def packTankman(tankman, isCountPermanentSkills=True): def vehicleIcon(vDescr, subtype=""): return _ICONS_MASK % {"type": "vehicle", "subtype": subtype, "unicName": vDescr.name.replace(":", "-")} nativeVehicleData = { "typeCompDescr": tankman.vehicleNativeDescr.type.compactDescr, "userName": Vehicle.getShortUserName(tankman.vehicleNativeDescr.type), "icon": vehicleIcon(tankman.vehicleNativeDescr), "iconContour": vehicleIcon(tankman.vehicleNativeDescr, "contour/"), } currentVehicleData = None if tankman.isInTank: currentVehicleData = { "inventoryID": tankman.vehicleInvID, "typeCompDescr": tankman.vehicleDescr.type.compactDescr, "userName": Vehicle.getShortUserName(tankman.vehicleDescr.type), "icon": vehicleIcon(tankman.vehicleDescr), "iconContour": vehicleIcon(tankman.vehicleDescr, "contour/"), } skills = [] tManFreeSkillsNum = tankman.descriptor.freeSkillsNumber startSkillNumber = 0 if isCountPermanentSkills else tManFreeSkillsNum tManSkills = tankman.skills for i in range(startSkillNumber, len(tManSkills)): skills.append(packTankmanSkill(tManSkills[i], isPermanent=True if i < tManFreeSkillsNum else False)) return { "strCD": cPickle.dumps(tankman.strCD), "inventoryID": tankman.invID, "nationID": tankman.nationID, "firstUserName": tankman.firstUserName, "lastUserName": tankman.lastUserName, "roleName": tankman.descriptor.role, "rankUserName": tankman.rankUserName, "roleUserName": tankman.roleUserName, "skills": skills, "efficiencyRoleLevel": tankman.efficiencyRoleLevel, "realRoleLevel": tankman.realRoleLevel, "roleLevel": tankman.roleLevel, "icon": { "big": Tankman.getBigIconPath(tankman.nationID, tankman.descriptor.iconID), "small": Tankman.getSmallIconPath(tankman.nationID, tankman.descriptor.iconID), "barracks": Tankman.getBarracksIconPath(tankman.nationID, tankman.descriptor.iconID), }, "iconRole": { "big": Tankman.getRoleBigIconPath(tankman.descriptor.role), "medium": Tankman.getRoleMediumIconPath(tankman.descriptor.role), "small": Tankman.getRoleSmallIconPath(tankman.descriptor.role), }, "iconRank": { "big": Tankman.getRankBigIconPath(tankman.nationID, tankman.descriptor.rankID), "small": Tankman.getRankSmallIconPath(tankman.nationID, tankman.descriptor.rankID), }, "isInTank": tankman.isInTank, "newSkillsCount": tankman.newSkillCount, "nativeVehicle": nativeVehicleData, "currentVehicle": currentVehicleData, }
def packTankman(tankman, isCountPermanentSkills = True): def vehicleIcon(vDescr, subtype = ''): return _ICONS_MASK % {'type': 'vehicle', 'subtype': subtype, 'unicName': vDescr.name.replace(':', '-')} nativeVehicleData = {'typeCompDescr': tankman.vehicleNativeDescr.type.compactDescr, 'userName': Vehicle.getShortUserName(tankman.vehicleNativeDescr.type), 'icon': vehicleIcon(tankman.vehicleNativeDescr), 'iconContour': vehicleIcon(tankman.vehicleNativeDescr, 'contour/')} currentVehicleData = None if tankman.isInTank: currentVehicleData = {'inventoryID': tankman.vehicleInvID, 'typeCompDescr': tankman.vehicleDescr.type.compactDescr, 'userName': Vehicle.getShortUserName(tankman.vehicleDescr.type), 'icon': vehicleIcon(tankman.vehicleDescr), 'iconContour': vehicleIcon(tankman.vehicleDescr, 'contour/')} skills = [] tManFreeSkillsNum = tankman.descriptor.freeSkillsNumber startSkillNumber = 0 if isCountPermanentSkills else