def start(self): Keys.register(Keys.LEFT, 'pacman_left') Keys.register(Keys.RIGHT, 'pacman_right') Keys.register(Keys.DOWN, 'pacman_down') Keys.register(Keys.UP, 'pacman_up') Frame.attach(self.frame)
def start(self): self.initposition() Frame.attach(self.frame)
def start(self): Frame.attach(self.frame) Keys.register(Keys.LEFT, 'racket_left') Keys.register(Keys.RIGHT, 'racket_right')
def start(self): self.racket.start() self.ball.start() Frame.attach(self.frame)