Ejemplo n.º 1
0
    def on_paint(self):
        size = self.size()
        dc = self.create_dc()
        selected = self.state == self.STATE_SELECTED
        if selected:
            backgroundcolor = Color(Launcher2Colors.CONFIG_PANEL_COLOR)
        elif self.hover:
            backgroundcolor = Color(0xB2B2B2)
        else:
            backgroundcolor = self.bgcolor
        dc.draw_rectangle(0, 0, size[0], size[1], backgroundcolor)
        # TabPanel.draw_background(
        #     self,
        #     dc,
        #     selected=selected,
        #     hover=self.hover,
        #     button_style=(self.type == self.TYPE_BUTTON),
        # )

        # TabPanel.draw_border(self, dc)

        x = (self.left_padding + (size[0] - self.left_padding -
                                  self.right_padding - self.icon.size[0]) // 2)
        # subtracting two because of bottom border
        y = (size[1] - 2 - self.icon.size[1]) // 2
        dc.draw_image(self.icon, x, y)
Ejemplo n.º 2
0
 def __init__(self, parent, option):
     super().__init__(parent)
     self.option = option
     self.set_min_size((40, 30))
     # FIXME: Filter on options?
     # get_settings(self).add_listener(self, [self.option])
     self.color = Color(0, 0, 0)
     self.bordercolor = Color(0x666666)
     # self.cornercolor = Color(0xff0000)
     self.on_setting(self.option, get_settings(self).get(self.option))
     get_settings(self).add_listener(self)
Ejemplo n.º 3
0
 def update_background_color(self):
     if self._pressed and self._hovering:
         # FIXME: Get from theme?
         c = Color(0, 0, 0, 0x33)
     elif self._hovering:
         # FIXME: Get from theme?
         c = Color(0xFF, 0xFF, 0xFF, 0x33)
     else:
         c = None
     self.set_background_color(c)
     self.refresh_maybe()
Ejemplo n.º 4
0
 def _update_color(self, name, value):
     # if name == "window_bgcolor"
     # print("_")
     color = None
     if value and value != "#00000000":
         try:
             color = Color.from_hex(value)
         except Exception:
             pass
     if color is None:
         color = Color.from_hex(getattr(self, f"_{name}_default_str"))
     print("Setting", name, "->", color)
     setattr(self, f"_{name}", color)
Ejemplo n.º 5
0
 def on_paint(self):
     dc = self.create_dc()
     size = self.size()
     if Skin.fws():
         dc.draw_rectangle(0, 0, size[0], 2, Color(0xe5, 0xe5, 0xe5, 0xff))
         return
     color_1 = Skin.get_background_color()
     if color_1 is not None:
         color_1 = color_1.copy().darken(0.12)
     else:
         color_1 = Color(0x00, 0x00, 0x00, 0x30)
     dc.draw_line(0, 0, size[0], 0, color_1)
     self.draw_background(self, dc, offset=1, height=size[1] - 1)
Ejemplo n.º 6
0
    def __init__(self, parent):
        super().__init__(parent)
        # self.set_background_color(fsui.Color(0x999900))
        # This min width is not important
        # self.set_min_width(400)

        horilayout = HorizontalLayout()
        self.layout.add(horilayout, fill=True, expand=True)

        vertlayout = VerticalLayout()
        horilayout.add(vertlayout, fill=True, expand=True)

        self.top_panel = Launcher2TopPanel(self)
        vertlayout.add(self.top_panel, fill=True)

        # self.running_panel = Launcher2RunningPanel(self)
        # vertlayout.add(self.running_panel, fill=True)
        # self.running_panel.set_visible(False)

        self.configpanel = ConfigPanel(self)
        # FIXME: Refer to theme? dialog_bg_color?
        self.configpanel.set_background_color(
            Color(Launcher2Colors.CONFIG_PANEL_COLOR)
        )
        # self.configpanel.set_background_color(Color(0xBBBBBB))
        vertlayout.add(self.configpanel, fill=True, expand=True)

        self.bottom_panel = Launcher2BottomPanel(self)
        self.layout.add(self.bottom_panel, fill=True)

        design_test = True
        if design_test:
            self.side = Launcher2SidePanel(self)
            horilayout.add(self.side, fill=True)

