpand = property(_isVExpand, _setVExpand)
Ejemplo n.º 5
0
class ToggleButton(ImageButton):
	"""
	A basic push button that can be toggled.

	Unfortunately a bit of code duplication from ImageButton.

	New Attributes
	==============

	  - group: String: The group the button belongs to. Only one button in each group will be toggled at one time.
	  - toggled: Boolean: Whether the button is toggled or not.
	"""

	ATTRIBUTES = BasicTextWidget.ATTRIBUTES + [	Attr('up_image'),
												Attr('down_image'),
												Attr('hover_image'),
												PointAttr('offset'),
												Attr('group'),
												BoolAttr('toggled')
											  ]
	DEFAULT_GROUP = ""
	DEFAULT_TOGGLED = False

	def __init__(self, 
				 parent = None, 
				 name = None,
				 size = None,
				 min_size = None, 
				 max_size = None, 
				 helptext = None, 
				 position = None, 
				 style = None, 
				 hexpand = None,
				 vexpand = None,
				 font = None,
				 base_color = None,
				 background_color = None,
				 foreground_color = None,
				 selection_color = None,
				 border_size = None,
				 position_technique = None,
				 is_focusable = None,
				 comment = None,
				 margins = None,
				 text = None,
				 up_image = None,
				 down_image = None,
				 hover_image = None,
				 offset = None, 
				 group = None,
				 toggled = None):

		group = self.DEFAULT_GROUP
		toggled = self.DEFAULT_TOGGLED

		super(ToggleButton,self).__init__(parent=parent, 
										  name=name, 
										  size=size, 
										  min_size=min_size, 
										  max_size=max_size,
										  helptext=helptext, 
										  position=position,
										  style=style, 
										  hexpand=hexpand, 
										  vexpand=vexpand,
										  font=font,
										  base_color=base_color,
										  background_color=background_color,
										  foreground_color=foreground_color,
										  selection_color=selection_color,
										  border_size=border_size,
										  position_technique=position_technique,
										  is_focusable=is_focusable,
										  comment=comment,
										  margins=margins,
										  text=text,
										  up_image=up_image,
										  down_image=down_image,
										  hover_image=hover_image,
										  offset=offset,
										  real_widget=fifechan.ToggleButton())
										  
		if group is not None: self.group = group
		if toggled: self.toggled = toggled

	def clone(self, prefix):
		toggleButtonClone = ToggleButton(None,
							self._createNameWithPrefix(prefix),
							self.size,
							self.min_size,
							self.max_size,
							self.helptext,
							self.position,
							self.style,
							self.hexpand,
							self.vexpand,
							self.font,
							self.base_color,
							self.background_color,
							self.foreground_color,
							self.selection_color,
							self.border_size,
							self.position_technique,
							self.is_focusable,
							self.comment,
							self.margins,
							self.text,
							self.up_image,
							self.down_image,
							self.hover_image,
							self.offset,
							self.group)
		return toggleButtonClone
		
	def _setGroup(self,group):
		if group is not None and group != "":
			self.real_widget.setGroup( group )

	def _getGroup(self):
		return self.real_widget.getGroup()
	group = property(_getGroup,_setGroup)

	def _setToggled(self, toggled):
		self.real_widget.setToggled( toggled )

	def _isToggled(self):
		return self.real_widget.isToggled()
	toggled = property(_isToggled, _setToggled)

	def resizeToContent(self, recurse=True):
		# NOTE: Figure out how the spacing comes into play
		tw, th = 0, 0
		if self.text:
			th = self.real_font.getHeight() + self.real_widget.getSpacing()
			tw = self.real_font.getWidth(text2gui(self.text)) + self.real_widget.getSpacing()
		self.height = max(
			self._prop_upimage["image"].getHeight(),
			self._prop_downimage["image"].getHeight(),
			self._prop_hoverimage["image"].getHeight(),
			th) + self.margins[1]*2
		self.width = max(
			self._prop_upimage["image"].getWidth(),
			self._prop_downimage["image"].getWidth(),
			self._prop_hoverimage["image"].getWidth(),
			tw) + self.margins[0]*2
Ejemplo n.º 6
0
class CheckBox(ImageButton):
    """
	A basic checkbox.

	New Attributes
	==============

	  - marked: Boolean value, whether the checkbox is checked or not.
	  - marker_style: Integer: The visual style of the marker.
	  - background_image: String: Optional image for the background, the size should also include the caption.

	Data
	====
	The marked status can be read and set via L{distributeData} and L{collectData}
	"""

    ATTRIBUTES = ImageButton.ATTRIBUTES + [
        BoolAttr('marked'),
        IntAttr('marker_style'),
        Attr('background_image')
    ]

    DEFAULT_MARKED = False
    # 0=Checkmark, 1=Cross, 2=Dot, 3=Rhombus, 4=Image
    DEFAULT_MARKER_STYLE = 0
    DEFAULT_OFFSET = 0, 0

    def __init__(self,
                 parent=None,
                 name=None,
                 size=None,
                 min_size=None,
                 max_size=None,
                 fixed_size=None,
                 margins=None,
                 padding=None,
                 helptext=None,
                 position=None,
                 style=None,
                 hexpand=None,
                 vexpand=None,
                 font=None,
                 base_color=None,
                 background_color=None,
                 foreground_color=None,
                 selection_color=None,
                 border_color=None,
                 outline_color=None,
                 border_size=None,
                 outline_size=None,
                 position_technique=None,
                 is_focusable=None,
                 comment=None,
                 text=None,
                 active=None,
                 alignment=None,
                 offset=None,
                 up_image=None,
                 down_image=None,
                 hover_image=None,
                 in_up_image=None,
                 in_down_image=None,
                 in_hover_image=None,
                 marked=None,
                 marker_style=None,
                 background_image=None):

        self.real_widget = fifechan.CheckBox()

        super(CheckBox, self).__init__(parent=parent,
                                       name=name,
                                       size=size,
                                       min_size=min_size,
                                       max_size=max_size,
                                       fixed_size=fixed_size,
                                       margins=margins,
                                       padding=padding,
                                       helptext=helptext,
                                       position=position,
                                       style=style,
                                       hexpand=hexpand,
                                       vexpand=vexpand,
                                       font=font,
                                       base_color=base_color,
                                       background_color=background_color,
                                       foreground_color=foreground_color,
                                       selection_color=selection_color,
                                       border_color=border_color,
                                       outline_color=outline_color,
                                       border_size=border_size,
                                       outline_size=outline_size,
                                       position_technique=position_technique,
                                       is_focusable=is_focusable,
                                       comment=comment,
                                       text=text,
                                       active=active,
                                       alignment=alignment,
                                       offset=offset,
                                       up_image=up_image,
                                       down_image=down_image,
                                       hover_image=hover_image,
                                       in_up_image=in_up_image,
                                       in_down_image=in_down_image,
                                       in_hover_image=in_hover_image,
                                       real_widget=self.real_widget)

