class ApplicationRunner: def __init__(self, name): self._app = Application(name) stream = Font.stream("NotoSans-Regular.ttf") # noinspection PyArgumentList QFontDatabase.addApplicationFontFromData(stream.read()) stream = Font.stream("Roboto-Regular.ttf") # noinspection PyArgumentList QFontDatabase.addApplicationFontFromData(stream.read()) stream = Font.stream("RobotoMono-Regular.ttf") # noinspection PyArgumentList QFontDatabase.addApplicationFontFromData(stream.read()) font = Font("Roboto", 14) font.qfont().setPointSizeF(10.5) font.qfont().setHintingPreference(QFont.PreferNoHinting) self._app.qapplication.setFont(font.qfont()) def run(self, application): # FIXME: Find a nicer way to make PyQT cooperate with Ctrl+C? signal.signal(signal.SIGINT, signal.SIG_DFL) args = sys.argv[1:] application.init(args) # if args: # print(args) # application.arguments(args) self._app.run()
def app_main(): print("FS Game Center") from fsui import Application application = Application("fs-game-center") from fsgs.http.server import http_server_main import threading def http_server_thread(): return http_server_main() threading.Thread(target=http_server_thread).start() if sys.platform.startswith("linux"): # Must load OpenGL to work around crash with Qt Quick on # Nvidia / Linux (due to libgl.so from mesa being loaded). import ctypes ctypes.CDLL("libGL.so.1", ctypes.RTLD_GLOBAL) from fsgs.ui.qwindow import GameCenterView window = GameCenterView() from fsui.qt import Qt # window.setFlags(Qt.FramelessWindowHint) window.setFlags( Qt.Window | Qt.FramelessWindowHint | Qt.WindowMinimizeButtonHint | Qt.WindowSystemMenuHint ) # window.show() window.showMaximized() # window.showFullScreen() # window.setWindowState(Qt.WindowFullScreen) # window.setVisible(True) # from fs_uae_launcher.FSUAELauncher import FSUAELauncher # application = FSUAELauncher() # if application.start(): application.run() # application.save_settings() from fsbc.signal import Signal Signal("quit").notify()
def app_main(): print("FS Game Center") from fsui import Application application = Application("fs-game-center") from fsgs.http.server import http_server_main import threading def http_server_thread(): return http_server_main() threading.Thread(target=http_server_thread).start() if sys.platform.startswith("linux"): # Must load OpenGL to work around crash with Qt Quick on # Nvidia / Linux (due to libgl.so from mesa being loaded). import ctypes ctypes.CDLL("libGL.so.1", ctypes.RTLD_GLOBAL) from fsgs.ui.qwindow import GameCenterView window = GameCenterView() from fsui.qt import Qt # window.setFlags(Qt.FramelessWindowHint) window.setFlags(Qt.Window | Qt.FramelessWindowHint | Qt.WindowMinimizeButtonHint | Qt.WindowSystemMenuHint) # window.show() window.showMaximized() # window.showFullScreen() # window.setWindowState(Qt.WindowFullScreen) # window.setVisible(True) # from fs_uae_launcher.FSUAELauncher import FSUAELauncher # application = FSUAELauncher() # if application.start(): application.run() # application.save_settings() from fsbc.signal import Signal Signal("quit").notify()
def __init__(self, name): self._app = Application(name) stream = Font.stream("NotoSans-Regular.ttf") # noinspection PyArgumentList QFontDatabase.addApplicationFontFromData(stream.read()) stream = Font.stream("Roboto-Regular.ttf") # noinspection PyArgumentList QFontDatabase.addApplicationFontFromData(stream.read()) stream = Font.stream("RobotoMono-Regular.ttf") # noinspection PyArgumentList QFontDatabase.addApplicationFontFromData(stream.read()) font = Font("Roboto", 14) font.qfont().setPointSizeF(10.5) font.qfont().setHintingPreference(QFont.PreferNoHinting) self._app.qapplication.setFont(font.qfont())
def __init__(self): BaseApplication.__init__(self, Application.name)