            # The Launcher should fit into a 1280x720 display, with
            # common/reasonable GUI elements such as a task bar.
            # Or maybe use 1366x768
            # Or maybe 1280x768 to support 1280x1024 and 1366x768.
            # Windows 10 taskbar width/side: 62 pixels
            # Windows 10 taskbar height/bottom: 40 pixels
            # screen_size = (1280, 720)
            screen_size = (1366, 768)

            min_width = screen_size[0] - 62
            # Subtracting an additional 40 For Launcher title bar
            min_height = screen_size[1] - 40 - 40

            self.parent().set_min_size((min_width, min_height))
            self.parent().left.set_min_width(380)

            self.parent().set_min_size((1280, 720 - 40))

            # For now, make the minimum _client size_ 1280x720 which will cause
            # the window with decorations to be 1280x740. This should not be
            # the min. required size going forward though. Too big for
            # 768-height screens with bottom Windows 10 taskbar...
            # self.parent().set_min_size((1280, 720))

        ConfigDispatch(self, {"__running": self.__on_running_config})
Ejemplo n.º 7
0
    def on_activate(self):
        if self.dialog is not None:
            self.dialog.raise_()
            self.dialog.activateWindow()
            return
        from fsui.qt import QColorDialog

        # FIXME: Use accessor funtion get_qwindow
        # print("Initial color", Color.from_hex(get_settings(self).get(self.option)))
        # dialog = QColorDialog(
        #     Color.from_hex(get_settings(self).get(self.option)),
        #     parent=get_window(self)._real_window,
        # )
        self.dialog = QColorDialog(parent=get_window(self)._qwidget)

        # dialog.setOption(QColorDialog.ShowAlphaChannel)
        self.dialog.setOption(QColorDialog.NoButtons)
        self.dialog.setOption(QColorDialog.DontUseNativeDialog)
        # Setting initial color only seems to work after setting options.
        # Calling this method earlier (or setting initial color in constructor)
        # seems to be ignored causing black color to be pre-selected.
        self.dialog.setCurrentColor(
            Color.from_hex(get_settings(self).get(self.option)))
        # dialog.colorSelected.connect(self.__color_selected)
        self.dialog.currentColorChanged.connect(self.__current_color_changed)
        self.dialog.destroyed.connect(self.__dialog_destroyed)

        # self.dialog.setAttribute(Qt.WA_DeleteOnClose)
        self.dialog.installEventFilter(self)
        self.dialog.show()
Ejemplo n.º 8
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 def __init__(self, parent):
     super().__init__(parent)
     horilayout = HorizontalLayout()
     self.layout.add(horilayout, fill=True, expand=True, margin=10)
     # self.set_background_color(Color(0xAEAEAE))
     self.set_background_color(Color(0xB8B8B8))
     horilayout.add(NewConfigButton(self), fill=True, margin_right=10)
     horilayout.add(SearchField(self), fill=True, expand=True)
Ejemplo n.º 9
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 def __init__(self, parent, image_loader):
     super().__init__(parent, -1, image_loader, None, None)
     image_size = COVER_SIZE
     self.set_size(image_size)
     self.set_min_size(image_size)
     self.image_size = image_size
     # self.set_background_color(Color(0x999999))
     self.set_background_color(Color(0xC0C0C0))
Ejemplo n.º 10
0
    def __init__(self, parent):
        super().__init__(parent)
        # parent.resized.connect(self.__parent_resized)
        get_window(self).resized.connect(self.__parent_resized)
        self.set_size((16, 16))
        # self.set_background_color(Color(0x999999))
        # self.set_background_color(Color(0xFF0000))
        # self.set_background_color(Color(0xAEAEAE))

        self.start_position = None
        self.start_size = None
        self.minimum_window_size = None
        self.set_resize_cursor()

