def join(self, ctx, callback = None): g_eventDispatcher.loadBattleSessionList() if callback: callback(True)
def join(self, ctx, callback=None): g_eventDispatcher.loadBattleSessionList() if callback: callback(True)
def join(self, ctx, callback = None): g_eventDispatcher.loadBattleSessionList() if callback: callback(True)
def join(self, ctx, callback=None): g_eventDispatcher.loadBattleSessionList() if callback: callback(True)