def _populate(self):
     super(HangarVehicleInfo, self)._populate()
     self.__battleRoyaleController.onUpdated += self.__onBattleRoyaleEnabledChanged
     self.startGlobalListening()
     self.as_setDataS({
         'btnCloseLabel':
         backport.text(
             R.strings.battle_royale.hangarVehicleInfo.closeBtn()),
         'infoIconSource':
         backport.image(R.images.gui.maps.icons.library.info()),
         'infoText':
         text_styles.highlightText(
             backport.text(
                 R.strings.battle_royale.hangarVehicleInfo.moduleTreeTip(),
                 key=text_styles.neutral(
                     br_helpers.getHotKeyString(
                         CommandMapping.CMD_UPGRADE_PANEL_SHOW)))),
         'vehTitle':
         text_styles.grandTitle(self.__vehicle.shortUserName),
         'vehTypeIcon':
         getTypeBigIconPath(self.__vehicle.type),
         'tutorialText':
         backport.text(
             R.strings.battle_royale.hangarVehicleInfo.tutorialText())
     })
def _vehicleHeaderCreator(vehicleCDStr):
    itemsCache = dependency.instance(IItemsCache)
    vehicle = itemsCache.items.getItemByCD(int(vehicleCDStr))
    title = vehicle.shortUserName
    iconPath = getTypeBigIconPath(vehicle.type, vehicle.isPremium)
    txtLevel = int2roman(vehicle.level)
    return (title, iconPath, txtLevel)
Ejemplo n.º 3
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 def __getHeaderBlock(self, vehItemDict):
     block = []
     icon = getTypeBigIconPath(vehItemDict['veh'].type, vehItemDict['veh'].isElite)
     paramName = '/'.join((self.getTriggerChainID(), 'one'))
     values = {'vehicles': vehItemDict['title'],
      'discount': vehItemDict['price']}
     titleDescr = text_styles.superPromoTitle(self._getShortDescription(paramName, **values))
     block.append(formatters.packImageTextBlockData(title=titleDescr, img=icon, imgPadding=formatters.packPadding(left=10, top=-15), txtGap=-6, txtOffset=84, padding=formatters.packPadding(top=15, bottom=-17)))
     return block
 def __updateHeader(self):
     vehicle = self.__getVehicleAward()
     operationVO = {
         'level': MENU.levels_roman(vehicle.level),
         'title': self.getOperation().getShortUserName(),
         'description': PERSONAL_MISSIONS.AWARDSVIEW_DESCRIPTION,
         'vehIcon': getTypeBigIconPath(vehicle.type, vehicle.isElite)
     }
     self.as_setHeaderDataS(operationVO)
def getTitleVO(vehicle):
    baseVO = getBaseTitleVO(vehicle)
    tankTier = int2roman(vehicle.level)
    baseVO.update({
        'showInfoIcon':
        True,
        'tankTierStr':
        text_styles.grandTitle(tankTier),
        'tankTierStrSmall':
        text_styles.promoTitle(tankTier),
        'typeIconPath':
        getTypeBigIconPath(vehicle.type, vehicle.isElite),
        'isElite':
        vehicle.isElite
    })
    return baseVO
 def __getVehicleData(self):
     if self.__vehicleAward is None:
         return
     else:
         vehicle, _ = first(self.__vehicleAward.getVehicles())
         vehName = vehicle.name
         vehIcon = RES_ICONS.getPersonalMissionVehicleAwardImage(
             ICONS_SIZES.X550,
             vehName.split(':')[-1])
         vehicleLevel = _ms(TOOLTIPS.level(vehicle.level))
         vehicleTypeIcon = getTypeBigIconPath(vehicle.type, vehicle.isElite)
         return {
             'vehicleSrc': vehIcon,
             'vehicleTypeIcon': vehicleTypeIcon,
             'vehicleName': vehicle.userName,
             'vehicleLevel': vehicleLevel
         } if vehIcon is not None else None
Ejemplo n.º 7
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 def construct(self):
     block = []
     headerBlocks = []
     if self.vehicle.isElite:
         vehicleType = TOOLTIPS.tankcaruseltooltip_vehicletype_elite(
             self.vehicle.type)
         bgLinkage = BLOCKS_TOOLTIP_TYPES.TOOLTIP_BUILDUP_BLOCK_ELITE_VEHICLE_BG_LINKAGE
     else:
         vehicleType = TOOLTIPS.tankcaruseltooltip_vehicletype_normal(
             self.vehicle.type)
         bgLinkage = BLOCKS_TOOLTIP_TYPES.TOOLTIP_BUILDUP_BLOCK_NORMAL_VEHICLE_BG_LINKAGE
     nameStr = text_styles.highTitle(self.vehicle.userName)
     typeStr = text_styles.main(vehicleType)
     levelStr = text_styles.concatStylesWithSpace(
         text_styles.stats(int2roman(self.vehicle.level)),
         text_styles.standard(_ms(TOOLTIPS.VEHICLE_LEVEL)))
     icon = getTypeBigIconPath(self.vehicle.type, self.vehicle.isElite)
     headerBlocks.append(
         formatters.packImageTextBlockData(
             title=nameStr,
             desc=text_styles.concatStylesToMultiLine(
                 levelStr + ' ' + typeStr, ''),