        self.color1 = Color(0x666666)
        self.color2 = Color(0xD4D4D4)
        self.bgcolor = get_theme(self).window_bgcolor()
        self.set_background_color(self.bgcolor)
Ejemplo n.º 11
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 def __init__(self, visible=True):
     parent = ParentStack.top()
     super().__init__(parent)
     parent.layout.add(self)
     self.set_background_color(Color.from_hex("#ff0000"))
     # FIXME
     self.set_min_height(30)
     self.set_min_width(30)
     if not visible:
         self.set_visible(False)
Ejemplo n.º 12
0
 def paint_element(self, dc):
     # orig_text_color = dc.get_text_color()
     if not self.active:
         dc.set_text_color(Color(0x80, 0x80, 0x80))
     operations = self.get_draw_operations()
     for draw_type, draw_object, x, y in operations:
         if draw_type == "image":
             dc.draw_image(draw_object, x, y)
         elif draw_type == "text":
             # if not self.active:
             #     dc.set_text_color(Color(0x80, 0x80, 0x80))
             dc.draw_text(draw_object, x, y)
Ejemplo n.º 13
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    def __init__(self, parent=None, *args, style=None, **kwargs):
        super().__init__(parent=parent, *args, **kwargs)

        self.style = Style({"flexDirection": "column"}, style)

        backgroundColor = self.style.get("backgroundColor")
        if backgroundColor is not None:
            self.set_background_color(Color.from_hex(backgroundColor))

        flex_layout = FlexLayout(self)
        for child in self.layout.children:
            flex_layout.add(child.element)
        self.layout = flex_layout
Ejemplo n.º 14
0
    def draw_background(cls, widget, dc, offset=None, height=None):
        size = widget.size()
        if Skin.fws():
            return
        x = 0
        y = 0
        w = size[0]
        h = size[1]
        if offset is not None:
            y += offset
        if height is not None:
            h = height

        color_1 = Skin.get_background_color()
        color_2 = color_1
        # if fsui.System.macosx:
        #     color_1 = Color(0xa7, 0xa7, 0xa7)
        #     color_2 = Color(0xc0, 0xc0, 0xc0)
        if color_1 is not None:
            color_1 = color_1.copy().darken(0.08)
        else:
            color_1 = Color(0x00, 0x00, 0x00, 0x20)
            color_2 = Color(0x00, 0x00, 0x00, 0x00)
        dc.draw_vertical_gradient(x, y, w, h, color_1, color_2)
    def __init__(self, parent, index, image_loader, default_image,
                 overlay_image):
        super().__init__(parent)
        self.index = index
        self.image_size = SCREEN_SIZE
        self.set_size(self.image_size)
        self.set_background_color(Color(0x777777))

        self._sha1 = ""
        self._request = None
        self._path = ""
        self.image_loader = image_loader
        self.default_image = default_image
        self.overlay_image = overlay_image
        self.image = self.default_image
        ConfigDispatch(self, {sha1_keys[index]: self.__on_sha1_config})
 def on_paint(self):
     theme = get_theme(self)
     text = self.title
     if theme.titlebar_uppercase():
         text = text.upper()
     _, wh = self.size()
     dc = self.create_dc()
     dc.set_font(theme.titlebar_font())
     color = Color(0, 0, 0)
     dc.set_text_color(color)
     _, th = dc.measure_text(text)
     if self.menubutton:
         # Adding width of button (same as height). Also, adding 6 gives
         # 20 pixels between edge of burger icon and start of text.
         x = self.height + 6
     else:
         x = 20
     y = (wh - th) // 2 + 1
     dc.draw_text(text, x, y)
    def __init__(self, parent):
        super().__init__(parent)
        self.set_background_color(Color(0xFF0000))
        from fsui.qt import QLabel, QParent, QPixmap

        self.label = QLabel(QParent(self))
        pixmap = QPixmap("data/Background.jpg")

        # self._qwidget.setStyleSheet("border: 0px;")
        # self._qwidget.setContentsMargins(0, 0, 0, 0)
        # self._qwidget.move(0, 0)