tManFreeSkillsNum tManSkills = tankman.skills for i in range(startSkillNumber, len(tManSkills)): skills.append(packTankmanSkill(tManSkills[i], isPermanent=True if i < tManFreeSkillsNum else False)) return {'strCD': cPickle.dumps(tankman.strCD), 'inventoryID': tankman.invID, 'nationID': tankman.nationID, 'firstUserName': tankman.firstUserName, 'lastUserName': tankman.lastUserName, 'roleName': tankman.descriptor.role, 'rankUserName': tankman.rankUserName, 'roleUserName': tankman.roleUserName, 'skills': skills, 'efficiencyRoleLevel': tankman.efficiencyRoleLevel, 'realRoleLevel': tankman.realRoleLevel, 'roleLevel': tankman.roleLevel, 'icon': {'big': Tankman.getBigIconPath(tankman.nationID, tankman.descriptor.iconID), 'small': Tankman.getSmallIconPath(tankman.nationID, tankman.descriptor.iconID), 'barracks': Tankman.getBarracksIconPath(tankman.nationID, tankman.descriptor.iconID)}, 'iconRole': {'big': Tankman.getRoleBigIconPath(tankman.descriptor.role), 'medium': Tankman.getRoleMediumIconPath(tankman.descriptor.role), 'small': Tankman.getRoleSmallIconPath(tankman.descriptor.role)}, 'iconRank': {'big': Tankman.getRankBigIconPath(tankman.nationID, tankman.descriptor.rankID), 'small': Tankman.getRankSmallIconPath(tankman.nationID, tankman.descriptor.rankID)}, 'isInTank': tankman.isInTank, 'newSkillsCount': tankman.newSkillCount, 'nativeVehicle': nativeVehicleData, 'currentVehicle': currentVehicleData}
def __setVehicleData(self, vehicleDescr=None, maxHealth=None): if vehicleDescr is not None: vehicleType = vehicleDescr.type self.compactDescr = vehicleType.compactDescr self.strCompactDescr = vehicleDescr.makeCompactDescr() tags = vehicleType.tags self.tags = tags self.classTag = Vehicle.getVehicleClassTag(tags) self.isObserver = isObserver(tags) self.isPremiumIGR = isPremiumIGR(tags) self.turretYawLimits = vehicle_getter.getYawLimits(vehicleDescr) self.isDualGunVehicle = vehicleDescr.isDualgunVehicle self.chassisType = vehicleDescr.chassis.chassisType self.shortName = vehicleType.shortUserString self.name = Vehicle.getUserName(vehicleType=vehicleType, textPrefix=True) self.shortNameWithPrefix = Vehicle.getShortUserName( vehicleType=vehicleType, textPrefix=True) self.guiName = Vehicle.getShortUserName(vehicleType) self.nationID = vehicleType.id[0] self.level = vehicleType.level self.maxHealth = maxHealth self.isOnlyForBattleRoyaleBattles = isBattleRoyaleTank(tags) vName = vehicleType.name self.iconName = settings.makeVehicleIconName(vName) self.iconPath = settings.makeContourIconSFPath(vName) else: vehicleName = i18n.makeString(settings.UNKNOWN_VEHICLE_NAME) self.tags = frozenset() self.compactDescr = 0 self.strCompactDescr = '' self.classTag = None self.isObserver = False self.isPremiumIGR = False self.turretYawLimits = None self.shortName = vehicleName self.isDualGunVehicle = False self.chassisType = 0 self.name = vehicleName self.guiName = vehicleName self.shortNameWithPrefix = vehicleName self.nationID = nations.NONE_INDEX self.level = settings.UNKNOWN_VEHICLE_LEVEL self.iconName = settings.UNKNOWN_CONTOUR_ICON_NAME self.iconPath = settings.UNKNOWN_CONTOUR_ICON_SF_PATH self.shortNameWithPrefix = vehicleName self.maxHealth = None self.isOnlyForBattleRoyaleBattles = False return