        # set provided attributes or defaults
        if marked is not None: self.marked = marked
        else: self.marked = self.DEFAULT_MARKED

        if marker_style is not None: self.marker_style = marker_style
        else: self.marker_style = self.DEFAULT_MARKER_STYLE

        # for the case that image can not be found, e.g. invalid path
        # the Checkbox is removed from the manager
        try:
            self.background_image = background_image
        except Exception:
            get_manager().removeWidget(self)
            raise

        # Prepare Data collection framework
        self.accepts_data = True
        self._realGetData = self._isMarked
        self._realSetData = self._setMarked

    def clone(self, prefix):
        checkboxClone = CheckBox(
            None, self._createNameWithPrefix(prefix), self.size, self.min_size,
            self.max_size, self.fixed_size, self.margins, self.padding,
            self.helptext, self.position, self.style, self.hexpand,
            self.vexpand, self.font, self.base_color, self.background_color,
            self.foreground_color, self.selection_color, self.border_color,
            self.outline_color, self.border_size, self.outline_size,
            self.position_technique, self.is_focusable, self.comment,
            self.text, self.active, self.alignment, self.offset, self.up_image,
            self.down_image, self.hover_image, self.in_up_image,
            self.in_down_image, self.in_hover_image, self.marked,
            self.marker_style, self.background_image)
        return checkboxClone

    def _isMarked(self):
        return self.real_widget.isSelected()

    def _setMarked(self, mark):
        self.real_widget.setSelected(mark)

    marked = property(_isMarked, _setMarked)

    def _getMarkerStyle(self):
        return self.real_widget.getMarkerStyle()

    def _setMarkerStyle(self, style):
        self.real_widget.setMarkerStyle(style)

    marker_style = property(_getMarkerStyle, _setMarkerStyle)

    background_image = ImageProperty("BackgroundImage")
Ejemplo n.º 7
0
class ToggleButton(ImageButton):
    """
	A basic push button that can be toggled.

	New Attributes
	==============

	  - group: String: The group the button belongs to. Only one button in each group will be toggled at one time.
	  - toggled: Boolean: Whether the button is toggled or not.

	Data
	====
	The toggled status can be read and set via L{distributeData} and L{collectData}
	"""

    ATTRIBUTES = ImageButton.ATTRIBUTES + [Attr('group'), BoolAttr('toggled')]
    DEFAULT_GROUP = ""
    DEFAULT_TOGGLED = False

    def __init__(self,
                 parent=None,
                 name=None,
                 size=None,
                 min_size=None,
                 max_size=None,
                 fixed_size=None,
                 margins=None,
                 padding=None,
                 helptext=None,
                 position=None,
                 style=None,
                 hexpand=None,
                 vexpand=None,
                 font=None,
                 base_color=None,
                 background_color=None,
                 foreground_color=None,
                 selection_color=None,
                 border_color=None,
                 outline_color=None,
                 border_size=None,
                 outline_size=None,
                 position_technique=None,
                 is_focusable=None,
                 comment=None,
                 text=None,
                 active=None,
                 alignment=None,
                 offset=None,
                 up_image=None,
                 down_image=None,
                 hover_image=None,
                 in_up_image=None,
                 in_down_image=None,
                 in_hover_image=None,
                 group=None,
                 toggled=None):

        self.real_widget = fifechan.ToggleButton()

        super(ToggleButton,
              self).__init__(parent=parent,
                             name=name,
                             size=size,
                             min_size=min_size,
                             max_size=max_size,
                             fixed_size=fixed_size,
                             margins=margins,
                             padding=padding,
                             helptext=helptext,
                             position=position,
                             style=style,
                             hexpand=hexpand,
                             vexpand=vexpand,
                             font=font,
                             base_color=base_color,
                             background_color=background_color,
                             foreground_color=foreground_color,
                             selection_color=selection_color,
                             border_color=border_color,
                             outline_color=outline_color,
                             border_size=border_size,
                             outline_size=outline_size,
                             position_technique=position_technique,
                             is_focusable=is_focusable,
                             comment=comment,
                             text=text,
                             active=active,
                             alignment=alignment,
                             offset=offset,
                             up_image=up_image,
                             down_image=down_image,
                             hover_image=hover_image,
                             in_up_image=in_up_image,
                             in_down_image=in_down_image,
                             in_hover_image=in_hover_image,
                             real_widget=self.real_widget)

        # set provided attributes or defaults
        if group is not None: self.group = group
        else: self.group = self.DEFAULT_GROUP

        if toggled is not None: self.toggled = toggled
        else: self.toggled = self.DEFAULT_TOGGLED

        # Prepare Data collection framework
        self.accepts_data = True
        self._realGetData = self._isToggled
        self._realSetData = self._setToggled

    def clone(self, prefix):
        toggleButtonClone = ToggleButton(
            None, self._createNameWithPrefix(prefix), self.size, self.min_size,
            self.max_size, self.fixed_size, self.margins, self.padding,
            self.helptext, self.position, self.style, self.hexpand,
            self.vexpand, self.font, self.base_color, self.background_color,
            self.foreground_color, self.selection_color, self.border_color,
            self.outline_color, self.border_size, self.outline_size,
            self.position_technique, self.is_focusable, self.comment,
            self.text, self.active, self.alignment, self.offset, self.up_image,
            self.down_image, self.hover_image, self.in_up_image,
            self.in_down_image, self.in_hover_image, self.group, self.toggled)
        return toggleButtonClone

    def _setGroup(self, group):
        if group is None: group = ""
        self.real_widget.setGroup(group)

    def _getGroup(self):
        return self.real_widget.getGroup()

    group = property(_getGroup, _setGroup)

    def _setToggled(self, toggled):
        self.real_widget.setSelected(toggled)

    def _isToggled(self):
        return self.real_widget.isSelected()

    toggled = property(_isToggled, _setToggled)
Ejemplo n.º 8
0
class ImageButton(BasicTextWidget):
	"""
	A basic push button with three different images for the up, down and hover state.

