def toPNG(self, f, back=False, shiny=False):
        if not back:
            sp_offset = self.sp_front
        else:
            sp_offset = self.sp_back

        if not shiny:
            palettebytes = decompress_bytes(self.rom.bytes[self.pal_normal:])
        else:
            palettebytes = decompress_bytes(self.rom.bytes[self.pal_shiny:])

        palette = Palette16.read(ByteArrayReader(palettebytes), 0)
        sprite = readCompressedSprite(self.rom, sp_offset, 64, 64)
        return toPNG(f, sprite, palette)
Ejemplo n.º 2
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def readCompressedSprite(rom, offset, width, height):
    '''
    Reads an LZSS10 or LZSS11 compressed sprite from ROM.
    Returns a matrix containing palette indices.
    '''
    blob = lzss.decompress_bytes(rom.bytes[offset:])
    return _genmatrix(blob, width, height)
def readCompressedSprite(rom, offset, width, height):
    '''
    Reads an LZSS10 or LZSS11 compressed sprite from ROM.
    Returns a matrix containing palette indices.
    '''
    blob = lzss.decompress_bytes(rom.bytes[offset:])
    return _genmatrix(blob, width, height)
Ejemplo n.º 4
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    def toPNG(self, f, back=False, shiny=False):
        if not back:
            sp_offset = self.sp_front
        else:
            sp_offset = self.sp_back
        
        if not shiny:
            palettebytes = decompress_bytes(self.rom.bytes[self.pal_normal:])
        else:
            palettebytes = decompress_bytes(self.rom.bytes[self.pal_shiny:])

        palette = Palette16.read(ByteArrayReader(palettebytes), 0)
        sprite = readCompressedSprite(self.rom, sp_offset, 64, 64)
        return toPNG(f, sprite, palette)
        
        
Ejemplo n.º 5
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 def __init__(self, rom, trainerspriteid):
     md = rom.metadata
     _, spritepointer = rom.readPointer(md['table_trainer_sprites'] + 8 * trainerspriteid)
     _, palpointer = rom.readPointer(md['table_trainer_palettes'] + 8 * trainerspriteid)
     
     palettebytes = decompress_bytes(rom.bytes[palpointer:])
     self.palette = Palette16.read(ByteArrayReader(palettebytes), 0)
     self.sprite = readCompressedSprite(rom, spritepointer, 64, 64)
    def __init__(self, rom, trainerspriteid):
        md = rom.metadata
        _, spritepointer = rom.readPointer(md['table_trainer_sprites'] +
                                           8 * trainerspriteid)
        _, palpointer = rom.readPointer(md['table_trainer_palettes'] +
                                        8 * trainerspriteid)

        palettebytes = decompress_bytes(rom.bytes[palpointer:])
        self.palette = Palette16.read(ByteArrayReader(palettebytes), 0)
        self.sprite = readCompressedSprite(rom, spritepointer, 64, 64)