def draw_model_box(mat, scs_globals): """ Draw Cube for Model locator. :param mat: :param scs_globals: :return: """ mat1 = mat @ (Matrix.Translation((0.0, 0.0, 0.0)) @ Matrix.Scale( scs_globals.locator_size / 5, 4, (1.0, 0.0, 0.0)) @ Matrix.Scale( scs_globals.locator_size / 5, 4, (0.0, 1.0, 0.0)) @ Matrix.Scale(scs_globals.locator_size / 5, 4, (0.0, 0.0, 1.0))) cube_vertices, cube_faces, cube_wire_lines = _primitive.get_box_data() _primitive.draw_polygon_object( mat1, cube_vertices, cube_faces, scs_globals.locator_coll_face_color, False, True, wire_lines=cube_wire_lines, wire_color=scs_globals.locator_model_wire_color)
def draw_shape_box(mat, obj_scs_props, scene_scs_props): """Draw box collider. :param mat: Object matrix 4x4 :type mat: Matrix :param obj_scs_props: SCS Object properties :type obj_scs_props: prop :param scene_scs_props: Blender Scene properties :type scene_scs_props: prop """ if obj_scs_props.locator_collider_centered: shift = 0.0 else: shift = -obj_scs_props.locator_collider_box_y / 2 mat1 = mat * Matrix.Translation((0.0, shift, 0.0)) * ( Matrix.Scale(obj_scs_props.locator_collider_box_x, 4, (1.0, 0.0, 0.0)) * Matrix.Scale(obj_scs_props.locator_collider_box_y, 4, (0.0, 1.0, 0.0)) * Matrix.Scale(obj_scs_props.locator_collider_box_z, 4, (0.0, 0.0, 1.0))) cube_vertices, cube_faces, cube_wire_lines = _primitive.get_box_data() _primitive.draw_polygon_object(mat1, cube_vertices, cube_faces, scene_scs_props.locator_coll_face_color, obj_scs_props.locator_collider_faces, obj_scs_props.locator_collider_wires, cube_wire_lines, scene_scs_props.locator_coll_wire_color)
def draw_shape_box(mat, obj_scs_props, scene_scs_props): """Draw box collider. :param mat: Object matrix 4x4 :type mat: Matrix :param obj_scs_props: SCS Object properties :type obj_scs_props: prop :param scene_scs_props: Blender Scene properties :type scene_scs_props: prop """ if obj_scs_props.locator_collider_centered: shift = 0.0 else: shift = -obj_scs_props.locator_collider_box_y / 2 mat1 = mat * Matrix.Translation( (0.0, shift, 0.0)) * (Matrix.Scale(obj_scs_props.locator_collider_box_x, 4, (1.0, 0.0, 0.0)) * Matrix.Scale(obj_scs_props.locator_collider_box_y, 4, (0.0, 1.0, 0.0)) * Matrix.Scale(obj_scs_props.locator_collider_box_z, 4, (0.0, 0.0, 1.0))) cube_vertices, cube_faces, cube_wire_lines = _primitive.get_box_data() _primitive.draw_polygon_object(mat1, cube_vertices, cube_faces, scene_scs_props.locator_coll_face_color, obj_scs_props.locator_collider_faces, obj_scs_props.locator_collider_wires, cube_wire_lines, scene_scs_props.locator_coll_wire_color)
def draw_model_box(mat, scs_globals): """ Draw Cube for Model locator. :param mat: :param scs_globals: :return: """ mat1 = mat * (Matrix.Translation((0.0, 0.0, 0.0)) * Matrix.Scale(scs_globals.locator_size / 5, 4, (1.0, 0.0, 0.0)) * Matrix.Scale(scs_globals.locator_size / 5, 4, (0.0, 1.0, 0.0)) * Matrix.Scale(scs_globals.locator_size / 5, 4, (0.0, 0.0, 1.0))) cube_vertices, cube_faces, cube_wire_lines = _primitive.get_box_data() _primitive.draw_polygon_object(mat1, cube_vertices, cube_faces, scs_globals.locator_coll_face_color, False, True, cube_wire_lines, scs_globals.locator_model_wire_color)