Ejemplo n.º 1
0
 def _CreateExpectations(cls):
     assert cls._webgl_version == 1 or cls._webgl_version == 2
     if cls._webgl_version == 1:
         return webgl_conformance_expectations.WebGLConformanceExpectations(
             conformance_path, url_prefixes=url_prefixes_to_trim)
     else:
         return webgl2_conformance_expectations.WebGL2ConformanceExpectations(
             conformance_path, url_prefixes=url_prefixes_to_trim)
 def _CreateExpectations(cls):
   assert cls._webgl_version == 1 or cls._webgl_version == 2
   if cls._webgl_version == 1:
     return webgl_conformance_expectations.WebGLConformanceExpectations(
         webgl_conformance.conformance_path)
   else:
     return webgl2_conformance_expectations.WebGL2ConformanceExpectations(
         webgl_conformance.conformance_path)
Ejemplo n.º 3
0
 def _CreateExpectations(self):
   assert self._webgl_version == 1 or self._webgl_version == 2
   if self._webgl_version == 1:
     return webgl_conformance_expectations.WebGLConformanceExpectations(
         conformance_path)
   else:
     return webgl2_conformance_expectations.WebGL2ConformanceExpectations(
         conformance_path)
 def testWebGL2ExpectationsHaveNoCollisions(self):
     exps = webgl2_conformance_expectations.WebGL2ConformanceExpectations()
     self.checkConformanceHasNoCollisions(exps)