Ejemplo n.º 1
0
        print e
    print "Connected!"

    pygame.init()

    #game objects
    #screen = pygame.display.set_mode((800, 600))
    screen = pygame.display.set_mode((800, 600), pygame.HWSURFACE)

    pygame.display.set_caption('MTI880 Handcar!')
    pygame.mouse.set_visible(False)
    
    g = GameControl()
    
    #main character
    mainchar = MainChar()
    mainchar.no_more_life_event = no_more_life

    font = media.get_font(20)

    ui = GameUI(mainchar)
    cam = Camera(mainchar)

    levels = Levels()
    load_level(levels.get_next_level())

    clock = pygame.time.Clock()

    show_intro()

    main()
Ejemplo n.º 2
0
        draw(tick)

if __name__ == '__main__':    
    pygame.init()

    #game objects
    #screen = pygame.display.set_mode((800, 600))
    screen = pygame.display.set_mode((800, 600), pygame.FULLSCREEN | pygame.HWSURFACE)

    pygame.display.set_caption('Pitfairy Hunter!')
    pygame.mouse.set_visible(False)
    
    g = GameControl()
    
    #main character
    mainchar = MainChar()
    mainchar.out_of_fuel_event = out_of_fuel
    mainchar.no_more_life_event = no_more_life
    mainchar.all_fairies_caught_event = all_fairies_caught

    logo = media.load_image('logo2.png')
    
    font = media.get_font(20)
    img = media.load_image('StatusBar.png').convert()
    rimg = img.get_rect()

    ui = GameUI(mainchar)
    cam = Camera(mainchar)

    depthWidget = DepthInfoWidget(img, font, mainchar)
    levelWidget = LevelInfoWidget(img, font)