	B{Work in progress.}

	New Attributes
	==============

	  - up_image: String: The source location of the Image for the B{unpressed} state.
	  - down_image: String: The source location of the Image for the B{pressed} state.
	  - hover_image: String: The source location of the Image for the B{unpressed hovered} state.
	"""

	ATTRIBUTES = BasicTextWidget.ATTRIBUTES + [ Attr('up_image'),
												Attr('down_image'),
												PointAttr('offset'),
												Attr('hover_image')
											  ]

	DEFAULT_UPIMAGE = ""
	DEFAULT_DOWNIMAGE = ""
	DEFAULT_HOVERIMAGE = ""
	DEFAULT_OFFSET = 0,0
	def __init__(self, 
				 parent = None, 
				 name = None,
				 size = None,
				 min_size = None, 
				 max_size = None, 
				 helptext = None, 
				 position = None, 
				 style = None, 
				 hexpand = None,
				 vexpand = None,
				 font = None,
				 base_color = None,
				 background_color = None,
				 foreground_color = None,
				 selection_color = None,
				 border_size = None,
				 position_technique = None,
				 is_focusable = None,
				 comment = None,
				 margins = None,
				 text = None,
				 up_image=None,
				 down_image=None,
				 hover_image=None,
				 offset=None,
				 real_widget=None):

		if real_widget is None:
			self.real_widget = fifechan.TwoButton()
		else:
			self.real_widget = real_widget
		
		# set the defaulst
		offset = self.DEFAULT_OFFSET
		
		super(ImageButton,self).__init__(parent=parent, 
										 name=name, 
										 size=size, 
										 min_size=min_size, 
										 max_size=max_size,
										 helptext=helptext, 
										 position=position,
										 style=style, 
										 hexpand=hexpand, 
										 vexpand=vexpand,
										 font=font,
										 base_color=base_color,
										 background_color=background_color,
										 foreground_color=foreground_color,
										 selection_color=selection_color,
										 border_size=border_size,
										 position_technique=position_technique,
										 is_focusable=is_focusable,
										 comment=comment,
										 margins=margins,
										 text=text)
		
		if up_image is not None: 
			self.up_image = up_image
		else:
			self.up_image = self.DEFAULT_UPIMAGE
			
		if down_image is not None: 
			self.down_image = down_image
		else:
			self.down_image = self.DEFAULT_DOWNIMAGE
			
		if hover_image is not None: 
			self.hover_image = hover_image
		else:
			self.hover_image = self.DEFAULT_HOVERIMAGE
		
		# Override anything set when stylize was called
		if offset is not None: self.offset = offset

		
	def clone(self, prefix):
		
		imgButtonClone = ImageButton(None, 
						self._createNameWithPrefix(prefix),
						self.size,
						self.min_size, 
						self.max_size, 
						self.helptext, 
						self.position, 
						self.style, 
						self.hexpand,
						self.vexpand,
						self.font,
						self.base_color,
						self.background_color,
						self.foreground_color,
						self.selection_color,
						self.border_size,
						self.position_technique,
						self.is_focusable,
						self.comment,
						self.margins,
						self.text,
						self.up_image,
						self.down_image,
						self.hover_image,
						self.offset)
		return imgButtonClone
		
	
	up_image = ImageProperty("UpImage")
	down_image = ImageProperty("DownImage")
	hover_image = ImageProperty("HoverImage")

	def _setOffset(self, offset):
		self.real_widget.setDownOffset(offset[0], offset[1])
	def _getOffset(self):
		return (self.real_widget.getDownXOffset(), self.real_widget.getDownYOffset())
	offset = property(_getOffset,_setOffset)

	def resizeToContent(self, recurse=True):
		th, tw = 0, 0
		if self.text:
			th = self.real_font.getHeight()#+self.real_font.getSpacing()
			tw = self.real_font.getWidth(text2gui(self.text))#+self.real_font.getSpacing()
		self.height = max(
			self._prop_upimage["image"].getHeight(),
			self._prop_downimage["image"].getHeight(),
			self._prop_hoverimage["image"].getHeight(),
			th) + self.margins[1]*2
		self.width = max(
			self._prop_upimage["image"].getWidth(),
			self._prop_downimage["image"].getWidth(),
			self._prop_hoverimage["image"].getWidth(),
			tw) + self.margins[0]*2
Ejemplo n.º 9
0
class ImageProgressBar(Widget):
    """
	An image progress bar.

	New Attributes
	==============

	  - image: String or GuiImage: The source location of the Image or a direct GuiImage
	  - max_icons: Maximal count of icons
	  - icons: Current count of active icons
	  - orientation: Horizontal (0) or Vertical (1)
	  - opaque: True if the widget is opaque, false otherwise.
	"""
    ATTRIBUTES = Widget.ATTRIBUTES + [
        Attr('bar_image'),
        Attr('foreground_image'),
        IntAttr('max_value'),
        IntAttr('value'),
        IntAttr('orientation'),
        BoolAttr('opaque')
    ]