        # self.label.setAutoFillBackground(True)
        # p = self.label.palette()
        # p.setColor(self.label.backgroundRole(), QColor(255, 0, 0))
        # self.label.setPalette(p)

        self.label.setPixmap(pixmap)
        # self.label.setFrameShape(QFrame.NoFrame)
        # self.label.setLineWidth(0)
        self.label.setScaledContents(True)
Ejemplo n.º 18
0
    def __init__(self, parent):
        super().__init__(parent, paintable=True)
        self.set_min_height(40)
        self.set_background_color(Color(0xFF, 0xFF, 0xFF))

        self.menu_button = Button(self, "=")
        self.minimize_button = Button(self, "_")
        self.minimize_button.activated.connect(self.on_minimize_button)
        self.maximize_button = Button(self, "^")
        self.maximize_button.activated.connect(self.on_maximize_button)
        self.close_button = Button(self, "X")
        self.close_button.activated.connect(self.on_close_button)

        self.layout = HorizontalLayout()
        self.layout.add(self.menu_button, fill=True)
        self.layout.add_spacer(0, expand=True)
        self.layout.add(self.minimize_button, fill=True)
        self.layout.add(self.maximize_button, fill=True)
        self.layout.add(self.close_button, fill=True)

        self.window_pos = (-1, -1)
        self.mouse_pos = (-1, -1)
Ejemplo n.º 19
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    def __init__(self, parent):
        super().__init__(parent)
        self.set_background_color(Color(Launcher2Colors.SIDE_PANEL_COLOR))
        # self.set_min_width(300)
        self.set_min_width(252 + 20 * 2)

        hori_layout = HorizontalLayout()
        self.layout.add(
            hori_layout,
            fill=True,
            margin_top=10,
            margin_right=20,
            margin_left=20,
            margin_bottom=0,
        )

        self.choice = Choice(
            self,
            [
                "Game front cover",
            ],
        )
        hori_layout.add(self.choice, expand=True)
        self.choice.disable()  # Currently not implemented

        # FIXME: Only enable button if screen is big enough for expanded
        # window?
        self.add_button = IconButton(self, "add_button.png")
        hori_layout.add(self.add_button, margin_left=10)
        self.add_button.disable()  # Currently not implemented

        self.book = Book(self)
        self.layout.add(self.book, expand=True, fill=True)
        self.pages = []
        self.pages.append(GameFrontCoverPanel(self.book))
        for page in self.pages:
            self.book.add_page(page)
        self.book.set_page(self.pages[0])
    def __init__(self, parent):
        ItemChoice.__init__(self, parent)

        self.parent_uuid = ""
        self.items = []  # type: list [dict]
        # self.last_variants = LastVariants()

        self.missing_color = Color(0xA8, 0xA8, 0xA8)
        self.icon = Image("launcher:/data/fsuae_config_16.png")
        self.adf_icon = Image("launcher:/data/adf_game_16.png")
        self.ipf_icon = Image("launcher:/data/ipf_game_16.png")
        self.cd_icon = Image("launcher:/data/cd_game_16.png")
        self.hd_icon = Image("launcher:/data/hd_game_16.png")
        # self.missing_icon = Image(
        #     "launcher:/data/missing_game_16.png")
        self.missing_icon = Image("launcher:/data/16x16/delete_grey.png")
        self.blank_icon = Image("launcher:/data/16x16/blank.png")
        self.bullet_icon = Image("launcher:/data/16x16/bullet.png")
        self.manual_download_icon = Image(
            "launcher:/data/16x16/arrow_down_yellow.png")
        self.auto_download_icon = Image(
            "launcher:/data/16x16/arrow_down_green.png")
        self.up_icon = Image("launcher:/data/16x16/thumb_up_mod.png")
        self.down_icon = Image("launcher:/data/16x16/thumb_down_mod.png")
        self.fav_icon = Image("launcher:/data/rating_fav_16.png")

        # LauncherSettings.add_listener(self)
        # self.on_setting("parent_uuid", LauncherSettings.get("parent_uuid"))

        ConfigDispatch(
            self,
            {
                PARENT_UUID: self.__on_parent_uuid_config,
                VARIANT_RATING__: self.on_variant_rating_config,
            },
        )
Ejemplo n.º 21
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    def __init__(self):
        super().__init__()

        # self._titlebar_bgcolor = fsui.Color(0x888888)
        # self._titlebar_bgcolor_inactive = fsui.Color(0x999999)

        # self.__titlebar_bgcolor_text = "0x6688BB"
        # self._titlebar_bgcolor = Color.from_hex(
        #     self._default_titlebar_bgcolor_text
        # )

