Ejemplo n.º 1
0
 def on_key_escape(self):
     sound_manager.start_in_first_empty_taunt(sounds.BACK)
     if self.poke_select != -1:
         self.poke_select = -1
     elif self.action_selected != -1:
         self.action_selected = -1
     else:
         self.player.open_menu(hud_menu.MainMenu(self.player))
Ejemplo n.º 2
0
 def menu_press(self):
     if self.current_dialogue:
         pass
     if self.current_menu:
         self.current_menu.on_key_menu()
     elif self.current_battle:
         pass
     elif not self.current_menu:
         self.open_menu(hud_menu.MainMenu(self))
Ejemplo n.º 3
0
 def on_key_escape(self) -> NoReturn:
     self.player.open_menu(menu_.MainMenu(self.player))
     sound_manager.start_in_first_empty_taunt(sounds.BACK)