Ejemplo n.º 1
0
def find_roll(name: str) -> Optional['Move']:
    session = create_session()

    roll = session.query(Move).filter(Move.number == name).first()

    session.close()
    return roll
Ejemplo n.º 2
0
def find_player(name: str) -> Player:
    session = create_session()

    player = session.query(Player).filter(Player.name == name).first()
    session.close()

    return player
Ejemplo n.º 3
0
def all_rolls() -> List[Move]:
    session = create_session()

    query = session.query(Move).order_by(Move.game_id).all()
    rolls = list(query)

    session.close()

    return rolls
Ejemplo n.º 4
0
def get_game_moves(game_id):
    session = create_session()

    query = session.query(Move) \
        .filter(Move.game_id == game_id) \
        .count()

    num = query
    return num
Ejemplo n.º 5
0
def get_win_count(player: Player) -> int:
    session = create_session()

    wins = session.query(Move) \
        .filter(Move.player_id == player.id). \
        count()

    session.close()

    return wins
Ejemplo n.º 6
0
def get_game_history(game_id: str) -> List[Move]:
    session = create_session()

    query = session.query(Move) \
        .filter(Move.game_id == game_id) \
        .all()

    moves = query

    session.close()

    return moves
Ejemplo n.º 7
0
def get_game_history_by_player(player_id: int) -> List[Move]:
    session =  create_session()

    query = session.query(Move) \
        .filter(Move.player_id == player_id) \
        .order_by(Move.game_id) \
        .all()

    moves = list(query)

    session.close()

    return moves
Ejemplo n.º 8
0
def record_roll(player, move: 'Move', game_id: str, is_over: bool,
                roll_num: int):
    session = create_session()

    move = Move()
    move.player_id = player.id
    move.roll_id = move.id
    move.game_id = game_id
    move.is_winning_play = is_over
    move.roll_number = roll_num
    session.add(move)

    session.commit()
    session.close()
Ejemplo n.º 9
0
def get_game_history(game_id: str) -> List[Move]:
    session = create_session()

    query = session.query(Move) \
        .filter(Move.game_id == game_id) \
        .order_by(Move.number) \
        .order_by(Move.count) \
        .all()

    moves = list(query)

    session.close()

    return moves
Ejemplo n.º 10
0
def create_player(name: str) -> Player:
    session = create_session()

    player = session.query(Player).filter(Player.name == name).first()
    if player:
        raise Exception("Player already exists")

    player = Player()
    player.name = name
    session.add(player)
    session.commit()
    session.close()

    player = session.query(Player).filter(Player.name == name).first()
    return player
Ejemplo n.º 11
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def record_roll(player, move_ing:'Move', game_id: str, count, the_number, is_over):
    session = create_session()

    move = Move()
    move.player_id = player.id
    move.guess = move_ing
    move.game_id = game_id
    move.count = count
    move.is_over = is_over
    move.number = the_number

    session.add(move)

    session.commit()
    session.close()
Ejemplo n.º 12
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def all_players() -> List[Player]:
    session = create_session()

    players = list(session.query(Player).all())
    session.close()
    return players
Ejemplo n.º 13
0
def find_player_by_id(player_id: int) -> Player:
    session = create_session()
    player = session.query(Player).filter(Player.id == player_id).first()
    session.close()

    return player
Ejemplo n.º 14
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def find_player_gane(player):
    session = create_session()
    wins = session.query(Move) \
        .filter(Move.player_id == player.id) \
        .count()