def __setVehicleData(self, vehicleDescr = None): if vehicleDescr is not None: vehicleType = vehicleDescr.type self.compactDescr = vehicleType.compactDescr tags = vehicleType.tags self.classTag = _getClassTag(tags) self.isObserver = _isObserver(tags) self.shortName = vehicleType.shortUserString self.name = Vehicle.getUserName(vehicleType=vehicleType, textPrefix=True) self.shortNameWithPrefix = Vehicle.getShortUserName(vehicleType=vehicleType, textPrefix=True) self.guiName = getShortUserName(vehicleType) self.nationID = vehicleType.id[0] self.level = vehicleType.level vName = vehicleType.name self.iconPath = settings.makeContourIconSFPath(vName) if not fo_precache.add(settings.makeContourIconResPath(vName)): self.iconPath = settings.UNKNOWN_CONTOUR_ICON_SF_PATH else: self.compactDescr = 0 self.classTag = None self.isObserver = False self.shortName = settings.UNKNOWN_VEHICLE_NAME self.name = settings.UNKNOWN_VEHICLE_NAME self.guiName = settings.UNKNOWN_VEHICLE_NAME self.shortNameWithPrefix = settings.UNKNOWN_VEHICLE_NAME self.nationID = nations.NONE_INDEX self.level = settings.UNKNOWN_VEHICLE_LEVEL self.iconPath = settings.UNKNOWN_CONTOUR_ICON_SF_PATH self.shortNameWithPrefix = settings.UNKNOWN_VEHICLE_NAME return
def __setVehicleData(self, vehicleDescr=None): if vehicleDescr is not None: vehicleType = vehicleDescr.type self.compactDescr = vehicleType.compactDescr tags = vehicleType.tags self.classTag = Vehicle.getVehicleClassTag(tags) self.isObserver = isObserver(tags) self.isPremiumIGR = isPremiumIGR(tags) self.turretYawLimits = vehicle_getter.getYawLimits(vehicleDescr) self.shortName = vehicleType.shortUserString self.name = Vehicle.getUserName(vehicleType=vehicleType, textPrefix=True) self.shortNameWithPrefix = Vehicle.getShortUserName( vehicleType=vehicleType, textPrefix=True) self.guiName = Vehicle.getShortUserName(vehicleType) self.nationID = vehicleType.id[0] self.level = vehicleType.level self.maxHealth = vehicleDescr.maxHealth vName = vehicleType.name self.iconName = settings.makeVehicleIconName(vName) self.iconPath = settings.makeContourIconSFPath(vName) else: self.compactDescr = 0 self.classTag = None self.isObserver = False self.isPremiumIGR = False self.turretYawLimits = None self.shortName = settings.UNKNOWN_VEHICLE_NAME self.name = settings.UNKNOWN_VEHICLE_NAME self.guiName = settings.UNKNOWN_VEHICLE_NAME self.shortNameWithPrefix = settings.UNKNOWN_VEHICLE_NAME self.nationID = nations.NONE_INDEX self.level = settings.UNKNOWN_VEHICLE_LEVEL self.iconName = settings.UNKNOWN_CONTOUR_ICON_NAME self.iconPath = settings.UNKNOWN_CONTOUR_ICON_SF_PATH self.shortNameWithPrefix = settings.UNKNOWN_VEHICLE_NAME self.maxHealth = None return
def __setVehicleData(self, vehicleDescr = None): if vehicleDescr is not None: vehicleType = vehicleDescr.type self.compactDescr = vehicleType.compactDescr tags = vehicleType.tags self.classTag = getClassTag(tags) self.isObserver = isObserver(tags) self.isPremiumIGR = isPremiumIGR(tags) self.turretYawLimits = vehicle_getter.getYawLimits(vehicleDescr) self.shortName = vehicleType.shortUserString self.name = Vehicle.getUserName(vehicleType=vehicleType, textPrefix=True) self.shortNameWithPrefix = Vehicle.getShortUserName(vehicleType=vehicleType, textPrefix=True) self.guiName = getShortUserName(vehicleType) self.nationID = vehicleType.id[0] self.level = vehicleType.level self.maxHealth = vehicleDescr.maxHealth vName = vehicleType.name self.iconName = settings.makeVehicleIconName(vName) self.iconPath = settings.makeContourIconSFPath(vName) if not settings.addContourIconToCache(vName): self.iconName = settings.UNKNOWN_CONTOUR_ICON_NAME self.iconPath = settings.UNKNOWN_CONTOUR_ICON_SF_PATH else: self.compactDescr = 0 self.classTag = None self.isObserver = False self.isPremiumIGR = False self.turretYawLimits = None self.shortName = settings.UNKNOWN_VEHICLE_NAME self.name = settings.UNKNOWN_VEHICLE_NAME self.guiName = settings.UNKNOWN_VEHICLE_NAME self.shortNameWithPrefix = settings.UNKNOWN_VEHICLE_NAME self.nationID = nations.NONE_INDEX self.level = settings.UNKNOWN_VEHICLE_LEVEL self.iconName = settings.UNKNOWN_CONTOUR_ICON_NAME self.iconPath = settings.UNKNOWN_CONTOUR_ICON_SF_PATH self.shortNameWithPrefix = settings.UNKNOWN_VEHICLE_NAME self.maxHealth = None return
def packTankman(tankman, isCountPermanentSkills=True): def vehicleIcon(vDescr, subtype=''): return _ICONS_MASK % { 'type': 'vehicle', 'subtype': subtype, 'unicName': vDescr.name.replace(':', '-') } nativeVehicleData = { 'typeCompDescr': tankman.vehicleNativeDescr.type.compactDescr, 'userName': Vehicle.getShortUserName(tankman.vehicleNativeDescr.type), 'icon': vehicleIcon(tankman.vehicleNativeDescr), 'iconContour': vehicleIcon(tankman.vehicleNativeDescr, 'contour/') } currentVehicleData = None if tankman.isInTank: currentVehicleData = { 'inventoryID': tankman.vehicleInvID, 'typeCompDescr': tankman.vehicleDescr.type.compactDescr, 'userName': Vehicle.getShortUserName(tankman.vehicleDescr.type), 'icon': vehicleIcon(tankman.vehicleDescr), 'iconContour': vehicleIcon(tankman.vehicleDescr, 'contour/') } skills = [] tManFreeSkillsNum = tankman.descriptor.freeSkillsNumber startSkillNumber = 0 if isCountPermanentSkills else tManFreeSkillsNum tManSkills = tankman.skills for i in range(startSkillNumber, len(tManSkills)): skills.append( packTankmanSkill( tManSkills[i], isPermanent=True if i < tManFreeSkillsNum else False)) return { 'strCD': cPickle.dumps(tankman.strCD), 'inventoryID': tankman.invID, 'nationID': tankman.nationID, 'firstUserName': tankman.firstUserName, 'lastUserName': tankman.lastUserName, 'roleName': tankman.descriptor.role, 'rankUserName': tankman.rankUserName, 'roleUserName': tankman.roleUserName, 'skills': skills, 'efficiencyRoleLevel': tankman.efficiencyRoleLevel, 'realRoleLevel': tankman.realRoleLevel, 'roleLevel': tankman.roleLevel, 'icon': { 'big': Tankman.getBigIconPath(tankman.nationID, tankman.descriptor.iconID), 'small': Tankman.getSmallIconPath(tankman.nationID, tankman.descriptor.iconID), 'barracks': Tankman.getBarracksIconPath(tankman.nationID, tankman.descriptor.iconID) }, 'iconRole': { 'big': Tankman.getRoleBigIconPath(tankman.descriptor.role), 'medium': Tankman.getRoleMediumIconPath(tankman.descriptor.role), 'small': Tankman.getRoleSmallIconPath(tankman.descriptor.role) }, 'iconRank': { 'big': Tankman.getRankBigIconPath(tankman.nationID, tankman.descriptor.rankID), 'small': Tankman.getRankSmallIconPath(tankman.nationID, tankman.descriptor.rankID) }, 'isInTank': tankman.isInTank, 'newSkillsCount': tankman.newSkillCount, 'nativeVehicle': nativeVehicleData, 'currentVehicle': currentVehicleData }