    DEFAULT_OPAQUE = True

    def __init__(self,
                 parent=None,
                 name=None,
                 size=None,
                 min_size=None,
                 max_size=None,
                 fixed_size=None,
                 margins=None,
                 padding=None,
                 helptext=None,
                 position=None,
                 style=None,
                 hexpand=None,
                 vexpand=None,
                 font=None,
                 base_color=None,
                 background_color=None,
                 foreground_color=None,
                 selection_color=None,
                 border_color=None,
                 outline_color=None,
                 border_size=None,
                 outline_size=None,
                 position_technique=None,
                 is_focusable=None,
                 comment=None,
                 bar_image=None,
                 foreground_image=None,
                 max_value=None,
                 value=None,
                 orientation=None,
                 opaque=None):

        self.real_widget = fifechan.ImageProgressBar()
        self.opaque = opaque or self.DEFAULT_OPAQUE

        super(ImageProgressBar,
              self).__init__(parent=parent,
                             name=name,
                             size=size,
                             min_size=min_size,
                             max_size=max_size,
                             fixed_size=fixed_size,
                             margins=margins,
                             padding=padding,
                             helptext=helptext,
                             position=position,
                             style=style,
                             hexpand=hexpand,
                             vexpand=vexpand,
                             font=font,
                             base_color=base_color,
                             background_color=background_color,
                             foreground_color=foreground_color,
                             selection_color=selection_color,
                             border_color=border_color,
                             outline_color=outline_color,
                             border_size=border_size,
                             outline_size=outline_size,
                             position_technique=position_technique,
                             is_focusable=is_focusable,
                             comment=comment)

        # for the case that image can not be found, e.g. invalid path
        # the Widget is removed from the manager
        try:
            self.bar_image = bar_image
            self.foreground_image = foreground_image
        except Exception:
            get_manager().removeWidget(self)
            raise

        if max_value is not None: self.max_value = max_value
        if value is not None: self.value = value

    def clone(self, prefix):
        imageClone = ImageProgressBar(
            None, self._createNameWithPrefix(prefix), self.size, self.min_size,
            self.max_size, self.fixed_size, self.margins, self.padding,
            self.helptext, self.position, self.style, self.hexpand,
            self.vexpand, self.font, self.base_color, self.background_color,
            self.foreground_color, self.selection_color, self.border_color,
            self.outline_color, self.border_size, self.outline_size,
            self.position_technique, self.is_focusable, self.comment,
            self.bar_image, self.foreground_image, self.max_value, self.value,
            self.orientation, self.opaque)

        return imageClone

    _bar_image = ImageProperty("BarImage")
    _foreground_image = ImageProperty("ForegroundImage")

    def _setBarImage(self, source):
        self._bar_image = source

    def _getBarImage(self):
        return self._bar_image

    bar_image = property(_getBarImage, _setBarImage)

    def _setForegroundImage(self, source):
        self._foreground_image = source

    def _getForegroundImage(self):
        return self._foreground_image

    foreground_image = property(_getForegroundImage, _setForegroundImage)

    def _setMaxValue(self, maxValue):
        if type(maxValue) != int:
            raise RuntimeError(
                "ImageProgressBar max value should be an integer")
        self.real_widget.setMaxValue(maxValue)

    def _getMaxValue(self):
        return self.real_widget.getMaxValue()

    max_value = property(_getMaxValue, _setMaxValue)

    def _setValue(self, value):
        if type(value) != int:
            raise RuntimeError("ImageProgressBar value should be an integer")
        self.real_widget.setValue(value)

    def _getValue(self):
        return self.real_widget.getValue()

    value = property(_getValue, _setValue)

    def _setOrientation(self, orientation):
        self.real_widget.setOrientation(orientation)

    def _getOrientation(self):
        return self.real_widget.getOrientation()

    orientation = property(_getOrientation, _setOrientation)

    def _setOpaque(self, opaque):
        self.real_widget.setOpaque(opaque)

    def _getOpaque(self):
        return self.real_widget.isOpaque()

    opaque = property(_getOpaque, _setOpaque)
Ejemplo n.º 10
0
class ImageButton(Button):
    """
	A basic push button with six different images for the up, down and hover state.

	New Attributes
	==============

	  - up_image: String: The source location of the Image for the B{unpressed} state.
	  - down_image: String: The source location of the Image for the B{pressed} state.
	  - hover_image: String: The source location of the Image for the B{unpressed hovered} state.
	  - in_up_image: String: The source location of the Image for the B{unpressed} inactive state.
	  - in_down_image: String: The source location of the Image for the B{pressed} inactive state.
	  - in_hover_image: String: The source location of the Image for the B{unpressed hovered} inactive state.
	"""

    ATTRIBUTES = Button.ATTRIBUTES + [
        Attr('up_image'),
        Attr('down_image'),
        Attr('hover_image'),
        Attr('in_up_image'),
        Attr('in_down_image'),
        Attr('in_hover_image')
    ]

    #DEFAULT_OFFSET = 0,0

    def __init__(self,
                 parent=None,
                 name=None,
                 size=None,
                 min_size=None,
                 max_size=None,
                 fixed_size=None,
                 margins=None,
                 padding=None,
                 helptext=None,
                 position=None,
                 style=None,
                 hexpand=None,
                 vexpand=None,
                 font=None,
                 base_color=None,
                 background_color=None,
                 foreground_color=None,
                 selection_color=None,
                 border_color=None,
                 outline_color=None,
                 border_size=None,
                 outline_size=None,
                 position_technique=None,
                 is_focusable=None,
                 comment=None,
                 text=None,
                 active=None,
                 alignment=None,
                 offset=None,
                 up_image=None,
                 down_image=None,
                 hover_image=None,
                 in_up_image=None,
                 in_down_image=None,
                 in_hover_image=None,
                 real_widget=None):

        if real_widget is None:
            real_widget = fifechan.ImageButton()
        self.real_widget = real_widget

        # set the defaulst
        #offset = self.DEFAULT_OFFSET

        super(ImageButton,
              self).__init__(parent=parent,
                             name=name,
                             size=size,
                             min_size=min_size,
                             max_size=max_size,
                             fixed_size=fixed_size,
                             margins=margins,
                             padding=padding,
                             helptext=helptext,
                             position=position,
                             style=style,
                             hexpand=hexpand,
                             vexpand=vexpand,
                             font=font,
                             base_color=base_color,
                             background_color=background_color,
                             foreground_color=foreground_color,
                             selection_color=selection_color,
                             border_color=border_color,
                             outline_color=outline_color,
                             border_size=border_size,
                             outline_size=outline_size,
                             position_technique=position_technique,
                             is_focusable=is_focusable,
                             comment=comment,
                             text=text,
                             active=active,
                             alignment=alignment,
                             offset=offset,
                             real_widget=self.real_widget)

