Ejemplo n.º 1
0
               text="Made by The Cool Guy 468 and Kidplayer_666",
               size=8)
"""Score stuff"""

scoremenu = Window(app)
Scoretext = Text(scoremenu, text="your score is")
Actualscore = Text(scoremenu, text="0")
restbutton2 = PushButton(scoremenu, text="Reset", command=resetthething)
menubutton = PushButton(scoremenu, text="Menu", command=menubuttonthing)
# Waffle setup here for experimental purposes, aka, level size testing
waffle = Waffle(app,
                pad=0,
                grid=[1, 1],
                height=20,
                width=20,
                color="green",
                command=protec,
                dim=25)
"""Pixel shuffler"""
pixels = []
for x in range(waffle.width):
    for y in range(waffle.height):
        pixels.append(waffle.pixel(x, y))
shuffle(pixels)
"""just starting the app"""
app.repeat(750, propagate)
startmenu.show()
scoremenu.hide()
app.hide()
app.display()
Ejemplo n.º 2
0
from guizero import App, Waffle, PushButton


def clicked(x, y):
    waffle.set_pixel(x, y, "red")
    print("{}.{}".format(x, y))
    print(waffle.get_all())
    waffle.width = 5
    waffle.height = 5
    waffle.pixel_size = 50
    waffle.dotty = True
    waffle.pad = 25
    waffle.color = "green"


app = App()
waffle = Waffle(app, command=clicked, height=15, width=15)
waffle.bg = (255, 255, 0)
waffle.set_all("red")
waffle.set_pixel(0, 0, "blue")
waffle.set_pixel(8, 1, "#00ff00")
waffle.set_pixel(3, 4, "blue")
waffle.pixel(1, 2).dotty = True
print(waffle[8, 1].color)

button = PushButton(app, command=waffle.reset)

app.display()