Ejemplo n.º 1
0
    def test_2_testAddAndRemove(self):
        list_init = []
        h1 = cards.Hand(list_init)
        len1 = len(h1.init_cards)

        c1 = cards.Card()
        if c1 in list_init:
            h1.add_card(c1)
            len2 = len(h1.init_cards)
            self.assertEqual(len1-len2, 0)

            c2 = cards.Card()
            if c2 in list_init:
                h1.remove_card(c2)
                len3 = len(h1.init_cards)
                self.assertEqual(len3-len1, 1)
            else:
                h1.remove_card(c2)
                len4 = len(h1.init_cards)
                self.assertEqual(len4-len1, 0)
        else:
            h1.add_card(c1)
            len2 = len(h1.init_cards)
            self.assertEqual(len2-len1, 1)

            c2 = cards.Card()
            if c2 in list_init:
                h1.remove_card(c2)
                len5 = len(h1.init_cards)
                self.assertEqual(len5-len1, 0)
            else:
                h1.remove_card(c2)
                len6 = len(h1.init_cards)
                self.assertEqual(len6-len1, 1)
 def testDraw(self):
     hand = hands.Hand([])
     hand_len = len(hand.init_cards)
     deck = cards.Deck()
     deck_len = len(deck.cards)
     hand.draw(deck)
     draw_deck_len = len(deck.cards)
     draw_hand_len = len(hand.init_cards)
     self.assertEqual(deck_len - draw_deck_len, 1)
     self.assertEqual(hand_len + 1, draw_hand_len)
Ejemplo n.º 3
0
 def test_3_draw(self):
     list_init = []
     h1 = cards.Hand(list_init)
     len_hand_before_draw = len(h1.init_cards)
     d1 = cards.Deck()
     len_deck_before_draw = len(d1.cards)
     h1.draw(d1)
     len_hand_after_draw = len(h1.init_cards)
     len_deck_after_draw = len(d1.cards)
     self.assertEqual(len_hand_after_draw-len_hand_before_draw, 1)
     self.assertEqual(len_deck_before_draw-len_deck_after_draw, 1)
Ejemplo n.º 4
0
 def testDraw(self):
     d3 = cards.Deck()
     d4 = cards.Deck()
     d4 = d4.cards[:5]
     h1 = cards.Hand(d4)
     length_before = len(h1.init_cards)
     deck_length_before = len(d3.cards)
     h1.draw(d3)
     length_after = len(h1.init_cards)
     deck_length_after = len(d3.cards)
     self.assertEqual(length_before, (length_after - 1))
     self.assertEqual(deck_length_before, (deck_length_after +1))
Ejemplo n.º 5
0
 def testAddAndRemove(self):
     d2 = cards.Deck()
     d2.shuffle()
     new_card = d2.cards[6]
     d2 = d2.cards[:5]
     h1 = cards.Hand(d2)
     len_before = len(h1.init_cards)
     h1.add_card(new_card)
     len_after = len(h1.init_cards)
     h1.remove_card()
     len_after_removal = len(h1.init_cards)
     self.assertEqual(len_before, (len_after - 1))
     self.assertEqual(len_after, (len_after_removal + 1))
    def testAddAndRemove(self):
        hand = hands.Hand([])
        hand_len = len(hand.init_cards)
        card = cards.Card()
        hand.add_card(card)
        add_len = len(hand.init_cards)
        self.assertEqual(add_len - hand_len, 1)

        remcard = hand.remove_card(card)
        rem_len = len(hand.init_cards)
        if remcard is None:
            self.assertEqual(rem_len, add_len)
        else:
            self.assertEqual(rem_len + 1, add_len)
Ejemplo n.º 7
0
 def testInitialize(self):
     d1 = cards.Deck()
     d1.shuffle()
     d1 = d1.cards[:5]
     h1 = cards.Hand(d1)
     self.assertEqual(d1, h1.init_cards)
Ejemplo n.º 8
0
 def test_1_hand(self):
     list_init = []
     hand = cards.Hand(list_init)
     self.assertIsInstance(hand, cards.Hand)