        # for the case that image can not be found, e.g. invalid path
        # the ImageButton is removed from the manager
        try:
            self.up_image = up_image
            self.down_image = down_image
            self.hover_image = hover_image
            self.in_up_image = in_up_image
            self.in_down_image = in_down_image
            self.in_hover_image = in_hover_image
        except Exception:
            get_manager().removeWidget(self)
            raise

        # Override anything set when stylize was called
        #if offset is not None: self.offset = offset

    def clone(self, prefix):

        imgButtonClone = ImageButton(
            None, self._createNameWithPrefix(prefix), self.size, self.min_size,
            self.max_size, self.fixed_size, self.margins, self.padding,
            self.helptext, self.position, self.style, self.hexpand,
            self.vexpand, self.font, self.base_color, self.background_color,
            self.foreground_color, self.selection_color, self.border_color,
            self.outline_color, self.border_size, self.outline_size,
            self.position_technique, self.is_focusable, self.comment,
            self.text, self.active, self.alignment, self.offset, self.up_image,
            self.down_image, self.hover_image, self.in_up_image,
            self.in_down_image, self.in_hover_image)
        return imgButtonClone

    up_image = ImageProperty("UpImage")
    down_image = ImageProperty("DownImage")
    hover_image = ImageProperty("HoverImage")
    in_up_image = ImageProperty("InactiveUpImage")
    in_down_image = ImageProperty("InactiveDownImage")
    in_hover_image = ImageProperty("InactiveHoverImage")
Ejemplo n.º 11
0
class Icon(Widget):
    """
	An image icon.

	New Attributes
	==============

	  - image: String or GuiImage: The source location of the Image or a direct GuiImage
	  - scale: Boolean: True if the image should be scaled to widget size, false otherwise.
	  - tile: Boolean: True if the image should be tiled to widget size, false otherwise.
	  - opaque: Boolean: True if the background of the icon should be drawn, false otherwise.
	"""
    ATTRIBUTES = Widget.ATTRIBUTES + [
        Attr('image'),
        BoolAttr('scale'),
        BoolAttr('tile'),
        BoolAttr('opaque')
    ]

    DEFAULT_SCALE = False
    DEFAULT_TILE = False
    DEFAULT_OPAQUE = False

    DEFAULT_MARGINS = 0, 0
    DEFAULT_PADDING = 0

    def __init__(self,
                 parent=None,
                 name=None,
                 size=None,
                 min_size=None,
                 max_size=None,
                 fixed_size=None,
                 margins=None,
                 padding=None,
                 helptext=None,
                 position=None,
                 style=None,
                 hexpand=None,
                 vexpand=None,
                 font=None,
                 base_color=None,
                 background_color=None,
                 foreground_color=None,
                 selection_color=None,
                 border_color=None,
                 outline_color=None,
                 border_size=None,
                 outline_size=None,
                 position_technique=None,
                 is_focusable=None,
                 comment=None,
                 image=None,
                 scale=None,
                 tile=None,
                 opaque=None):

        self.real_widget = fifechan.Icon(None)

        super(Icon, self).__init__(parent=parent,
                                   name=name,
                                   size=size,
                                   min_size=min_size,
                                   max_size=max_size,
                                   fixed_size=fixed_size,
                                   margins=margins,
                                   padding=padding,
                                   helptext=helptext,
                                   position=position,
                                   style=style,
                                   hexpand=hexpand,
                                   vexpand=vexpand,
                                   font=font,
                                   base_color=base_color,
                                   background_color=background_color,
                                   foreground_color=foreground_color,
                                   selection_color=selection_color,
                                   border_color=border_color,
                                   outline_color=outline_color,
                                   border_size=border_size,
                                   outline_size=outline_size,
                                   position_technique=position_technique,
                                   is_focusable=is_focusable,
                                   comment=comment)

        # set provided attributes or defaults
        if scale is not None: self.scale = scale
        else: self.scale = self.DEFAULT_SCALE

        if tile is not None: self.tile = tile
        else: self.tile = self.DEFAULT_TILE

        if opaque is not None: self.opaque = opaque
        else: self.opaque = self.DEFAULT_OPAQUE

        # for the case that image can not be found, e.g. invalid path
        # the Icon is removed from the manager
        try:
            self.image = image
        except Exception:
            get_manager().removeWidget(self)
            raise

        #if the size parameter is specified set it (again) to override
        #the icons size. That works only without layouting.
        if size is not None: self.size = size

    def clone(self, prefix):
        iconClone = Icon(None, self._createNameWithPrefix(prefix), self.size,
                         self.min_size, self.max_size, self.fixed_size,
                         self.margins, self.padding, self.helptext,
                         self.position, self.style, self.hexpand, self.vexpand,
                         self.font, self.base_color, self.background_color,
                         self.foreground_color, self.selection_color,
                         self.border_color, self.outline_color,
                         self.border_size, self.outline_size,
                         self.position_technique, self.is_focusable,
                         self.comment, self.image, self.scale)

        return iconClone

    image = ImageProperty("Image")

    def _setScaling(self, val):
        self.real_widget.setScaling(val)

    def _getScaling(self):
        return self.real_widget.isScaling()

    scale = property(_getScaling, _setScaling)

    def _setTiling(self, val):
        self.real_widget.setTiling(val)

    def _getTiling(self):
        return self.real_widget.isTiling()

    tile = property(_getTiling, _setTiling)

    def _setOpaque(self, val):
        self.real_widget.setOpaque(val)

    def _getOpaque(self):
        return self.real_widget.isOpaque()

    opaque = property(_getOpaque, _setOpaque)

    def _checkSize(self):
        if not self.scale:
            if self.image is not None:
                self.min_size = self.image.getWidth(), self.image.getHeight()
            else:
                self.min_size = self.real_widget.getWidth(
                ), self.real_widget.getHeight()
            self.max_size = self.min_size
            self.size = self.min_size
        else:
            if self.parent:
                self.min_size = self.parent.min_size
                self.max_size = self.parent.max_size
            else:
                self.min_size = Widget.DEFAULT_MIN_SIZE
                self.max_size = Widget.DEFAULT_MAX_SIZE
Ejemplo n.º 12
0
class RadioButton(BasicTextWidget):
	"""
	A basic radiobutton (an exclusive checkbox).

