Ejemplo n.º 1
0
    def create_game(self, game_id, game_description):
        """Create a game with the given game_id using the game description.

        Args:
            game_id (str)          : Game is created with this ID.
            game_description (str) : Game description given in Game Description
                Language (GDL).
        """
        with Frame():
            self._create_game_predicate(
                Term.from_atom_name(game_id),
                prefix_gdl_statements_to_prolog(game_description),
                check=True)
Ejemplo n.º 2
0
    def check_parse_variables(*variables):
        variables = ['?' + var for var in variables]
        for variable in variables:
            assert_true(prefix_gdl_statement_to_prolog(variable).is_variable())

        term_list = prefix_gdl_statements_to_prolog('\n'.join(variables))
        terms = []
        # Check that all variable terms are unique
        while not term_list.is_nil():
            term = term_list.get_arg(0)
            assert_not_in(term, terms)
            terms.append(term)
            term_list = term_list.get_arg(1)

        assert_equal(len(terms), len(variables))
Ejemplo n.º 3
0
 def check_parse_statements(target, *gdl_statements):
     assert_equal(
         prefix_gdl_statements_to_prolog('\n'.join(gdl_statements)),
         target)