        # self._default_titlebar_bgcolor_inactive = fsui.Color(0x888888)

        black = Color(0, 0, 0)

        self._titlebar_bgcolor_default_str = "#6688BB"
        self._titlebar_bgcolor_inactive_default_str = "#888888"
        self._titlebar_fgcolor_default_str = "#000000"
        self._titlebar_fgcolor_inactive_default_str = "#444444"
        # self._window_bgcolor_default_str = "#AEAEAE"
        self._window_bgcolor_default_str = "#AAAAAA"

        self._titlebar_bgcolor = black
        self._titlebar_bgcolor_inactive = black
        self._titlebar_fgcolor = black
        self._titlebar_fgcolor_inactive = black
        self._window_bgcolor = black

        self._dialog_bgcolor_default_str = "#BBBBBB"
        self._dialog_bgcolor = black
        self._update_color("dialog_bgcolor", self._dialog_bgcolor_default_str)

        # self._titlebar_bgcolor = fsui.Color(0x6688BB)
        # self._titlebar_bgcolor_inactive = fsui.Color(0x888888)

        self._titlebar_font_default_str = "Saira Condensed Semi-Bold 19"
        # FIXME: Just set some default font here?
        self._titlebar_font = fsui.Font(
            **Font.parse("self._titlebar_font_default_str"))

        self._titlebar_height_default_str = "40"
        self._titlebar_height = 40

        self._titlebar_uppercase_default_str = "1"
        self._titlebar_uppercase = True

        PADDING = (self.WIDGET_HEIGHT - 22) // 2
        self._button_padding = Padding()
        self._button_padding.top = PADDING
        self._button_padding.bottom = PADDING
        self._choice_padding = Padding()
        self._choice_padding.top = PADDING
        self._choice_padding.bottom = PADDING
        self._textfield_padding = Padding()
        self._textfield_padding.top = PADDING
        self._textfield_padding.right = 4
        self._textfield_padding.bottom = PADDING
        self._textfield_padding.left = 4

        self.settings = LauncherSettings
        self.settings.add_listener(self)
        for option in (
                "launcher_titlebar_bgcolor",
                "launcher_titlebar_bgcolor_inactive",
                "launcher_titlebar_fgcolor",
                "launcher_titlebar_fgcolor_inactive",
                "launcher_titlebar_font",
                "launcher_titlebar_height",
                "launcher_titlebar_uppercase",
                "launcher_window_bgcolor",
        ):
            self.on_setting(option, self.settings.get(option))
Ejemplo n.º 22
0
    def __init__(self, parent, *, close=False, quit=False):
        super().__init__(parent)

        panel = Panel(self)
        panel.set_min_height(1)
        panel.set_background_color(Color(0x888888))
        self.layout.add(panel, fill=True)

        horilayout = HorizontalLayout()
        self.layout.add(
            horilayout,
            fill=True,
            expand=True,
            margin_top=10,
            margin_right=10,
            margin_bottom=10,
        )

        if close:
            button = Button(self, label="Close")
            button.activated.connect(self.__on_close)
            horilayout.add(button, margin_left=10)
        if quit:
            button = Button(self, label="Quit")
            button.activated.connect(self.__on_quit)
            horilayout.add(button, margin_left=10)

        button = Button(self, label="Settings")
        button.activated.connect(self.__on_settings)
        horilayout.add(button, margin_left=10)

        button = Button(self, label="Launcher")
        button.activated.connect(self.__on_launcher)
        horilayout.add(button, margin_left=10)

        button = Button(self, label="Prefs")
        button.activated.connect(self.__on_prefs)
        horilayout.add(button, margin_left=10)

        button = Button(self, label="Advanced")
        button.activated.connect(self.__on_advanced_prefs)
        horilayout.add(button, margin_left=10)

        button = Button(self, label="Appearance")
        button.activated.connect(self.__on_appearance_prefs)
        horilayout.add(button, margin_left=10)

        button = Button(self, label="WHDLoad")
        button.activated.connect(self.__on_whdload_prefs)
        horilayout.add(button, margin_left=10)

        button = Button(self, label="LoadWB")
        button.activated.connect(self.__on_loadwb)
        horilayout.add(button, margin_left=10)