	New Attributes
	==============

	  - marked: Boolean: Whether the checkbox is checked or not.
	  - group: String: All RadioButtons with the same group name
	  can only be checked exclusively.

	Data
	====
	The marked status can be read and set via L{distributeData} and L{collectData}
	"""

	ATTRIBUTES = BasicTextWidget.ATTRIBUTES + [ BoolAttr('marked'),
											    Attr('group')
											  ]
	DEFAULT_GROUP = "_no_group_"

	def __init__(self,
				 parent = None,
				 name = None,
				 size = None,
				 min_size = None,
				 max_size = None,
				 helptext = None,
				 position = None,
				 style = None,
				 hexpand = None,
				 vexpand = None,
				 font = None,
				 base_color = None,
				 background_color = None,
				 foreground_color = None,
				 selection_color = None,
				 border_size = None,
				 position_technique = None,
				 is_focusable = None,
				 comment = None,
				 margins = None,
				 text = None,
				 group = None):

		self.real_widget = fifechan.RadioButton()
		self.group = self.DEFAULT_GROUP

		super(RadioButton,self).__init__(parent=parent,
										 name=name,
										 size=size,
										 min_size=min_size,
										 max_size=max_size,
										 helptext=helptext,
										 position=position,
										 style=style,
										 hexpand=hexpand,
										 vexpand=vexpand,
										 font=font,
										 base_color=base_color,
										 background_color=background_color,
										 foreground_color=foreground_color,
										 selection_color=selection_color,
										 border_size=border_size,
										 position_technique=position_technique,
										 is_focusable=is_focusable,
										 comment=comment,
										 text=text)

		if group is not None: self.group = group

		# Prepare Data collection framework
		self.accepts_data = True
		self._realGetData = self._isMarked
		self._realSetData = self._setMarked

		# Initial data stuff inherited.

	def clone(self, prefix):
		rbuttonClone = RadioButton(None,
						self._createNameWithPrefix(prefix),
						self.size,
						self.min_size,
						self.max_size,
						self.helptext,
						self.position,
						self.style,
						self.hexpand,
						self.vexpand,
						self.font,
						self.base_color,
						self.background_color,
						self.foreground_color,
						self.selection_color,
						self.border_size,
						self.position_technique,
						self.is_focusable,
						self.comment,
						self.margins,
						self.text,
						self.group)

		return rbuttonClone



	def _isMarked(self): return self.real_widget.isSelected()
	def _setMarked(self,mark): self.real_widget.setSelected(mark)
	marked = property(_isMarked,_setMarked)

	def _setGroup(self,group): self.real_widget.setGroup(group)
	def _getGroup(self): return self.real_widget.getGroup()
	group = property(_getGroup,_setGroup)

	def resizeToContent(self,recurse=True):
		self.width = self.real_font.getWidth(text2gui(self.text)) + 35# Size of the Checked box?
		self.height = self.real_font.getHeight()
Ejemplo n.º 13
0
class IconProgressBar(Widget):
    """
	An image icon.

	New Attributes
	==============

	  - image: String or GuiImage: The source location of the Image or a direct GuiImage
	"""
    ATTRIBUTES = Widget.ATTRIBUTES + [
        Attr('image'),
        IntAttr('max_icons'),
        IntAttr('orientation'),
        BoolAttr('opaque')
    ]

    DEFAULT_OPAQUE = True

    def __init__(self,
                 parent=None,
                 name=None,
                 size=None,
                 min_size=None,
                 max_size=None,
                 helptext=None,
                 position=None,
                 style=None,
                 hexpand=None,
                 vexpand=None,
                 font=None,
                 base_color=None,
                 background_color=None,
                 foreground_color=None,
                 selection_color=None,
                 border_size=None,
                 position_technique=None,
                 is_focusable=None,
                 comment=None,
                 image=None,
                 max_icons=None,
                 orientation=None,
                 opaque=None):

        self.real_widget = fifechan.IconProgressBar()
        self.opaque = opaque or self.DEFAULT_OPAQUE

        super(IconProgressBar,
              self).__init__(parent=parent,
                             name=name,
                             size=size,
                             min_size=min_size,
                             max_size=max_size,
                             helptext=helptext,
                             position=position,
                             style=style,
                             hexpand=hexpand,
                             vexpand=vexpand,
                             font=font,
                             base_color=base_color,
                             background_color=background_color,
                             foreground_color=foreground_color,
                             selection_color=selection_color,
                             border_size=border_size,
                             position_technique=position_technique,
                             is_focusable=is_focusable,
                             comment=comment)
        if image is not None: self.image = image
        if max_icons is not None: self.max_icons = max_icons

    def clone(self, prefix):
        iconClone = IconProgressBar(
            None, self._createNameWithPrefix(prefix), self.size, self.min_size,
            self.max_size, self.helptext, self.position, self.style,
            self.hexpand, self.vexpand, self.font, self.base_color,
            self.background_color, self.foreground_color, self.selection_color,
            self.border_size, self.position_technique, self.is_focusable,
            self.comment, self.image, self.max_icons)

        return iconClone

    _image = ImageProperty("Image")

    def advance(self):
        self.real_widget.advance()

    def reset(self):
        self.real_widget.reset()

    def _setImage(self, source):
        self._image = source

    def _getImage(self):
        return self._image

    image = property(_getImage, _setImage)

    def _setMaxIcons(self, maxIcons):
        if type(maxIcons) != int:
            raise RuntimeError(
                "IconProgressBar max icons should be an integer")
        self.real_widget.setMaxIcons(maxIcons)

    def _getMaxIcons(self):
        return self.real_widget.getMaxIcons()

    max_icons = property(_getMaxIcons, _setMaxIcons)

    def _setOrientation(self, orientation):
        self.real_widget.setOrientation(orientation)

    def _getOrientation(self):
        return self.real_widget.getOrientation()

    orientation = property(_getOrientation, _setOrientation)

    def _setOpaque(self, opaque):
        self.real_widget.setOpaque(opaque)

    def _getOpaque(self):
        return self.real_widget.isOpaque()

    opaque = property(_getOpaque, _setOpaque)
Ejemplo n.º 14
0
class Icon(Widget):
    """
	An image icon.