             img=icon,
             imgPadding=formatters.packPadding(left=10, top=-15),
             txtGap=-2,
             txtOffset=99,
             padding=formatters.packPadding(
                 top=15, bottom=-15 if self.vehicle.isFavorite else -21)))
     if self.vehicle.isFavorite:
         headerBlocks.append(
             formatters.packImageTextBlockData(
                 title=text_styles.neutral(TOOLTIPS.VEHICLE_FAVORITE),
                 img=RES_ICONS.MAPS_ICONS_TOOLTIP_MAIN_TYPE,
                 imgPadding=formatters.packPadding(top=-15),
                 imgAtLeft=False,
                 txtPadding=formatters.packPadding(left=10),
                 txtAlign=BLOCKS_TOOLTIP_TYPES.ALIGN_RIGHT,
                 padding=formatters.packPadding(top=-28, bottom=-27)))
     block.append(
         formatters.packBuildUpBlockData(
             headerBlocks,
             stretchBg=False,
             linkage=bgLinkage,
             padding=formatters.packPadding(left=-self.leftPadding)))
     return block
Ejemplo n.º 8
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 def construct(self):
     block = []
     headerBlocks = []
     if self.vehicle.isElite:
         vehicleType = TOOLTIPS.tankcaruseltooltip_vehicletype_elite(self.vehicle.type)
         bgLinkage = BLOCKS_TOOLTIP_TYPES.TOOLTIP_BUILDUP_BLOCK_ELITE_VEHICLE_BG_LINKAGE
     else:
         vehicleType = TOOLTIPS.tankcaruseltooltip_vehicletype_normal(self.vehicle.type)
         bgLinkage = BLOCKS_TOOLTIP_TYPES.TOOLTIP_BUILDUP_BLOCK_NORMAL_VEHICLE_BG_LINKAGE
     nameStr = text_styles.highTitle(self.vehicle.userName)
     typeStr = text_styles.main(vehicleType)
     levelStr = text_styles.concatStylesWithSpace(
         text_styles.stats(int2roman(self.vehicle.level)), text_styles.standard(_ms(TOOLTIPS.VEHICLE_LEVEL))
     )
     icon = getTypeBigIconPath(self.vehicle.type, self.vehicle.isElite)
     headerBlocks.append(
         formatters.packImageTextBlockData(
             title=nameStr,
             desc=text_styles.concatStylesToMultiLine(levelStr + " " + typeStr, ""),
             img=icon,
             imgPadding=formatters.packPadding(left=10, top=-15),
             txtGap=-2,
             txtOffset=99,
             padding=formatters.packPadding(top=15, bottom=-15 if self.vehicle.isFavorite else -21),
         )
     )
     if self.vehicle.isFavorite:
         headerBlocks.append(
             formatters.packImageTextBlockData(
                 title=text_styles.neutral(TOOLTIPS.VEHICLE_FAVORITE),
                 img=RES_ICONS.MAPS_ICONS_TOOLTIP_MAIN_TYPE,
                 imgPadding=formatters.packPadding(top=-15),
                 imgAtLeft=False,
                 txtPadding=formatters.packPadding(left=10),
                 txtAlign=BLOCKS_TOOLTIP_TYPES.ALIGN_RIGHT,
                 padding=formatters.packPadding(top=-28, bottom=-27),
             )
         )
     block.append(
         formatters.packBuildUpBlockData(
             headerBlocks, stretchBg=False, linkage=bgLinkage, padding=formatters.packPadding(left=-self.leftPadding)
         )
     )
     return block
    def processQueueInfo(self, qInfo):
        info = dict(qInfo)
        if 'classes' in info:
            vClasses = info['classes']
            vClassesLen = len(vClasses)
        else:
            vClasses = []
            vClassesLen = 0
        self._createCommonPlayerString(sum(vClasses))
        if vClassesLen:
            vClassesData = []
            for vClass, message in TYPES_ORDERED:
                idx = constants.VEHICLE_CLASS_INDICES[vClass]
                vClassesData.append({'type': message,
                 'icon': getTypeBigIconPath(vClass),
                 'count': vClasses[idx] if idx < vClassesLen else 0})

            self._proxy.as_setDPS(vClassesData)
        self._proxy.as_showStartS(self._isStartButtonDisplayed(vClasses))
Ejemplo n.º 10
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 def _populate(self):
     super(BattleVehicleConfigurator, self)._populate()
     if self.app is not None:
         self.app.registerGuiKeyHandler(self)
     self.addListener(GameEvent.HIDE_VEHICLE_UPGRADE, self.__handleHide,
                      EVENT_BUS_SCOPE.BATTLE)
     self.__blur.enable = True
     vehicle = self.__getProgressionVehicle()
     self.as_setDataS({
         'vehTypeIcon': getTypeBigIconPath(vehicle.type),
         'vehName': vehicle.userName
     })
     vehicleStateCtrl = self.__getVehicleStateCtrl()
     if vehicleStateCtrl is not None:
         vehicleStateCtrl.onVehicleStateUpdated += self.__onVehicleStateUpdated
     if BattleReplay.g_replayCtrl.isPlaying:
         g_replayEvents.onTimeWarpStart += self.__onReplayTimeWarpStart
     BREvents.playSound(BREvents.VEH_CONFIGURATOR_SHOW)
     self.__isActive = True
     return
Ejemplo n.º 11
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 def setRecord(self, result, reusable):
     for _, item in reusable.personal.getVehicleItemsIterator():
         self.addNextComponent(
             base.DirectStatsItem('', getTypeBigIconPath(item.type)))
 def getTankIcon(self, vehicle):
     return getTypeBigIconPath(vehicle.type)
Ejemplo n.º 13
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 def _getRootData(self):
     root = self.vehicle
     rootNode = self._data.getRootNode()
     nodeState = rootNode.getState()
     bpfProps = rootNode.getBpfProps()
     isNext2Unlock = NODE_STATE.isNext2Unlock(nodeState)
     isPremium = NODE_STATE.isCollectibleActionVehicle(
         nodeState) or NODE_STATE.isPremium(nodeState)
     comparisonState, comparisonTooltip = resolveStateTooltip(
         self._cmpBasket,
         root,
         enabledTooltip='',
         fullTooltip=TOOLTIPS.RESEARCHPAGE_VEHICLE_BUTTON_COMPARE_DISABLED)
     tankTier = int2roman(root.level)
     tankHasNationGroup = (root.isInInventory
                           or root.isRented) and root.hasNationGroup
     isNationChangeAvailable = root.isNationChangeAvailable
     isShownNationChangeTooltip = tankHasNationGroup and not isNationChangeAvailable
     result = {
         'vehicleTitle': {
             'intCD': self._data.getRootCD(),
             'tankTierStr': text_styles.grandTitle(tankTier),
             'tankNameStr': text_styles.grandTitle(root.userName),
             'tankTierStrSmall': text_styles.promoTitle(tankTier),
             'tankNameStrSmall': text_styles.promoTitle(root.userName),
             'typeIconPath': getTypeBigIconPath(root.type, root.isElite),
             'isElite': root.isElite,
             'statusStr': self.__getRootStatusStr(root),
             'roleText': getRoleTextWithIcon(root.role, root.roleLabel)
         },
         'vehicleButton': {
             'shopIconPath':
             RES_SHOP.getVehicleIcon(STORE_CONSTANTS.ICON_SIZE_MEDIUM,
                                     root.name.split(':')[1]),
             'compareBtnVisible':
             not self.__bootcamp.isInBootcamp(),
             'compareBtnEnabled':
             comparisonState,
             'compareBtnLabel':
             backport.text(
                 R.strings.menu.research.labels.button.addToCompare()),
             'compareBtnTooltip':
             comparisonTooltip,
             'previewBtnEnabled':
             root.isPreviewAllowed(),
             'previewBtnLabel':
             backport.text(
                 R.strings.menu.research.labels.button.vehiclePreview()),
             'isPremium':
             isPremium,
             'vehicleId':
             self._data.getRootCD(),
             'vehicleState':
             nodeState,
             'isInInventory':
             NODE_STATE.inInventory(nodeState),
             'previewAlias':
             VIEW_ALIAS.LOBBY_RESEARCH,
             'cmHandlerType':
             CONTEXT_MENU_HANDLER_TYPE.RESEARCH_VEHICLE
         },
         'isInteractive':
         self.__getIsInteractive(root, rootNode),
         'buttonLabel':
         self.__getMainButtonLabel(root, rootNode),
         'blueprintLabel':
         self.__getResearchPageBlueprintLabel(rootNode),
         'blueprintProgress':
         rootNode.getBlueprintProgress(),
         'blueprintCanConvert':
         bpfProps.canConvert if bpfProps is not None else False,
         'bpbGlowEnabled':
         isNext2Unlock,
         'itemPrices':
         rootNode.getItemPrices(),
         'discountStr':
         self.__getDiscountBannerStr(root, rootNode),
         'rentBtnLabel':
         self.__getRentButtonLabel(rootNode),
         'changeNationBtnVisibility':
         tankHasNationGroup,
         'isTankNationChangeAvailable':
         isNationChangeAvailable,
         'nationChangeIsNew':
         not AccountSettings.getSettings(NATION_CHANGE_VIEWED),
         'nationChangeTooltip':
         self.__getNationChangeTooltip(root)
         if isShownNationChangeTooltip else ''
     }
     return result
Ejemplo n.º 14
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 def setRecord(self, result, reusable):
     _, item = first(reusable.personal.getVehicleItemsIterator())
     self.addNextComponent(base.DirectStatsItem('name', item.userName))
     self.addNextComponent(
         base.DirectStatsItem('typeIcon',
                              getTypeBigIconPath(item.type, False)))