        button = Button(self, label="UH")
        button.activated.connect(self.__on_unhandled_exception)
        horilayout.add(button, margin_left=10)

        button = Button(self, label="UH2")
        button.activated.connect(self.__on_unhandled_exception_2)
        horilayout.add(button, margin_left=10)

        button = Button(self, label="UH3")
        button.activated.connect(self.__on_unhandled_exception_3)
        horilayout.add(button, margin_left=10)

        button = Button(self, label="GC")
        button.activated.connect(self.__on_garbage_collector)
        horilayout.add(button, margin_left=10)
    def __init__(self, parent):
        super().__init__(parent)
        self.layout = HorizontalLayout()

        self.title = get_workspace_window_title()
        self.dragging = False
        self.dragging_mouse_origin = (0, 0)
        self.dragging_window_origin = (0, 0)
        self.buttons = []

        theme = get_theme(self)
        self.height = theme.titlebar_height()
        self.set_min_height(self.height)

        button_size = (self.height, self.height)
        # fgcolor = theme.titlebar_fgcolor()
        # fgcolor_inactive = theme.titlebar_fgcolor_inactive()
        fgcolor = Color(0x000000)
        fgcolor_inactive = Color(0x000000)

        self.set_background_color(Color(0xFFFFFF))

        menu = True
        if menu:
            self.menubutton = TitleBarButton(
                self,
                icon_name="TitleBarMenu",
                size=button_size,
                fgcolor=fgcolor,
                fgcolor_inactive=fgcolor_inactive,
            )
            self.menubutton.activated.connect(self.__on_menu_activated)
            self.layout.add(self.menubutton)
            self.buttons.append(self.menubutton)
        else:
            self.menubutton = None

        self.layout.add_spacer(0, expand=True)

        self.volumebutton = VolumeButton(self)
        self.layout.add(self.volumebutton)
        self.monitorbutton = MonitorButton(self)
        self.layout.add(self.monitorbutton)
        self.fullscreenbutton = FullscreenToggleButton(self)
        self.layout.add(self.fullscreenbutton)

        self._window_active = True

        # parent.activated.connect(self.__on_window_activated)
        # parent.deactivated.connect(self.__on_window_deactivated)

        # FIXME: Would be better to do this via theme instead and get a theme
        # updated notification. Works well enough for now.

        for option in [
            "launcher_titlebar_font",
            "launcher_titlebar_height",
            "launcher_titlebar_uppercase",
        ]:
            self.on_setting(
                option,
                get_settings(self).get(option),
            )
        get_settings(self).add_listener(self)
    def __init__(self, parent):
        VerticalItemView.__init__(self, parent, border=False)
        self.items = []
        self.game_icon = Image("launcher:/data/16x16/controller.png")
        self.config_icon = Image("launcher:/data/fsuae_config_16.png")
        LauncherSettings.add_listener(self)
        self.update_search()

        self.manual_download_icon = Image(
            "launcher:/data/16x16/arrow_down_yellow.png")
        self.auto_download_icon = Image(
            "launcher:/data/16x16/arrow_down_green.png")
        self.blank_icon = Image("launcher:/data/16x16/blank.png")
        self.missing_color = Color(0xA8, 0xA8, 0xA8)
        self.unpublished_color = Color(0xCC, 0x00, 0x00)

        self.platform_icons = {}

        self.set_background_color(Color(0x999999))
        self.set_font(Font("Saira Condensed", 17, weight=500))

        self.set_row_height(32)
        get_window(self).activated.connect(self.__on_activated)
        get_window(self).deactivated.connect(self.__on_deactivated)

        self._qwidget.verticalScrollBar().setStyleSheet(f"""
            QScrollBar:vertical {{
                border: 0px;
                /*
                background: #32CC99;
                */
                /*
                background-color: qlineargradient(x1: 0, y1: 0 x2: 1, y2: 0, stop: 0 #888888, stop: 1 #909090);
                */
                /*
                background-color: qlineargradient(x1: 0, y1: 0 x2: 1, y2: 0, stop: 0 #848484, stop: 0.0625 #8A8A8A stop: 1 #909090);
                */
                background-color: qlineargradient(x1: 0, y1: 0 x2: 1, y2: 0, stop: 0 #858585, stop: {1 / (16 - 1)} #8A8A8A stop: 1 #909090);
                width: 16px;
                margin: 0 0 0 0;
            }}
            QScrollBar::handle:vertical {{
                /*
                background: #9d9d9d;
                */
                background: #999999;
                background-color: qlineargradient(x1: 0, y1: 0 x2: 1, y2: 0, stop: 0 #AAAAAA stop: 1 #999999);
                min-height: 60px;
            }}
            