	New Attributes
	==============

	  - image: String or GuiImage: The source location of the Image or a direct GuiImage
	"""
    ATTRIBUTES = Widget.ATTRIBUTES + [Attr('image'), BoolAttr('scale')]

    def __init__(self,
                 parent=None,
                 name=None,
                 size=None,
                 min_size=None,
                 max_size=None,
                 helptext=None,
                 position=None,
                 style=None,
                 hexpand=None,
                 vexpand=None,
                 font=None,
                 base_color=None,
                 background_color=None,
                 foreground_color=None,
                 selection_color=None,
                 border_size=None,
                 position_technique=None,
                 is_focusable=None,
                 comment=None,
                 image=None,
                 scale=None):

        self.real_widget = fifechan.Icon(None)
        super(Icon, self).__init__(parent=parent,
                                   name=name,
                                   size=size,
                                   min_size=min_size,
                                   max_size=max_size,
                                   helptext=helptext,
                                   position=position,
                                   style=style,
                                   hexpand=hexpand,
                                   vexpand=vexpand,
                                   font=font,
                                   base_color=base_color,
                                   background_color=background_color,
                                   foreground_color=foreground_color,
                                   selection_color=selection_color,
                                   border_size=border_size,
                                   position_technique=position_technique,
                                   is_focusable=is_focusable,
                                   comment=comment)

        if scale is not None: self.scale = scale

        self.image = image

        #if the size parameter is specified set it (again) to override
        #the icons size.
        if size is not None: self.size = size

    def clone(self, prefix):
        iconClone = Icon(None, self._createNameWithPrefix(prefix), self.size,
                         self.min_size, self.max_size, self.helptext,
                         self.position, self.style, self.hexpand, self.vexpand,
                         self.font, self.base_color, self.background_color,
                         self.foreground_color, self.selection_color,
                         self.border_size, self.position_technique,
                         self.is_focusable, self.comment, self.image,
                         self.scale)

        return iconClone

    _image = ImageProperty("Image")

    def _setImage(self, source):
        self._image = source
        self._checkSize()

    def _getImage(self):
        return self._image

    image = property(_getImage, _setImage)

    def _setScaling(self, val):
        self.real_widget.setScaling(val)
        self._checkSize()

    def _getScaling(self):
        return self.real_widget.isScaling()

    scale = property(_getScaling, _setScaling)

    def _checkSize(self):
        if not self.scale:
            if self.image is not None:
                self.min_size = self.image.getWidth(), self.image.getHeight()
            else:
                self.min_size = self.real_widget.getWidth(
                ), self.real_widget.getHeight()
            self.max_size = self.min_size
            self.size = self.min_size
        else:
            if self.parent:
                self.min_size = self.parent.min_size
                self.max_size = self.parent.max_size
            else:
                self.min_size = Widget.DEFAULT_MIN_SIZE
                self.max_size = Widget.DEFAULT_MAX_SIZE
Ejemplo n.º 15
0
class Container(Widget):
    """
	This is the basic container class. It provides space in which child widgets can
	be position via the position attribute. If you want to use the layout engine,
	you have to use derived containers with vertical or horizontal orientation
	(L{VBox} or L{HBox})

	New Attributes
	==============

	  - padding - Integer: Not used in the Container class istelf, distance between child widgets.
	  - background_image - Set this to a GuiImage or a resource location (simply a filename).
	    The image will be tiled over the background area.
	  - opaque - Boolean: Whether the background should be drawn at all. Set this to False
	    to make the widget transparent.
	  - children - Just contains the list of contained child widgets. Do NOT modify.
	"""

    ATTRIBUTES = Widget.ATTRIBUTES + [
        IntAttr('padding'),
        Attr('background_image'),
        BoolAttr('opaque'),
        PointAttr('margins')
    ]

    DEFAULT_OPAQUE = True
    DEFAULT_MARGINS = 5, 5
    DEFAULT_PADDING = 5
    DEFAULT_BACKGROUND = None

    def __init__(self,
                 parent=None,
                 name=None,
                 size=None,
                 min_size=None,
                 max_size=None,
                 helptext=None,
                 position=None,
                 style=None,
                 hexpand=None,
                 vexpand=None,
                 font=None,
                 base_color=None,
                 background_color=None,
                 foreground_color=None,
                 selection_color=None,
                 border_size=None,
                 position_technique=None,
                 is_focusable=None,
                 comment=None,
                 padding=None,
                 background_image=None,
                 opaque=None,
                 margins=None,
                 _real_widget=None):

        self.real_widget = _real_widget or fifechan.Container()
        self.children = []
        self.children_position_cache = []
        self._background = []
        self._background_image = None
        self.background_image = self.DEFAULT_BACKGROUND
        self.margins = self.DEFAULT_MARGINS
        self.padding = self.DEFAULT_PADDING
        self.opaque = self.DEFAULT_OPAQUE

        super(Container, self).__init__(parent=parent,
                                        name=name,
                                        size=size,
                                        min_size=min_size,
                                        max_size=max_size,
                                        helptext=helptext,
                                        position=position,
                                        style=style,
                                        hexpand=hexpand,
                                        vexpand=vexpand,
                                        font=font,
                                        base_color=base_color,
                                        background_color=background_color,
                                        foreground_color=foreground_color,
                                        selection_color=selection_color,
                                        border_size=border_size,
                                        position_technique=position_technique,
                                        is_focusable=is_focusable,
                                        comment=comment)

        if margins is not None: self.margins = margins
        if padding is not None: self.padding = padding
        if opaque is not None: self.opaque = opaque
        if background_image is not None:
            self.background_image = background_image

    def clone(self, prefix):
        containerClone = Container(
            None, self._createNameWithPrefix(prefix), self.size, self.min_size,
            self.max_size, self.helptext, self.position, self.style,
            self.hexpand, self.vexpand, self.font, self.base_color,
            self.background_color, self.foreground_color, self.selection_color,
            self.border_size, self.position_technique, self.is_focusable,
            self.comment, self.padding, self.background_image, self.opaque,
            self.margins)

        containerClone.addChildren(self._cloneChildren(prefix))

        return containerClone

    def addChild(self, widget):
        """
		Adds a child widget to the container.
		
