def randomQ(arm):
    (lower, upper) = arm.GetJointLimits()
    dofs = numpy.zeros(len(lower))
    lower[0] = -math.pi / 2.0
    upper[0] = math.pi / 2.0
    for i in xrange(len(lower)):
        dofs[i] = random.uniform(lower[i], upper[i])
    return dofs


if __name__ == '__main__':
    rospy.init_node("path_testing")
    realarm = ArmInterface()
    q0 = realarm.convertToList(realarm.joint_angles())
    startq = realarm.joint_angles()

    while True:
        # Rather than peturbing pose, perturb q as a hack
        delta_q = numpy.random.rand(7) * 0.2
        q1_seed = numpy.add(q0, delta_q)

        raw_input("seed")
        realarm.move_to_joint_positions(realarm.convertToDict(q1_seed))
        p1 = realarm.endpoint_pose()
        raw_input("q0")
        realarm.move_to_joint_positions(realarm.convertToDict(q0))
        p0 = realarm.endpoint_pose()

        raw_input("p1")
Ejemplo n.º 2
0
def main(args):
    NOISE = 0.00005

    # get a bunch of random blocks
    blocks = load_blocks(fname=args.blocks_file, num_blocks=10, remove_ixs=[1])

    agent = PandaAgent(blocks,
                       NOISE,
                       use_platform=False,
                       teleport=False,
                       use_action_server=False,
                       use_vision=False,
                       real=True)
    agent.step_simulation(T=1, vis_frames=True, lifeTime=0.)

    agent.plan()
    fixed = [f for f in agent.fixed if f is not None]
    grasps_fn = get_grasp_gen(agent.robot,
                              add_slanted_grasps=False,
                              add_orthogonal_grasps=True)
    path_planner = get_free_motion_gen(agent.robot, fixed)
    ik_fn = get_ik_fn(agent.robot,
                      fixed,
                      approach_frame='gripper',
                      backoff_frame='global',
                      use_wrist_camera=False)

    from franka_interface import ArmInterface
    arm = ArmInterface()
    #arm.move_to_neutral()
    start_q = arm.convertToList(arm.joint_angles())
    start_q = pb_robot.vobj.BodyConf(agent.robot, start_q)

    body = agent.pddl_blocks[args.id]
    pose = pb_robot.vobj.BodyPose(body, body.get_base_link_pose())
    for g in grasps_fn(body):
        grasp = g[0]
        # Check that the grasp points straight down.
        obj_worldF = pb_robot.geometry.tform_from_pose(pose.pose)
        grasp_worldF = np.dot(obj_worldF, grasp.grasp_objF)
        grasp_worldR = grasp_worldF[:3, :3]

        e_x, e_y, e_z = np.eye(3)
        is_top_grasp = grasp_worldR[:, 2].dot(-e_z) > 0.999

        if not is_top_grasp: continue

        print('Getting IK...')
        approach_q = ik_fn(body, pose, grasp, return_grasp_q=True)[0]
        print('Planning move to path')
        command1 = path_planner(start_q, approach_q)
        print('Planning return home')
        command2 = path_planner(approach_q, start_q)

        agent.execute()
        input('Ready to execute?')
        command1[0][0].simulate(timestep=0.25)
        input('Move back in sim?')
        command2[0][0].simulate(timestep=0.25)

        input('Move to position on real robot?')
        command1[0][0].execute(realRobot=arm)
        input('Reset position on real robot?')
        command2[0][0].execute(realRobot=arm)

        break