def reset(self): helper.reset() self.canvas.delete("all") self.tkbugs = {} self.tkfoods = {} self.gui['foodbox'].delete(0, 'end') self.gui['bugratebox'].delete(0, 'end') self.gui['bugratetimebox'].delete(0, 'end') self.gui['bugratetimebox'].insert(INSERT, '100')
############################ #### Run the script ######## ############################ # commands : # stop # config Threshold, gain, level # tx [filename] # tx ShortLFM # tx LFM # ref [filename] # rx [samples] tmp/[filename] for m in modems: try: reset('192.168.0.' + m) except: print("# Cannot connect to modem : " + m) continue runCMD('config ' + ' '.join(c[m]) + '\n', m) runCMD('ref tmp/ShortLFM', '147') runCMD('rx ' + str(Fs * 5) + ' tmp/rx_OFDM_Second', '147') #for m in modems: #try: #reset('192.168.0.' + m) #except: #print("# Cannot connect to modem : " + m ) #continue #runCMD('config ' + ' '.join(c[m]) + '\n',m)
from helper import reset from game import play_game, player_input if __name__ == "__main__": play_again = True player_1, player_2 = player_input() while play_again: i, sample, valid = reset() play_game(i, valid, sample, player_1, player_2) replay_decide = input('Do you want to play again? Choose Y or N: ') play_again = replay_decide.upper() == 'Y' pass