            QScrollBar::handle:vertical:hover {{
                background: #AAAAAA;   
                background-color: qlineargradient(x1: 0, y1: 0 x2: 1, y2: 0, stop: 0 #B2B2B2 stop: 1 #A0A0A0);
            }}

            QScrollBar::handle:vertical:pressed {{
                background: #777777;
            }}

            QScrollBar::add-line:vertical {{
                border: none;
                background: none;
                width: 0;
                height: 0;
            }}

            QScrollBar::sub-line:vertical {{
                border: none;
                background: none;
                width: 0;
                height: 0;
            }}
            """)
 def __init__(self, parent):
     super().__init__(parent)
     # Skin.set_background_color(self)
     # self.set_background_color(get_theme(self).window_bgcolor())
     # self.set_background_color(Color(0, 255, 0))
     self.set_background_color(Color(0, 0, 0, 0))
Ejemplo n.º 26
0
 def on_setting(self, option, value):
     if option == self.option:
         color = Color.from_hex(value)
         if color != self.color:
             self.color = color
             self.refresh()
Ejemplo n.º 27
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    def __init__(self, parent, *, exception, backtrace, recoverable=False):
        self.theme = get_launcher_theme(self)
        window_parent = None
        if recoverable:
            title = "Recoverable Alert"
        else:
            title = "Software Failure"
        minimizable = False
        maximizable = False
        super().__init__(window_parent, title, border=False)
        self.layout = VerticalLayout()

        if recoverable:
            text_color = Color(0xFFAA22)
            # background_color = Color(0x111111)
            title_foreground_color = Color(0x000000)
            title_background_color = Color(0xFFAA22)
        else:
            text_color = Color(0xFF2222)
            title_foreground_color = Color(0x000000)
            title_background_color = Color(0xFF2222)
        background_color = Color(0x181818)

        self.set_background_color(background_color)

        if not self.theme.titlebar_system():
            self.__titlebar = TitleBar(
                self,
                title=title,
                minimizable=minimizable,
                maximizable=maximizable,
                # foreground_color=Color(0xFFFFFF),
                # background_color=Color(0x282828),
                foreground_color=title_foreground_color,
                background_color=title_background_color,
                foreground_inactive_color=Color(0xCCCCCC),
                background_inactive_color=Color(0x333333),
            )
            self.layout.add(self.__titlebar, fill=True)

        self.errorpanel = ExceptionPanel(self, title, exception,
                                         background_color, text_color)
        self.layout.add(self.errorpanel, fill=True, expand=True)

        # FIXME: For frozen version, we might want to clean up the file
        # references, so absolute paths from the development host is removed.
        text = f"{exception}\n\n{backtrace}"

        self.textarea = TextArea(
            self,
            text=text,
            read_only=True,
            border=False,
            text_color=Color(0xFFFFFF),
            background_color=background_color,
            padding=20,
        )
        self.textarea.set_min_size((640, 320))
        # FIXME: Include a suitable fixed-with font with the launcher and use
        # that? This font might not be available.
        self.textarea.set_font(Font("Courier New", 14))
        self.textarea.scroll_to_start()
        self.layout.add(self.textarea, fill=True, expand=True)
Ejemplo n.º 28
0
 def __current_color_changed(self, color):
     get_settings(self).set(self.option, Color(color).to_hex())
 def __init__(self, parent):
     super().__init__(parent,
                      vertical_layout=True,
                      textcolor=Color(0xFFFFFF))
     for volume in shell_volumes():
         self.add_launcher_icon(volume)
Ejemplo n.º 30
0
    def __init__(self, parent, *, vertical_layout=False, textcolor=None):
        super().__init__(parent)
        # self.set_background_color(fsui.Color(0x006699))
        self.vertical_layout = vertical_layout

