Ejemplo n.º 1
0
def test_seasons():

    spring = State("SPRING")
    summer = State("SUMMER")
    fall = State("FALL")
    winter = State("WINTER")

    states = [winter, spring, summer, fall]

    fsm = StateMachine(states=states)

    assert fsm.state == winter

    fsm.add_transition(winter, spring, 3, out="Switched to spring")
    fsm.add_transition(spring, summer, 6, out="Switched to summer")
    fsm.add_transition(summer, fall, 9, out="Switched to fall")
    fsm.add_transition(fall, winter, 12, out="Switched to winter")

    assert fsm.receive(1) == (winter, None)
    assert fsm.receive(2) == (winter, None)
    assert fsm.receive(3) == (spring, "Switched to spring")
    assert fsm.receive(4) == (spring, None)
    assert fsm.receive(5) == (spring, None)
    assert fsm.receive(6) == (summer, "Switched to summer")
    assert fsm.receive(7) == (summer, None)
    assert fsm.receive(8) == (summer, None)
    assert fsm.receive(9) == (fall, "Switched to fall")
    assert fsm.receive(10) == (fall, None)
    assert fsm.receive(11) == (fall, None)
    assert fsm.receive(12) == (winter, "Switched to winter")
Ejemplo n.º 2
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def test_transition_init_basic():
    s0 = State("INIT")
    s1 = State("FIRST")
    t = Transition(s0, s1, 0)
    assert t.from_state == s0
    assert t.to_state == s1
    assert t.input == 0
    assert t.condition == None
    assert t.out == None
Ejemplo n.º 3
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def test_transition_init_with_callback():
    s0 = State("INIT")
    s1 = State("FIRST")

    def callback(transition, memory):
        return True

    t = Transition(s0, s1, 0, callback)
    assert t.from_state == s0
    assert t.to_state == s1
    assert t.input == 0
    assert t.callback == callback
    assert t.condition == None
    assert t.out == None
Ejemplo n.º 4
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def test_state_machine_init_multiple():

    s0 = State("INIT")
    s1 = State("FIRST")
    s2 = State("SECOND")
    s3 = State("THIRD")

    fsm = StateMachine([s0, s1, s2, s3])
    assert fsm.states == [s0, s1, s2, s3]
    assert fsm.transitions[s0] == {}
    assert fsm.transitions[s1] == {}
    assert fsm.transitions[s2] == {}
    assert fsm.transitions[s3] == {}
    assert fsm.wildcard_transitions == {}
    assert fsm.init_state == s0
    assert fsm.state == s0
    assert fsm.memory == {}
Ejemplo n.º 5
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def test_state_machine_init_single():

    s = State("INIT")

    fsm = StateMachine([s])
    assert fsm.states == [s]
    assert fsm.transitions[s] == {}
    assert fsm.wildcard_transitions == {}
    assert fsm.init_state == s
    assert fsm.state == s
    assert fsm.memory == {}
Ejemplo n.º 6
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def test_state_machine_add_wildcard_transition():

    s0 = State("INIT")
    s1 = State("FIRST")

    def callback(transition, memory):
        return True

    def condition(transition, memory):
        return True

    fsm = StateMachine([s0, s1])
    transition = fsm.add_wildcard_transition(s0, s1, callback, condition, "OUT")
    assert fsm.states == [s0, s1]
    assert fsm.transitions[s0] == {}
    assert fsm.transitions[s1] == {}
    assert fsm.wildcard_transitions == {s0: transition}
    assert fsm.init_state == s0
    assert fsm.state == s0
    assert fsm.memory == {}
Ejemplo n.º 7
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def test_state_machine_wildcard_wrong_receive():

    s0 = State("INIT")
    s1 = State("FIRST")

    def callback(transition, memory):
        return None

    def condition(transition, memory):
        return True

    fsm = StateMachine([s0, s1])
    transition = fsm.add_wildcard_transition(s1, s0, callback, condition, "OUT")
    next_state, out = fsm.receive("안녕")
    assert next_state == s0
    assert out is None
    assert fsm.states == [s0, s1]
    assert fsm.transitions[s0] == {}
    assert fsm.transitions[s1] == {}
    assert fsm.wildcard_transitions == {s1: transition}
    assert fsm.init_state == s0
    assert fsm.state == s0
    assert fsm.memory == {}
Ejemplo n.º 8
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def test_state_machine_receive_with_callback():

    s0 = State("INIT")
    s1 = State("FIRST")

    def callback(transition, memory):
        memory["temp"] = "Hello"

    def condition(transition, memory):
        return True

    fsm = StateMachine([s0, s1])
    transition = fsm.add_transition(s0, s1, 0, callback, condition, "OUT")
    next_state, out = fsm.receive(0)
    assert next_state == s1
    assert out == "OUT"
    assert fsm.states == [s0, s1]
    assert fsm.transitions[s0] == {0: transition}
    assert fsm.transitions[s1] == {}
    assert fsm.wildcard_transitions == {}
    assert fsm.init_state == s0
    assert fsm.state == s1
    assert fsm.memory == {"temp": "Hello"}
Ejemplo n.º 9
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def test_state_init():
    s = State("INIT")
    assert s.name == "INIT"