def __init__(self): Card.__init__(self) self.pending = 0 self.province_discarded = False self.other_revealed = False
def __init__(self): Card.__init__(self, "Apartment Building", 5, "+ 3[Star]")
def __init__(self): Card.__init__(self, "Corner Store", 3, "+ 1[Star]", "")
def __init__(self): Card.__init__(self, "High Altitude Bombing", 4, "All monsters (including you) - 3[health]", "")
def __init__(self): Card.__init__(self, "Drop from High Altitude", 8, "+ 9[Energy]", "")
def __init__(self): Card.__init__(self) self.card = None
def __init__(self): Card.__init__(self, "Evacuation Orders", 7, "All other monsters lose 5[Star].")
def __init__(self): Card.__init__(self) self.actions_list = ("+1 card", "+1 action", "+1 buy", "+1")
def __init__(self): Card.__init__(self) self.pending = 0 self.choosed = {}
def __init__(self): Card.__init__(self, "Tanks", 4, "+ 4[Star] - 3[Health]", "")
def __init__(self): Card.__init__(self) self.trashed={}
def __init__(self): Card.__init__(self, "Gas Refinery", 6, "+ 2[Star] and other monsters lose 3[health]", "")
def __init__(self): Card.__init__(self, "Nuclear Power Plant", 6, "+ 2[Star] + 3[Health]", "")
def __init__(self): Card.__init__(self, "Commuter Train", 4, "+ 2[Star]", "")
def __init__(self): Card.__init__(self) self.actions_list = ("+2 cards", "+2 actions", "+2", "4 Silvers, discard deck")
def __init__(self): Card.__init__(self, "Skyscraper", 6, "+ 4[Star]")
def __init__(self): Card.__init__(self) self.any_cards = False
def __init__(self): Card.__init__(self) self.revealed = {}
def __init__(self): Card.__init__(self)
def __init__(self): Card.__init__(self) self.named_card = ''