		This makes the childs widgets visible state the same as the containers.
		i.e. if the containter is visible the child will be as well and if the
		container widget is hidden so will the child.  The child however WILL
		be shown when you show the container widget.  If you want the child to 
		be hidden when you show the container widget you must call child.hide().
		"""

        if isinstance(widget, Spacer):
            self.addSpacer(widget)
            return

        widget.parent = self

        if widget.max_size[0] > self.max_size[0] or widget.max_size[
                1] > self.max_size[1]:
            widget.max_size = self.max_size

        self.children.append(widget)
        self.children_position_cache.append(widget)
        self.real_widget.add(widget.real_widget)

        # add all to the manager
        def _add(added_widget):
            if not added_widget._added:
                get_manager().addWidget(added_widget)
            if added_widget._top_added:
                get_manager().removeTopWidget(added_widget)

        widget.deepApply(_add)

    def insertChild(self, widget, position):
        if position > len(self.children) or 0 - position > len(self.children):
            print "insertChild: Warning: Index overflow.",
            if position >= 0:
                self.addChild(widget)
            else:
                self.insertChild(widget, 0)
            return

        children = self.children[0:position] + [widget
                                                ] + self.children[position:]
        #assert len(children) == len(self.children) + 1

        for child_to_remove in self.children[:]:
            self.removeChild(child_to_remove)

        for child in children:
            self.addChild(child)

    def insertChildBefore(self, widget, before):
        if before not in self.children:
            raise RuntimeError(
                "Couldn't find widget %s as child of %s - in insertChildBefore"
                % (str(widget), str(before)))
        self.insertChild(widget, self.children.index(before))

    def removeChild(self, widget):
        if not widget in self.children:
            raise RuntimeError("%s does not have %s as direct child widget." %
                               (str(self), str(widget)))

        if widget in self.children:
            self.children.remove(widget)
            self.real_widget.remove(widget.real_widget)

        if widget in self.children_position_cache:
            self.children_position_cache.remove(widget)

        widget.parent = None

        # remove all from the manager
        def _remove(removed_widget):
            if removed_widget._added:
                get_manager().removeWidget(removed_widget)
            if removed_widget._top_added:
                get_manager().removeTopWidget(removed_widget)

        widget.deepApply(_remove)

    def hideChild(self, child, free=False):
        # remove child from the manager
        if child._added:
            get_manager().removeWidget(child)
        if child._top_added:
            get_manager().removeTopWidget(child)
        # remove childs of the child from the manager
        def _hide(hidden_widget):
            get_manager().removeWidget(hidden_widget)

        child.deepApply(_hide)

        if child.isVisible() or child.isSetVisible():
            # Hide real widget to distribute a widgetHidden event.
            child.real_widget.setVisible(False)

        if free:
            self.removeChild(child)
        self.adaptLayout()
        self.afterHide()

    def showChild(self, child):
        # add child to the manager
        if not child._added:
            get_manager().addWidget(child)
        # add childs of child to the manager
        def _show(shown_widget):
            get_manager().addWidget(shown_widget)

        child.deepApply(_show)

        child.beforeShow()
        if not child.isVisible() or not child.isSetVisible():
            # Show real widget to distribute a widgetShown event.
            child.real_widget.setVisible(True)

        self.adaptLayout()

    def add(self, *widgets):
        print "PyChan: Deprecation warning: Please use 'addChild' or 'addChildren' instead."
        self.addChildren(*widgets)

    def getMaxChildrenWidth(self):
        if not self.children: return 0
        w = 0
        for widget in self.children:
            if not widget.real_widget.isVisible(): continue
            w = max(widget.width, w)
        return w

    def getMaxChildrenHeight(self):
        if not self.children: return 0
        h = 0
        for widget in self.children:
            if not widget.real_widget.isVisible(): continue
            h = max(widget.height, h)
        return h

    def deepApply(self, visitorFunc, leaves_first=True, shown_only=False):
        if not shown_only:
            children = self.children
        else:
            children = filter(lambda w: w.real_widget.isVisible(),
                              self.children)

        if leaves_first:
            for child in children:
                child.deepApply(visitorFunc,
                                leaves_first=leaves_first,
                                shown_only=shown_only)
        visitorFunc(self)
        if not leaves_first:
            for child in children:
                child.deepApply(visitorFunc,
                                leaves_first=leaves_first,
                                shown_only=shown_only)

    def beforeShow(self):

        # This is required because beforeShow() is NOT called on nested
        # containers or child widgets.  This ensures that background tiled
        # images are shown properly
        def _resetTilingChildren(widget):
            tilingMethod = getattr(widget, "_resetTiling", None)
            if callable(tilingMethod):
                tilingMethod()

        self.deepApply(_resetTilingChildren)

        self._resetTiling()

    def _resetTiling(self):
        image = self._background_image
        if image is None:
            return

        back_w, back_h = self.width, self.height
        map(self.real_widget.remove, self._background)

        # Now tile the background over the widget
        self._background = []
        icon = fifechan.Icon(image)
        icon.setTiling(True)
        icon.setSize(back_w, back_h)
        self._background.append(icon)
        map(self.real_widget.add, self._background)
        icon.requestMoveToBottom()

    def setBackgroundImage(self, image):
        self._background = getattr(self, '_background', None)
        if image is None:
            self._background_image = None
            map(self.real_widget.remove, self._background)
            self._background = []
            return
        # Background generation is done in _resetTiling

        if not isinstance(image, fife.GuiImage):
            image = get_manager().loadImage(image)
        self._background_image = image

    def getBackgroundImage(self):
        return self._background_image

    background_image = property(getBackgroundImage, setBackgroundImage)

    def _setOpaque(self, opaque):
        self.real_widget.setOpaque(opaque)

    def _getOpaque(self):
        return self.real_widget.isOpaque()

    opaque = property(_getOpaque, _setOpaque)

    def _cloneChildren(self, prefix):
        """
		Clones each child and return the clones in a list.
		"""
        cloneList = [child.clone(prefix) for child in self.children]

        return cloneList