Ejemplo n.º 1
0
    def set_base_uv(node_tree, uv_layer):
        """Set UV layer to base texture in shader.

        :param node_tree: node tree of current shader
        :type node_tree: bpy.types.NodeTree
        :param uv_layer: uv layer string used for first base and mult texture
        :type uv_layer: str
        """

        DifSpecWeightMult2.set_mult_uv(node_tree, uv_layer)
Ejemplo n.º 2
0
    def set_base_uv(node_tree, uv_layer):
        """Set UV layer to base texture in shader.

        :param node_tree: node tree of current shader
        :type node_tree: bpy.types.NodeTree
        :param uv_layer: uv layer string used for first base and mult texture
        :type uv_layer: str
        """

        DifSpecWeightMult2.set_mult_uv(node_tree, uv_layer)