        # self.set_background_color(fsui.Color(0x808080))
        self.panel = Panel(self)
        # self.panel.set_background_color(fsui.Color(0x009900))
        # self.panel.set_background_color(None)

        # FIXME: Why is it necessary to set a transparent color here? Shouldn't
        # it be sufficient to let the panel have its autoFillBackground set
        # to False (default)?
        self.panel.set_background_color(Color(0, 0, 0, 0))
        # self.panel._widget.setAutoFillBackground(False)

        self.icons = []
        if textcolor:
            self.textcolor = textcolor
        else:
            self.textcolor = Color(0x000000)

        # FIXME: Fix fsui.ScrollArea / Panel constructor so this isn't
        # necessary? (Child calls method on parent when parenting)
        self.set_child(self.panel)
        # self.panel.set_size((1400, 200))

        # self._qwidget.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOn)
        # self._qwidget.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOn)

        # # Base: 9999

        # g1 = "#858585"
        # g2 = "#8A8A8A"
        # g3 = "#909090"

        # # Handle gradient
        # hg1 = "#AAAAAA"
        # hg2 = "#999999"

        # # Handle hover gradient
        # hhg1 = "#B2B2B2"
        # hhg2 = "#A0A0A0"

        # # Handle pressed color
        # hpc = "#777777"

        # Base: AEAEAE

        g1 = "#959595"
        g2 = "#9A9A9A"
        g3 = "#A0A0A0"

        # Handle gradient
        hg1 = "#BBBBBB"
        hg2 = "#AEAEAE"

        # Handle hover gradient
        hhg1 = "#BEBEBE"
        hhg2 = "#B4B4B4"

        # Handle pressed color
        hpc = "#8C8C8C"

        scrollbar_stylesheet = f"""
            QScrollBar:vertical {{
                border: 0px;
                background-color: qlineargradient(x1: 0, y1: 0 x2: 1, y2: 0, stop: 0 {g1}, stop: {1 / (16 - 1)} {g2} stop: 1 {g3});
                width: 16px;
                margin: 0 0 0 0;
            }}

            QScrollBar:horizontal {{
                border: 0px;
                background-color: qlineargradient(x1: 0, y1: 0 x2: 0, y2: 1, stop: 0 {g1}, stop: {1 / (16 - 1)} {g2} stop: 1 {g3});
                height: 16px;
                margin: 0 0 0 0;
            }}

            QScrollBar::handle:vertical {{
                /* background: #999999; */
                background-color: qlineargradient(x1: 0, y1: 0 x2: 1, y2: 0, stop: 0 {hg1} stop: 1 {hg2});
                min-height: 60px;
            }}

            QScrollBar::handle:horizontal {{
                background-color: qlineargradient(x1: 0, y1: 0 x2: 0, y2: 1, stop: 0 {hg1} stop: 1 {hg2});
                min-height: 60px;
            }}

            QScrollBar::handle:vertical:hover {{
                background-color: qlineargradient(x1: 0, y1: 0 x2: 1, y2: 0, stop: 0 {hhg1} stop: 1 {hhg2});
            }}

            QScrollBar::handle:horizontal:hover {{
                background-color: qlineargradient(x1: 0, y1: 0 x2: 1, y2: 0, stop: 0 {hhg1} stop: 1 {hhg2});
            }}

            QScrollBar::handle:vertical:pressed {{
                background: {hpc};
            }}

            QScrollBar::handle:horizontal:pressed {{
                background: {hpc};
            }}

            QScrollBar::add-line:vertical {{
                border: none;
                background: none;
                width: 0;
                height: 0;
            }}

            QScrollBar::add-line:horizontal {{
                border: none;
                background: none;
                width: 0;
                height: 0;
            }}

            QScrollBar::sub-line:vertical {{
                border: none;
                background: none;
                width: 0;
                height: 0;
            }}

            QScrollBar::sub-line:horizontal {{
                border: none;
                background: none;
                width: 0;
                height: 0;
            }}
            """
        self._qwidget.horizontalScrollBar().setStyleSheet(scrollbar_stylesheet)
        self._qwidget.verticalScrollBar().setStyleSheet(scrollbar_stylesheet)